/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #ifdef _WIN32 #ifdef _XBOX #include #define setmode _setmode #define INVALID_FILE_ATTRIBUTES -1 #else #include #include #include #endif #endif #include #include #include #include #include #include #include "msg_hash.h" #include "content.h" #include "file_ops.h" #include "general.h" #include "dynamic.h" #include "movie.h" #include "patch.h" #include "system.h" #include "libretro_version_1.h" #include "verbosity.h" #ifdef HAVE_CHEEVOS #include "cheevos.h" #endif struct sram_block { unsigned type; void *data; size_t size; }; /** * read_content_file: * @path : buffer of the content file. * @buf : size of the content file. * @length : size of the content file that has been read from. * * Read the content file. If read into memory, also performs soft patching * (see patch_content function) in case soft patching has not been * blocked by the enduser. * * Returns: true if successful, false on error. **/ static bool read_content_file(unsigned i, const char *path, void **buf, ssize_t *length) { #ifdef HAVE_ZLIB uint32_t *content_crc_ptr = NULL; const struct file_archive_file_backend *stream_backend = file_archive_get_default_file_backend(); #endif uint8_t *ret_buf = NULL; global_t *global = global_get_ptr(); RARCH_LOG("%s: %s.\n", msg_hash_to_str(MSG_LOADING_CONTENT_FILE), path); if (!read_file(path, (void**) &ret_buf, length)) return false; if (*length < 0) return false; if (i != 0) return true; /* Attempt to apply a patch. */ if (!global->patch.block_patch) patch_content(&ret_buf, length); #ifdef HAVE_ZLIB content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr); *content_crc_ptr = stream_backend->stream_crc_calculate( 0, ret_buf, *length); RARCH_LOG("CRC32: 0x%x .\n", (unsigned)*content_crc_ptr); #endif *buf = ret_buf; return true; } /** * dump_to_file_desperate: * @data : pointer to data buffer. * @size : size of @data. * @type : type of file to be saved. * * Attempt to save valuable RAM data somewhere. **/ static bool dump_to_file_desperate(const void *data, size_t size, unsigned type) { time_t time_; char timebuf[256]; char path[PATH_MAX_LENGTH]; #if defined(_WIN32) && !defined(_XBOX) const char *base = getenv("APPDATA"); #elif defined(__CELLOS_LV2__) || defined(_XBOX) const char *base = NULL; #else const char *base = getenv("HOME"); #endif if (!base) return false; snprintf(path, sizeof(path), "%s/RetroArch-recovery-%u", base, type); time(&time_); strftime(timebuf, sizeof(timebuf), "%Y-%m-%d-%H-%M-%S", localtime(&time_)); strlcat(path, timebuf, sizeof(path)); if (!retro_write_file(path, data, size)) return false; RARCH_WARN("Succeeded in saving RAM data to \"%s\".\n", path); return true; } /** * save_state: * @path : path of saved state that shall be written to. * * Save a state from memory to disk. * * Returns: true if successful, false otherwise. **/ static bool content_save_state(const char *path) { retro_ctx_serialize_info_t serial_info; retro_ctx_size_info_t info; bool ret = false; void *data = NULL; core_ctl(CORE_CTL_RETRO_SERIALIZE_SIZE, &info); RARCH_LOG("%s: \"%s\".\n", msg_hash_to_str(MSG_SAVING_STATE), path); if (info.size == 0) return false; data = malloc(info.size); if (!data) return false; RARCH_LOG("%s: %d %s.\n", msg_hash_to_str(MSG_STATE_SIZE), (int)info.size, msg_hash_to_str(MSG_BYTES)); serial_info.data = data; serial_info.size = info.size; ret = core_ctl(CORE_CTL_RETRO_SERIALIZE, &serial_info); if (ret) ret = retro_write_file(path, data, info.size); else { RARCH_ERR("%s \"%s\".