/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifdef _MSC_VER #pragma comment(lib, "dinput8") #endif #undef DIRECTINPUT_VERSION #define DIRECTINPUT_VERSION 0x0800 #include #include #include #include #include #include #include #ifndef WM_MOUSEHWHEEL #define WM_MOUSEHWHEEL 0x20e #endif #ifndef WM_MOUSEWHEEL #define WM_MOUSEWHEEL 0x020A #endif #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #include "../input_driver.h" #include "../input_keymaps.h" #include "../../configuration.h" #include "../../retroarch.h" #include "../../verbosity.h" /* Keep track of which pad indexes are 360 controllers. * Not static, will be read in xinput_joypad.c * -1 = not xbox pad, otherwise 0..3 */ int g_xinput_pad_indexes[MAX_USERS]; bool g_xinput_block_pads; /* Context has to be global as joypads also ride on this context. */ LPDIRECTINPUT8 g_dinput_ctx; struct pointer_status { int pointer_id; int pointer_x; int pointer_y; struct pointer_status *next; }; struct dinput_input { char *joypad_driver_name; bool blocked; LPDIRECTINPUTDEVICE8 keyboard; LPDIRECTINPUTDEVICE8 mouse; const input_device_driver_t *joypad; uint8_t state[256]; int window_pos_x; int window_pos_y; int mouse_rel_x; int mouse_rel_y; int mouse_x; int mouse_y; bool mouse_l, mouse_r, mouse_m, mouse_b4, mouse_b5, mouse_wu, mouse_wd, mouse_hwu, mouse_hwd; struct pointer_status pointer_head; /* dummy head for easier iteration */ }; void dinput_destroy_context(void) { if (!g_dinput_ctx) return; IDirectInput8_Release(g_dinput_ctx); g_dinput_ctx = NULL; } bool dinput_init_context(void) { if (g_dinput_ctx) return true; /* Who said we shouldn't have same call signature in a COM API? <_< */ #ifdef __cplusplus if (!(SUCCEEDED(DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&g_dinput_ctx, NULL)))) #else if (!(SUCCEEDED(DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8, (void**)&g_dinput_ctx, NULL)))) #endif goto error; return true; error: RARCH_ERR("[DINPUT]: Failed to initialize DirectInput.\n"); return false; } static void *dinput_init(const char *joypad_driver) { struct dinput_input *di = NULL; if (!dinput_init_context()) { RARCH_ERR("[DINPUT]: Failed to start DirectInput driver.\n"); return NULL; } di = (struct dinput_input*)calloc(1, sizeof(*di)); if (!di) return NULL; if (!string_is_empty(joypad_driver)) di->joypad_driver_name = strdup(joypad_driver); #ifdef __cplusplus if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, GUID_SysKeyboard, &di->keyboard, NULL))) #else if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, &GUID_SysKeyboard, &di->keyboard, NULL))) #endif { RARCH_ERR("[DINPUT]: Failed to create keyboard device.\n"); di->keyboard = NULL; } #ifdef __cplusplus if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, GUID_SysMouse, &di->mouse, NULL))) #else if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, &GUID_SysMouse, &di->mouse, NULL))) #endif { RARCH_ERR("[DINPUT]: Failed to create mouse device.