/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __INPUT_DRIVER__H #define __INPUT_DRIVER__H #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "../config.h" #endif /* HAVE_CONFIG_H */ #include "input_defines.h" #include "input_types.h" #ifdef HAVE_OVERLAY #include "input_overlay.h" #endif #include "input_osk.h" #include "../msg_hash.h" #ifdef HAVE_HID #include "include/hid_types.h" #include "include/hid_driver.h" #endif #include "include/gamepad.h" #include "../configuration.h" #include "../performance_counters.h" #ifdef HAVE_COMMAND #include "../command.h" #endif #if defined(ANDROID) #define DEFAULT_MAX_PADS 8 #define ANDROID_KEYBOARD_PORT DEFAULT_MAX_PADS #elif defined(_3DS) #define DEFAULT_MAX_PADS 1 #elif defined(SWITCH) || defined(HAVE_LIBNX) #define DEFAULT_MAX_PADS 8 #elif defined(WIIU) #ifdef WIIU_HID #define DEFAULT_MAX_PADS 16 #else #define DEFAULT_MAX_PADS 5 #endif /* WIIU_HID */ #elif defined(DJGPP) #define DEFAULT_MAX_PADS 1 #define DOS_KEYBOARD_PORT DEFAULT_MAX_PADS #elif defined(XENON) #define DEFAULT_MAX_PADS 4 #elif defined(VITA) || defined(SN_TARGET_PSP2) || defined(ORBIS) #define DEFAULT_MAX_PADS 4 #elif defined(PSP) #define DEFAULT_MAX_PADS 1 #elif defined(PS2) #define DEFAULT_MAX_PADS 8 #elif defined(GEKKO) || defined(HW_RVL) #define DEFAULT_MAX_PADS 4 #elif defined(HAVE_ODROIDGO2) #define DEFAULT_MAX_PADS 8 #elif (defined(BSD) && !defined(__MACH__)) #define DEFAULT_MAX_PADS 8 #elif defined(__QNX__) #define DEFAULT_MAX_PADS 8 #elif defined(__PS3__) #define DEFAULT_MAX_PADS 7 #elif defined(_XBOX) #define DEFAULT_MAX_PADS 4 #elif defined(HAVE_XINPUT) && !defined(HAVE_DINPUT) #define DEFAULT_MAX_PADS 4 #elif defined(DINGUX) #define DEFAULT_MAX_PADS 2 #else #define DEFAULT_MAX_PADS 16 #endif /* defined(ANDROID) */ #define MAPPER_GET_KEY(state, key) (((state)->keys[(key) / 32] >> ((key) % 32)) & 1) #define MAPPER_SET_KEY(state, key) (state)->keys[(key) / 32] |= 1 << ((key) % 32) #define MAPPER_UNSET_KEY(state, key) (state)->keys[(key) / 32] &= ~(1 << ((key) % 32)) #define INHERIT_JOYAXIS(binds) (((binds)[x_plus].joyaxis == (binds)[x_minus].joyaxis) || ( (binds)[y_plus].joyaxis == (binds)[y_minus].joyaxis)) #define REPLAY_TOKEN_INVALID '\0' #define REPLAY_TOKEN_REGULAR_FRAME 'f' #define REPLAY_TOKEN_CHECKPOINT_FRAME 'c' /** * Takes as input analog key identifiers and converts them to corresponding * bind IDs ident_minus and ident_plus. * * @param idx Analog key index (eg RETRO_DEVICE_INDEX_ANALOG_LEFT) * @param ident Analog key identifier (eg RETRO_DEVICE_ID_ANALOG_X) * @param ident_minus Bind ID minus, will be set by function. * @param ident_plus Bind ID plus, will be set by function. */ #define input_conv_analog_id_to_bind_id(idx, ident, ident_minus, ident_plus) \ switch ((idx << 1) | ident) \ { \ case (RETRO_DEVICE_INDEX_ANALOG_LEFT << 1) | RETRO_DEVICE_ID_ANALOG_X: \ ident_minus = RARCH_ANALOG_LEFT_X_MINUS; \ ident_plus = RARCH_ANALOG_LEFT_X_PLUS; \ break; \ case (RETRO_DEVICE_INDEX_ANALOG_LEFT << 1) | RETRO_DEVICE_ID_ANALOG_Y: \ ident_minus = RARCH_ANALOG_LEFT_Y_MINUS; \ ident_plus = RARCH_ANALOG_LEFT_Y_PLUS; \ break; \ case (RETRO_DEVICE_INDEX_ANALOG_RIGHT << 1) | RETRO_DEVICE_ID_ANALOG_X: \ ident_minus = RARCH_ANALOG_RIGHT_X_MINUS; \ ident_plus = RARCH_ANALOG_RIGHT_X_PLUS; \ break; \ case (RETRO_DEVICE_INDEX_ANALOG_RIGHT << 1) | RETRO_DEVICE_ID_ANALOG_Y: \ ident_minus = RARCH_ANALOG_RIGHT_Y_MINUS; \ ident_plus = RARCH_ANALOG_RIGHT_Y_PLUS; \ break; \ } RETRO_BEGIN_DECLS enum rarch_movie_type { RARCH_MOVIE_PLAYBACK = 0, RARCH_MOVIE_RECORD }; enum input_driver_state_flags { INP_FLAG_NONBLOCKING = (1 << 0), INP_FLAG_KB_LINEFEED_ENABLE = (1 << 1), INP_FLAG_KB_MAPPING_BLOCKED = (1 << 2), INP_FLAG_BLOCK_HOTKEY = (1 << 3), INP_FLAG_BLOCK_LIBRETRO_INPUT = (1 << 4), INP_FLAG_BLOCK_POINTER_INPUT = (1 << 5), INP_FLAG_GRAB_MOUSE_STATE = (1 << 6), INP_FLAG_OLD_ANALOG_DPAD_MODE_SET = (1 << 7), INP_FLAG_OLD_LIBRETRO_DEVICE_SET = (1 << 8), INP_FLAG_REMAPPING_CACHE_ACTIVE = (1 << 9), INP_FLAG_DEFERRED_WAIT_KEYS = (1 << 10), INP_FLAG_WAIT_INPUT_RELEASE = (1 << 11) }; #ifdef HAVE_BSV_MOVIE enum bsv_flags { BSV_FLAG_MOVIE_START_RECORDING = (1 << 0), BSV_FLAG_MOVIE_START_PLAYBACK = (1 << 1), BSV_FLAG_MOVIE_PLAYBACK = (1 << 2), BSV_FLAG_MOVIE_RECORDING = (1 << 3), BSV_FLAG_MOVIE_END = (1 << 4), BSV_FLAG_MOVIE_EOF_EXIT = (1 << 5) }; struct bsv_state { uint8_t flags; /* Movie playback/recording support. */ char movie_auto_path[PATH_MAX_LENGTH]; /* Immediate playback/recording. */ char movie_start_path[PATH_MAX_LENGTH]; }; /* These data are always little-endian. */ struct bsv_key_data { uint8_t down; uint16_t mod; uint8_t _padding; uint32_t code; uint32_t character; }; typedef struct bsv_key_data bsv_key_data_t; struct bsv_movie { intfstream_t *file; uint8_t *state; /* A ring buffer keeping track of positions * in the file for each frame. */ size_t *frame_pos; int64_t identifier; size_t frame_mask; size_t frame_ptr; size_t min_file_pos; size_t state_size; bsv_key_data_t key_events[NAME_MAX_LENGTH]; /* uint32_t alignment */ /* Staging variables for keyboard events */ uint8_t key_event_count; /* Rewind state */ bool playback; bool first_rewind; bool did_rewind; }; typedef struct bsv_movie bsv_movie_t; #endif /** * line_complete callback (when carriage return is pressed) * * @param userdata User data which will be passed to subsequent callbacks. * @param line the line of input, which can be NULL. **/ typedef void (*input_keyboard_line_complete_t)(void *userdata, const char *line); struct input_keyboard_line { char *buffer; void *userdata; /** Line complete callback. * Calls back after return is * pressed with the completed line. * Line can be NULL. **/ input_keyboard_line_complete_t cb; size_t ptr; size_t size; bool enabled; }; struct rarch_joypad_info { const struct retro_keybind *auto_binds; float axis_threshold; uint16_t joy_idx; }; typedef struct { unsigned name_index; uint16_t vid; uint16_t pid; char joypad_driver[32]; char name[128]; char display_name[128]; char config_name[NAME_MAX_LENGTH]; /* Base name of the RetroArch config file */ bool autoconfigured; } input_device_info_t; struct remote_message { int port; int device; int index; int id; uint16_t state; }; struct input_remote { #if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD) int net_fd[MAX_USERS]; #endif bool state[RARCH_BIND_LIST_END]; }; typedef struct { char display_name[NAME_MAX_LENGTH]; } input_mouse_info_t; typedef struct input_remote input_remote_t; typedef struct input_remote_state { /* This is a bitmask of (1 << key_bind_id). */ uint64_t buttons[MAX_USERS]; /* Left X, Left Y, Right X, Right Y */ int16_t analog[4][MAX_USERS]; } input_remote_state_t; typedef struct input_list_element_t { int16_t *state; unsigned port; unsigned device; unsigned index; unsigned int state_size; } input_list_element; /** * Organizes the functions and data structures of each driver that are accessed * by other parts of the input code. The input_driver structs are the "interface" * between RetroArch and the input driver. * * Every driver must establish an input_driver struct with pointers to its own * implementations of these functions, and each of those input_driver structs is * declared below. */ struct input_driver { /** * Initializes input driver. * * @param joypad_driver Name of the joypad driver associated with the * input driver */ void *(*init)(const char *joypad_driver); /** * Called once every frame to poll input. This function pointer can be set * to NULL if not supported by the input driver, for example if a joypad * driver is responsible for polling on a particular driver/platform. * * @param data the input state struct */ void (*poll)(void *data); /** * Queries state for a specified control on a specified input port. This * function pointer can be set to NULL if not supported by the input driver, * for example if a joypad driver is responsible for quering state for a * particular driver/platform. * * @param joypad_data Input state struct, defined by the input driver * @param sec_joypad_data Input state struct for secondary input devices (eg * MFi controllers), defined by a secondary driver. * Queried state to be returned is the logical OR of * joypad_data and sec_joypad_data. May be NULL. * @param joypad_info Info struct for the controller to be queried, * with hardware device ID and autoconfig mapping. * @param retro_keybinds Structure for control mappings for all libretro * input device abstractions * @param keyboard_mapping_blocked * If true, disregard custom keyboard mapping * @param port Which RetroArch port is being polled * @param device Which libretro abstraction is being polled * (RETRO_DEVICE_ID_RETROPAD, RETRO_DEVICE_ID_MOUSE) * @param index For controls with more than one axis or multiple * simultaneous inputs, such as an analog joystick * or touchpad. * @param id Which control is being polled * (eg RETRO_DEVICE_ID_JOYPAD_START) * * @return 1 for pressed digital control, 0 for non-pressed digital control. * Values in the range of a signed 16-bit integer,[-0x8000, 0x7fff] */ int16_t (*input_state)(void *data, const input_device_driver_t *joypad_data, const input_device_driver_t *sec_joypad_data, rarch_joypad_info_t *joypad_info, const retro_keybind_set *retro_keybinds, bool keyboard_mapping_blocked, unsigned port, unsigned device, unsigned index, unsigned id); /** * Frees the input struct. * * @param data The input state struct. */ void (*free)(void *data); /** * Sets the state related for sensors, such as polling rate or to deactivate * the sensor entirely, etc. This function pointer may be set to NULL if * setting sensor values is not supported. * * @param data * The input state struct * @param port * The port of the device * @param effect * Sensor action * @param rate * Sensor rate update * * @return true if the operation is successful. **/ bool (*set_sensor_state)(void *data, unsigned port, enum retro_sensor_action action, unsigned rate); /** * Retrieves the sensor state associated with the provided port and ID. This * function pointer may be set to NULL if retreiving sensor state is not * supported. * * @param data * The input state struct * @param port * The port of the device * @param id * Sensor ID * * @return The current state associated with the port and ID as a float **/ float (*get_sensor_input)(void *data, unsigned port, unsigned id); /** * The means for an input driver to indicate to RetroArch which libretro * input abstractions the driver supports. * * @param data The input state struct. * * @return A unit64_t composed via bitwise operators. */ uint64_t (*get_capabilities)(void *data); /** * The human-readable name of the input driver. */ const char *ident; /** * Grab or ungrab the mouse according to the value of `state`. This function * pointer can be set to NULL if the driver does not support grabbing the * mouse. * * @param data The input state struct * @param state True to grab the mouse, false to ungrab */ void (*grab_mouse)(void *data, bool state); /** * Check to see if the input driver has claimed stdin, and therefore it is * not available for other input. This function pointercan be set to NULL if * the driver does not support claiming stdin. * * @param data The input state struct * * @return True if the input driver has claimed stdin. */ bool (*grab_stdin)(void *data); /** * Haptic feedback for touchscreen key presses. This function pointer can be * set to NULL if haptic feedback / vibration is not supported. */ void (*keypress_vibrate)(void); }; struct