RetroArch/menu/menu_driver.c
2021-10-15 14:43:25 +02:00

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2021 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2016-2019 - Andrés Suárez
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(HAVE_CONFIG_H)
#include "../config.h"
#endif
#include <locale.h>
#include <retro_timers.h>
#include <lists/dir_list.h>
#include <string/stdstring.h>
#include <compat/strcasestr.h>
#include <encodings/utf.h>
#include <streams/file_stream.h>
#include <time/rtime.h>
#ifdef WIIU
#include <wiiu/os/energy.h>
#endif
#include "../audio/audio_driver.h"
#include "menu_driver.h"
#include "menu_cbs.h"
#include "../driver.h"
#include "../list_special.h"
#include "../paths.h"
#include "../tasks/task_powerstate.h"
#include "../tasks/tasks_internal.h"
#include "../verbosity.h"
#include "../frontend/frontend_driver.h"
#ifdef HAVE_LANGEXTRA
/* This file has a UTF8 BOM, we assume HAVE_LANGEXTRA
* is only enabled for compilers that can support this. */
#include "../input/input_osk_utf8_pages.h"
#endif
#ifdef HAVE_CHEEVOS
#include "../cheevos/cheevos_menu.h"
#endif
#include "../gfx/gfx_animation.h"
#include "../input/input_driver.h"
#include "../input/input_remapping.h"
#include "../performance_counters.h"
#include "../version.h"
#ifdef HAVE_LIBNX
#include <switch.h>
#endif
#if defined(HAVE_LAKKA) || defined(HAVE_LIBNX)
#include "../switch_performance_profiles.h"
#endif
#ifdef HAVE_LIBNX
#define LIBNX_SWKBD_LIMIT 500 /* enforced by HOS */
/* TODO/FIXME - public global variable */
extern u32 __nx_applet_type;
#endif
struct key_desc key_descriptors[RARCH_MAX_KEYS] =
{
{RETROK_FIRST, "Unmapped"},
{RETROK_BACKSPACE, "Backspace"},
{RETROK_TAB, "Tab"},
{RETROK_CLEAR, "Clear"},
{RETROK_RETURN, "Return"},
{RETROK_PAUSE, "Pause"},
{RETROK_ESCAPE, "Escape"},
{RETROK_SPACE, "Space"},
{RETROK_EXCLAIM, "!"},
{RETROK_QUOTEDBL, "\""},
{RETROK_HASH, "#"},
{RETROK_DOLLAR, "$"},
{RETROK_AMPERSAND, "&"},
{RETROK_QUOTE, "\'"},
{RETROK_LEFTPAREN, "("},
{RETROK_RIGHTPAREN, ")"},
{RETROK_ASTERISK, "*"},
{RETROK_PLUS, "+"},
{RETROK_COMMA, ","},
{RETROK_MINUS, "-"},
{RETROK_PERIOD, "."},
{RETROK_SLASH, "/"},
{RETROK_0, "0"},
{RETROK_1, "1"},
{RETROK_2, "2"},
{RETROK_3, "3"},
{RETROK_4, "4"},
{RETROK_5, "5"},
{RETROK_6, "6"},
{RETROK_7, "7"},
{RETROK_8, "8"},
{RETROK_9, "9"},
{RETROK_COLON, ":"},
{RETROK_SEMICOLON, ";"},
{RETROK_LESS, "<"},
{RETROK_EQUALS, "="},
{RETROK_GREATER, ">"},
{RETROK_QUESTION, "?"},
{RETROK_AT, "@"},
{RETROK_LEFTBRACKET, "["},
{RETROK_BACKSLASH, "\\"},
{RETROK_RIGHTBRACKET, "]"},
{RETROK_CARET, "^"},
{RETROK_UNDERSCORE, "_"},
{RETROK_BACKQUOTE, "`"},
{RETROK_a, "A"},
{RETROK_b, "B"},
{RETROK_c, "C"},
{RETROK_d, "D"},
{RETROK_e, "E"},
{RETROK_f, "F"},
{RETROK_g, "G"},
{RETROK_h, "H"},
{RETROK_i, "I"},
{RETROK_j, "J"},
{RETROK_k, "K"},
{RETROK_l, "L"},
{RETROK_m, "M"},
{RETROK_n, "N"},
{RETROK_o, "O"},
{RETROK_p, "P"},
{RETROK_q, "Q"},
{RETROK_r, "R"},
{RETROK_s, "S"},
{RETROK_t, "T"},
{RETROK_u, "U"},
{RETROK_v, "V"},
{RETROK_w, "W"},
{RETROK_x, "X"},
{RETROK_y, "Y"},
{RETROK_z, "Z"},
{RETROK_DELETE, "Delete"},
{RETROK_KP0, "Numpad 0"},
{RETROK_KP1, "Numpad 1"},
{RETROK_KP2, "Numpad 2"},
{RETROK_KP3, "Numpad 3"},
{RETROK_KP4, "Numpad 4"},
{RETROK_KP5, "Numpad 5"},
{RETROK_KP6, "Numpad 6"},
{RETROK_KP7, "Numpad 7"},
{RETROK_KP8, "Numpad 8"},
{RETROK_KP9, "Numpad 9"},
{RETROK_KP_PERIOD, "Numpad ."},
{RETROK_KP_DIVIDE, "Numpad /"},
{RETROK_KP_MULTIPLY, "Numpad *"},
{RETROK_KP_MINUS, "Numpad -"},
{RETROK_KP_PLUS, "Numpad +"},
{RETROK_KP_ENTER, "Numpad Enter"},
{RETROK_KP_EQUALS, "Numpad ="},
{RETROK_UP, "Up"},
{RETROK_DOWN, "Down"},
{RETROK_RIGHT, "Right"},
{RETROK_LEFT, "Left"},
{RETROK_INSERT, "Insert"},
{RETROK_HOME, "Home"},
{RETROK_END, "End"},
{RETROK_PAGEUP, "Page Up"},
{RETROK_PAGEDOWN, "Page Down"},
{RETROK_F1, "F1"},
{RETROK_F2, "F2"},
{RETROK_F3, "F3"},
{RETROK_F4, "F4"},
{RETROK_F5, "F5"},
{RETROK_F6, "F6"},
{RETROK_F7, "F7"},
{RETROK_F8, "F8"},
{RETROK_F9, "F9"},
{RETROK_F10, "F10"},
{RETROK_F11, "F11"},
{RETROK_F12, "F12"},
{RETROK_F13, "F13"},
{RETROK_F14, "F14"},
{RETROK_F15, "F15"},
{RETROK_NUMLOCK, "Num Lock"},
{RETROK_CAPSLOCK, "Caps Lock"},
{RETROK_SCROLLOCK, "Scroll Lock"},
{RETROK_RSHIFT, "Right Shift"},
{RETROK_LSHIFT, "Left Shift"},
{RETROK_RCTRL, "Right Control"},
{RETROK_LCTRL, "Left Control"},
{RETROK_RALT, "Right Alt"},
{RETROK_LALT, "Left Alt"},
{RETROK_RMETA, "Right Meta"},
{RETROK_LMETA, "Left Meta"},
{RETROK_RSUPER, "Right Super"},
{RETROK_LSUPER, "Left Super"},
{RETROK_MODE, "Mode"},
{RETROK_COMPOSE, "Compose"},
{RETROK_HELP, "Help"},
{RETROK_PRINT, "Print"},
{RETROK_SYSREQ, "Sys Req"},
{RETROK_BREAK, "Break"},
{RETROK_MENU, "Menu"},
{RETROK_POWER, "Power"},
{RETROK_EURO, {-30, -126, -84, 0}}, /* "<22>" */
{RETROK_UNDO, "Undo"},
{RETROK_OEM_102, "OEM-102"}
};
static void *null_menu_init(void **userdata, bool video_is_threaded)
{
menu_handle_t *menu = (menu_handle_t*)calloc(1, sizeof(*menu));
if (!menu)
return NULL;
return menu;
}
static int null_menu_list_bind_init(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx) { return 0; }
static menu_ctx_driver_t menu_ctx_null = {
NULL, /* set_texture */
NULL, /* render_messagebox */
NULL, /* render */
NULL, /* frame */
null_menu_init,
NULL, /* free */
NULL, /* context_reset */
NULL, /* context_destroy */
NULL, /* populate_entries */
NULL, /* toggle */
NULL, /* navigation_clear */
NULL, /* navigation_decrement */
NULL, /* navigation_increment */
NULL, /* navigation_set */
NULL, /* navigation_set_last */
NULL, /* navigation_descend_alphabet */
NULL, /* navigation_ascend_alphabet */
NULL, /* lists_init */
NULL, /* list_insert */
NULL, /* list_prepend */
NULL, /* list_delete */
NULL, /* list_clear */
NULL, /* list_cache */
NULL, /* list_push */
NULL, /* list_get_selection */
NULL, /* list_get_size */
NULL, /* list_get_entry */
NULL, /* list_set_selection */
null_menu_list_bind_init,
NULL, /* load_image */
"null",
NULL, /* environ */
NULL, /* update_thumbnail_path */
NULL, /* update_thumbnail_image */
NULL, /* refresh_thumbnail_image */
NULL, /* set_thumbnail_system */
NULL, /* get_thumbnail_system */
NULL, /* set_thumbnail_content */
NULL, /* osk_ptr_at_pos */
NULL, /* update_savestate_thumbnail_path */
NULL, /* update_savestate_thumbnail_image */
NULL, /* pointer_down */
NULL, /* pointer_up */
NULL /* entry_action */
};
/* Menu drivers */
const menu_ctx_driver_t *menu_ctx_drivers[] = {
#if defined(HAVE_MATERIALUI)
&menu_ctx_mui,
#endif
#if defined(HAVE_OZONE)
&menu_ctx_ozone,
#endif
#if defined(HAVE_RGUI)
&menu_ctx_rgui,
#endif
#if defined(HAVE_XMB)
&menu_ctx_xmb,
#endif
&menu_ctx_null,
NULL
};
static struct menu_state menu_driver_state = { 0 };
struct menu_state *menu_state_get_ptr(void)
{
return &menu_driver_state;
}
static bool menu_should_pop_stack(const char *label)
{
/* > Info box */
if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_INFO_SCREEN)))
return true;
/* > Help box */
if (string_starts_with_size(label, "help", STRLEN_CONST("help")))
if (
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_CONTROLS))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_WHAT_IS_A_CORE))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_LOADING_CONTENT))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_SCANNING_CONTENT))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_CHANGE_VIRTUAL_GAMEPAD))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_AUDIO_VIDEO_TROUBLESHOOTING))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HELP_SEND_DEBUG_INFO))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEEVOS_DESCRIPTION)))
return true;
if (
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEEVOS_DESCRIPTION)))
return true;
return false;
}
size_t menu_navigation_get_selection(void)
{
struct menu_state *menu_st = &menu_driver_state;
return menu_st->selection_ptr;
}
void menu_navigation_set_selection(size_t val)
{
struct menu_state *menu_st = &menu_driver_state;
menu_st->selection_ptr = val;
}
void menu_entry_get(menu_entry_t *entry, size_t stack_idx,
size_t i, void *userdata, bool use_representation)
{
char newpath[255];
const char *path = NULL;
const char *entry_label = NULL;
menu_file_list_cbs_t *cbs = NULL;
struct menu_state *menu_st = &menu_driver_state;
file_list_t *selection_buf = MENU_ENTRIES_GET_SELECTION_BUF_PTR_INTERNAL(menu_st, stack_idx);
file_list_t *list = (userdata) ? (file_list_t*)userdata : selection_buf;
bool path_enabled = entry->path_enabled;
newpath[0] = '\0';
if (!list)
return;
path = list->list[i].path;
entry_label = list->list[i].label;
entry->type = list->list[i].type;
entry->entry_idx = list->list[i].entry_idx;
cbs = (menu_file_list_cbs_t*)list->list[i].actiondata;
entry->idx = (unsigned)i;
if (entry->label_enabled && !string_is_empty(entry_label))
strlcpy(entry->label, entry_label, sizeof(entry->label));
if (cbs)
{
const char *label = NULL;
entry->enum_idx = cbs->enum_idx;
entry->checked = cbs->checked;
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
NULL, &label, NULL, NULL);
if (entry->rich_label_enabled && cbs->action_label)
{
cbs->action_label(list,
entry->type, (unsigned)i,
label, path,
entry->rich_label,
sizeof(entry->rich_label));
if (string_is_empty(entry->rich_label))
path_enabled = true;
}
if ((path_enabled || entry->value_enabled) &&
cbs->action_get_value &&
use_representation)
{
cbs->action_get_value(list,
&entry->spacing, entry->type,
(unsigned)i, label,
entry->value,
entry->value_enabled ? sizeof(entry->value) : 0,
path,
newpath,
path_enabled ? sizeof(newpath) : 0);
if (!string_is_empty(entry->value))
{
if (entry->enum_idx == MENU_ENUM_LABEL_CHEEVOS_PASSWORD)
{
size_t j;
size_t size = strlcpy(entry->password_value, entry->value,
sizeof(entry->password_value));
for (j = 0; j < size; j++)
entry->password_value[j] = '*';
}
}
}
if (entry->sublabel_enabled)
{
if (!string_is_empty(cbs->action_sublabel_cache))
strlcpy(entry->sublabel,
cbs->action_sublabel_cache, sizeof(entry->sublabel));
else if (cbs->action_sublabel)
{
/* If this function callback returns true,
* we know that the value won't change - so we
* can cache it instead. */
if (cbs->action_sublabel(list,
entry->type, (unsigned)i,
label, path,
entry->sublabel,
sizeof(entry->sublabel)) > 0)
strlcpy(cbs->action_sublabel_cache,
entry->sublabel,
sizeof(cbs->action_sublabel_cache));
}
}
}
if (path_enabled)
{
if (!string_is_empty(path) && !use_representation)
strlcpy(entry->path, path, sizeof(entry->path));
else if (
cbs
&& cbs->setting
&& cbs->setting->enum_value_idx != MSG_UNKNOWN
&& !cbs->setting->dont_use_enum_idx_representation)
strlcpy(entry->path,
msg_hash_to_str(cbs->setting->enum_value_idx),
sizeof(entry->path));
else
if (!string_is_empty(newpath))
strlcpy(entry->path, newpath, sizeof(entry->path));
}
}
menu_file_list_cbs_t *menu_entries_get_last_stack_actiondata(void)
{
struct menu_state *menu_st = &menu_driver_state;
if (menu_st->entries.list)
{
const file_list_t *list = MENU_LIST_GET(menu_st->entries.list, 0);
return (menu_file_list_cbs_t*)list->list[list->size - 1].actiondata;
}
return NULL;
}
file_list_t *menu_entries_get_menu_stack_ptr(size_t idx)
{
struct menu_state *menu_st = &menu_driver_state;
menu_list_t *menu_list = menu_st->entries.list;
if (!menu_list)
return NULL;
return MENU_LIST_GET(menu_list, (unsigned)idx);
}
file_list_t *menu_entries_get_selection_buf_ptr(size_t idx)
{
struct menu_state *menu_st = &menu_driver_state;
menu_list_t *menu_list = menu_st->entries.list;
if (!menu_list)
return NULL;
return MENU_LIST_GET_SELECTION(menu_list, (unsigned)idx);
}
size_t menu_entries_get_stack_size(size_t idx)
{
struct menu_state *menu_st = &menu_driver_state;
menu_list_t *menu_list = menu_st->entries.list;
if (!menu_list)
return 0;
return MENU_LIST_GET_STACK_SIZE(menu_list, idx);
}
size_t menu_entries_get_size(void)
{
struct menu_state *menu_st = &menu_driver_state;
menu_list_t *menu_list = menu_st->entries.list;
