RetroArch/gfx/drivers_font_renderer/bitmapfont_6x10.c
libretroadmin b8391e233f * PATH_MAX_LENGTH redefined from 4096 to 2048
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes
2024-09-09 05:47:32 +02:00

186 lines
5.7 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2020 - Daniel De Matteis
* Copyright (C) 2019-2020 - James Leaver
* Copyright (C) 2020-2022 - trngaje
* Copyright (C) 2022 - Michael Burgardt
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <string/stdstring.h>
#include <file/file_path.h>
#include <streams/rzip_stream.h>
#include <retro_miscellaneous.h>
#include "../../file_path_special.h"
#include "bitmapfont_6x10.h"
/* MACROS */
/* extended ASCII: Basic Latin + Latin-1 Supplement */
#define FONT_6X10_FILE_ENG "bitmap6x10_eng.bin"
#define FONT_6X10_SIZE_ENG 2048
#define FONT_6X10_GLYPH_MIN_ENG 0x0
#define FONT_6X10_GLYPH_MAX_ENG 0xFF
/* Latin Supplement Extended: Latin Extended A + B */
#define FONT_6X10_FILE_LSE "bitmap6x10_lse.bin"
#define FONT_6X10_SIZE_LSE 2688
#define FONT_6X10_GLYPH_MIN_LSE 0x100
#define FONT_6X10_GLYPH_MAX_LSE 0x24F
/* Loads a font of the specified language
* Returns NULL if language is invalid or
* font file is missing */
bitmapfont_lut_t *bitmapfont_6x10_load(unsigned language)
{
char font_dir[DIR_MAX_LENGTH];
char font_path[PATH_MAX_LENGTH];
const char *font_file = NULL;
void *bitmap_raw = NULL;
unsigned char *bitmap_char = NULL;
bitmapfont_lut_t *font = NULL;
int64_t font_size = 0;
int64_t len = 0;
size_t glyph_min = 0;
size_t glyph_max = 0;
size_t num_glyphs = 0;
size_t symbol_index;
size_t i, j;
/* Get font file associated with
* specified language */
switch (language)
{
/* Needed individually for any non-Latin languages */
case RETRO_LANGUAGE_ENGLISH:
font_file = FONT_6X10_FILE_ENG;
font_size = FONT_6X10_SIZE_ENG;
glyph_min = FONT_6X10_GLYPH_MIN_ENG;
glyph_max = FONT_6X10_GLYPH_MAX_ENG;
break;
/* All Latin alphabet languages go here */
case RETRO_LANGUAGE_FRENCH:
case RETRO_LANGUAGE_SPANISH:
case RETRO_LANGUAGE_GERMAN:
case RETRO_LANGUAGE_ITALIAN:
case RETRO_LANGUAGE_DUTCH:
case RETRO_LANGUAGE_PORTUGUESE_BRAZIL:
case RETRO_LANGUAGE_PORTUGUESE_PORTUGAL:
case RETRO_LANGUAGE_ESPERANTO:
case RETRO_LANGUAGE_POLISH:
case RETRO_LANGUAGE_VIETNAMESE:
case RETRO_LANGUAGE_TURKISH:
case RETRO_LANGUAGE_SLOVAK:
case RETRO_LANGUAGE_ASTURIAN:
case RETRO_LANGUAGE_FINNISH:
case RETRO_LANGUAGE_INDONESIAN:
case RETRO_LANGUAGE_SWEDISH:
case RETRO_LANGUAGE_CZECH:
case RETRO_LANGUAGE_HUNGARIAN:
#if 0
/* These languages are not yet added */
case RETRO_LANGUAGE_ROMANIAN:
case RETRO_LANGUAGE_CROATIAN:
case RETRO_LANGUAGE_SERBIAN:
case RETRO_LANGUAGE_WELSH:
#endif
font_file = FONT_6X10_FILE_LSE;
font_size = FONT_6X10_SIZE_LSE;
glyph_min = FONT_6X10_GLYPH_MIN_LSE;
glyph_max = FONT_6X10_GLYPH_MAX_LSE;
break;
default:
break;
}
/* Sanity check: should only trigger on bug */
if (string_is_empty(font_file))
goto error;
/* Get font path */
fill_pathname_application_special(font_dir, sizeof(font_dir),
APPLICATION_SPECIAL_DIRECTORY_ASSETS_RGUI_FONT);
fill_pathname_join_special(font_path, font_dir, font_file,
sizeof(font_path));
/* Attempt to read bitmap file */
if (!rzipstream_read_file(font_path, &bitmap_raw, &len))
goto error;
/* Ensure that we have the correct number
* of bytes */
if (len != font_size)
goto error;
bitmap_char = (unsigned char *)bitmap_raw;
num_glyphs = (glyph_max - glyph_min) + 1;
/* Initialise font struct */
if (!(font = (bitmapfont_lut_t*)calloc(1, sizeof(bitmapfont_lut_t))))
goto error;
font->glyph_min = glyph_min;
font->glyph_max = glyph_max;
/* Note: Need to use a calloc() here, otherwise
* we'll get undefined behaviour when calling
* bitmapfont_free_lut() if the following loop fails */
if (!(font->lut = (bool**)calloc(1, num_glyphs * sizeof(bool*))))
goto error;
/* Loop over all possible characters */
for (symbol_index = 0; symbol_index < num_glyphs; symbol_index++)
{
/* Allocate memory for current symbol */
font->lut[symbol_index] = (bool*)malloc(FONT_6X10_WIDTH *
FONT_6X10_HEIGHT * sizeof(bool));
if (!font->lut[symbol_index])
goto error;
for (j = 0; j < FONT_6X10_HEIGHT; j++)
{
for (i = 0; i < FONT_6X10_WIDTH; i++)
{
uint8_t rem = 1 << ((i + j * FONT_6X10_WIDTH) & 7);
size_t offset = (i + j * FONT_6X10_WIDTH) >> 3;
/* LUT value is 'true' if specified glyph
* position contains a pixel */
font->lut[symbol_index][i + (j * FONT_6X10_WIDTH)] =
(bitmap_char[FONT_6X10_OFFSET(symbol_index) + offset] & rem) > 0;
}
}
}
/* Clean up */
free(bitmap_raw);
return font;
error:
if (bitmap_raw)
free(bitmap_raw);
if (font)
bitmapfont_free_lut(font);
return NULL;
}