\n", msg_hash_to_str(MSG_FAILED_TO_SAVE_STATE_TO), path); } free(data); return ret; } /** * content_load_state: * @path : path that state will be loaded from. * * Load a state from disk to memory. * * Returns: true if successful, false otherwise. **/ static bool content_load_state(const char *path) { unsigned i; ssize_t size; retro_ctx_serialize_info_t serial_info; unsigned num_blocks = 0; void *buf = NULL; struct sram_block *blocks = NULL; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); bool ret = retro_read_file(path, &buf, &size); RARCH_LOG("%s: \"%s\".\n", msg_hash_to_str(MSG_LOADING_STATE), path); if (!ret || size < 0) goto error; RARCH_LOG("%s: %u %s.\n", msg_hash_to_str(MSG_STATE_SIZE), (unsigned)size, msg_hash_to_str(MSG_BYTES)); if (settings->block_sram_overwrite && global->savefiles && global->savefiles->size) { RARCH_LOG("%s.\n", msg_hash_to_str(MSG_BLOCKING_SRAM_OVERWRITE)); blocks = (struct sram_block*) calloc(global->savefiles->size, sizeof(*blocks)); if (blocks) { num_blocks = global->savefiles->size; for (i = 0; i < num_blocks; i++) blocks[i].type = global->savefiles->elems[i].attr.i; } } for (i = 0; i < num_blocks; i++) { retro_ctx_memory_info_t mem_info; mem_info.id = blocks[i].type; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); blocks[i].size = mem_info.size; } for (i = 0; i < num_blocks; i++) if (blocks[i].size) blocks[i].data = malloc(blocks[i].size); /* Backup current SRAM which is overwritten by unserialize. */ for (i = 0; i < num_blocks; i++) { if (blocks[i].data) { retro_ctx_memory_info_t mem_info; const void *ptr = NULL; mem_info.id = blocks[i].type; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); ptr = mem_info.data; if (ptr) memcpy(blocks[i].data, ptr, blocks[i].size); } } serial_info.data_const = buf; serial_info.size = size; ret = core_ctl(CORE_CTL_RETRO_UNSERIALIZE, &serial_info); /* Flush back. */ for (i = 0; i < num_blocks; i++) { if (blocks[i].data) { retro_ctx_memory_info_t mem_info; void *ptr = NULL; mem_info.id = blocks[i].type; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); ptr = mem_info.data; if (ptr) memcpy(ptr, blocks[i].data, blocks[i].size); } } for (i = 0; i < num_blocks; i++) free(blocks[i].data); free(blocks); free(buf); if (!ret) goto error; return true; error: RARCH_ERR("%s \"%s\".\n", msg_hash_to_str(MSG_FAILED_TO_LOAD_STATE), path); return false; } /** * load_ram_file: * @path : path of RAM state that will be loaded from. * @type : type of memory * * Load a RAM state from disk to memory. */ static bool load_ram_file(void *data) { ssize_t rc; retro_ctx_memory_info_t mem_info; void *buf = NULL; ram_type_t *ram = (ram_type_t*)data; if (!ram) return false; mem_info.id = ram->type; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); if (mem_info.size == 0 || !mem_info.data) return false; if (!retro_read_file(ram->path, &buf, &rc)) return false; if (rc > 0) { if (rc > (ssize_t)mem_info.size) { RARCH_WARN("SRAM is larger than implementation expects, " "doing partial load (truncating %u %s %s %u).\n", (unsigned)rc, msg_hash_to_str(MSG_BYTES), msg_hash_to_str(MSG_TO), (unsigned)mem_info.size); rc = mem_info.size; } memcpy(mem_info.data, buf, rc); } if (buf) free(buf); return true; } /** * save_ram_file: * @path : path of RAM state that shall be written to. * @type : type of memory * * Save a RAM state from memory to disk. * */ static bool save_ram_file(ram_type_t *ram) { retro_ctx_memory_info_t mem_info; mem_info.id = ram->type; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); if (!mem_info.data || mem_info.size == 0) return false; if (!retro_write_file(ram->path, mem_info.data, mem_info.size)) { RARCH_ERR("%s.\n", msg_hash_to_str(MSG_FAILED_TO_SAVE_SRAM)); RARCH_WARN("Attempting to recover ...\n"); /* In case the file could not be written to, * the fallback function 'dump_to_file_desperate' * will be called. */ if (!dump_to_file_desperate(mem_info.data, mem_info.size, ram->type)) { RARCH_WARN("Failed ... Cannot recover save file.