if (!menu_list)
return 0;
return MENU_LIST_GET_SELECTION(menu_list, 0)->size;
}
menu_search_terms_t *menu_entries_search_get_terms_internal(void)
{
struct menu_state *menu_st = &menu_driver_state;
file_list_t *list = MENU_LIST_GET(menu_st->entries.list, 0);
menu_file_list_cbs_t *cbs = NULL;
if (!list ||
(list->size < 1))
return NULL;
cbs = (menu_file_list_cbs_t*)list->list[list->size - 1].actiondata;
if (!cbs)
return NULL;
return &cbs->search;
}
/* Searches current menu list for specified 'needle'
* string. If string is found, returns true and sets
* 'idx' to the matching list entry index. */
bool menu_entries_list_search(const char *needle, size_t *idx)
{
struct menu_state *menu_st = &menu_driver_state;
menu_list_t *menu_list = menu_st->entries.list;
file_list_t *list = MENU_LIST_GET_SELECTION(menu_list, (unsigned)0);
bool match_found = false;
bool char_search = false;
char needle_char = 0;
size_t i;
if ( !list
|| string_is_empty(needle)
|| !idx)
return match_found;
/* Check if we are searching for a single
* Latin alphabet character */
char_search = ((needle[1] == '\0') && (ISALPHA(needle[0])));
if (char_search)
needle_char = TOLOWER(needle[0]);
for (i = 0; i < list->size; i++)
{
const char *entry_label = NULL;
menu_entry_t entry;
/* Note the we have to get the actual menu
* entry here, since we need the exact label
* that is currently displayed by the menu
* driver */
MENU_ENTRY_INIT(entry);
entry.value_enabled = false;
entry.sublabel_enabled = false;
menu_entry_get(&entry, 0, i, NULL, true);
/* When using the file browser, one or more
* 'utility' entries will be added to the top
* of the list (e.g. 'Parent Directory'). These
* have no bearing on the actual content of the
* list, and should be excluded from the search */
if ((entry.type == FILE_TYPE_SCAN_DIRECTORY) ||
(entry.type == FILE_TYPE_MANUAL_SCAN_DIRECTORY) ||
(entry.type == FILE_TYPE_USE_DIRECTORY) ||
(entry.type == FILE_TYPE_PARENT_DIRECTORY))
continue;
/* Get displayed entry label */
if (!string_is_empty(entry.rich_label))
entry_label = entry.rich_label;
else
entry_label = entry.path;
if (string_is_empty(entry_label))
continue;
/* If we are performing a single character
* search, jump to the first entry whose
* first character matches */
if (char_search)
{
if (needle_char == TOLOWER(entry_label[0]))
{
*idx = i;
match_found = true;
break;
}
}
/* Otherwise perform an exhaustive string
* comparison */
else
{
const char *found_str = (const char *)strcasestr(entry_label, needle);
/* Found a match with the first characters
* of the label -> best possible match,
* so quit immediately */
if (found_str == entry_label)
{
*idx = i;
match_found = true;
break;
}
/* Found a mid-string match; this is a valid
* result, but keep searching for the best
* possible match */
else if (found_str)
{
*idx = i;
match_found = true;
}
}
}
return match_found;
}
/* Time format strings with AM-PM designation require special
* handling due to platform dependence */
static void strftime_am_pm(char* ptr, size_t maxsize, const char* format,
const struct tm* timeptr)
{
char *local = NULL;
/* Ensure correct locale is set
* > Required for localised AM/PM strings */
setlocale(LC_TIME, "");
strftime(ptr, maxsize, format, timeptr);
#if !(defined(__linux__) && !defined(ANDROID))
local = local_to_utf8_string_alloc(ptr);
if (!string_is_empty(local))
strlcpy(ptr, local, maxsize);
if (local)
{
free(local);
local = NULL;
}
#endif
}
/* Display the date and time - time_mode will influence how
* the time representation will look like.
* */
void menu_display_timedate(gfx_display_ctx_datetime_t *datetime)
{
struct menu_state *menu_st = &menu_driver_state;
if (!datetime)
return;
/* Trigger an update, if required */
if (menu_st->current_time_us - menu_st->datetime_last_time_us >=
DATETIME_CHECK_INTERVAL)
{
time_t time_;
struct tm tm_;
bool has_am_pm = false;
const char *format_str = "";
menu_st->datetime_last_time_us = menu_st->current_time_us;
/* Get current time */
time(&time_);
rtime_localtime(&time_, &tm_);
/* Format string representation */
switch (datetime->time_mode)
{
case MENU_TIMEDATE_STYLE_YMD_HMS: /* YYYY-MM-DD HH:MM:SS */
/* Using switch statements to set the format
* string is verbose, but has far less performance
* impact than setting the date separator dynamically
* (i.e. no snprintf() or character replacement...) */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%Y/%m/%d %H:%M:%S";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%Y.%m.%d %H:%M:%S";
break;
default:
format_str = "%Y-%m-%d %H:%M:%S";
break;
}
break;
case MENU_TIMEDATE_STYLE_YMD_HM: /* YYYY-MM-DD HH:MM */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%Y/%m/%d %H:%M";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%Y.%m.%d %H:%M";
break;
default:
format_str = "%Y-%m-%d %H:%M";
break;
}
break;
case MENU_TIMEDATE_STYLE_YMD: /* YYYY-MM-DD */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%Y/%m/%d";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%Y.%m.%d";
break;
default:
format_str = "%Y-%m-%d";
break;
}
break;
case MENU_TIMEDATE_STYLE_YM: /* YYYY-MM */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%Y/%m";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%Y.%m";
break;
default:
format_str = "%Y-%m";
break;
}
break;
case MENU_TIMEDATE_STYLE_MDYYYY_HMS: /* MM-DD-YYYY HH:MM:SS */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d/%Y %H:%M:%S";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d.%Y %H:%M:%S";
break;
default:
format_str = "%m-%d-%Y %H:%M:%S";
break;
}
break;
case MENU_TIMEDATE_STYLE_MDYYYY_HM: /* MM-DD-YYYY HH:MM */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d/%Y %H:%M";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d.%Y %H:%M";
break;
default:
format_str = "%m-%d-%Y %H:%M";
break;
}
break;
case MENU_TIMEDATE_STYLE_MD_HM: /* MM-DD HH:MM */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d %H:%M";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d %H:%M";
break;
default:
format_str = "%m-%d %H:%M";
break;
}
break;
case MENU_TIMEDATE_STYLE_MDYYYY: /* MM-DD-YYYY */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d/%Y";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d.%Y";
break;
default:
format_str = "%m-%d-%Y";
break;
}
break;
case MENU_TIMEDATE_STYLE_MD: /* MM-DD */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d";
break;
default:
format_str = "%m-%d";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMMYYYY_HMS: /* DD-MM-YYYY HH:MM:SS */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m/%Y %H:%M:%S";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m.%Y %H:%M:%S";
break;
default:
format_str = "%d-%m-%Y %H:%M:%S";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMMYYYY_HM: /* DD-MM-YYYY HH:MM */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m/%Y %H:%M";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m.%Y %H:%M";
break;
default:
format_str = "%d-%m-%Y %H:%M";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMM_HM: /* DD-MM HH:MM */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m %H:%M";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m %H:%M";
break;
default:
format_str = "%d-%m %H:%M";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMMYYYY: /* DD-MM-YYYY */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m/%Y";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m.%Y";
break;
default:
format_str = "%d-%m-%Y";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMM: /* DD-MM */
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m";
break;
default:
format_str = "%d-%m";
break;
}
break;
case MENU_TIMEDATE_STYLE_HMS: /* HH:MM:SS */
format_str = "%H:%M:%S";
break;
case MENU_TIMEDATE_STYLE_HM: /* HH:MM */
format_str = "%H:%M";
break;
case MENU_TIMEDATE_STYLE_YMD_HMS_AMPM: /* YYYY-MM-DD HH:MM:SS (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%Y/%m/%d %I:%M:%S %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%Y.%m.%d %I:%M:%S %p";
break;
default:
format_str = "%Y-%m-%d %I:%M:%S %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_YMD_HM_AMPM: /* YYYY-MM-DD HH:MM (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%Y/%m/%d %I:%M %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%Y.%m.%d %I:%M %p";
break;
default:
format_str = "%Y-%m-%d %I:%M %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_MDYYYY_HMS_AMPM: /* MM-DD-YYYY HH:MM:SS (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d/%Y %I:%M:%S %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d.%Y %I:%M:%S %p";
break;
default:
format_str = "%m-%d-%Y %I:%M:%S %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_MDYYYY_HM_AMPM: /* MM-DD-YYYY HH:MM (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d/%Y %I:%M %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d.%Y %I:%M %p";
break;
default:
format_str = "%m-%d-%Y %I:%M %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_MD_HM_AMPM: /* MM-DD HH:MM (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%m/%d %I:%M %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%m.%d %I:%M %p";
break;
default:
format_str = "%m-%d %I:%M %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMMYYYY_HMS_AMPM: /* DD-MM-YYYY HH:MM:SS (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m/%Y %I:%M:%S %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m.%Y %I:%M:%S %p";
break;
default:
format_str = "%d-%m-%Y %I:%M:%S %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMMYYYY_HM_AMPM: /* DD-MM-YYYY HH:MM (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m/%Y %I:%M %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m.%Y %I:%M %p";
break;
default:
format_str = "%d-%m-%Y %I:%M %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_DDMM_HM_AMPM: /* DD-MM HH:MM (AM/PM) */
has_am_pm = true;
switch (datetime->date_separator)
{
case MENU_TIMEDATE_DATE_SEPARATOR_SLASH:
format_str = "%d/%m %I:%M %p";
break;
case MENU_TIMEDATE_DATE_SEPARATOR_PERIOD:
format_str = "%d.%m %I:%M %p";
break;
default:
format_str = "%d-%m %I:%M %p";
break;
}
break;
case MENU_TIMEDATE_STYLE_HMS_AMPM: /* HH:MM:SS (AM/PM) */
has_am_pm = true;
format_str = "%I:%M:%S %p";
break;
case MENU_TIMEDATE_STYLE_HM_AMPM: /* HH:MM (AM/PM) */
has_am_pm = true;
format_str = "%I:%M %p";
break;
}
if (has_am_pm)
strftime_am_pm(menu_st->datetime_cache, sizeof(menu_st->datetime_cache),
format_str, &tm_);
else
strftime(menu_st->datetime_cache, sizeof(menu_st->datetime_cache),
format_str, &tm_);
}
/* Copy cached datetime string to input
* menu_display_ctx_datetime_t struct */
strlcpy(datetime->s, menu_st->datetime_cache, datetime->len);
}
/* Display current (battery) power state */
void menu_display_powerstate(gfx_display_ctx_powerstate_t *powerstate)
{
int percent = 0;
struct menu_state *menu_st = &menu_driver_state;
enum frontend_powerstate state = FRONTEND_POWERSTATE_NONE;
if (!powerstate)
return;
/* Trigger an update, if required */
if (menu_st->current_time_us - menu_st->powerstate_last_time_us >=
POWERSTATE_CHECK_INTERVAL)
{
menu_st->powerstate_last_time_us = menu_st->current_time_us;
task_push_get_powerstate();
}
/* Get last recorded state */
state = get_last_powerstate(&percent);
/* Populate gfx_display_ctx_powerstate_t */
powerstate->battery_enabled = (state != FRONTEND_POWERSTATE_NONE) &&
(state != FRONTEND_POWERSTATE_NO_SOURCE);
powerstate->percent = 0;
powerstate->charging = false;
if (powerstate->battery_enabled)
{
if (state == FRONTEND_POWERSTATE_CHARGING)
powerstate->charging = true;
if (percent > 0)
powerstate->percent = (unsigned)percent;
snprintf(powerstate->s, powerstate->len, "%u%%", powerstate->percent);
}
}
/* Sets title to what the name of the current menu should be. */
int menu_entries_get_title(char *s, size_t len)
{
unsigned menu_type = 0;
const char *path = NULL;
const char *label = NULL;
struct menu_state *menu_st = &menu_driver_state;
const file_list_t *list = menu_st->entries.list ?