rarch_joypad_driver { void *(*init)(void *data); bool (*query_pad)(unsigned); void (*destroy)(void); int32_t (*button)(unsigned, uint16_t); int16_t (*state)(rarch_joypad_info_t *joypad_info, const struct retro_keybind *binds, unsigned port); void (*get_buttons)(unsigned, input_bits_t *); int16_t (*axis)(unsigned, uint32_t); void (*poll)(void); bool (*set_rumble)(unsigned, enum retro_rumble_effect, uint16_t); bool (*set_rumble_gain)(unsigned, unsigned); bool (*set_sensor_state)(void *data, unsigned port, enum retro_sensor_action action, unsigned rate); float (*get_sensor_input)(void *data, unsigned port, unsigned id); const char *(*name)(unsigned); const char *ident; }; /** * Callback for keypress events * * @param userdata The user data that was passed through from the keyboard press callback. * @param code keycode **/ typedef bool (*input_keyboard_press_t)(void *userdata, unsigned code); struct input_keyboard_ctx_wait { void *userdata; input_keyboard_press_t cb; }; typedef struct { /** * Array of timers, one for each entry in enum input_combo_type. */ rarch_timer_t combo_timers[INPUT_COMBO_LAST]; #if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD) input_remote_state_t remote_st_ptr; /* uint64_t alignment */ #endif /* pointers */ #ifdef HAVE_HID const void *hid_data; #endif void *keyboard_press_data; input_keyboard_line_t keyboard_line; /* ptr alignment */ input_keyboard_press_t keyboard_press_cb; /* ptr alignment */ input_driver_t *current_driver; void *current_data; const input_device_driver_t *primary_joypad; /* ptr alignment */ const input_device_driver_t *secondary_joypad; /* ptr alignment */ const retro_keybind_set *libretro_input_binds[MAX_USERS]; #ifdef HAVE_COMMAND command_t *command[MAX_CMD_DRIVERS]; #endif #ifdef HAVE_BSV_MOVIE bsv_movie_t *bsv_movie_state_handle; /* ptr alignment */ bsv_movie_t *bsv_movie_state_next_handle; /* ptr alignment */ #endif #ifdef HAVE_OVERLAY input_overlay_t *overlay_ptr; input_overlay_t *overlay_cache_ptr; enum overlay_visibility *overlay_visibility; float overlay_eightway_dpad_slopes[2]; float overlay_eightway_abxy_slopes[2]; /* touch pointer indexes from previous poll */ int old_touch_index_lut[OVERLAY_MAX_TOUCH]; #endif uint16_t flags; #ifdef HAVE_NETWORKGAMEPAD input_remote_t *remote; #endif char *osk_grid[45]; /* ptr alignment */ #if defined(HAVE_TRANSLATE) #if defined(HAVE_ACCESSIBILITY) int ai_gamepad_state[MAX_USERS]; #endif #endif int osk_ptr; turbo_buttons_t turbo_btns; /* int32_t alignment */ input_mapper_t mapper; /* uint32_t alignment */ input_device_info_t input_device_info[MAX_INPUT_DEVICES]; /* unsigned alignment */ input_mouse_info_t input_mouse_info[MAX_INPUT_DEVICES]; unsigned old_analog_dpad_mode[MAX_USERS]; unsigned old_libretro_device[MAX_USERS]; unsigned osk_last_codepoint; unsigned osk_last_codepoint_len; unsigned input_hotkey_block_counter; #ifdef HAVE_ACCESSIBILITY unsigned gamepad_input_override; #endif enum osk_type osk_idx; #ifdef HAVE_BSV_MOVIE struct bsv_state bsv_movie_state; /* char alignment */ #endif /* primitives */ bool analog_requested[MAX_USERS]; retro_bits_512_t keyboard_mapping_bits; /* bool alignment */ input_game_focus_state_t game_focus_state; /* bool alignment */ } input_driver_state_t; void input_driver_init_joypads(void); /** * Get an enumerated list of all input driver names * * @return string listing of all input driver names, separated by '|'. **/ const char* config_get_input_driver_options(void); /** * Sets the rumble state. * * @param port * User number. * @param joy_idx * TODO/FIXME ??? * @param effect * Rumble effect. * @param strength * Strength of rumble effect. * * @return true if the rumble state has been successfully set **/ bool input_driver_set_rumble( unsigned port, unsigned joy_idx, enum retro_rumble_effect effect, uint16_t strength); /** * Sets