\n"); } return false; } RARCH_LOG("%s \"%s\".\n", msg_hash_to_str(MSG_SAVED_SUCCESSFULLY_TO), ram->path); return true; } /* Load the content into memory. */ static bool load_content_into_memory( struct retro_game_info *info, unsigned i, const char *path) { ssize_t len; bool ret = false; if (i == 0) { /* First content file is significant, attempt to do patching, * CRC checking, etc. */ ret = read_content_file(i, path, (void**)&info->data, &len); } else ret = read_file(path, (void**)&info->data, &len); if (!ret || len < 0) goto error; info->size = len; return true; error: RARCH_ERR("%s \"%s\".\n", msg_hash_to_str(MSG_COULD_NOT_READ_CONTENT_FILE), path); return false; } #ifdef HAVE_COMPRESSION static bool load_content_from_compressed_archive( struct string_list *temporary_content, struct retro_game_info *info, unsigned i, struct string_list* additional_path_allocs, bool need_fullpath, const char *path) { union string_list_elem_attr attributes; ssize_t new_path_len; char new_path[PATH_MAX_LENGTH]; char new_basedir[PATH_MAX_LENGTH]; bool ret = false; settings_t *settings = config_get_ptr(); rarch_system_info_t *sys_info= NULL; runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &sys_info); if (sys_info && sys_info->info.block_extract) return true; if (!need_fullpath || !path_contains_compressed_file(path)) return true; RARCH_LOG("Compressed file in case of need_fullpath." " Now extracting to temporary directory.\n"); strlcpy(new_basedir, settings->cache_directory, sizeof(new_basedir)); if (string_is_empty(new_basedir) || !path_is_directory(new_basedir)) { RARCH_WARN("Tried extracting to cache directory, but " "cache directory was not set or found. " "Setting cache directory to directory " "derived by basename...\n"); fill_pathname_basedir(new_basedir, path, sizeof(new_basedir)); } attributes.i = 0; fill_pathname_join(new_path, new_basedir, path_basename(path), sizeof(new_path)); ret = read_compressed_file(path, NULL, new_path, &new_path_len); if (!ret || new_path_len < 0) { RARCH_ERR("%s \"%s\".\n", msg_hash_to_str(MSG_COULD_NOT_READ_CONTENT_FILE), path); return false; } RARCH_LOG("New path is: [%s]\n", new_path); string_list_append(additional_path_allocs, new_path, attributes); info[i].path = additional_path_allocs->elems[additional_path_allocs->size -1 ].data; if (!string_list_append(temporary_content, new_path, attributes)) return false; return true; } #endif /** * load_content: * @special : subsystem of content to be loaded. Can be NULL. * content : * * Load content file (for libretro core). * * Returns : true if successful, otherwise false. **/ static bool load_content( struct string_list *temporary_content, struct retro_game_info *info, const struct string_list *content, const struct retro_subsystem_info *special, struct string_list* additional_path_allocs ) { unsigned i; retro_ctx_load_content_info_t load_info; if (!info || !additional_path_allocs) return false; for (i = 0; i < content->size; i++) { int attr = content->elems[i].attr.i; bool need_fullpath = attr & 2; bool require_content = attr & 4; const char *path = content->elems[i].data; if (require_content && string_is_empty(path)) { RARCH_LOG("libretro core requires content, " "but nothing was provided.\n"); return false; } info[i].path = NULL; if (*path) info[i].path = path; if (!need_fullpath && !string_is_empty(path)) { if (!load_content_into_memory(&info[i], i, path)) return false; } else { RARCH_LOG("Content loading skipped. Implementation will" " load it on its own.