/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "gfx/font_driver.h" #include "gfx/video_driver.h" #include "gfx/common/gx2_common.h" #include "system/memory.h" #include "wiiu/wiiu_dbg.h" #include "verbosity.h" typedef struct { GX2Texture texture; const font_renderer_driver_t* font_driver; void* font_data; struct font_atlas* atlas; } wiiu_font_t; static void* wiiu_font_init_font(void* data, const char* font_path, float font_size, bool is_threaded) { uint32_t i; wiiu_font_t* font = (wiiu_font_t*)calloc(1, sizeof(*font)); if (!font) return NULL; if (!font_renderer_create_default((const void**)&font->font_driver, &font->font_data, font_path, font_size)) { RARCH_WARN("Couldn't initialize font renderer.\n"); free(font); return NULL; } font->atlas = font->font_driver->get_atlas(font->font_data); font->texture.surface.width = font->atlas->width; font->texture.surface.height = font->atlas->height; font->texture.surface.depth = 1; font->texture.surface.dim = GX2_SURFACE_DIM_TEXTURE_2D; font->texture.surface.tileMode = GX2_TILE_MODE_LINEAR_ALIGNED; font->texture.viewNumSlices = 1; font->texture.surface.format = GX2_SURFACE_FORMAT_UNORM_R8; font->texture.compMap = GX2_COMP_SEL(_R, _R, _R, _R); GX2CalcSurfaceSizeAndAlignment(&font->texture.surface); GX2InitTextureRegs(&font->texture); font->texture.surface.image = MEM1_alloc(font->texture.surface.imageSize, font->texture.surface.alignment); for (i = 0; (i < font->atlas->height) && (i < font->texture.surface.height); i++) memcpy((uint8_t*)font->texture.surface.image + (i * font->texture.surface.pitch), font->atlas->buffer + (i * font->atlas->width), font->atlas->width); GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, font->texture.surface.image, font->texture.surface.imageSize); font->atlas->dirty = false; return font; } static void wiiu_font_free_font(void* data, bool is_threaded) { wiiu_font_t* font = (wiiu_font_t*)data; if (!font) return; if (font->font_driver && font->font_data) font->font_driver->free(font->font_data); MEM1_free(font->texture.surface.image); free(font); } static int wiiu_font_get_message_width(void* data, const char* msg, unsigned msg_len, float scale) { wiiu_font_t* font = (wiiu_font_t*)data; unsigned i; int delta_x = 0; if (!font) return 0; for (i = 0; i < msg_len; i++) { const char* msg_tmp = &msg[i]; unsigned code = utf8_walk(&msg_tmp); unsigned skip = msg_tmp - &msg[i]; if (skip > 1) i += skip - 1; const struct font_glyph* glyph = font->font_driver->get_glyph(font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; delta_x += glyph->advance_x; } return delta_x * scale; } static void wiiu_font_render_line( video_frame_info_t *video_info, wiiu_font_t* font, const char* msg, unsigned msg_len, float scale, const unsigned int color, float pos_x, float pos_y, unsigned text_align) { unsigned i; wiiu_video_t* wiiu = (wiiu_video_t*)video_driver_get_ptr(false); unsigned width = video_info->width; unsigned height = video_info->height; int x = roundf(pos_x * width); int y = roundf((1.0f - pos_y) * height); int delta_x = 0; int delta_y = 0; if(wiiu->vertex_cache.current + (msg_len * 4) > wiiu->vertex_cache.size) return; switch (text_align) { case TEXT_ALIGN_RIGHT: x -= wiiu_font_get_message_width(font, msg, msg_len, scale); break; case TEXT_ALIGN_CENTER: x -= wiiu_font_get_message_width(font, msg, msg_len, scale) / 2; break; } position_t* pos = wiiu->vertex_cache.positions + wiiu->vertex_cache.current; tex_coord_t* coord = wiiu->vertex_cache.tex_coords + wiiu->vertex_cache.current; for (i = 0; i < msg_len; i++) { int off_x, off_y, tex_x, tex_y, width, height; const char* msg_tmp = &msg[i]; unsigned code = utf8_walk(&msg_tmp); unsigned skip = msg_tmp - &msg[i]; if (skip > 1) i += skip - 1; const struct font_glyph* glyph = font->font_driver->get_glyph(font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; off_x = glyph->draw_offset_x; off_y = glyph->draw_offset_y; tex_x = glyph->atlas_offset_x; tex_y = glyph->atlas_offset_y; width = glyph->width; height = glyph->height; float x0 = x + off_x + delta_x * scale; float y0 = y + off_y + delta_y * scale + height * scale; float u0 = tex_x; float v0 = tex_y; float x1 = x0 + width * scale; float y1 = y0 - height * scale; float u1 = u0 + width; float v1 = v0 + height; pos[0].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f; pos[0].y = (-2.0f * y0 / wiiu->color_buffer.surface.height) + 1.0f; pos[1].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;; pos[1].y = (-2.0f * y0 / wiiu->color_buffer.surface.height) + 1.0f; pos[2].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;; pos[2].y = (-2.0f * y1 / wiiu->color_buffer.surface.height) + 1.0f; pos[3].