MENU_LIST_GET(menu_st->entries.list, 0) : NULL;
menu_file_list_cbs_t *cbs = list
? (menu_file_list_cbs_t*)list->list[list->size - 1].actiondata
: NULL;
if (!cbs)
return -1;
if (cbs && cbs->action_get_title)
{
int ret;
if (!string_is_empty(cbs->action_title_cache))
{
strlcpy(s, cbs->action_title_cache, len);
return 0;
}
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
&path, &label, &menu_type, NULL);
ret = cbs->action_get_title(path, label, menu_type, s, len);
if (ret == 1)
strlcpy(cbs->action_title_cache, s, sizeof(cbs->action_title_cache));
return ret;
}
return 0;
}
/* Used to close an active message box (help or info)
* TODO/FIXME: The way that message boxes are handled
* is complete garbage. generic_menu_iterate() and
* message boxes in general need a total rewrite.
* I consider this current 'close_messagebox' a hack,
* but at least it prevents undefined/dangerous
* behaviour... */
void menu_input_pointer_close_messagebox(struct menu_state *menu_st)
{
const char *label = NULL;
/* Determine whether this is a help or info
* message box */
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
NULL, &label, NULL, NULL);
/* Pop stack, if required */
if (menu_should_pop_stack(label))
{
size_t selection = menu_st->selection_ptr;
size_t new_selection = selection;
menu_entries_pop_stack(&new_selection, 0, 0);
menu_st->selection_ptr = selection;
}
}
float menu_input_get_dpi(
menu_handle_t *menu,
gfx_display_t *p_disp,
unsigned video_width,
unsigned video_height)
{
static unsigned last_video_width = 0;
static unsigned last_video_height = 0;
static float dpi = 0.0f;
static bool dpi_cached = false;
/* Regardless of menu driver, need 'actual' screen DPI
* Note: DPI is a fixed hardware property. To minimise performance
* overheads we therefore only call video_context_driver_get_metrics()
* on first run, or when the current video resolution changes */
if (!dpi_cached ||
(video_width != last_video_width) ||
(video_height != last_video_height))
{
gfx_ctx_metrics_t mets;
/* Note: If video_context_driver_get_metrics() fails,
* we don't know what happened to dpi - so ensure it
* is reset to a sane value */
mets.type = DISPLAY_METRIC_DPI;
mets.value = &dpi;
if (!video_context_driver_get_metrics(&mets))
dpi = 0.0f;
dpi_cached = true;
last_video_width = video_width;
last_video_height = video_height;
}
/* RGUI uses a framebuffer texture, which means we
* operate in menu space, not screen space.
* DPI in a traditional sense is therefore meaningless,
* so generate a substitute value based upon framebuffer
* dimensions */
if (dpi > 0.0f)
{
bool menu_has_fb =
menu->driver_ctx
&& menu->driver_ctx->set_texture;
/* Read framebuffer info? */
if (menu_has_fb)
{
unsigned fb_height = p_disp->framebuf_height;
/* Rationale for current 'DPI' determination method:
* - Divide screen height by DPI, to get number of vertical
* '1 inch' squares
* - Divide RGUI framebuffer height by number of vertical
* '1 inch' squares to get number of menu space pixels
* per inch
* This is crude, but should be sufficient... */
return ((float)fb_height / (float)video_height) * dpi;
}
}
return dpi;
}
bool input_event_osk_show_symbol_pages(
menu_handle_t *menu)
{
#if defined(HAVE_LANGEXTRA)
#if defined(HAVE_RGUI)
bool menu_has_fb = (menu &&
menu->driver_ctx &&
menu->driver_ctx->set_texture);
unsigned language = *msg_hash_get_uint(MSG_HASH_USER_LANGUAGE);
return !menu_has_fb ||
((language == RETRO_LANGUAGE_JAPANESE) ||
(language == RETRO_LANGUAGE_KOREAN) ||
(language == RETRO_LANGUAGE_CHINESE_SIMPLIFIED) ||
(language == RETRO_LANGUAGE_CHINESE_TRADITIONAL));
#else /* HAVE_RGUI */
return true;
#endif /* HAVE_RGUI */
#else /* HAVE_LANGEXTRA */
return false;
#endif /* HAVE_LANGEXTRA */
}
static void menu_driver_list_free(
const menu_ctx_driver_t *menu_driver_ctx,
menu_ctx_list_t *list)
{
if (menu_driver_ctx)
if (menu_driver_ctx->list_free)
menu_driver_ctx->list_free(
list->list, list->idx, list->list_size);
if (list->list)
{
file_list_free_userdata (list->list, list->idx);
file_list_free_actiondata(list->list, list->idx);
}
}
static void menu_list_free_list(
const menu_ctx_driver_t *menu_driver_ctx,
file_list_t *list)
{
unsigned i;
for (i = 0; i < list->size; i++)
{
menu_ctx_list_t list_info;
list_info.list = list;
list_info.idx = i;
list_info.list_size = list->size;
menu_driver_list_free(menu_driver_ctx, &list_info);
}
file_list_free(list);
}
bool menu_list_pop_stack(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
menu_list_t *list,
size_t idx,
size_t *directory_ptr)
{
file_list_t *menu_list = MENU_LIST_GET(list, (unsigned)idx);
if (!menu_list)
return false;
if (menu_list->size != 0)
{
menu_ctx_list_t list_info;
list_info.list = menu_list;
list_info.idx = menu_list->size - 1;
list_info.list_size = menu_list->size - 1;
menu_driver_list_free(menu_driver_ctx, &list_info);
}
file_list_pop(menu_list, directory_ptr);
if ( menu_driver_ctx &&
menu_driver_ctx->list_set_selection)
menu_driver_ctx->list_set_selection(menu_userdata,
menu_list);
return true;
}
static int menu_list_flush_stack_type(const char *needle, const char *label,
unsigned type, unsigned final_type)
{
return needle ? !string_is_equal(needle, label) : (type != final_type);
}
void menu_list_flush_stack(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
struct menu_state *menu_st,
menu_list_t *list,
size_t idx, const char *needle, unsigned final_type)
{
bool refresh = false;
const char *path = NULL;
const char *label = NULL;
unsigned type = 0;
size_t entry_idx = 0;
file_list_t *menu_list = MENU_LIST_GET(list, (unsigned)idx);
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
if (menu_list && menu_list->size)
file_list_get_at_offset(menu_list, menu_list->size - 1, &path, &label, &type, &entry_idx);
while (menu_list_flush_stack_type(
needle, label, type, final_type) != 0)
{
bool refresh = false;
size_t new_selection_ptr = menu_st->selection_ptr;
bool wont_pop_stack = (MENU_LIST_GET_STACK_SIZE(list, idx) <= 1);
if (wont_pop_stack)
break;
if (menu_driver_ctx->list_cache)
menu_driver_ctx->list_cache(menu_userdata,
MENU_LIST_PLAIN, 0);
menu_list_pop_stack(menu_driver_ctx,
menu_userdata,
list, idx, &new_selection_ptr);
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
menu_st->selection_ptr = new_selection_ptr;
menu_list = MENU_LIST_GET(list, (unsigned)idx);
if (menu_list && menu_list->size)
file_list_get_at_offset(menu_list, menu_list->size - 1, &path, &label, &type, &entry_idx);
}
}
static void menu_list_free(
const menu_ctx_driver_t *menu_driver_ctx,
menu_list_t *menu_list)
{
if (!menu_list)
return;
if (menu_list->menu_stack)
{
unsigned i;
for (i = 0; i < menu_list->menu_stack_size; i++)
{
if (!menu_list->menu_stack[i])
continue;
menu_list_free_list(menu_driver_ctx,
menu_list->menu_stack[i]);
menu_list->menu_stack[i] = NULL;
}
free(menu_list->menu_stack);
}
if (menu_list->selection_buf)
{
unsigned i;
for (i = 0; i < menu_list->selection_buf_size; i++)
{
if (!menu_list->selection_buf[i])
continue;
menu_list_free_list(menu_driver_ctx,
menu_list->selection_buf[i]);
menu_list->selection_buf[i] = NULL;
}
free(menu_list->selection_buf);
}
free(menu_list);
}
static menu_list_t *menu_list_new(const menu_ctx_driver_t *menu_driver_ctx)
{
unsigned i;
menu_list_t *list = (menu_list_t*)malloc(sizeof(*list));
if (!list)
return NULL;
list->menu_stack_size = 1;
list->selection_buf_size = 1;
list->selection_buf = NULL;
list->menu_stack = (file_list_t**)
calloc(list->menu_stack_size, sizeof(*list->menu_stack));
if (!list->menu_stack)
goto error;
list->selection_buf = (file_list_t**)
calloc(list->selection_buf_size, sizeof(*list->selection_buf));
if (!list->selection_buf)
goto error;
for (i = 0; i < list->menu_stack_size; i++)
{
list->menu_stack[i] = (file_list_t*)
malloc(sizeof(*list->menu_stack[i]));
list->menu_stack[i]->list = NULL;
list->menu_stack[i]->capacity = 0;
list->menu_stack[i]->size = 0;
}
for (i = 0; i < list->selection_buf_size; i++)
{
list->selection_buf[i] = (file_list_t*)
malloc(sizeof(*list->selection_buf[i]));
list->selection_buf[i]->list = NULL;
list->selection_buf[i]->capacity = 0;
list->selection_buf[i]->size = 0;
}
return list;
error:
menu_list_free(menu_driver_ctx, list);
return NULL;
}
int menu_input_key_bind_set_mode_common(
struct menu_state *menu_st,
struct menu_bind_state *binds,
enum menu_input_binds_ctl_state state,
rarch_setting_t *setting,
settings_t *settings)
{
menu_displaylist_info_t info;
unsigned bind_type = 0;
struct retro_keybind *keybind = NULL;
unsigned index_offset = setting->index_offset;
menu_list_t *menu_list = menu_st->entries.list;
file_list_t *menu_stack = menu_list ? MENU_LIST_GET(menu_list, (unsigned)0) : NULL;
size_t selection = menu_st->selection_ptr;
menu_displaylist_info_init(&info);
switch (state)
{
case MENU_INPUT_BINDS_CTL_BIND_SINGLE:
keybind = (struct retro_keybind*)setting->value.target.keybind;
if (!keybind)
return -1;
bind_type = setting_get_bind_type(setting);
binds->begin = bind_type;
binds->last = bind_type;
binds->output = keybind;
binds->buffer = *(binds->output);
binds->user = index_offset;
info.list = menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = selection;
info.enum_idx = MENU_ENUM_LABEL_CUSTOM_BIND;
info.label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_CUSTOM_BIND));
break;
case MENU_INPUT_BINDS_CTL_BIND_ALL:
binds->output = &input_config_binds[index_offset][0];
binds->buffer = *(binds->output);
binds->begin = MENU_SETTINGS_BIND_BEGIN;
binds->last = MENU_SETTINGS_BIND_LAST;
info.list = menu_stack;
info.type = MENU_SETTINGS_CUSTOM_BIND_KEYBOARD;
info.directory_ptr = selection;
info.enum_idx = MENU_ENUM_LABEL_CUSTOM_BIND_ALL;
info.label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_CUSTOM_BIND_ALL));
break;
default:
case MENU_INPUT_BINDS_CTL_BIND_NONE:
return 0;
}
if (menu_displaylist_ctl(DISPLAYLIST_INFO, &info, settings))
menu_displaylist_process(&info);
menu_displaylist_info_free(&info);
return 0;
}
#ifdef ANDROID
bool menu_input_key_bind_poll_find_hold_pad(
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p)
{
unsigned a, b, h;
const struct menu_bind_state_port *n =
(const struct menu_bind_state_port*)
&new_state->state[p];
for (b = 0; b < MENU_MAX_MBUTTONS; b++)
{
bool iterate = n->mouse_buttons[b];
if (!iterate)
continue;
switch (b)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
case RETRO_DEVICE_ID_MOUSE_RIGHT:
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