\n"); #ifdef HAVE_COMPRESSION if (!load_content_from_compressed_archive( temporary_content, &info[i], i, additional_path_allocs, need_fullpath, path)) return false; #endif } } load_info.content = content; load_info.special = special; load_info.info = info; if (!core_ctl(CORE_CTL_RETRO_LOAD_GAME, &load_info)) { RARCH_ERR("%s.\n", msg_hash_to_str(MSG_FAILED_TO_LOAD_CONTENT)); return false; } #ifdef HAVE_CHEEVOS if (!special) { const void *load_data = NULL; /* Load the achievements into memory if the game has content. */ cheevos_set_cheats(); if (*content->elems[0].data) load_data = info; cheevos_ctl(CHEEVOS_CTL_LOAD, (void*)load_data); } #endif return true; } static const struct retro_subsystem_info *init_content_file_subsystem( bool *ret, rarch_system_info_t *system) { global_t *global = global_get_ptr(); const struct retro_subsystem_info *special = libretro_find_subsystem_info(system->special, system->num_special, global->subsystem); if (!special) { RARCH_ERR( "Failed to find subsystem \"%s\" in libretro implementation.\n", global->subsystem); goto error; } if (special->num_roms && !global->subsystem_fullpaths) { RARCH_ERR("libretro core requires special content, " "but none were provided.\n"); goto error; } else if (special->num_roms && special->num_roms != global->subsystem_fullpaths->size) { RARCH_ERR("libretro core requires %u content files for " "subsystem \"%s\", but %u content files were provided.\n", special->num_roms, special->desc, (unsigned)global->subsystem_fullpaths->size); goto error; } else if (!special->num_roms && global->subsystem_fullpaths && global->subsystem_fullpaths->size) { RARCH_ERR("libretro core takes no content for subsystem \"%s\", " "but %u content files were provided.\n", special->desc, (unsigned)global->subsystem_fullpaths->size); goto error; } *ret = true; return special; error: *ret = false; return NULL; } #ifdef HAVE_ZLIB static bool init_content_file_extract( struct string_list *temporary_content, struct string_list *content, rarch_system_info_t *system, const struct retro_subsystem_info *special, union string_list_elem_attr *attr ) { unsigned i; settings_t *settings = config_get_ptr(); for (i = 0; i < content->size; i++) { const char *ext = NULL; const char *valid_ext = system->info.valid_extensions; /* Block extract check. */ if (content->elems[i].attr.i & 1) continue; ext = path_get_extension(content->elems[i].data); if (special) valid_ext = special->roms[i].valid_extensions; if (!ext) continue; if (string_is_equal_noncase(ext, "zip")) { char new_path[PATH_MAX_LENGTH]; char temp_content[PATH_MAX_LENGTH]; strlcpy(temp_content, content->elems[i].data, sizeof(temp_content)); if (!file_archive_extract_first_content_file(temp_content, sizeof(temp_content), valid_ext, *settings->cache_directory ? settings->cache_directory : NULL, new_path, sizeof(new_path))) { RARCH_ERR("Failed to extract content from zipped file: %s.\n", temp_content); return false; } string_list_set(content, i, new_path); if (!string_list_append(temporary_content, new_path, *attr)) return false; } } return true; } #endif static bool init_content_file_set_attribs( struct string_list *temporary_content, struct string_list *content, rarch_system_info_t *system, const struct retro_subsystem_info *special) { union string_list_elem_attr attr; global_t *global = global_get_ptr(); attr.i = 0; if (*global->subsystem) { unsigned i; for (i = 0; i < global->subsystem_fullpaths->size; i++) { attr.i = special->roms[i].block_extract; attr.i |= special->roms[i].need_fullpath << 1; attr.i |= special->roms[i].required << 2; string_list_append(content, global->subsystem_fullpaths->elems[i].data, attr); } } else { settings_t *settings = config_get_ptr(); attr.i = system->info.block_extract; attr.i |= system->info.need_fullpath << 1; attr.i |= (!system->no_content) << 