the rumble gain. * * @param gain * Rumble gain, 0-100 [%] * @param input_max_users * TODO/FIXME - ??? * * @return true if the rumble gain has been successfully set **/ bool input_driver_set_rumble_gain( unsigned gain, unsigned input_max_users); /** * Sets the sensor state. * * @param port * User number. * @param sensors_enable * TODO/FIXME - ??? * @param effect * Sensor action * @param rate * Sensor rate update * * @return true if the sensor state has been successfully set **/ bool input_driver_set_sensor( unsigned port, bool sensors_enable, enum retro_sensor_action action, unsigned rate); /** * Retrieves the sensor state associated with the provided port and ID. * * @param port * Port of the device * @param sensors_enable * TODO/FIXME - ??? * @param id * Sensor ID * * @return The current state associated with the port and ID as a float **/ float input_driver_get_sensor( unsigned port, bool sensors_enable, unsigned id); uint64_t input_driver_get_capabilities(void); bool video_driver_init_input( input_driver_t *tmp, settings_t *settings, bool verbosity_enabled); bool input_driver_grab_mouse(void); bool input_driver_ungrab_mouse(void); /** * Get an enumerated list of all joypad driver names * * @return String listing of all joypad driver names, separated by '|'. **/ const char* config_get_joypad_driver_options(void); /** * Initialize a joypad driver of name ident. If ident points to NULL or a * zero-length string, equivalent to calling input_joypad_init_first(). * * @param ident identifier of driver to initialize. * @param data joypad state data pointer, which can be NULL and will be * initialized by the new joypad driver, if one is found. * * @return The joypad driver if found, otherwise NULL. **/ const input_device_driver_t *input_joypad_init_driver( const char *ident, void *data); /** * Registers a newly connected pad with RetroArch. * * @param port * Joystick number * @param driver * Handle for joypad driver handling joystick's input **/ void input_pad_connect(unsigned port, input_device_driver_t *driver); /** * Called by drivers when keyboard events are fired. Interfaces with the global * driver struct and libretro callbacks. * * @param down * Was Keycode pressed down? * @param code * Keycode. * @param character * Character inputted. * @param mod * TODO/FIXME/??? **/ void input_keyboard_event(bool down, unsigned code, uint32_t character, uint16_t mod, unsigned device); input_driver_state_t *input_state_get_ptr(void); /*************************************/ #ifdef HAVE_HID /** * Get an enumerated list of all HID driver names * * @return String listing of all HID driver names, separated by '|'. **/ const char* config_get_hid_driver_options(void); /** * Finds first suitable HID driver and initializes. * * @return HID driver if found, otherwise NULL. **/ const hid_driver_t *input_hid_init_first(void); /** * Get a pointer to the HID driver data structure * * @return Pointer to hid_data struct **/ void *hid_driver_get_data(void); /** * This should be called after we've invoked free() on the HID driver; the * memory will have already been freed so we need to reset the pointer. */ void hid_driver_reset_data(void); #endif /* HAVE_HID */ /*************************************/ /** * Set the name of the device in the specified port * * @param port * The port of the device to be assigned to */ void input_config_set_device_name(unsigned port, const char *name); /** * Set the formatted "display name" of the device in the specified port * * @param port * The port of the device to be assigned to */ void input_config_set_device_display_name(unsigned port, const char *name); void input_config_set_mouse_display_name(unsigned port, const char *name); /** * Set the configuration name for the device in the specified port * * @param port * The port of the device to be assigned