output->mbutton = b;
return true;
}
}
for (b = 0; b < MENU_MAX_BUTTONS; b++)
{
bool iterate = n->buttons[b];
if (!iterate)
continue;
output->joykey = b;
output->joyaxis = AXIS_NONE;
return true;
}
/* Axes are a bit tricky ... */
for (a = 0; a < MENU_MAX_AXES; a++)
{
if (abs(n->axes[a]) >= 20000)
{
/* Take care of case where axis rests on +/- 0x7fff
* (e.g. 360 controller on Linux) */
output->joyaxis = n->axes[a] > 0
? AXIS_POS(a) : AXIS_NEG(a);
output->joykey = NO_BTN;
return true;
}
}
for (h = 0; h < MENU_MAX_HATS; h++)
{
uint16_t trigged = n->hats[h];
uint16_t sane_trigger = 0;
if (trigged & HAT_UP_MASK)
sane_trigger = HAT_UP_MASK;
else if (trigged & HAT_DOWN_MASK)
sane_trigger = HAT_DOWN_MASK;
else if (trigged & HAT_LEFT_MASK)
sane_trigger = HAT_LEFT_MASK;
else if (trigged & HAT_RIGHT_MASK)
sane_trigger = HAT_RIGHT_MASK;
if (sane_trigger)
{
output->joykey = HAT_MAP(h, sane_trigger);
output->joyaxis = AXIS_NONE;
return true;
}
}
return false;
}
bool menu_input_key_bind_poll_find_hold(
unsigned max_users,
struct menu_bind_state *new_state,
struct retro_keybind * output)
{
if (new_state)
{
unsigned i;
for (i = 0; i < max_users; i++)
{
if (menu_input_key_bind_poll_find_hold_pad(new_state, output, i))
return true;
}
}
return false;
}
#endif
bool menu_input_key_bind_poll_find_trigger_pad(
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p)
{
unsigned a, b, h;
const struct menu_bind_state_port *n = (const struct menu_bind_state_port*)
&new_state->state[p];
const struct menu_bind_state_port *o = (const struct menu_bind_state_port*)
&state->state[p];
for (b = 0; b < MENU_MAX_MBUTTONS; b++)
{
bool iterate = n->mouse_buttons[b] && !o->mouse_buttons[b];
if (!iterate)
continue;
switch (b)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
case RETRO_DEVICE_ID_MOUSE_RIGHT:
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
output->mbutton = b;
return true;
}
}
for (b = 0; b < MENU_MAX_BUTTONS; b++)
{
bool iterate = n->buttons[b] && !o->buttons[b];
if (!iterate)
continue;
output->joykey = b;
output->joyaxis = AXIS_NONE;
return true;
}
/* Axes are a bit tricky ... */
for (a = 0; a < MENU_MAX_AXES; a++)
{
int locked_distance = abs(n->axes[a] -
new_state->axis_state[p].locked_axes[a]);
int rested_distance = abs(n->axes[a] -
new_state->axis_state[p].rested_axes[a]);
if (abs(n->axes[a]) >= 20000 &&
locked_distance >= 20000 &&
rested_distance >= 20000)
{
/* Take care of case where axis rests on +/- 0x7fff
* (e.g. 360 controller on Linux) */
output->joyaxis = n->axes[a] > 0
? AXIS_POS(a) : AXIS_NEG(a);
output->joykey = NO_BTN;
/* Lock the current axis */
new_state->axis_state[p].locked_axes[a] =
n->axes[a] > 0 ?
0x7fff : -0x7fff;
return true;
}
if (locked_distance >= 20000) /* Unlock the axis. */
new_state->axis_state[p].locked_axes[a] = 0;
}
for (h = 0; h < MENU_MAX_HATS; h++)
{
uint16_t trigged = n->hats[h] & (~o->hats[h]);
uint16_t sane_trigger = 0;
if (trigged & HAT_UP_MASK)
sane_trigger = HAT_UP_MASK;
else if (trigged & HAT_DOWN_MASK)
sane_trigger = HAT_DOWN_MASK;
else if (trigged & HAT_LEFT_MASK)
sane_trigger = HAT_LEFT_MASK;
else if (trigged & HAT_RIGHT_MASK)
sane_trigger = HAT_RIGHT_MASK;
if (sane_trigger)
{
output->joykey = HAT_MAP(h, sane_trigger);
output->joyaxis = AXIS_NONE;
return true;
}
}
return false;
}
bool menu_input_key_bind_poll_find_trigger(
unsigned max_users,
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output)
{
if (state && new_state)
{
unsigned i;
for (i = 0; i < max_users; i++)
{
if (menu_input_key_bind_poll_find_trigger_pad(
state, new_state, output, i))
return true;
}
}
return false;
}
void menu_input_key_bind_poll_bind_get_rested_axes(
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
struct menu_bind_state *state)
{
unsigned a;
unsigned port = state->port;
if (joypad)
{
/* poll only the relevant port */
for (a = 0; a < MENU_MAX_AXES; a++)
{
if (AXIS_POS(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] =
joypad->axis(port, AXIS_POS(a));
if (AXIS_NEG(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] +=
joypad->axis(port, AXIS_NEG(a));
}
}
if (sec_joypad)
{
/* poll only the relevant port */
for (a = 0; a < MENU_MAX_AXES; a++)
{
if (AXIS_POS(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] = sec_joypad->axis(port, AXIS_POS(a));
if (AXIS_NEG(a) != AXIS_NONE)
state->axis_state[port].rested_axes[a] += sec_joypad->axis(port, AXIS_NEG(a));
}
}
}
void input_event_osk_iterate(
void *osk_grid,
enum osk_type osk_idx)
{
#ifndef HAVE_LANGEXTRA
/* If HAVE_LANGEXTRA is not defined, define some ASCII-friendly pages. */
static const char *uppercase_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"Q","W","E","R","T","Y","U","I","O","P","Enter",
"A","S","D","F","G","H","J","K","L","+","Lower",
"Z","X","C","V","B","N","M"," ","_","/","Next"};
static const char *lowercase_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"q","w","e","r","t","y","u","i","o","p","Enter",
"a","s","d","f","g","h","j","k","l","@","Upper",
"z","x","c","v","b","n","m"," ","-",".","Next"};
static const char *symbols_page1_grid[] = {
"1","2","3","4","5","6","7","8","9","0","Bksp",
"!","\"","#","$","%","&","'","*","(",")","Enter",
"+",",","-","~","/",":",";","=","<",">","Lower",
"?","@","[","\\","]","^","_","|","{","}","Next"};
#endif
switch (osk_idx)
{
#ifdef HAVE_LANGEXTRA
case OSK_HIRAGANA_PAGE1:
memcpy(osk_grid,
hiragana_page1_grid,
sizeof(hiragana_page1_grid));
break;
case OSK_HIRAGANA_PAGE2:
memcpy(osk_grid,
hiragana_page2_grid,
sizeof(hiragana_page2_grid));
break;
case OSK_KATAKANA_PAGE1:
memcpy(osk_grid,
katakana_page1_grid,
sizeof(katakana_page1_grid));
break;
case OSK_KATAKANA_PAGE2:
memcpy(osk_grid,
katakana_page2_grid,
sizeof(katakana_page2_grid));
break;
#endif
case OSK_SYMBOLS_PAGE1:
memcpy(osk_grid,
symbols_page1_grid,
sizeof(uppercase_grid));
break;
case OSK_UPPERCASE_LATIN:
memcpy(osk_grid,
uppercase_grid,
sizeof(uppercase_grid));
break;
case OSK_LOWERCASE_LATIN:
default:
memcpy(osk_grid,
lowercase_grid,
sizeof(lowercase_grid));
break;
}
}
void menu_input_get_mouse_hw_state(
gfx_display_t *p_disp,
menu_handle_t *menu,
input_driver_state_t *input_driver_st,
input_driver_t *current_input,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
bool keyboard_mapping_blocked,
bool menu_mouse_enable,
bool input_overlay_enable,
bool overlay_active,
menu_input_pointer_hw_state_t *hw_state)
{
rarch_joypad_info_t joypad_info;
static int16_t last_x = 0;
static int16_t last_y = 0;
static bool last_select_pressed = false;
static bool last_cancel_pressed = false;
bool menu_has_fb =
(menu &&
menu->driver_ctx &&
menu->driver_ctx->set_texture);
bool state_inited = current_input &&
current_input->input_state;
#ifdef HAVE_OVERLAY
/* Menu pointer controls are ignored when overlays are enabled. */
if (overlay_active)
menu_mouse_enable = false;
#endif
/* Easiest to set inactive by default, and toggle
* when input is detected */
hw_state->active = false;
hw_state->x = 0;
hw_state->y = 0;
hw_state->select_pressed = false;
hw_state->cancel_pressed = false;
hw_state->up_pressed = false;
hw_state->down_pressed = false;
hw_state->left_pressed = false;
hw_state->right_pressed = false;
if (!menu_mouse_enable)
return;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
/* X/Y position */
if (state_inited)
{
if ((hw_state->x = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RARCH_DEVICE_MOUSE_SCREEN,
0,
RETRO_DEVICE_ID_MOUSE_X)) != last_x)
hw_state->active = true;
if ((hw_state->y = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RARCH_DEVICE_MOUSE_SCREEN,
0,
RETRO_DEVICE_ID_MOUSE_Y)) != last_y)
hw_state->active = true;
}
last_x = hw_state->x;
last_y = hw_state->y;
/* > X/Y position adjustment */
if (menu_has_fb)
{
/* RGUI uses a framebuffer texture + custom viewports,
* which means we have to convert from screen space to
* menu space... */
struct video_viewport vp = {0};
/* Read display/framebuffer info */
unsigned fb_width = p_disp->framebuf_width;
unsigned fb_height = p_disp->framebuf_height;
video_driver_get_viewport_info(&vp);
/* Adjust X position */
hw_state->x = (int16_t)(((float)(hw_state->x - vp.x) / (float)vp.width) * (float)fb_width);
hw_state->x = (hw_state->x < 0) ? (0 ) : hw_state->x;
hw_state->x = (hw_state->x >= fb_width) ? (fb_width -1) : hw_state->x;
/* Adjust Y position */
hw_state->y = (int16_t)(((float)(hw_state->y - vp.y) / (float)vp.height) * (float)fb_height);
hw_state->y = (hw_state->y < 0) ? (0 ) : hw_state->y;
hw_state->y = (hw_state->y >= fb_height) ? (fb_height-1) : hw_state->y;
}
if (state_inited)
{
/* Select (LMB)
* Note that releasing select also counts as activity */
hw_state->select_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_LEFT);
/* Cancel (RMB)
* Note that releasing cancel also counts as activity */
hw_state->cancel_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_RIGHT);
/* Up (mouse wheel up) */
if ((hw_state->up_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_WHEELUP)))
hw_state->active = true;
/* Down (mouse wheel down) */
if ((hw_state->down_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_WHEELDOWN)))
hw_state->active = true;
/* Left (mouse wheel horizontal left) */
if ((hw_state->left_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN)))
hw_state->active = true;
/* Right (mouse wheel horizontal right) */
if ((hw_state->right_pressed = (bool)
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_MOUSE,
0,
RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP)))
hw_state->active = true;
}
if (hw_state->select_pressed || (hw_state->select_pressed != last_select_pressed))
hw_state->active = true;
if (hw_state->cancel_pressed || (hw_state->cancel_pressed != last_cancel_pressed))
hw_state->active = true;
last_select_pressed = hw_state->select_pressed;
last_cancel_pressed = hw_state->cancel_pressed;
}
void menu_input_get_touchscreen_hw_state(
gfx_display_t *p_disp,
menu_handle_t *menu,
input_driver_state_t *input_driver_st,
input_driver_t *current_input,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
bool keyboard_mapping_blocked,
bool overlay_active,
bool pointer_enabled,
unsigned input_touch_scale,
menu_input_pointer_hw_state_t *hw_state)
{
rarch_joypad_info_t joypad_info;
unsigned fb_width, fb_height;
int pointer_x = 0;
int pointer_y = 0;
const struct retro_keybind *binds[MAX_USERS] = {NULL};
/* Is a background texture set for the current menu driver?