\n"); di->mouse = NULL; } if (di->keyboard) { IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard); IDirectInputDevice8_SetCooperativeLevel(di->keyboard, (HWND)video_driver_window_get(), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND); IDirectInputDevice8_Acquire(di->keyboard); } if (di->mouse) { IDirectInputDevice8_SetDataFormat(di->mouse, &c_dfDIMouse2); IDirectInputDevice8_SetCooperativeLevel(di->mouse, (HWND)video_driver_window_get(), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND); IDirectInputDevice8_Acquire(di->mouse); } input_keymaps_init_keyboard_lut(rarch_key_map_dinput); di->joypad = input_joypad_init_driver(joypad_driver, di); return di; } bool doubleclick_on_titlebar_pressed(void); void unset_doubleclick_on_titlebar(void); static void dinput_poll(void *data) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return; memset(di->state, 0, sizeof(di->state)); if (di->keyboard) { if (FAILED(IDirectInputDevice8_GetDeviceState( di->keyboard, sizeof(di->state), di->state))) { IDirectInputDevice8_Acquire(di->keyboard); if (FAILED(IDirectInputDevice8_GetDeviceState( di->keyboard, sizeof(di->state), di->state))) memset(di->state, 0, sizeof(di->state)); } } if (di->mouse) { POINT point; DIMOUSESTATE2 mouse_state; point.x = 0; point.y = 0; memset(&mouse_state, 0, sizeof(mouse_state)); if (FAILED(IDirectInputDevice8_GetDeviceState( di->mouse, sizeof(mouse_state), &mouse_state))) { IDirectInputDevice8_Acquire(di->mouse); if (FAILED(IDirectInputDevice8_GetDeviceState( di->mouse, sizeof(mouse_state), &mouse_state))) memset(&mouse_state, 0, sizeof(mouse_state)); } di->mouse_rel_x = mouse_state.lX; di->mouse_rel_y = mouse_state.lY; if (!mouse_state.rgbButtons[0]) unset_doubleclick_on_titlebar(); if (doubleclick_on_titlebar_pressed()) di->mouse_l = 0; else di->mouse_l = mouse_state.rgbButtons[0]; di->mouse_r = mouse_state.rgbButtons[1]; di->mouse_m = mouse_state.rgbButtons[2]; di->mouse_b4 = mouse_state.rgbButtons[3]; di->mouse_b5 = mouse_state.rgbButtons[4]; /* No simple way to get absolute coordinates * for RETRO_DEVICE_POINTER. Just use Win32 APIs. */ GetCursorPos(&point); ScreenToClient((HWND)video_driver_window_get(), &point); di->mouse_x = point.x; di->mouse_y = point.y; } if (di->joypad) di->joypad->poll(); } static bool dinput_mouse_button_pressed( struct dinput_input *di, unsigned port, unsigned key) { bool result; settings_t *settings = config_get_ptr(); if (port >= MAX_USERS) return false; /* the driver only supports one mouse */ if ( settings->uints.input_mouse_index[ port ] != 0 ) return false; switch ( key ) { case RETRO_DEVICE_ID_MOUSE_LEFT: return di->mouse_l; case RETRO_DEVICE_ID_MOUSE_RIGHT: return di->mouse_r; case RETRO_DEVICE_ID_MOUSE_MIDDLE: return di->mouse_m; case RETRO_DEVICE_ID_MOUSE_BUTTON_4: return di->mouse_b4; case RETRO_DEVICE_ID_MOUSE_BUTTON_5: return di->mouse_b5; case RETRO_DEVICE_ID_MOUSE_WHEELUP: result = di->mouse_wu; di->mouse_wu = false; return result; case RETRO_DEVICE_ID_MOUSE_WHEELDOWN: result = di->mouse_wd; di->mouse_wd = false; return result; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP: result = di->mouse_hwu; di->mouse_hwu = false; return result; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN: result = di->mouse_hwd; di->mouse_hwd = false; return result; } return false; } static bool dinput_is_pressed(struct dinput_input *di, rarch_joypad_info_t joypad_info, const struct retro_keybind *binds, unsigned port, unsigned id) { const struct retro_keybind *bind = &binds[id]; if (bind->key < RETROK_LAST) { unsigned sym = rarch_keysym_lut[(enum retro_key)bind->key]; if (di->state[sym] & 0x80) if ((id == RARCH_GAME_FOCUS_TOGGLE) || !di->blocked) return true; } if (binds && binds[id].valid) { /* Auto-binds are per joypad, not per user. */ const uint16_t joykey = (binds[id].joykey != NO_BTN) ? binds[id].joykey : joypad_info.auto_binds[id].joykey; const uint32_t joyaxis = (binds[id].joyaxis != AXIS_NONE) ? binds[id].joyaxis : joypad_info.auto_binds[id].joyaxis; if (dinput_mouse_button_pressed(di, port, binds[id].mbutton)) return true; if (joykey != NO_BTN && di->joypad->button(joypad_info.joy_idx, joykey)) return true; if (((float)abs(di->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold) return true; } return false; } static int16_t dinput_pressed_analog(struct dinput_input *di, const struct retro_keybind *binds, unsigned idx, unsigned id) { const struct retro_keybind *bind_minus, *bind_plus; int16_t pressed_minus = 0, pressed_plus = 0; unsigned id_minus = 0, id_plus = 0; input_conv_analog_id_to_bind_id(idx, id, id_minus, id_plus); bind_minus = &binds[id_minus]; bind_plus = &binds[id_plus]; if (!bind_minus->valid || !bind_plus->valid) return 0; if (bind_minus->key < RETROK_LAST) { unsigned sym = rarch_keysym_lut[(enum retro_key)bind_minus->key]; if (di->state[sym] & 0x80) pressed_minus = -0x7fff; } if (bind_plus->key < RETROK_LAST) { unsigned sym = rarch_keysym_lut[(enum retro_key)bind_plus->key]; if (di->state[sym] & 0x80) pressed_plus = 0x7fff; } return pressed_plus + pressed_minus; } static int16_t dinput_lightgun_aiming_state( struct dinput_input *di, unsigned idx, unsigned id ) { const int edge_detect = 32700; struct video_viewport vp; bool inside = false; int x = 0; int y = 0; int16_t res_x = 0; int16_t res_y = 0; int16_t res_screen_x = 0; int16_t res_screen_y = 0; unsigned num = 0; struct pointer_status* check_pos = di->pointer_head.next; vp.x = 0; vp.y = 0; vp.width = 0; vp.height = 0; vp.full_width = 0; vp.full_height = 0; while ( check_pos && num < idx ) { num++; check_pos = check_pos->next; } if ( !check_pos && idx > 0 ) /* idx = 0 has mouse fallback. */ return 0; x = di->mouse_x; y = di->mouse_y; if ( check_pos ) { x = check_pos->pointer_x; y = check_pos->pointer_y; } if ( !( video_driver_translate_coord_viewport_wrap( &vp, x, y, &res_x, &res_y, &res_screen_x, &res_screen_y ) ) ) { return 0; } inside = (res_x >= -edge_detect) && (res_y >= -edge_detect) && (res_x <= edge_detect) && (res_y <= edge_detect); switch ( id ) { case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X: return inside ? res_x : 0; case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y: return inside ? res_y : 0; case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN: return !inside; default: break; } return 0; } static int16_t dinput_mouse_state(struct dinput_input *di, unsigned port, unsigned id) { int16_t state = 0; settings_t *settings = config_get_ptr(); if (port >= MAX_USERS) return false; /* the driver only supports one mouse */ if ( settings->uints.input_mouse_index[ port ] != 0 ) { return 0; } switch (id) { case RETRO_DEVICE_ID_MOUSE_X: return di->mouse_rel_x; case RETRO_DEVICE_ID_MOUSE_Y: return di->mouse_rel_y; case RETRO_DEVICE_ID_MOUSE_LEFT: return di->mouse_l; case RETRO_DEVICE_ID_MOUSE_RIGHT: return di->mouse_r; case RETRO_DEVICE_ID_MOUSE_WHEELUP: if (di->mouse_wu) state = 1; di->mouse_wu = false; return state; case RETRO_DEVICE_ID_MOUSE_WHEELDOWN: if (di->mouse_wd) state = 1; di->mouse_wd = false; return state; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP: if (di->mouse_hwu) state = 1; di->mouse_hwu = false; return state; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN: if (di->mouse_hwd) state = 1; di->mouse_hwd = false; return state; case RETRO_DEVICE_ID_MOUSE_MIDDLE: return di->mouse_m; case