to * @param name * The name of the config to set. */ void input_config_set_device_config_name(unsigned port, const char *name); /** * Set the joypad driver for the device in the specified port * * @param port * The port of the device to be assigned to * @param driver * The driver to set the given port to. */ void input_config_set_device_joypad_driver(unsigned port, const char *driver); /** * Set the vendor ID (vid) for the device in the specified port * * @param port * The port of the device to be assigned to * @param vid * The VID to set the given device port to. */ void input_config_set_device_vid(unsigned port, uint16_t vid); /** * Set the pad ID (pid) for the device in the specified port * * @param port * The port of the device to be assigned to * @param pid * The PID to set the given device port to. */ void input_config_set_device_pid(unsigned port, uint16_t pid); /** * Sets the autoconfigured flag for the device in the specified port * * @param port * The port of the device to be assigned to * @param autoconfigured * Whether or nor the device is configured automatically. */ void input_config_set_device_autoconfigured(unsigned port, bool autoconfigured); /** * Sets the name index number for the device in the specified port * * @param port * The port of the device to be assigned to * @param name_index * The name index to set the device to use. */ void input_config_set_device_name_index(unsigned port, unsigned name_index); /** * Sets the device type of the specified port * * @param port * The port of the device to be assigned to * @param id * The device type (RETRO_DEVICE_JOYPAD, RETRO_DEVICE_MOUSE, etc) */ void input_config_set_device(unsigned port, unsigned id); /* Clear input_device_info */ void input_config_clear_device_name(unsigned port); void input_config_clear_device_display_name(unsigned port); void input_config_clear_device_config_name(unsigned port); void input_config_clear_device_joypad_driver(unsigned port); unsigned input_config_get_device_count(void); unsigned *input_config_get_device_ptr(unsigned port); unsigned input_config_get_device(unsigned port); /* Get input_device_info */ const char *input_config_get_device_name(unsigned port); const char *input_config_get_device_display_name(unsigned port); const char *input_config_get_mouse_display_name(unsigned port); const char *input_config_get_device_config_name(unsigned port); const char *input_config_get_device_joypad_driver(unsigned port); /** * Retrieves the vendor id (vid) of a connected controller * * @param port * The port of the device * * @return the vendor id VID of the device */ uint16_t input_config_get_device_vid(unsigned port); /** * Retrieves the pad id (pad) of a connected controller * * @param port * The port of the device * * @return the port id PID of the device */ uint16_t input_config_get_device_pid(unsigned port); /** * Returns the value of the autoconfigured flag for the specified device * * @param port * The port of the device * * @return the autoconfigured flag */ bool input_config_get_device_autoconfigured(unsigned port); /** * Get the name index number for the device in this port * * @param port * The port of the device * * @return the name index for this device */ unsigned input_config_get_device_name_index(unsigned port); /*****************************************************************************/ /** * Retrieve the device name char pointer. * * @deprecated input_config_get_device_name_ptr is required by linuxraw_joypad * and parport_joypad. These drivers should be refactored such that this * low-level access is not required. * * @param port * The port of the device * * @return a pointer to the device name on the specified port */ char *input_config_get_device_name_ptr(unsigned port); /** * Get the size of the device name. * * @deprecated input_config_get_device_name_size