/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2012-2015 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include "../../config.def.h" #include "../input_driver.h" /* TODO/FIXME - * fix game focus toggle */ #ifdef HW_RVL /* gx joypad functions */ bool gxpad_mousevalid(unsigned port); void gx_joypad_read_mouse(unsigned port, int *irx, int *iry, uint32_t *button); typedef struct { int x_abs, y_abs; int x_last, y_last; uint32_t button; } gx_input_mouse_t; #endif typedef struct gx_input { const input_device_driver_t *joypad; #ifdef HW_RVL int mouse_max; gx_input_mouse_t *mouse; #endif } gx_input_t; #ifdef HW_RVL static int16_t gx_lightgun_state(gx_input_t *gx, unsigned id, uint16_t joy_idx) { struct video_viewport vp = {0}; video_driver_get_viewport_info(&vp); int16_t res_x = 0; int16_t res_y = 0; int16_t res_screen_x = 0; int16_t res_screen_y = 0; int16_t x = 0; int16_t y = 0; vp.x = 0; vp.y = 0; vp.width = 0; vp.height = 0; vp.full_width = 0; vp.full_height = 0; x = gx->mouse[joy_idx].x_abs; y = gx->mouse[joy_idx].y_abs; if (!(video_driver_translate_coord_viewport_wrap(&vp, x, y, &res_x, &res_y, &res_screen_x, &res_screen_y))) return 0; switch (id) { case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X: return res_screen_x; case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y: return res_screen_y; case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_LIGHTGUN_TRIGGER); case RETRO_DEVICE_ID_LIGHTGUN_AUX_A: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_LIGHTGUN_AUX_A); case RETRO_DEVICE_ID_LIGHTGUN_AUX_B: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_LIGHTGUN_AUX_B); case RETRO_DEVICE_ID_LIGHTGUN_AUX_C: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_LIGHTGUN_AUX_C); case RETRO_DEVICE_ID_LIGHTGUN_START: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_LIGHTGUN_START); case RETRO_DEVICE_ID_LIGHTGUN_SELECT: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_LIGHTGUN_SELECT); case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN: return !gxpad_mousevalid(joy_idx); default: return 0; } return 0; } static int16_t gx_mouse_state(gx_input_t *gx, unsigned id, uint16_t joy_idx) { settings_t *settings = config_get_ptr(); unsigned input_mouse_scale = settings->uints.input_mouse_scale; int x_scale = input_mouse_scale; int y_scale = input_mouse_scale; int x = (gx->mouse[joy_idx].x_abs - gx->mouse[joy_idx].x_last) * x_scale; int y = (gx->mouse[joy_idx].y_abs - gx->mouse[joy_idx].y_last) * y_scale; switch (id) { case RETRO_DEVICE_ID_MOUSE_X: return x; case RETRO_DEVICE_ID_MOUSE_Y: return y; case RETRO_DEVICE_ID_MOUSE_LEFT: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_MOUSE_LEFT); case RETRO_DEVICE_ID_MOUSE_RIGHT: return gx->mouse[joy_idx].button & (1 << RETRO_DEVICE_ID_MOUSE_RIGHT); default: return 0; } } #endif static int16_t gx_input_state(void *data, rarch_joypad_info_t *joypad_info, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned idx, unsigned id) { gx_input_t *gx = (gx_input_t*)data; if (port >= DEFAULT_MAX_PADS || !gx) return 0; switch (device) { case RETRO_DEVICE_JOYPAD: if (id == RETRO_DEVICE_ID_JOYPAD_MASK) return gx->joypad->state( joypad_info, binds[port], port); if (binds[port][id].valid) if ( button_is_pressed(gx->joypad, joypad_info, binds[port], port, id)) return 1; break; case RETRO_DEVICE_ANALOG: break; #ifdef HW_RVL case RETRO_DEVICE_MOUSE: return gx_mouse_state(gx, id, joypad_info->joy_idx); case RETRO_DEVICE_LIGHTGUN: return gx_lightgun_state(gx, id, joypad_info->joy_idx); #endif } return 0; } static void gx_input_free_input(void *data) { gx_input_t *gx = (gx_input_t*)data; if (!gx) return; if (gx->joypad) gx->joypad->destroy(); #ifdef HW_RVL if (gx->mouse) free(gx->mouse); #endif free(gx); } #ifdef HW_RVL static inline int gx_count_mouse(gx_input_t *gx) { unsigned i; int count = 0; if (gx) { for (i = 0; i < DEFAULT_MAX_PADS; i++) { if (gx->joypad->name(i)) { if (string_is_equal(gx->joypad->name(i), "Wiimote Controller")) count++; } } } return count; } #endif static void *gx_input_init(const char *joypad_driver) { gx_input_t *gx = (gx_input_t*)calloc(1, sizeof(*gx)); if (!gx) return NULL; gx->joypad = input_joypad_init_driver(joypad_driver, gx); #ifdef HW_RVL /* Allocate at least 1 mouse at startup */ gx->mouse_max = 1; gx->mouse = (gx_input_mouse_t*)calloc( gx->mouse_max, sizeof(gx_input_mouse_t)); #endif return gx; } #ifdef HW_RVL static void gx_input_poll_mouse(gx_input_t *gx) { int count = gx_count_mouse(gx); if (gx && count > 0) { unsigned i; if (count != gx->mouse_max) { gx_input_mouse_t* tmp = NULL; tmp = (gx_input_mouse_t*)realloc( gx->mouse, count * sizeof(gx_input_mouse_t)); if (!tmp) free(gx->mouse); else { unsigned i; gx->mouse = tmp; gx->mouse_max = count; for (i = 0; i < gx->mouse_max; i++) { gx->mouse[i].x_last = 0; gx->mouse[i].y_last = 0; } } } for (i = 0; i < gx->mouse_max; i++) { gx->mouse[i].x_last = gx->mouse[i].x_abs; gx->mouse[i].y_last = gx->mouse[i].y_abs; gx_joypad_read_mouse(i, &gx->mouse[i].x_abs, &gx->mouse[i].y_abs, &gx->mouse[i].button); } } } #endif static void gx_input_poll(void *data) { gx_input_t *gx = (gx_input_t*)data; if (gx && gx->joypad) { gx->joypad->poll(); #ifdef HW_RVL if (gx->mouse) gx_input_poll_mouse(gx); #endif } } static uint64_t gx_input_get_capabilities(void *data) { (void)data; #ifdef HW_RVL return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG) | (1 << RETRO_DEVICE_MOUSE) | (1 << RETRO_DEVICE_LIGHTGUN); #else return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG); #endif } static const input_device_driver_t *gx_input_get_joypad_driver(void *data) { gx_input_t *gx = (gx_input_t*)data; if (!gx) return NULL; return gx->joypad; } static void gx_input_grab_mouse(void *data, bool state) { (void)data; (void)state; } static bool gx_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { (void)data; (void)port; (void)effect; (void)strength; return false; } input_driver_t input_gx = { gx_input_init, gx_input_poll, gx_input_state, gx_input_free_input, NULL, NULL, gx_input_get_capabilities, "gx", gx_input_grab_mouse, NULL, gx_input_set_rumble, gx_input_get_joypad_driver, NULL, false };