RetroArch/libretro-common/glsym/rglgen.c
2020-01-31 15:43:42 +01:00

46 lines
1.8 KiB
C

/* Copyright (C) 2010-2020 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (glsym).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdint.h>
#include <string.h>
#include <glsym/rglgen.h>
#include <glsym/glsym.h>
void rglgen_resolve_symbols_custom(rglgen_proc_address_t proc,
const struct rglgen_sym_map *map)
{
for (; map->sym; map++)
{
rglgen_func_t func = proc(map->sym);
memcpy(map->ptr, &func, sizeof(func));
}
}
void rglgen_resolve_symbols(rglgen_proc_address_t proc)
{
if (!proc)
return;
rglgen_resolve_symbols_custom(proc, rglgen_symbol_map);
}