* Checks if the menu framebuffer is set.
* This would usually only return true
* for framebuffer-based menu drivers, like RGUI. */
int pointer_device =
(menu && menu->driver_ctx && menu->driver_ctx->set_texture) ?
RETRO_DEVICE_POINTER : RARCH_DEVICE_POINTER_SCREEN;
static int16_t last_x = 0;
static int16_t last_y = 0;
static bool last_select_pressed = false;
static bool last_cancel_pressed = false;
/* Easiest to set inactive by default, and toggle
* when input is detected */
hw_state->active = false;
/* Touch screens don't have mouse wheels, so these
* are always disabled */
hw_state->up_pressed = false;
hw_state->down_pressed = false;
hw_state->left_pressed = false;
hw_state->right_pressed = false;
#ifdef HAVE_OVERLAY
/* Menu pointer controls are ignored when overlays are enabled. */
if (overlay_active)
pointer_enabled = false;
#endif
/* If touchscreen is disabled, ignore all input */
if (!pointer_enabled)
{
hw_state->x = 0;
hw_state->y = 0;
hw_state->select_pressed = false;
hw_state->cancel_pressed = false;
return;
}
/* TODO/FIXME - this should only be used for framebuffer-based
* menu drivers like RGUI. Touchscreen input as a whole should
* NOT be dependent on this
*/
fb_width = p_disp->framebuf_width;
fb_height = p_disp->framebuf_height;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
/* X pos */
if (current_input->input_state)
pointer_x = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_X);
hw_state->x = ((pointer_x + 0x7fff) * (int)fb_width) / 0xFFFF;
hw_state->x *= input_touch_scale;
/* > An annoyance - we get different starting positions
* depending upon whether pointer_device is
* RETRO_DEVICE_POINTER or RARCH_DEVICE_POINTER_SCREEN,
* so different 'activity' checks are required to prevent
* false positives on first run */
if (pointer_device == RARCH_DEVICE_POINTER_SCREEN)
{
if (hw_state->x != last_x)
hw_state->active = true;
last_x = hw_state->x;
}
else
{
if (pointer_x != last_x)
hw_state->active = true;
last_x = pointer_x;
}
/* Y pos */
if (current_input->input_state)
pointer_y = current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_Y);
hw_state->y = ((pointer_y + 0x7fff) * (int)fb_height) / 0xFFFF;
hw_state->y *= input_touch_scale;
if (pointer_device == RARCH_DEVICE_POINTER_SCREEN)
{
if (hw_state->y != last_y)
hw_state->active = true;
last_y = hw_state->y;
}
else
{
if (pointer_y != last_y)
hw_state->active = true;
last_y = pointer_y;
}
/* Select (touch screen contact)
* Note that releasing select also counts as activity */
if (current_input->input_state)
hw_state->select_pressed = (bool)current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RETRO_DEVICE_ID_POINTER_PRESSED);
if (hw_state->select_pressed || (hw_state->select_pressed != last_select_pressed))
hw_state->active = true;
last_select_pressed = hw_state->select_pressed;
/* Cancel (touch screen 'back' - don't know what is this, but whatever...)
* Note that releasing cancel also counts as activity */
if (current_input->input_state)
hw_state->cancel_pressed = (bool)current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info, binds,
keyboard_mapping_blocked,
0, pointer_device,
0, RARCH_DEVICE_ID_POINTER_BACK);
if (hw_state->cancel_pressed || (hw_state->cancel_pressed != last_cancel_pressed))
hw_state->active = true;
last_cancel_pressed = hw_state->cancel_pressed;
}
void menu_entries_settings_deinit(struct menu_state *menu_st)
{
menu_setting_free(menu_st->entries.list_settings);
if (menu_st->entries.list_settings)
free(menu_st->entries.list_settings);
menu_st->entries.list_settings = NULL;
}
static bool menu_driver_displaylist_push_internal(
const char *label,
menu_displaylist_info_t *info,
settings_t *settings)
{
if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HISTORY_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_HISTORY, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_FAVORITES_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_FAVORITES, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_SETTINGS_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_SETTINGS_ALL, info, settings))
return true;
}
#ifdef HAVE_CHEATS
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEAT_SEARCH_SETTINGS)))
{
if (menu_displaylist_ctl(DISPLAYLIST_CHEAT_SEARCH_SETTINGS_LIST, info, settings))
return true;
}
#endif
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_MUSIC_TAB)))
{
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
menu_displaylist_ctl(DISPLAYLIST_MUSIC_HISTORY, info, settings);
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_VIDEO_TAB)))
{
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
menu_displaylist_ctl(DISPLAYLIST_VIDEO_HISTORY, info, settings);
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_IMAGES_TAB)))
{
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
#if 0
#ifdef HAVE_SCREENSHOTS
if (!retroarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
menu_entries_append_enum(info->list,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_TAKE_SCREENSHOT),
msg_hash_to_str(MENU_ENUM_LABEL_TAKE_SCREENSHOT),
MENU_ENUM_LABEL_TAKE_SCREENSHOT,
MENU_SETTING_ACTION_SCREENSHOT, 0, 0);
else
info->need_push_no_playlist_entries = true;
#endif
#endif
menu_displaylist_ctl(DISPLAYLIST_IMAGES_HISTORY, info, settings);
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB)))
{
const char *dir_playlist = settings->paths.directory_playlist;
filebrowser_clear_type();
info->type = 42;
if (!string_is_empty(info->exts))
free(info->exts);
if (!string_is_empty(info->label))
free(info->label);
info->exts = strdup("lpl");
info->label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_PLAYLISTS_TAB));
if (string_is_empty(dir_playlist))
{
menu_entries_ctl(MENU_ENTRIES_CTL_CLEAR, info->list);
info->need_refresh = true;
info->need_push_no_playlist_entries = true;
info->need_push = true;
return true;
}
if (!string_is_empty(info->path))
free(info->path);
info->path = strdup(dir_playlist);
if (menu_displaylist_ctl(
DISPLAYLIST_DATABASE_PLAYLISTS, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_ADD_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_SCAN_DIRECTORY_LIST, info, settings))
return true;
}
#if defined(HAVE_LIBRETRODB)
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_EXPLORE_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_EXPLORE, info, settings))
return true;
}
#endif
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_NETPLAY_TAB)))
{
if (menu_displaylist_ctl(DISPLAYLIST_NETPLAY_ROOM_LIST, info, settings))
return true;
}
else if (string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_HORIZONTAL_MENU)))
{
if (menu_displaylist_ctl(DISPLAYLIST_HORIZONTAL, info, settings))
return true;
}
return false;
}
bool menu_driver_displaylist_push(
struct menu_state *menu_st,
settings_t *settings,
file_list_t *entry_list,
file_list_t *entry_stack)
{
menu_displaylist_info_t info;
const char *path = NULL;
const char *label = NULL;
unsigned type = 0;
bool ret = false;
enum msg_hash_enums enum_idx = MSG_UNKNOWN;
file_list_t *list = MENU_LIST_GET(menu_st->entries.list, 0);
menu_file_list_cbs_t *cbs = (menu_file_list_cbs_t*)
list->list[list->size - 1].actiondata;
menu_displaylist_info_init(&info);
if (list && list->size)
file_list_get_at_offset(list, list->size - 1, &path, &label, &type, NULL);
if (cbs)
enum_idx = cbs->enum_idx;
info.list = entry_list;
info.menu_list = entry_stack;
info.type = type;
info.enum_idx = enum_idx;
if (!string_is_empty(path))
info.path = strdup(path);
if (!string_is_empty(label))
info.label = strdup(label);
if (!info.list)
goto error;
if (menu_driver_displaylist_push_internal(label, &info, settings))
{
ret = menu_displaylist_process(&info);
goto end;
}
cbs = (menu_file_list_cbs_t*)list->list[list->size - 1].actiondata;
if (cbs && cbs->action_deferred_push)
if (cbs->action_deferred_push(&info) != 0)
goto error;
ret = true;
end:
menu_displaylist_info_free(&info);
return ret;
error:
menu_displaylist_info_free(&info);
return false;
}
static void menu_input_key_bind_poll_bind_state_internal(
const input_device_driver_t *joypad,
struct menu_bind_state *state,
unsigned port,
bool timed_out)
{
unsigned i;
/* poll only the relevant port */
for (i = 0; i < MENU_MAX_BUTTONS; i++)
state->state[port].buttons[i] = joypad->button(port, i);
for (i = 0; i < MENU_MAX_AXES; i++)
{
if (AXIS_POS(i) != AXIS_NONE)
state->state[port].axes[i] = joypad->axis(port, AXIS_POS(i));
if (AXIS_NEG(i) != AXIS_NONE)
state->state[port].axes[i] += joypad->axis(port, AXIS_NEG(i));
}
for (i = 0; i < MENU_MAX_HATS; i++)
{
if (joypad->button(port, HAT_MAP(i, HAT_UP_MASK)))
state->state[port].hats[i] |= HAT_UP_MASK;
if (joypad->button(port, HAT_MAP(i, HAT_DOWN_MASK)))
state->state[port].hats[i] |= HAT_DOWN_MASK;
if (joypad->button(port, HAT_MAP(i, HAT_LEFT_MASK)))
state->state[port].hats[i] |= HAT_LEFT_MASK;
if (joypad->button(port, HAT_MAP(i, HAT_RIGHT_MASK)))
state->state[port].hats[i] |= HAT_RIGHT_MASK;
}
}
/* This sets up all the callback functions for a menu entry.
*
* OK : When we press the 'OK' button on an entry.
* Cancel : When we press the 'Cancel' button on an entry.
* Scan : When we press the 'Scan' button on an entry.
* Start : When we press the 'Start' button on an entry.
* Select : When we press the 'Select' button on an entry.
* Info : When we press the 'Info' button on an entry.
* Left : when we press 'Left' on the D-pad while this entry is selected.
* Right : when we press 'Right' on the D-pad while this entry is selected.
* Deferred push : When pressing an entry results in spawning a new list, it waits until the next
* frame to push this onto the stack. This function callback will then be invoked.
* Get value: Each entry has associated 'text', which we call the value. This function callback
* lets us render that text.
* Title: Each entry can have a custom 'title'.
* Label: Each entry has a label name. This function callback lets us render that label text.
* Sublabel: each entry has a sublabel, which consists of one or more lines of additional information.
* This function callback lets us render that text.