RETRO_DEVICE_ID_MOUSE_BUTTON_4: return di->mouse_b4; case RETRO_DEVICE_ID_MOUSE_BUTTON_5: return di->mouse_b5; } return 0; } static int16_t dinput_mouse_state_screen(struct dinput_input *di, unsigned port, unsigned id) { settings_t *settings = config_get_ptr(); if (port >= MAX_USERS) return false; /* the driver only supports one mouse */ if ( settings->uints.input_mouse_index[ port ] != 0 ) { return 0; } switch (id) { case RETRO_DEVICE_ID_MOUSE_X: return di->mouse_x; case RETRO_DEVICE_ID_MOUSE_Y: return di->mouse_y; default: break; } return dinput_mouse_state(di, port, id); } static int16_t dinput_pointer_state(struct dinput_input *di, unsigned idx, unsigned id, bool screen) { struct video_viewport vp; bool pointer_down = false; bool inside = false; int x = 0; int y = 0; int16_t res_x = 0; int16_t res_y = 0; int16_t res_screen_x = 0; int16_t res_screen_y = 0; unsigned num = 0; struct pointer_status * check_pos = di->pointer_head.next; vp.x = 0; vp.y = 0; vp.width = 0; vp.height = 0; vp.full_width = 0; vp.full_height = 0; while (check_pos && num < idx) { num++; check_pos = check_pos->next; } if (!check_pos && idx > 0) /* idx = 0 has mouse fallback. */ return 0; x = di->mouse_x; y = di->mouse_y; pointer_down = di->mouse_l; if (check_pos) { x = check_pos->pointer_x; y = check_pos->pointer_y; pointer_down = true; } if (!(video_driver_translate_coord_viewport_wrap(&vp, x, y, &res_x, &res_y, &res_screen_x, &res_screen_y))) return 0; if (screen) { res_x = res_screen_x; res_y = res_screen_y; } inside = (res_x >= -0x7fff) && (res_y >= -0x7fff); if (!inside) return 0; switch (id) { case RETRO_DEVICE_ID_POINTER_X: return res_x; case RETRO_DEVICE_ID_POINTER_Y: return res_y; case RETRO_DEVICE_ID_POINTER_PRESSED: return pointer_down; default: break; } return 0; } static int16_t dinput_input_state(void *data, rarch_joypad_info_t joypad_info, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned idx, unsigned id) { int16_t ret; struct dinput_input *di = (struct dinput_input*)data; switch (device) { case RETRO_DEVICE_JOYPAD: if (id < RARCH_BIND_LIST_END) return dinput_is_pressed(di, joypad_info, binds[port], port, id); break; case RETRO_DEVICE_KEYBOARD: { unsigned sym = rarch_keysym_lut[(enum retro_key)id]; return (id < RETROK_LAST) && di->state[sym] & 0x80; } case RETRO_DEVICE_ANALOG: if (binds[port]) { ret = dinput_pressed_analog(di, binds[port], idx, id); if (!ret) ret = input_joypad_analog(di->joypad, joypad_info, port, idx, id, binds[port]); return ret; } return 0; case RETRO_DEVICE_MOUSE: return dinput_mouse_state(di, port, id); case RARCH_DEVICE_MOUSE_SCREEN: return dinput_mouse_state_screen(di, port, id); case RETRO_DEVICE_POINTER: case RARCH_DEVICE_POINTER_SCREEN: return dinput_pointer_state(di, idx, id, device == RARCH_DEVICE_POINTER_SCREEN); case RETRO_DEVICE_LIGHTGUN: switch ( id ) { /*aiming*/ case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X: case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y: case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN: return dinput_lightgun_aiming_state( di, idx, id ); /*buttons*/ case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER); case RETRO_DEVICE_ID_LIGHTGUN_RELOAD: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_RELOAD); case RETRO_DEVICE_ID_LIGHTGUN_AUX_A: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A); case RETRO_DEVICE_ID_LIGHTGUN_AUX_B: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B); case