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46 lines
1.8 KiB
C
46 lines
1.8 KiB
C
/* Copyright (C) 2010-2020 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this libretro SDK code part (glsym).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdint.h>
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#include <string.h>
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#include <glsym/rglgen.h>
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#include <glsym/glsym.h>
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void rglgen_resolve_symbols_custom(rglgen_proc_address_t proc,
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const struct rglgen_sym_map *map)
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{
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for (; map->sym; map++)
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{
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rglgen_func_t func = proc(map->sym);
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memcpy(map->ptr, &func, sizeof(func));
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}
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}
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void rglgen_resolve_symbols(rglgen_proc_address_t proc)
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{
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if (!proc)
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return;
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rglgen_resolve_symbols_custom(proc, rglgen_symbol_map);
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}
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