*/
void menu_cbs_init(
struct menu_state *menu_st,
const menu_ctx_driver_t *menu_driver_ctx,
file_list_t *list,
menu_file_list_cbs_t *cbs,
const char *path, const char *label,
unsigned type, size_t idx)
{
const char *menu_label = NULL;
file_list_t *menu_list = MENU_LIST_GET(menu_st->entries.list, 0);
#ifdef DEBUG_LOG
menu_file_list_cbs_t *menu_cbs = (menu_file_list_cbs_t*)
menu_list->list[list->size - 1].actiondata;
enum msg_hash_enums enum_idx = menu_cbs ? menu_cbs->enum_idx : MSG_UNKNOWN;
#endif
if (menu_list && menu_list->size)
file_list_get_at_offset(menu_list, menu_list->size - 1, NULL, &menu_label, NULL, NULL);
if (!label || !menu_label)
return;
#ifdef DEBUG_LOG
RARCH_LOG("\n");
if (cbs && cbs->enum_idx != MSG_UNKNOWN)
RARCH_LOG("\t\t\tenum_idx %d [%s]\n", cbs->enum_idx, msg_hash_to_str(cbs->enum_idx));
#endif
/* It will try to find a corresponding callback function inside
* menu_cbs_ok.c, then map this callback to the entry. */
menu_cbs_init_bind_ok(cbs, path, label, type, idx, menu_label);
/* It will try to find a corresponding callback function inside
* menu_cbs_cancel.c, then map this callback to the entry. */
menu_cbs_init_bind_cancel(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_scan.c, then map this callback to the entry. */
menu_cbs_init_bind_scan(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_start.c, then map this callback to the entry. */
menu_cbs_init_bind_start(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_select.c, then map this callback to the entry. */
menu_cbs_init_bind_select(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_info.c, then map this callback to the entry. */
menu_cbs_init_bind_info(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_left.c, then map this callback to the entry. */
menu_cbs_init_bind_left(cbs, path, label, type, idx, menu_label);
/* It will try to find a corresponding callback function inside
* menu_cbs_right.c, then map this callback to the entry. */
menu_cbs_init_bind_right(cbs, path, label, type, idx, menu_label);
/* It will try to find a corresponding callback function inside
* menu_cbs_deferred_push.c, then map this callback to the entry. */
menu_cbs_init_bind_deferred_push(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_get_string_representation.c, then map this callback to the entry. */
menu_cbs_init_bind_get_string_representation(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_title.c, then map this callback to the entry. */
menu_cbs_init_bind_title(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_label.c, then map this callback to the entry. */
menu_cbs_init_bind_label(cbs, path, label, type, idx);
/* It will try to find a corresponding callback function inside
* menu_cbs_sublabel.c, then map this callback to the entry. */
menu_cbs_init_bind_sublabel(cbs, path, label, type, idx);
if (menu_driver_ctx && menu_driver_ctx->bind_init)
menu_driver_ctx->bind_init(
cbs,
path,
label,
type,
idx);
}
/* Pretty much a stub function. TODO/FIXME - Might as well remove this. */
int menu_cbs_exit(void)
{
return -1;
}
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
void menu_driver_set_last_shader_preset_path(const char *path)
{
menu_handle_t *menu = menu_driver_state.driver_data;
if (menu)
menu_driver_set_last_shader_path_int(
path,
&menu->last_shader_selection.preset_type,
menu->last_shader_selection.preset_dir,
sizeof(menu->last_shader_selection.preset_dir),
menu->last_shader_selection.preset_file_name,
sizeof(menu->last_shader_selection.preset_file_name));
}
void menu_driver_set_last_shader_pass_path(const char *path)
{
menu_handle_t *menu = menu_driver_state.driver_data;
if (menu)
menu_driver_set_last_shader_path_int(
path,
&menu->last_shader_selection.pass_type,
menu->last_shader_selection.pass_dir,
sizeof(menu->last_shader_selection.pass_dir),
menu->last_shader_selection.pass_file_name,
sizeof(menu->last_shader_selection.pass_file_name));
}
enum rarch_shader_type menu_driver_get_last_shader_preset_type(void)
{
menu_handle_t *menu = menu_driver_state.driver_data;
if (!menu)
return RARCH_SHADER_NONE;
return menu->last_shader_selection.preset_type;
}
enum rarch_shader_type menu_driver_get_last_shader_pass_type(void)
{
menu_handle_t *menu = menu_driver_state.driver_data;
if (!menu)
return RARCH_SHADER_NONE;
return menu->last_shader_selection.pass_type;
}
void menu_driver_get_last_shader_preset_path(
const char **directory, const char **file_name)
{
settings_t *settings = config_get_ptr();
menu_handle_t *menu = menu_driver_state.driver_data;
enum rarch_shader_type type = RARCH_SHADER_NONE;
const char *shader_dir = NULL;
const char *shader_file_name = NULL;
if (menu)
{
type = menu->last_shader_selection.preset_type;
shader_dir = menu->last_shader_selection.preset_dir;
shader_file_name = menu->last_shader_selection.preset_file_name;
}
menu_driver_get_last_shader_path_int(settings, type,
shader_dir, shader_file_name,
directory, file_name);
}
void menu_driver_get_last_shader_pass_path(
const char **directory, const char **file_name)
{
menu_handle_t *menu = menu_driver_state.driver_data;
settings_t *settings = config_get_ptr();
enum rarch_shader_type type = RARCH_SHADER_NONE;
const char *shader_dir = NULL;
const char *shader_file_name = NULL;
if (menu)
{
type = menu->last_shader_selection.pass_type;
shader_dir = menu->last_shader_selection.pass_dir;
shader_file_name = menu->last_shader_selection.pass_file_name;
}
menu_driver_get_last_shader_path_int(settings, type,
shader_dir, shader_file_name,
directory, file_name);
}
void menu_driver_get_last_shader_path_int(
settings_t *settings, enum rarch_shader_type type,
const char *shader_dir, const char *shader_file_name,
const char **dir_out, const char **file_name_out)
{
bool remember_last_dir = settings->bools.video_shader_remember_last_dir;
const char *video_shader_dir = settings->paths.directory_video_shader;
/* File name is NULL by default */
if (file_name_out)
*file_name_out = NULL;
/* If any of the following are true:
* - Directory caching is disabled
* - No directory has been cached
* - Cached directory is invalid
* - Last selected shader is incompatible with
* the current video driver
* ...use default settings */
if (!remember_last_dir ||
(type == RARCH_SHADER_NONE) ||
string_is_empty(shader_dir) ||
!path_is_directory(shader_dir) ||
!video_shader_is_supported(type))
{
if (dir_out)
*dir_out = video_shader_dir;
return;
}
/* Assign last set directory */
if (dir_out)
*dir_out = shader_dir;
/* Assign file name */
if (file_name_out &&
!string_is_empty(shader_file_name))
*file_name_out = shader_file_name;
}
int menu_shader_manager_clear_num_passes(struct video_shader *shader)
{
bool refresh = false;
if (!shader)
return 0;
shader->passes = 0;
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
video_shader_resolve_parameters(shader);
shader->modified = true;
return 0;
}
int menu_shader_manager_clear_parameter(struct video_shader *shader,
unsigned i)
{
struct video_shader_parameter *param = shader ?
&shader->parameters[i] : NULL;
if (!param)
return 0;
param->current = param->initial;
param->current = MIN(MAX(param->minimum,
param->current), param->maximum);
shader->modified = true;
return 0;
}
int menu_shader_manager_clear_pass_filter(struct video_shader *shader,
unsigned i)
{
struct video_shader_pass *shader_pass = shader ?
&shader->pass[i] : NULL;
if (!shader_pass)
return -1;
shader_pass->filter = RARCH_FILTER_UNSPEC;
shader->modified = true;
return 0;
}
void menu_shader_manager_clear_pass_scale(struct video_shader *shader,
unsigned i)
{
struct video_shader_pass *shader_pass = shader ?
&shader->pass[i] : NULL;
if (!shader_pass)
return;
shader_pass->fbo.scale_x = 0;
shader_pass->fbo.scale_y = 0;
shader_pass->fbo.valid = false;
shader->modified = true;
}
void menu_shader_manager_clear_pass_path(struct video_shader *shader,
unsigned i)
{
struct video_shader_pass
*shader_pass = shader
? &shader->pass[i]
: NULL;
if (shader_pass)
*shader_pass->source.path = '\0';
if (shader)
shader->modified = true;
}
/**
* menu_shader_manager_get_type:
* @shader : shader handle
*
* Gets type of shader.
*
* Returns: type of shader.
**/
enum rarch_shader_type menu_shader_manager_get_type(
const struct video_shader *shader)
{
enum rarch_shader_type type = RARCH_SHADER_NONE;
/* All shader types must be the same, or we cannot use it. */
size_t i = 0;
if (!shader)
return RARCH_SHADER_NONE;
type = video_shader_parse_type(shader->path);
if (!shader->passes)
return type;
if (type == RARCH_SHADER_NONE)
{
type = video_shader_parse_type(shader->pass[0].source.path);
i = 1;
}
for (; i < shader->passes; i++)
{
enum rarch_shader_type pass_type =
video_shader_parse_type(shader->pass[i].source.path);
switch (pass_type)
{
case RARCH_SHADER_CG:
case RARCH_SHADER_GLSL:
case RARCH_SHADER_SLANG:
if (type != pass_type)
return RARCH_SHADER_NONE;
break;
default:
break;
}
}
return type;
}
/**
* menu_shader_manager_apply_changes:
*
* Apply shader state changes.
**/
void menu_shader_manager_apply_changes(
struct video_shader *shader,
const char *dir_video_shader,
const char *dir_menu_config)
{
enum rarch_shader_type type = RARCH_SHADER_NONE;
if (!shader)
return;
type = menu_shader_manager_get_type(shader);
if (shader->passes && type != RARCH_SHADER_NONE)
{
menu_shader_manager_save_preset(shader, NULL,
dir_video_shader, dir_menu_config, true);
return;
}
menu_shader_manager_set_preset(NULL, type, NULL, true);
}
/**
* menu_shader_manager_save_preset:
* @shader : shader to save
* @type : type of shader preset which determines save path
* @basename : basename of preset
* @apply : immediately set preset after saving
*
* Save a shader preset to disk.
**/
bool menu_shader_manager_save_preset(const struct video_shader *shader,
const char *basename,
const char *dir_video_shader,
const char *dir_menu_config,
bool apply)
{
char config_directory[PATH_MAX_LENGTH];
const char *preset_dirs[3] = {0};
settings_t *settings = config_get_ptr();
config_directory[0] = '\0';
if (!path_is_empty(RARCH_PATH_CONFIG))
fill_pathname_basedir(
config_directory,
path_get(RARCH_PATH_CONFIG),
sizeof(config_directory));
preset_dirs[0] = dir_video_shader;
preset_dirs[1] = dir_menu_config;
preset_dirs[2] = config_directory;
return menu_shader_manager_save_preset_internal(
settings->bools.video_shader_preset_save_reference_enable,
shader, basename,
dir_video_shader,
apply,
preset_dirs,
ARRAY_SIZE(preset_dirs));
}
/**
* menu_shader_manager_remove_auto_preset:
* @type : type of shader preset to delete
*
* Deletes an auto-shader.
**/
bool menu_shader_manager_remove_auto_preset(
enum auto_shader_type type,
const char *dir_video_shader,
const char *dir_menu_config)
{
struct retro_system_info *system = &runloop_state_get_ptr()->system.info;
settings_t *settings = config_get_ptr();
return menu_shader_manager_operate_auto_preset(
system, settings->bools.video_shader_preset_save_reference_enable,
AUTO_SHADER_OP_REMOVE, NULL,
dir_video_shader,
dir_menu_config,
type, false);
}
/**
* menu_shader_manager_auto_preset_exists:
* @type : type of shader preset
*
* Tests if an auto-shader of the given type exists.