RETRO_DEVICE_ID_LIGHTGUN_AUX_C: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C); case RETRO_DEVICE_ID_LIGHTGUN_START: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_START); case RETRO_DEVICE_ID_LIGHTGUN_SELECT: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT); case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP); case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN); case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT); case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT); /*deprecated*/ case RETRO_DEVICE_ID_LIGHTGUN_X: return di->mouse_rel_x; case RETRO_DEVICE_ID_LIGHTGUN_Y: return di->mouse_rel_y; case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_START); } break; } return 0; } /* These are defined in later SDKs, thus ifdeffed. */ #ifndef WM_POINTERUPDATE #define WM_POINTERUPDATE 0x0245 #endif #ifndef WM_POINTERDOWN #define WM_POINTERDOWN 0x0246 #endif #ifndef WM_POINTERUP #define WM_POINTERUP 0x0247 #endif #ifndef GET_POINTERID_WPARAM #define GET_POINTERID_WPARAM(wParam) (LOWORD(wParam)) #endif /* Stores x/y in client coordinates. */ static void dinput_pointer_store_pos( struct pointer_status *pointer, WPARAM lParam) { POINT point; point.x = GET_X_LPARAM(lParam); point.y = GET_Y_LPARAM(lParam); ScreenToClient((HWND)video_driver_window_get(), &point); pointer->pointer_x = point.x; pointer->pointer_y = point.y; } static void dinput_add_pointer(struct dinput_input *di, struct pointer_status *new_pointer) { struct pointer_status *insert_pos = NULL; new_pointer->next = NULL; insert_pos = &di->pointer_head; while (insert_pos->next) insert_pos = insert_pos->next; insert_pos->next = new_pointer; } static void dinput_delete_pointer(struct dinput_input *di, int pointer_id) { struct pointer_status *check_pos = &di->pointer_head; while (check_pos && check_pos->next) { if (check_pos->next->pointer_id == pointer_id) { struct pointer_status *to_delete = check_pos->next; check_pos->next = check_pos->next->next; free(to_delete); } check_pos = check_pos->next; } } static struct pointer_status *dinput_find_pointer( struct dinput_input *di, int pointer_id) { struct pointer_status *check_pos = di->pointer_head.next; while (check_pos) { if (check_pos->pointer_id == pointer_id) break; check_pos = check_pos->next; } return check_pos; } static void dinput_clear_pointers(struct dinput_input *di) { struct pointer_status *pointer = &di->pointer_head; while (pointer->next) { struct pointer_status *del = pointer->next; pointer->next = pointer->next->next; free(del); } } bool dinput_handle_message(void *data, UINT message, WPARAM wParam, LPARAM lParam) { struct dinput_input *di = (struct dinput_input *)data; /* WM_POINTERDOWN : Arrives for each new touch event * with a new ID - add to list. * WM_POINTERUP : Arrives once the pointer is no * longer down - remove from list. * WM_POINTERUPDATE : arrives for both pressed and * hovering pointers - ignore hovering */ switch (message) { case WM_MOUSEMOVE: di->window_pos_x = GET_X_LPARAM(lParam); di->window_pos_y = GET_Y_LPARAM(lParam); break; case WM_POINTERDOWN: { struct pointer_status *new_pointer = (struct pointer_status *)malloc(sizeof(struct pointer_status)); if (!new_pointer) { RARCH_ERR("[DINPUT]: dinput_handle_message: pointer allocation in WM_POINTERDOWN failed.