is required by linuxraw_joypad * and parport_joypad. These drivers should be refactored such that this * low-level access is not required. * * @param port * The port of the device * * @return the size of the device name on the specified port */ size_t input_config_get_device_name_size(unsigned port); bool input_driver_button_combo( unsigned mode, retro_time_t current_time, input_bits_t* p_input); bool input_driver_find_driver( settings_t *settings, const char *prefix, bool verbosity_enabled); void input_keyboard_line_append( struct input_keyboard_line *keyboard_line, const char *word, size_t len); void input_keyboard_line_clear(input_driver_state_t *input_st); void input_keyboard_line_free(input_driver_state_t *input_st); /** * input_keyboard_start_line: * @userdata : Userdata. * @cb : Line complete callback function. * * Sets function pointer for keyboard line handle. * * The underlying buffer can be reallocated at any time * (or be NULL), but the pointer to it remains constant * throughout the objects lifetime. * * Returns: underlying buffer of the keyboard line. **/ const char **input_keyboard_start_line( void *userdata, struct input_keyboard_line *keyboard_line, input_keyboard_line_complete_t cb); #if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD) input_remote_t *input_driver_init_remote( settings_t *settings, unsigned num_active_users); void input_remote_free(input_remote_t *handle, unsigned max_users); #endif void input_game_focus_free(void); /** * Converts a retro_keybind to a human-readable string, optionally allowing a * fallback auto_bind to be used as the source for the string. * * @param buf A string which will be overwritten with the returned value * @param bind A binding to convert to a string * @param auto_bind A default binding which will be used after `bind`. Can be NULL. * @param size The maximum length that will be written to `buf` */ size_t input_config_get_bind_string(void *settings_data, char *s, const struct retro_keybind *bind, const struct retro_keybind *auto_bind, size_t len); size_t input_config_get_bind_string_joyaxis( bool input_descriptor_label_show, char *s, const char *prefix, const struct retro_keybind *bind, size_t len); size_t input_config_get_bind_string_joykey( bool input_descriptor_label_show, char *s, const char *prefix, const struct retro_keybind *bind, size_t len); bool input_key_pressed(int key, bool keyboard_pressed); bool input_set_rumble_state(unsigned port, enum retro_rumble_effect effect, uint16_t strength); bool input_set_rumble_gain(unsigned gain); float input_get_sensor_state(unsigned port, unsigned id); bool input_set_sensor_state(unsigned port, enum retro_sensor_action action, unsigned rate); void *input_driver_init_wrap(input_driver_t *input, const char *name); const struct retro_keybind *input_config_get_bind_auto(unsigned port, unsigned id); void input_config_reset_autoconfig_binds(unsigned port); void input_config_reset(void); const char *joypad_driver_name(unsigned i); void joypad_driver_reinit(void *data, const char *joypad_driver_name); #ifdef HAVE_COMMAND void input_driver_init_command( input_driver_state_t *input_st, settings_t *settings); void input_driver_deinit_command(input_driver_state_t *input_st); #endif #ifdef HAVE_OVERLAY void input_overlay_unload(void); void input_overlay_init(void); void input_overlay_check_mouse_cursor(void); #endif #ifdef HAVE_BSV_MOVIE void bsv_movie_frame_rewind(void); void bsv_movie_next_frame(input_driver_state_t *input_st); void bsv_movie_finish_rewind(input_driver_state_t *input_st); void bsv_movie_deinit(input_driver_state_t *input_st); void bsv_movie_deinit_full(input_driver_state_t *input_st); void bsv_movie_enqueue(input_driver_state_t *input_st, bsv_movie_t *state, enum bsv_flags flags); bool movie_start_playback(input_driver_state_t *input_st, char *path); bool movie_start_record(input_driver_state_t *input_st, char *path); bool movie_stop_playback(input_driver_state_t *input_st); bool movie_stop_record(input_driver_state_t *input_st); bool movie_stop(input_driver_state_t *input_st); size_t replay_get_serialize_size(void); bool replay_get_serialized_data(void* buffer); bool replay_set_serialized_data(void* buffer); #endif /** * input_poll: * * Input polling callback function. **/ void input_driver_poll(void); /** * input_state_wrapper: * @port : user number. * @device : device identifier of user. * @idx : index value of user. * @id : identifier of key pressed by user. * * Input state callback function. * * Returns: Non-zero if the given key (identified by @id) * was pressed by the user (assigned to @port). **/ int16_t input_driver_state_wrapper(unsigned port, unsigned device, unsigned idx, unsigned id); void input_driver_collect_system_input(input_driver_state_t *input_st, settings_t *settings, input_bits_t *current_bits); /** * input_keyboard_event: * @down : Keycode was pressed down? * @code : Keycode. * @character : Character inputted. * @mod : TODO/FIXME: ??? * * Keyboard event utils. Called by drivers when keyboard events * are fired. * This interfaces with the global system driver struct * and libretro callbacks. **/ void input_keyboard_event(bool down, unsigned code, uint32_t character, uint16_t mod, unsigned device); extern const unsigned input_config_bind_order[24]; extern input_device_driver_t *joypad_drivers[]; extern input_driver_t *input_drivers[]; #ifdef HAVE_HID extern hid_driver_t *hid_drivers[]; #endif extern input_driver_t input_android; extern input_driver_t input_sdl; extern input_driver_t input_sdl_dingux; extern input_driver_t input_dinput; extern input_driver_t input_x; extern input_driver_t input_ps4; extern input_driver_t input_ps3; extern input_driver_t input_psp; extern input_driver_t input_ps2; extern input_driver_t input_ctr; extern input_driver_t input_switch; extern input_driver_t input_xenon360; extern input_driver_t input_gx; extern input_driver_t input_wiiu; extern input_driver_t input_xinput; extern input_driver_t input_uwp; extern input_driver_t input_linuxraw; extern input_driver_t input_udev; extern input_driver_t input_cocoa; extern input_driver_t input_qnx; extern input_driver_t input_rwebinput; extern input_driver_t input_dos; extern input_driver_t input_winraw; extern input_driver_t input_wayland; extern input_driver_t input_test; extern input_device_driver_t dinput_joypad; extern input_device_driver_t linuxraw_joypad; extern input_device_driver_t parport_joypad; extern input_device_driver_t udev_joypad; extern input_device_driver_t xinput_joypad; extern input_device_driver_t sdl_joypad; extern input_device_driver_t sdl_dingux_joypad; extern input_device_driver_t ps4_joypad; extern input_device_driver_t ps3_joypad; extern input_device_driver_t psp_joypad; extern input_device_driver_t ps2_joypad; extern input_device_driver_t ctr_joypad; extern input_device_driver_t switch_joypad; extern input_device_driver_t xdk_joypad; extern input_device_driver_t gx_joypad; extern input_device_driver_t wiiu_joypad; extern input_device_driver_t hid_joypad; extern input_device_driver_t android_joypad; extern input_device_driver_t qnx_joypad; extern input_device_driver_t mfi_joypad; extern input_device_driver_t dos_joypad; extern input_device_driver_t rwebpad_joypad; extern input_device_driver_t test_joypad; #ifdef HAVE_HID extern hid_driver_t iohidmanager_hid; extern hid_driver_t btstack_hid; extern hid_driver_t libusb_hid; extern hid_driver_t wiiusb_hid; extern hid_driver_t wiiu_hid; #endif /* HAVE_HID */ extern retro_keybind_set input_config_binds[MAX_USERS]; extern retro_keybind_set input_autoconf_binds[MAX_USERS]; RETRO_END_DECLS #endif /* __INPUT_DRIVER__H */