**/
bool menu_shader_manager_auto_preset_exists(
enum auto_shader_type type,
const char *dir_video_shader,
const char *dir_menu_config)
{
struct retro_system_info *system = &runloop_state_get_ptr()->system.info;
settings_t *settings = config_get_ptr();
return menu_shader_manager_operate_auto_preset(
system, settings->bools.video_shader_preset_save_reference_enable,
AUTO_SHADER_OP_EXISTS, NULL,
dir_video_shader,
dir_menu_config,
type, false);
}
/**
* menu_shader_manager_save_auto_preset:
* @shader : shader to save
* @type : type of shader preset which determines save path
* @apply : immediately set preset after saving
*
* Save a shader as an auto-shader to it's appropriate path:
* SHADER_PRESET_GLOBAL: <target dir>/global
* SHADER_PRESET_CORE: <target dir>/<core name>/<core name>
* SHADER_PRESET_PARENT: <target dir>/<core name>/<parent>
* SHADER_PRESET_GAME: <target dir>/<core name>/<game name>
* Needs to be consistent with load_shader_preset()
* Auto-shaders will be saved as a reference if possible
**/
bool menu_shader_manager_save_auto_preset(
const struct video_shader *shader,
enum auto_shader_type type,
const char *dir_video_shader,
const char *dir_menu_config,
bool apply)
{
struct retro_system_info *system = &runloop_state_get_ptr()->system.info;
settings_t *settings = config_get_ptr();
return menu_shader_manager_operate_auto_preset(
system, settings->bools.video_shader_preset_save_reference_enable,
AUTO_SHADER_OP_SAVE, shader,
dir_video_shader,
dir_menu_config,
type, apply);
}
#endif
enum action_iterate_type action_iterate_type(const char *label)
{
if (string_is_equal(label, "info_screen"))
return ITERATE_TYPE_INFO;
if (string_starts_with_size(label, "help", STRLEN_CONST("help")))
if (
string_is_equal(label, "help") ||
string_is_equal(label, "help_controls") ||
string_is_equal(label, "help_what_is_a_core") ||
string_is_equal(label, "help_loading_content") ||
string_is_equal(label, "help_scanning_content") ||
string_is_equal(label, "help_change_virtual_gamepad") ||
string_is_equal(label, "help_audio_video_troubleshooting") ||
string_is_equal(label, "help_send_debug_info")
)
return ITERATE_TYPE_HELP;
if (string_is_equal(label, "cheevos_description"))
return ITERATE_TYPE_HELP;
if (string_starts_with_size(label, "custom_bind", STRLEN_CONST("custom_bind")))
if (
string_is_equal(label, "custom_bind") ||
string_is_equal(label, "custom_bind_all") ||
string_is_equal(label, "custom_bind_defaults")
)
return ITERATE_TYPE_BIND;
return ITERATE_TYPE_DEFAULT;
}
/* Returns true if search filter is enabled
* for the specified menu list */
bool menu_driver_search_filter_enabled(const char *label, unsigned type)
{
bool filter_enabled = false;
/* > Check for playlists */
filter_enabled = (type == MENU_SETTING_HORIZONTAL_MENU) ||
(type == MENU_HISTORY_TAB) ||
(type == MENU_FAVORITES_TAB) ||
(type == MENU_IMAGES_TAB) ||
(type == MENU_MUSIC_TAB) ||
(type == MENU_VIDEO_TAB) ||
(type == FILE_TYPE_PLAYLIST_COLLECTION);
if (!filter_enabled && !string_is_empty(label))
filter_enabled = string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_FAVORITES_LIST)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_IMAGES_LIST)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_MUSIC_LIST)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_VIDEO_LIST)) ||
/* > Core updater */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_CORE_UPDATER_LIST)) ||
/* > File browser (Load Content) */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_FAVORITES)) ||
/* > Shader presets/passes */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_VIDEO_SHADER_PRESET)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_VIDEO_SHADER_PASS)) ||
/* > Cheat files */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEAT_FILE_LOAD)) ||
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CHEAT_FILE_LOAD_APPEND)) ||
/* > Cheats */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_CORE_CHEAT_OPTIONS)) ||
/* > Overlays */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_OVERLAY)) ||
/* > Manage Cores */
string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_CORE_MANAGER_LIST));
return filter_enabled;
}
void menu_input_key_bind_poll_bind_state(
input_driver_state_t *input_driver_st,
const struct retro_keybind **binds,
float input_axis_threshold,
unsigned joy_idx,
struct menu_bind_state *state,
bool timed_out,
bool keyboard_mapping_blocked)
{
unsigned b;
rarch_joypad_info_t joypad_info;
input_driver_t *current_input = input_driver_st->current_driver;
void *input_data = input_driver_st->current_data;
unsigned port = state->port;
const input_device_driver_t *joypad = input_driver_st->primary_joypad;
#ifdef HAVE_MFI
const input_device_driver_t *sec_joypad = input_driver_st->secondary_joypad;
#else
const input_device_driver_t *sec_joypad = NULL;
#endif
memset(state->state, 0, sizeof(state->state));
joypad_info.axis_threshold = input_axis_threshold;
joypad_info.joy_idx = joy_idx;
joypad_info.auto_binds = input_autoconf_binds[joy_idx];
if (current_input->input_state)
{
/* Poll mouse (on the relevant port)
*
* Check if key was being pressed by
* user with mouse number 'port'
*
* NOTE: We start iterating on 2 (RETRO_DEVICE_ID_MOUSE_LEFT),
* because we want to skip the axes
*/
for (b = 2; b < MENU_MAX_MBUTTONS; b++)
{
state->state[port].mouse_buttons[b] =
current_input->input_state(
input_driver_st->current_data,
joypad,
sec_joypad,
&joypad_info,
binds,
keyboard_mapping_blocked,
port,
RETRO_DEVICE_MOUSE, 0, b);
}
}
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
state->skip = timed_out;
if (current_input->input_state)
state->skip |=
current_input->input_state(
input_data,
joypad,
sec_joypad,
&joypad_info,
NULL,
keyboard_mapping_blocked,
0,
RETRO_DEVICE_KEYBOARD,
0,
RETROK_RETURN);
if (joypad)
{
if (joypad->poll)
joypad->poll();
menu_input_key_bind_poll_bind_state_internal(
joypad, state, port, timed_out);
}
if (sec_joypad)
{
if (sec_joypad->poll)
sec_joypad->poll();
menu_input_key_bind_poll_bind_state_internal(
sec_joypad, state, port, timed_out);
}
}
int menu_dialog_iterate(
menu_dialog_t *p_dialog,
settings_t *settings,
char *s, size_t len,
retro_time_t current_time
)
{
switch (p_dialog->current_type)
{
case MENU_DIALOG_WELCOME:
{
static rarch_timer_t timer;
if (!timer.timer_begin)
{
timer.timeout_us = 3 * 1000000;
timer.current = cpu_features_get_time_usec();
timer.timeout_end = timer.current + timer.timeout_us;
timer.timer_begin = true;
timer.timer_end = false;
}
timer.current = current_time;
timer.timeout_us = (timer.timeout_end = timer.current);
msg_hash_get_help_enum(
MENU_ENUM_LABEL_WELCOME_TO_RETROARCH,
s, len);
if (!timer.timer_end && (timer.timeout_us <= 0))
{
timer.timer_end = true;
timer.timer_begin = false;
timer.timeout_end = 0;
p_dialog->current_type = MENU_DIALOG_NONE;
return 1;
}
}
break;
case MENU_DIALOG_HELP_CONTROLS:
{
unsigned i;
char s2[PATH_MAX_LENGTH];
const unsigned binds[] = {
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_START,
RARCH_MENU_TOGGLE,
RARCH_QUIT_KEY,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_Y,
};
char desc[ARRAY_SIZE(binds)][64];
for (i = 0; i < ARRAY_SIZE(binds); i++)
desc[i][0] = '\0';
for (i = 0; i < ARRAY_SIZE(binds); i++)
{
const struct retro_keybind *keybind = &input_config_binds[0][binds[i]];
const struct retro_keybind *auto_bind =
(const struct retro_keybind*)
input_config_get_bind_auto(0, binds[i]);
input_config_get_bind_string(settings, desc[i],
keybind, auto_bind, sizeof(desc[i]));
}
s2[0] = '\0';
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG,
s2, sizeof(s2));
snprintf(s, len,
"%s"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n"
"[%s]: "
"%-20s\n",
s2,
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_SCROLL_UP),
desc[0],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_SCROLL_DOWN),
desc[1],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_CONFIRM),
desc[2],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK),
desc[3],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_INFO),
desc[4],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_START),
desc[5],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_TOGGLE_MENU),
desc[6],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_QUIT),
desc[7],
msg_hash_to_str(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_TOGGLE_KEYBOARD),
desc[8]
);
}
break;
#ifdef HAVE_CHEEVOS
case MENU_DIALOG_HELP_CHEEVOS_DESCRIPTION:
if (!rcheevos_menu_get_sublabel(p_dialog->current_id, s, len))
return 1;
break;
#endif
case MENU_DIALOG_HELP_WHAT_IS_A_CORE:
msg_hash_get_help_enum(MENU_ENUM_LABEL_VALUE_WHAT_IS_A_CORE_DESC,
s, len);
break;
case MENU_DIALOG_HELP_LOADING_CONTENT:
msg_hash_get_help_enum(MENU_ENUM_LABEL_LOAD_CONTENT_LIST,
s, len);
break;
case MENU_DIALOG_HELP_CHANGE_VIRTUAL_GAMEPAD:
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_HELP_CHANGE_VIRTUAL_GAMEPAD_DESC,
s, len);
break;
case MENU_DIALOG_HELP_AUDIO_VIDEO_TROUBLESHOOTING:
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC,
s, len);
break;
case MENU_DIALOG_HELP_SEND_DEBUG_INFO:
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_HELP_SEND_DEBUG_INFO_DESC,
s, len);
break;
case MENU_DIALOG_HELP_SCANNING_CONTENT:
msg_hash_get_help_enum(MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC,
s, len);
break;
case MENU_DIALOG_HELP_EXTRACT:
{
bool bundle_finished = settings->bools.bundle_finished;
msg_hash_get_help_enum(
MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT,
s, len);
if (bundle_finished)
{
configuration_set_bool(settings,
settings->bools.bundle_finished, false);
p_dialog->current_type = MENU_DIALOG_NONE;
return 1;
}
}
break;
case MENU_DIALOG_QUIT_CONFIRM:
case MENU_DIALOG_INFORMATION:
case MENU_DIALOG_QUESTION:
case MENU_DIALOG_WARNING:
case MENU_DIALOG_ERROR:
msg_hash_get_help_enum(MSG_UNKNOWN,
s, len);
break;
case MENU_DIALOG_NONE:
default:
break;
}
return 0;
}
void menu_entries_list_deinit(
const menu_ctx_driver_t *menu_driver_ctx,
struct menu_state *menu_st)
{
if (menu_st->entries.list)
menu_list_free(menu_driver_ctx, menu_st->entries.list);
menu_st->entries.list = NULL;
}
bool menu_entries_init(
struct menu_state *menu_st,
const menu_ctx_driver_t *menu_driver_ctx)
{
if (!(menu_st->entries.list = (menu_list_t*)menu_list_new(menu_driver_ctx)))
return false;
if (!(menu_st->entries.list_settings = menu_setting_new()))
return false;
return true;
}
bool generic_menu_init_list(struct menu_state *menu_st,
settings_t *settings)
{
menu_displaylist_info_t info;
menu_list_t *menu_list = menu_st->entries.list;
file_list_t *menu_stack = NULL;
file_list_t *selection_buf = NULL;
if (menu_list)
{
menu_stack = MENU_LIST_GET(menu_list, (unsigned)0);
selection_buf = MENU_LIST_GET_SELECTION(menu_list, (unsigned)0);
}
menu_displaylist_info_init(&info);
info.label = strdup(
msg_hash_to_str(MENU_ENUM_LABEL_MAIN_MENU));
info.enum_idx = MENU_ENUM_LABEL_MAIN_MENU;
menu_entries_append_enum(menu_stack,
info.path,
info.label,
MENU_ENUM_LABEL_MAIN_MENU,
info.type, info.flags, 0);
info.list = selection_buf;
if (menu_displaylist_ctl(DISPLAYLIST_MAIN_MENU, &info, settings))
menu_displaylist_process(&info);
menu_displaylist_info_free(&info);
return true;
}
/* This function gets called at first startup on Android/iOS
* when we need to extract the APK contents/zip file. This
* file contains assets which then get extracted to the
* user's asset directories. */
static void bundle_decompressed(retro_task_t *task,
void *task_data,
void *user_data, const char *err)
{
settings_t *settings = config_get_ptr();
decompress_task_data_t *dec = (decompress_task_data_t*)task_data;
if (err)
RARCH_ERR("%s", err);
if (dec)
{
if (!err)
command_event(CMD_EVENT_REINIT, NULL);
/* delete bundle? */
free(dec->source_file);
free(dec);
}
configuration_set_uint(settings,
settings->uints.bundle_assets_extract_last_version,
settings->uints.bundle_assets_extract_version_current);
configuration_set_bool(settings, settings->bools.bundle_finished, true);
command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
}
bool rarch_menu_init(
struct menu_state *menu_st,
menu_dialog_t *p_dialog,
const menu_ctx_driver_t *menu_driver_ctx,
menu_input_t *menu_input,
menu_input_pointer_hw_state_t *pointer_hw_state,
settings_t *settings
)
{
#ifdef HAVE_CONFIGFILE
bool menu_show_start_screen = settings->bools.menu_show_start_screen;
bool config_save_on_exit = settings->bools.config_save_on_exit;
#endif
/* Ensure that menu pointer input is correctly
* initialised */
memset(menu_input, 0, sizeof(menu_input_t));
memset(pointer_hw_state, 0, sizeof(menu_input_pointer_hw_state_t));
if (!menu_entries_init(menu_st, menu_driver_ctx))
{
menu_entries_settings_deinit(menu_st);
menu_entries_list_deinit(menu_driver_ctx, menu_st);
return false;
}
#ifdef HAVE_CONFIGFILE
if (menu_show_start_screen)
{
/* We don't want the welcome dialog screen to show up
* again after the first startup, so we save to config
* file immediately. */
p_dialog->current_type = MENU_DIALOG_WELCOME;
configuration_set_bool(settings,
settings->bools.menu_show_start_screen, false);
if (config_save_on_exit)
command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
}
#endif
#ifdef HAVE_COMPRESSION
if ( settings->bools.bundle_assets_extract_enable
&& !string_is_empty(settings->arrays.bundle_assets_src)
&& !string_is_empty(settings->arrays.bundle_assets_dst)
&& (settings->uints.bundle_assets_extract_version_current
!= settings->uints.bundle_assets_extract_last_version)
)
{
p_dialog->current_type = MENU_DIALOG_HELP_EXTRACT;
task_push_decompress(
settings->arrays.bundle_assets_src,
settings->arrays.bundle_assets_dst,
NULL,
settings->arrays.bundle_assets_dst_subdir,
NULL,
bundle_decompressed,
NULL,
NULL,
false);
/* Support only 1 version - setting this would prevent the assets from being extracted every time */
configuration_set_int(settings,
settings->uints.bundle_assets_extract_last_version, 1);
}
#endif
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
menu_shader_manager_init();
#endif
return true;
}
void menu_input_set_pointer_visibility(
menu_input_pointer_hw_state_t *pointer_hw_state,
menu_input_t *menu_input,
retro_time_t current_time)
{
static bool cursor_shown = false;
static bool cursor_hidden = false;
static retro_time_t end_time = 0;
/* Ensure that mouse cursor is hidden when not in use */
if ((menu_input->pointer.type == MENU_POINTER_MOUSE)
&& pointer_hw_state->active)
{
/* Show cursor */
if ((current_time > end_time) && !cursor_shown)
{
menu_ctx_environment_t menu_environ;
menu_environ.type = MENU_ENVIRON_ENABLE_MOUSE_CURSOR;
menu_environ.data = NULL;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
cursor_shown = true;
cursor_hidden = false;
}
end_time = current_time + MENU_INPUT_HIDE_CURSOR_DELAY;
}
else
{
/* Hide cursor */
if ((current_time > end_time) && !cursor_hidden)
{
menu_ctx_environment_t menu_environ;
menu_environ.type = MENU_ENVIRON_DISABLE_MOUSE_CURSOR;
menu_environ.data = NULL;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
cursor_shown = false;
cursor_hidden = true;
}
}
}
/**
* menu_entries_elem_get_first_char:
* @list : File list handle.