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f;; pos[3].y = (-2.0f * y1 / wiiu->color_buffer.surface.height) + 1.0f; pos += 4; coord[0].u = u0 / font->texture.surface.width; coord[0].v = v1 / font->texture.surface.height; coord[1].u = u1 / font->texture.surface.width; coord[1].v = v1 / font->texture.surface.height; coord[2].u = u1 / font->texture.surface.width; coord[2].v = v0 / font->texture.surface.height; coord[3].u = u0 / font->texture.surface.width; coord[3].v = v0 / font->texture.surface.height; coord += 4; delta_x += glyph->advance_x; delta_y += glyph->advance_y; } int count = pos - wiiu->vertex_cache.positions - wiiu->vertex_cache.current; if (!count) return; GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->vertex_cache.positions + wiiu->vertex_cache.current, count * sizeof(position_t)); GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->vertex_cache.tex_coords + wiiu->vertex_cache.current, count * sizeof(tex_coord_t)); if(font->atlas->dirty) { for (i = 0; (i < font->atlas->height) && (i < font->texture.surface.height); i++) memcpy(font->texture.surface.image + (i * font->texture.surface.pitch), font->atlas->buffer + (i * font->atlas->width), font->atlas->width); GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, font->texture.surface.image, font->texture.surface.imageSize); font->atlas->dirty = false; } #if 0 printf("%s\n", msg); DEBUG_VAR(color); #endif GX2SetPixelTexture(&font->texture, wiiu->shader->sampler.location); GX2SetBlendConstantColor(((color >> 0) & 0xFF) / 255.0f, ((color >> 8) & 0xFF) / 255.0f, ((color >> 16) & 0xFF) / 255.0f, ((color >> 24) & 0xFF) / 255.0f); GX2SetBlendControl(GX2_RENDER_TARGET_0, GX2_BLEND_MODE_BLEND_FACTOR, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD, GX2_ENABLE, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD); GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, count, wiiu->vertex_cache.current, 1); GX2SetBlendControl(GX2_RENDER_TARGET_0, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD, GX2_ENABLE, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD); wiiu->vertex_cache.current = pos - wiiu->vertex_cache.positions; } static void wiiu_font_render_message( video_frame_info_t *video_info, wiiu_font_t* font, const char* msg, float scale, const unsigned int color, float pos_x, float pos_y, unsigned text_align) { int lines = 0; float line_height; if (!msg || !*msg) return; /* If the font height is not supported just draw as usual */ if (!font->font_driver->get_line_height) { wiiu_font_render_line(video_info, font, msg, strlen(msg), scale, color, pos_x, pos_y, text_align); return; } line_height = scale / font->font_driver->get_line_height(font->font_data); for (;;) { const char* delim = strchr(msg, '\n'); /* Draw the line */ if (delim) { unsigned msg_len = delim - msg; wiiu_font_render_line(video_info, font, msg, msg_len, scale, color, pos_x, pos_y - (float)lines * line_height, text_align); msg += msg_len + 1; lines++; } else { unsigned msg_len = strlen(msg); wiiu_font_render_line(video_info, font, msg, msg_len, scale, color, pos_x, pos_y - (float)lines * line_height, text_align); break; } } } static void wiiu_font_render_msg( video_frame_info_t *video_info, void* data, const char* msg, const void* userdata) { float x, y, scale, drop_mod, drop_alpha; int drop_x, drop_y; unsigned max_glyphs; enum text_alignment text_align; unsigned color, color_dark, r, g, b, alpha, r_dark, g_dark, b_dark, alpha_dark; wiiu_font_t * font = (wiiu_font_t*)data; const struct font_params* params = (const struct font_params*)userdata; unsigned width = video_info->width; unsigned height = video_info->height; if (!font || !msg || !*msg) return; if (params) { x = params->x; y = params->y; scale = params->scale; text_align = params->text_align; drop_x = params->drop_x; drop_y = params->drop_y; drop_mod = params->drop_mod; drop_alpha = params->drop_alpha; r = FONT_COLOR_GET_RED(params->color); g = FONT_COLOR_GET_GREEN(params->color); b = FONT_COLOR_GET_BLUE(params->color); alpha = FONT_COLOR_GET_ALPHA(params->color); color = params->color; } else { x = video_info->font_msg_pos_x; y = video_info->font_msg_pos_y; scale = 1.0f; text_align = TEXT_ALIGN_LEFT; r = (video_info->font_msg_color_r * 255); g = (video_info->font_msg_color_g * 255); b = (video_info->font_msg_color_b * 255); alpha = 255; color = COLOR_ABGR(r, g, b, alpha); drop_x = -2; drop_y = -2; drop_mod = 0.3f; drop_alpha = 1.0f; } max_glyphs = strlen(msg); if (drop_x || drop_y) max_glyphs *= 2; if (drop_x || drop_y) { r_dark = r * drop_mod; g_dark = g * drop_mod; b_dark = b * drop_mod; alpha_dark = alpha * drop_alpha; color_dark = COLOR_ABGR(r_dark, g_dark, b_dark, alpha_dark); wiiu_font_render_message(video_info, font, msg, scale, color_dark, x + scale * drop_x / width, y + scale * drop_y / height, text_align); } wiiu_font_render_message(video_info, font, msg, scale, color, x, y, text_align); } static const struct font_glyph* wiiu_font_get_glyph( void* data, uint32_t code) { wiiu_font_t* font = (wiiu_font_t*)data; if (!font || !font->font_driver) return NULL; if (!font->font_driver->ident) return NULL; return font->font_driver->get_glyph((void*)font->font_driver, code); } static void wiiu_font_bind_block(void* data, void* userdata) { (void)data; } font_renderer_t wiiu_font = { wiiu_font_init_font, wiiu_font_free_font, wiiu_font_render_msg, "wiiufont", wiiu_font_get_glyph, wiiu_font_bind_block, NULL, /* flush */ wiiu_font_get_message_width, };