\n"); return false; } new_pointer->pointer_id = GET_POINTERID_WPARAM(wParam); dinput_pointer_store_pos(new_pointer, lParam); dinput_add_pointer(di, new_pointer); return true; } case WM_POINTERUP: { int pointer_id = GET_POINTERID_WPARAM(wParam); dinput_delete_pointer(di, pointer_id); return true; } case WM_POINTERUPDATE: { int pointer_id = GET_POINTERID_WPARAM(wParam); struct pointer_status *pointer = dinput_find_pointer(di, pointer_id); if (pointer) dinput_pointer_store_pos(pointer, lParam); return true; } case WM_DEVICECHANGE: #if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0500 /* 2K */ if (wParam == DBT_DEVICEARRIVAL || wParam == DBT_DEVICEREMOVECOMPLETE) { PDEV_BROADCAST_HDR pHdr = (PDEV_BROADCAST_HDR)lParam; if(pHdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) { PDEV_BROADCAST_DEVICEINTERFACE pDevInf = (PDEV_BROADCAST_DEVICEINTERFACE)pHdr; /* To-Do: Don't destroy everything, lets just handle new devices gracefully */ if (di->joypad) di->joypad->destroy(); di->joypad = input_joypad_init_driver(di->joypad_driver_name, di); } } #endif break; case WM_MOUSEWHEEL: if (((short) HIWORD(wParam))/120 > 0) di->mouse_wu = true; if (((short) HIWORD(wParam))/120 < 0) di->mouse_wd = true; break; case WM_MOUSEHWHEEL: { if (((short) HIWORD(wParam))/120 > 0) di->mouse_hwu = true; if (((short) HIWORD(wParam))/120 < 0) di->mouse_hwd = true; } break; } return false; } static void dinput_free(void *data) { struct dinput_input *di = (struct dinput_input*)data; LPDIRECTINPUT8 hold_ctx = g_dinput_ctx; if (di) { /* Prevent a joypad driver to kill our context prematurely. */ g_dinput_ctx = NULL; if (di->joypad) di->joypad->destroy(); g_dinput_ctx = hold_ctx; /* Clear any leftover pointers. */ dinput_clear_pointers(di); if (di->keyboard) IDirectInputDevice8_Release(di->keyboard); if (di->mouse) IDirectInputDevice8_Release(di->mouse); if (di->joypad_driver_name) free(di->joypad_driver_name); free(di); } dinput_destroy_context(); } static void dinput_grab_mouse(void *data, bool state) { struct dinput_input *di = (struct dinput_input*)data; IDirectInputDevice8_Unacquire(di->mouse); IDirectInputDevice8_SetCooperativeLevel(di->mouse, (HWND)video_driver_window_get(), state ? (DISCL_EXCLUSIVE | DISCL_FOREGROUND) : (DISCL_NONEXCLUSIVE | DISCL_FOREGROUND)); IDirectInputDevice8_Acquire(di->mouse); } static bool dinput_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return false; return input_joypad_set_rumble(di->joypad, port, effect, strength); } static const input_device_driver_t *dinput_get_joypad_driver(void *data) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return NULL; return di->joypad; } static uint64_t dinput_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); caps |= (1 << RETRO_DEVICE_MOUSE); caps |= (1 << RETRO_DEVICE_KEYBOARD); caps |= (1 << RETRO_DEVICE_LIGHTGUN); caps |= (1 << RETRO_DEVICE_POINTER); caps |= (1 << RETRO_DEVICE_ANALOG); return caps; } static bool dinput_keyboard_mapping_is_blocked(void *data) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return false; return di->blocked; } static void dinput_keyboard_mapping_set_block(void *data, bool value) { struct dinput_input *di = (struct dinput_input*)data; if (!di) return; di->blocked = value; } input_driver_t input_dinput = { dinput_init, dinput_poll, dinput_input_state, dinput_free, NULL, NULL, dinput_get_capabilities, "dinput", dinput_grab_mouse, NULL, dinput_set_rumble, dinput_get_joypad_driver, NULL, dinput_keyboard_mapping_is_blocked, dinput_keyboard_mapping_set_block, };