/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __GFX_DISPLAY_H__ #define __GFX_DISPLAY_H__ #include #include #include #include #include #include #include #include #include #include "../retroarch.h" #include "../file_path_special.h" #include "../gfx/font_driver.h" RETRO_BEGIN_DECLS #define COLOR_TEXT_ALPHA(color, alpha) (color & 0xFFFFFF00) | alpha #define HEX_R(hex) ((hex >> 16) & 0xFF) * (1.0f / 255.0f) #define HEX_G(hex) ((hex >> 8 ) & 0xFF) * (1.0f / 255.0f) #define HEX_B(hex) ((hex >> 0 ) & 0xFF) * (1.0f / 255.0f) #define COLOR_HEX_TO_FLOAT(hex, alpha) { \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \ HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha \ } enum menu_driver_id_type { MENU_DRIVER_ID_UNKNOWN = 0, MENU_DRIVER_ID_RGUI, MENU_DRIVER_ID_OZONE, MENU_DRIVER_ID_GLUI, MENU_DRIVER_ID_XMB, MENU_DRIVER_ID_XUI, MENU_DRIVER_ID_STRIPES }; enum gfx_display_prim_type { GFX_DISPLAY_PRIM_NONE = 0, GFX_DISPLAY_PRIM_TRIANGLESTRIP, GFX_DISPLAY_PRIM_TRIANGLES }; enum gfx_display_driver_type { GFX_VIDEO_DRIVER_GENERIC = 0, GFX_VIDEO_DRIVER_OPENGL, GFX_VIDEO_DRIVER_OPENGL1, GFX_VIDEO_DRIVER_OPENGL_CORE, GFX_VIDEO_DRIVER_VULKAN, GFX_VIDEO_DRIVER_METAL, GFX_VIDEO_DRIVER_DIRECT3D8, GFX_VIDEO_DRIVER_DIRECT3D9, GFX_VIDEO_DRIVER_DIRECT3D10, GFX_VIDEO_DRIVER_DIRECT3D11, GFX_VIDEO_DRIVER_DIRECT3D12, GFX_VIDEO_DRIVER_VITA2D, GFX_VIDEO_DRIVER_CTR, GFX_VIDEO_DRIVER_WIIU, GFX_VIDEO_DRIVER_GDI, GFX_VIDEO_DRIVER_SWITCH }; typedef struct gfx_display_ctx_clearcolor { float r; float g; float b; float a; } gfx_display_ctx_clearcolor_t; typedef struct gfx_display_frame_info { bool shadows_enable; } gfx_display_frame_info_t; typedef struct gfx_display_ctx_draw gfx_display_ctx_draw_t; typedef struct gfx_display_ctx_driver { /* Draw graphics to the screen. */ void (*draw)(gfx_display_ctx_draw_t *draw, void *data, unsigned video_width, unsigned video_height); /* Draw one of the menu pipeline shaders. */ void (*draw_pipeline)(gfx_display_ctx_draw_t *draw, void *data, unsigned video_width, unsigned video_height); void (*viewport)(gfx_display_ctx_draw_t *draw, void *data); /* Start blending operation. */ void (*blend_begin)(void *data); /* Finish blending operation. */ void (*blend_end)(void *data); /* Set the clear color back to its default values. */ void (*restore_clear_color)(void); /* Set the color to be used when clearing the screen */ void (*clear_color)(gfx_display_ctx_clearcolor_t *clearcolor, void *data); /* Get the default Model-View-Projection matrix */ void *(*get_default_mvp)(void *data); /* Get the default vertices matrix */ const float *(*get_default_vertices)(void); /* Get the default texture coordinates matrix */ const float *(*get_default_tex_coords)(void); /* Initialize the first compatible font driver for this menu driver. */ bool (*font_init_first)( void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded); enum gfx_display_driver_type type; const char *ident; bool handles_transform; /* Enables and disables scissoring */ void (*scissor_begin)(void *data, unsigned video_width, unsigned video_height, int x, int y, unsigned width, unsigned height); void (*scissor_end)(void *data, unsigned video_width, unsigned video_height); } gfx_display_ctx_driver_t; struct gfx_display_ctx_draw { float x; float y; float *color; const float *vertex; const float *tex_coord; unsigned width; unsigned height; uintptr_t texture; size_t vertex_count; struct video_coords *coords; void *matrix_data; enum gfx_display_prim_type prim_type; struct { unsigned id; const void *backend_data; size_t backend_data_size; bool active; } pipeline; float rotation; float scale_factor; }; typedef struct gfx_display_ctx_rotate_draw { bool scale_enable; float rotation; float scale_x; float scale_y; float scale_z; math_matrix_4x4 *matrix; } gfx_display_ctx_rotate_draw_t; typedef struct gfx_display_ctx_coord_draw { const float *ptr; } gfx_display_ctx_coord_draw_t; typedef struct gfx_display_ctx_datetime { char *s; size_t len; unsigned time_mode; } gfx_display_ctx_datetime_t; typedef struct gfx_display_ctx_powerstate { char *s; size_t len; unsigned percent; bool battery_enabled; bool charging; } gfx_display_ctx_powerstate_t; #define gfx_display_set_alpha(color, alpha_value) (color[3] = color[7] = color[11] = color[15] = (alpha_value)) void gfx_display_free(void); void gfx_display_init(void); void gfx_display_blend_begin(void *data); void gfx_display_blend_end(void *data); void gfx_display_push_quad( unsigned width, unsigned height, const float *colors, int x1, int y1, int x2, int y2); void gfx_display_snow( int16_t pointer_x, int16_t pointer_y, int width, int height); void gfx_display_draw_cursor( video_frame_info_t *video_info, float *color, float cursor_size, uintptr_t texture, float x, float y, unsigned width, unsigned height); void gfx_display_draw_text( const font_data_t *font, const char *text, float x, float y, int width, int height, uint32_t color, enum text_alignment text_align, float scale_factor, bool shadows_enable, float shadow_offset, bool draw_outside); font_data_t *gfx_display_font( enum application_special_type type, float font_size, bool video_is_threaded); void gfx_display_scissor_begin(void *data, unsigned video_width, unsigned video_height, int x, int y, unsigned width, unsigned height); void gfx_display_scissor_end(void *data, unsigned width, unsigned height); void gfx_display_font_free(font_data_t *font); void gfx_display_coords_array_reset(void); video_coord_array_t *gfx_display_get_coords_array(void); void gfx_display_set_width(unsigned width); void gfx_display_get_fb_size(unsigned *fb_width, unsigned *fb_height, size_t *fb_pitch); void gfx_display_set_height(unsigned height); void gfx_display_set_header_height(unsigned height); unsigned gfx_display_get_header_height(void); size_t gfx_display_get_framebuffer_pitch(void); void gfx_display_set_framebuffer_pitch(size_t pitch); bool gfx_display_get_msg_force(void); void gfx_display_set_msg_force(bool state); bool gfx_display_get_update_pending(void); void gfx_display_set_viewport(unsigned width, unsigned height); void gfx_display_unset_viewport(unsigned width, unsigned height); bool gfx_display_get_framebuffer_dirty_flag(void); void gfx_display_set_framebuffer_dirty_flag(void); void gfx_display_unset_framebuffer_dirty_flag(void); bool gfx_display_init_first_driver(bool video_is_threaded); bool gfx_display_restore_clear_color(void); /* TODO/FIXME - this is no longer used - consider getting rid of it */ void gfx_display_clear_color(gfx_display_ctx_clearcolor_t *color, void *data); void gfx_display_draw(gfx_display_ctx_draw_t *draw, void *data, unsigned video_width, unsigned video_height); void gfx_display_draw_blend( gfx_display_ctx_draw_t *draw, void *data, unsigned video_width, unsigned video_height); void gfx_display_draw_keyboard( uintptr_t hover_texture, const font_data_t *font, video_frame_info_t *video_info, char *grid[], unsigned id, unsigned text_color); void gfx_display_draw_pipeline(gfx_display_ctx_draw_t *draw, video_frame_info_t *video_info); void gfx_display_draw_bg( gfx_display_ctx_draw_t *draw, video_frame_info_t *video_info, bool add_opacity, float opacity_override); void gfx_display_draw_gradient( gfx_display_ctx_draw_t *draw, video_frame_info_t *video_info); void gfx_display_draw_quad( void *data, unsigned video_width, unsigned video_height, int x, int y, unsigned w, unsigned h, unsigned width, unsigned height, float *color); void gfx_display_draw_polygon( video_frame_info_t *video_info, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, unsigned width, unsigned height, float *color); void gfx_display_draw_texture( video_frame_info_t *video_info, int x, int y, unsigned w, unsigned h, unsigned width, unsigned height, float *color, uintptr_t texture); void gfx_display_draw_texture_slice( video_frame_info_t *video_info, int x, int y, unsigned w, unsigned h, unsigned new_w, unsigned new_h, unsigned width, unsigned height, float *color, unsigned offset, float scale_factor, uintptr_t texture); void gfx_display_rotate_z(gfx_display_ctx_rotate_draw_t *draw, void *data); font_data_t *gfx_display_font_file(char* fontpath, float font_size, bool is_threaded); bool gfx_display_reset_textures_list( const char *texture_path, const char *iconpath, uintptr_t *item, enum texture_filter_type filter_type, unsigned *width, unsigned *height); bool gfx_display_reset_textures_list_buffer( uintptr_t *item, enum texture_filter_type filter_type, void* buffer, unsigned buffer_len, enum image_type_enum image_type, unsigned *width, unsigned *height); /* Returns the OSK key at a given position */ int gfx_display_osk_ptr_at_pos(void *data, int x, int y, unsigned width, unsigned height); enum menu_driver_id_type gfx_display_get_driver_id(void); void gfx_display_set_driver_id(enum menu_driver_id_type type); float gfx_display_get_dpi_scale(unsigned width, unsigned height); float gfx_display_get_widget_dpi_scale( unsigned width, unsigned height, bool fullscreen); float gfx_display_get_widget_pixel_scale( unsigned width, unsigned height, bool fullscreen); void gfx_display_allocate_white_texture(void); bool gfx_display_driver_exists(const char *s); bool gfx_display_init_first_driver(bool video_is_threaded); extern uintptr_t gfx_display_white_texture; extern gfx_display_ctx_driver_t gfx_display_ctx_gl; extern gfx_display_ctx_driver_t gfx_display_ctx_gl_core; extern gfx_display_ctx_driver_t gfx_display_ctx_gl1; extern gfx_display_ctx_driver_t gfx_display_ctx_vulkan; extern gfx_display_ctx_driver_t gfx_display_ctx_metal; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d8; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d9; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d10; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d11; extern gfx_display_ctx_driver_t gfx_display_ctx_d3d12; extern gfx_display_ctx_driver_t gfx_display_ctx_vita2d; extern gfx_display_ctx_driver_t gfx_display_ctx_ctr; extern gfx_display_ctx_driver_t gfx_display_ctx_wiiu; extern gfx_display_ctx_driver_t gfx_display_ctx_gdi; extern gfx_display_ctx_driver_t gfx_display_ctx_switch; RETRO_END_DECLS #endif