/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2016-2019 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RARCH_FILE_H #define __RARCH_FILE_H #include #include #include #include #include #include #include #include "frontend/frontend_driver.h" RETRO_BEGIN_DECLS typedef struct content_ctx_info { char **argv; /* Argument variable list. */ void *args; /* Arguments passed from callee */ environment_get_t environ_get; /* Function passed for environment_get function */ int argc; /* Argument count. */ } content_ctx_info_t; /* Load a RAM state from disk to memory. */ bool content_load_ram_file(unsigned slot); /* Save a RAM state from memory to disk. */ bool content_save_ram_file(unsigned slot, bool compress); /* Load a state from memory. */ bool content_load_state_from_ram(void); /* Save a state to memory. */ bool content_save_state_to_ram(void); /* Save a ram state from memory to disk. */ bool content_ram_state_to_file(const char *path); /* Load a state from disk to memory. */ bool content_load_state(const char* path, bool load_to_backup_buffer, bool autoload); /* Save a state from memory to disk. */ bool content_save_state(const char *path, bool save_to_disk, bool autosave); /* Check a ram state write to disk. */ bool content_ram_state_pending(void); /* Gets the number of bytes required to serialize the state. */ size_t content_get_serialized_size(void); /* Gets the number of bytes required to serialize the state for rewind. */ size_t content_get_serialized_size_rewind(void); /* Serializes the current state for rewinding. buffer must be at least content_get_serialized_size bytes */ bool content_serialize_state_rewind(void* buffer, size_t buffer_size); /* Deserializes the current state. */ bool content_deserialize_state(const void* serialized_data, size_t serialized_size); /* Waits for any in-progress save state tasks to finish */ void content_wait_for_save_state_task(void); /* Waits for any in-progress load state tasks to finish */ void content_wait_for_load_state_task(void); /* Copy a save state. */ bool content_rename_state(const char *origin, const char *dest); /* Undoes the last load state operation that was done */ bool content_undo_load_state(void); /* Restores the last savestate file which was overwritten */ bool content_undo_save_state(void); uint8_t content_get_flags(void); void content_set_does_not_need_content(void); void content_unset_does_not_need_content(void); uint32_t content_get_crc(void); void content_deinit(void); /* Initializes and loads a content file for the currently * selected libretro core. */ bool content_init(void); /* Resets the state and savefile backup buffers */ void content_reset_savestate_backups(void); /* Checks if the buffers are empty */ bool content_undo_load_buf_is_empty(void); bool content_undo_save_buf_is_empty(void); /* Clears the pending subsystem rom buffer */ bool content_is_subsystem_pending_load(void); /* Clears the pending subsystem rom buffer */ void content_clear_subsystem(void); /* Set the current subsystem*/ void content_set_subsystem(unsigned subsystem); /* Get the current subsystem*/ int content_get_subsystem(void); /* Add a rom to the subsystem rom buffer */ void content_add_subsystem(const char* path); /* Get the current subsystem rom id */ unsigned content_get_subsystem_rom_id(void); /* Set environment variables before a subsystem load */ void content_set_subsystem_info(void); /* Get the path to the last selected subsystem rom */ char* content_get_subsystem_rom(unsigned index); /* Sets the subsystem by name */ bool content_set_subsystem_by_name(const char* subsystem_name); /* Get the current subsystem "friendly name" */ void content_get_subsystem_friendly_name(const char* subsystem_name, char* subsystem_friendly_name, size_t len); /* Sets overrides which modify frontend handling of * specific content file types */ bool content_file_override_set(const struct retro_system_content_info_override *overrides); RETRO_END_DECLS #endif