RetroArch/paths.h
2016-09-30 07:33:08 +02:00

99 lines
2.3 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PATHS_H
#define __PATHS_H
#include <boolean.h>
#include <retro_common_api.h>
#include <lists/string_list.h>
RETRO_BEGIN_DECLS
enum rarch_content_type
{
RARCH_CONTENT_NONE = 0,
RARCH_CONTENT_MOVIE,
RARCH_CONTENT_MUSIC,
RARCH_CONTENT_IMAGE
};
enum rarch_path_type
{
RARCH_PATH_NONE = 0,
RARCH_PATH_CORE,
RARCH_PATH_NAMES,
RARCH_PATH_CONFIG,
RARCH_PATH_CONTENT,
RARCH_PATH_SAVEFILE,
RARCH_PATH_SAVESTATE,
RARCH_PATH_CHEATFILE,
RARCH_PATH_UPS,
RARCH_PATH_IPS,
RARCH_PATH_BPS,
RARCH_PATH_REMAPFILE,
RARCH_PATH_SERVER,
RARCH_PATH_CONFIG_APPEND,
RARCH_PATH_CORE_OPTIONS,
RARCH_PATH_DEFAULT_SHADER_PRESET,
RARCH_PATH_BASENAME,
RARCH_PATH_SUBSYSTEM,
RARCH_PATH_RECORD,
RARCH_PATH_RECORD_CONFIG
};
void path_deinit_subsystem(void);
void path_deinit_savefile(void);
void path_init_savefile(void);
void path_fill_names(void);
bool path_set(enum rarch_path_type type, const char *path);
void path_set_redirect(void);
void path_set_special(char **argv, unsigned num_content);
void path_set_basename(const char *path);
size_t path_get_ptr_size(enum rarch_path_type type);
char *path_get_ptr(enum rarch_path_type type);
struct string_list *path_get_subsystem_list(void);
const char *path_get(enum rarch_path_type type);
bool path_get_content(char **fullpath);
const char *path_get_current_savefile_dir(void);
bool path_get_default_shader_preset(char **preset);
void path_clear(enum rarch_path_type type);
void path_clear_all(void);
bool path_is_empty(enum rarch_path_type type);
enum rarch_content_type path_is_media_type(const char *path);
RETRO_END_DECLS
#endif