2; if (content_ctl(CONTENT_CTL_DOES_NOT_NEED_CONTENT, NULL) && settings->set_supports_no_game_enable) string_list_append(content, "", attr); else { char *fullpath = NULL; runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath); string_list_append(content, fullpath, attr); } } #ifdef HAVE_ZLIB /* Try to extract all content we're going to load if appropriate. */ if (!init_content_file_extract(temporary_content, content, system, special, &attr)) return false; #endif return true; } /** * content_init_file: * * Initializes and loads a content file for the currently * selected libretro core. * * Returns : true if successful, otherwise false. **/ static bool content_init_file(struct string_list *temporary_content) { unsigned i; struct retro_game_info *info = NULL; bool ret = false; struct string_list* additional_path_allocs = NULL; struct string_list *content = NULL; const struct retro_subsystem_info *special = NULL; rarch_system_info_t *system = NULL; global_t *global = global_get_ptr(); runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system); if (*global->subsystem) { special = init_content_file_subsystem(&ret, system); if (!ret) goto error; } content = string_list_new(); if (!content) goto error; if (!init_content_file_set_attribs(temporary_content, content, system, special)) goto error; info = (struct retro_game_info*) calloc(content->size, sizeof(*info)); additional_path_allocs = string_list_new(); ret = load_content(temporary_content, info, content, special, additional_path_allocs); for (i = 0; i < content->size; i++) free((void*)info[i].data); string_list_free(additional_path_allocs); if (info) free(info); error: if (content) string_list_free(content); return ret; } bool content_ctl(enum content_ctl_state state, void *data) { unsigned i; static struct string_list *temporary_content = NULL; static bool content_is_inited = false; static bool core_does_not_need_content = false; static uint32_t content_crc = 0; switch(state) { case CONTENT_CTL_LOAD_RAM_FILE: return load_ram_file(data); case CONTENT_CTL_SAVE_RAM_FILE: { ram_type_t *ram = (ram_type_t*)data; if (!ram) return false; save_ram_file(ram); } break; case CONTENT_CTL_DOES_NOT_NEED_CONTENT: return core_does_not_need_content; case CONTENT_CTL_SET_DOES_NOT_NEED_CONTENT: core_does_not_need_content = true; break; case CONTENT_CTL_GET_CRC: { uint32_t **content_crc_ptr = (uint32_t**)data; if (!content_crc_ptr) return false; *content_crc_ptr = &content_crc; } break; case CONTENT_CTL_LOAD_STATE: { const char *path = (const char*)data; if (!path) return false; return content_load_state(path); } case CONTENT_CTL_SAVE_STATE: { const char *path = (const char*)data; if (!path) return false; return content_save_state(path); } case CONTENT_CTL_IS_INITED: return content_is_inited; case CONTENT_CTL_DEINIT: content_ctl(CONTENT_CTL_TEMPORARY_FREE, NULL); content_crc = 0; content_is_inited = false; core_does_not_need_content = false; break; case CONTENT_CTL_INIT: content_is_inited = false; temporary_content = string_list_new(); if (!temporary_content) return false; if (content_init_file(temporary_content)) { content_is_inited = true; return true; } content_ctl(CONTENT_CTL_DEINIT, NULL); return false; case CONTENT_CTL_TEMPORARY_FREE: if (!temporary_content) return false; for (i = 0; i < temporary_content->size; i++) { const char *path = temporary_content->elems[i].data; RARCH_LOG("%s: %s.\n", msg_hash_to_str(MSG_REMOVING_TEMPORARY_CONTENT_FILE), path); if (remove(path) < 0) RARCH_ERR("%s: %s.\n", msg_hash_to_str(MSG_FAILED_TO_REMOVE_TEMPORARY_FILE), path); } string_list_free(temporary_content); temporary_content = NULL; break; case CONTENT_CTL_NONE: default: break; } return true; }