* @offset : Offset index of element.
*
* Gets the first character of an element in the
* file list.
*
* Returns: first character of element in file list.
**/
int menu_entries_elem_get_first_char(
file_list_t *list, unsigned offset)
{
const char *path = list->list[offset].alt
? list->list[offset].alt
: list->list[offset].path;
int ret = path ? TOLOWER((int)*path) : 0;
/* "Normalize" non-alphabetical entries so they
* are lumped together for purposes of jumping. */
if (ret < 'a')
return ('a' - 1);
else if (ret > 'z')
return ('z' + 1);
return ret;
}
void menu_entries_build_scroll_indices(
struct menu_state *menu_st,
file_list_t *list)
{
bool current_is_dir = false;
size_t i = 0;
int current = menu_entries_elem_get_first_char(list, 0);
unsigned type = list->list[0].type;
menu_st->scroll.index_list[0] = 0;
menu_st->scroll.index_size = 1;
if (type == FILE_TYPE_DIRECTORY)
current_is_dir = true;
for (i = 1; i < list->size; i++)
{
int first = menu_entries_elem_get_first_char(list, (unsigned)i);
bool is_dir = false;
unsigned idx = (unsigned)i;
type = list->list[idx].type;
if (type == FILE_TYPE_DIRECTORY)
is_dir = true;
if ((current_is_dir && !is_dir) || (first > current))
{
/* Add scroll index */
menu_st->scroll.index_list[menu_st->scroll.index_size] = i;
if (!((menu_st->scroll.index_size + 1) >= SCROLL_INDEX_SIZE))
menu_st->scroll.index_size++;
}
current = first;
current_is_dir = is_dir;
}
/* Add scroll index */
menu_st->scroll.index_list[menu_st->scroll.index_size] = list->size - 1;
if (!((menu_st->scroll.index_size + 1) >= SCROLL_INDEX_SIZE))
menu_st->scroll.index_size++;
}
void menu_display_common_image_upload(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
struct texture_image *img,
void *user_data,
unsigned type)
{
if ( menu_driver_ctx
&& menu_driver_ctx->load_image)
menu_driver_ctx->load_image(menu_userdata,
img, (enum menu_image_type)type);
image_texture_free(img);
free(img);
free(user_data);
}
enum menu_driver_id_type menu_driver_set_id(
const char *driver_name)
{
if (!string_is_empty(driver_name))
{
if (string_is_equal(driver_name, "rgui"))
return MENU_DRIVER_ID_RGUI;
else if (string_is_equal(driver_name, "ozone"))
return MENU_DRIVER_ID_OZONE;
else if (string_is_equal(driver_name, "glui"))
return MENU_DRIVER_ID_GLUI;
else if (string_is_equal(driver_name, "xmb"))
return MENU_DRIVER_ID_XMB;
else if (string_is_equal(driver_name, "stripes"))
return MENU_DRIVER_ID_STRIPES;
}
return MENU_DRIVER_ID_UNKNOWN;
}
const char *config_get_menu_driver_options(void)
{
return char_list_new_special(STRING_LIST_MENU_DRIVERS, NULL);
}
bool menu_entries_search_push(const char *search_term)
{
size_t i;
menu_search_terms_t *search = menu_entries_search_get_terms_internal();
char search_term_clipped[MENU_SEARCH_FILTER_MAX_LENGTH];
search_term_clipped[0] = '\0';
/* Sanity check + verify whether we have reached
* the maximum number of allowed search terms */
if (!search ||
string_is_empty(search_term) ||
(search->size >= MENU_SEARCH_FILTER_MAX_TERMS))
return false;
/* Check whether search term already exists
* > Note that we clip the input search term
* to MENU_SEARCH_FILTER_MAX_LENGTH characters
* *before* comparing existing entries */
strlcpy(search_term_clipped, search_term,
sizeof(search_term_clipped));
for (i = 0; i < search->size; i++)
{
if (string_is_equal(search_term_clipped,
search->terms[i]))
return false;
}
/* Add search term */
strlcpy(search->terms[search->size], search_term_clipped,
sizeof(search->terms[search->size]));
search->size++;
return true;
}
bool menu_entries_search_pop(void)
{
menu_search_terms_t *search = menu_entries_search_get_terms_internal();
/* Do nothing if list of search terms is empty */
if (!search ||
(search->size == 0))
return false;
/* Remove last item from the list */
search->size--;
search->terms[search->size][0] = '\0';
return true;
}
menu_search_terms_t *menu_entries_search_get_terms(void)
{
menu_search_terms_t *search = menu_entries_search_get_terms_internal();
if (!search ||
(search->size == 0))
return NULL;
return search;
}
void menu_entries_search_append_terms_string(char *s, size_t len)
{
menu_search_terms_t *search = menu_entries_search_get_terms_internal();
if (search &&
(search->size > 0) &&
s)
{
size_t current_len = strlen_size(s, len);
size_t i;
/* If buffer is already 'full', nothing
* further can be added */
if (current_len >= len)
return;
s += current_len;
len -= current_len;
for (i = 0; i < search->size; i++)
{
strlcat(s, " > ", len);
strlcat(s, search->terms[i], len);
}
}
}
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool menu_shader_manager_save_preset_internal(
bool save_reference,
const struct video_shader *shader,
const char *basename,
const char *dir_video_shader,
bool apply,
const char **target_dirs,
size_t num_target_dirs)
{
char fullname[PATH_MAX_LENGTH];
char buffer[PATH_MAX_LENGTH];
bool ret = false;
enum rarch_shader_type type = RARCH_SHADER_NONE;
char *preset_path = NULL;
size_t i = 0;
fullname[0] = buffer[0] = '\0';
if (!shader || !shader->passes)
return false;
type = menu_shader_manager_get_type(shader);
if (type == RARCH_SHADER_NONE)
return false;
if (!string_is_empty(basename))
{
/* We are comparing against a fixed list of file
* extensions, the longest (slangp) being 6 characters
* in length. We therefore only need to extract the first
* 7 characters from the extension of the input path
* to correctly validate a match */
char ext_lower[8];
const char *ext = NULL;
ext_lower[0] = '\0';
strlcpy(fullname, basename, sizeof(fullname));
/* Get file extension */
ext = strrchr(basename, '.');
/* Copy and convert to lower case */
if (ext && (*(++ext) != '\0'))
{
strlcpy(ext_lower, ext, sizeof(ext_lower));
string_to_lower(ext_lower);
}
/* Append extension automatically as appropriate. */
if ( !string_is_equal(ext_lower, "cgp")
&& !string_is_equal(ext_lower, "glslp")
&& !string_is_equal(ext_lower, "slangp"))
{
const char *preset_ext = video_shader_get_preset_extension(type);
strlcat(fullname, preset_ext, sizeof(fullname));
}
}
else
snprintf(fullname, sizeof(fullname), "retroarch%s",
video_shader_get_preset_extension(type));
if (path_is_absolute(fullname))
{
preset_path = fullname;
ret = video_shader_write_preset(preset_path,
dir_video_shader,
shader, save_reference);
if (ret)
RARCH_LOG("[Shaders - Save Preset]: Saved shader preset to %s.\n", preset_path);
else
RARCH_ERR("[Shaders - Save Preset]: Failed writing shader preset to %s.\n", preset_path);
}
else
{
char basedir[PATH_MAX_LENGTH];
for (i = 0; i < num_target_dirs; i++)
{
if (string_is_empty(target_dirs[i]))
continue;
fill_pathname_join(buffer, target_dirs[i],
fullname, sizeof(buffer));
strlcpy(basedir, buffer, sizeof(basedir));
path_basedir(basedir);
if (!path_is_directory(basedir))
{
ret = path_mkdir(basedir);
if (!ret)
{
RARCH_WARN("[Shaders - Save Preset]: Failed to create preset directory %s.\n", basedir);
continue;
}
}
preset_path = buffer;
ret = video_shader_write_preset(preset_path,
dir_video_shader,
shader, save_reference);
if (ret)
{
RARCH_LOG("[Shaders - Save Preset]: Saved shader preset to %s.\n", preset_path);
break;
}
else
RARCH_WARN("[Shaders - Save Preset]: Failed writing shader preset to %s.\n", preset_path);
}
if (!ret)
RARCH_ERR("[Shaders - Save Preset]: Failed to write shader preset. Make sure shader directory"
" and/or config directory are writable.\n");
}
if (ret && apply)
menu_shader_manager_set_preset(NULL, type, preset_path, true);
return ret;
}
bool menu_shader_manager_operate_auto_preset(
struct retro_system_info *system,
bool video_shader_preset_save_reference_enable,
enum auto_shader_operation op,
const struct video_shader *shader,
const char *dir_video_shader,
const char *dir_menu_config,
enum auto_shader_type type, bool apply)
{
char old_presets_directory[PATH_MAX_LENGTH];
char config_directory[PATH_MAX_LENGTH];
char tmp[PATH_MAX_LENGTH];
char file[PATH_MAX_LENGTH];
static enum rarch_shader_type shader_types[] =
{
RARCH_SHADER_GLSL, RARCH_SHADER_SLANG, RARCH_SHADER_CG
};
const char *core_name = system ? system->library_name : NULL;
const char *auto_preset_dirs[3] = {0};
old_presets_directory[0] = config_directory[0] = tmp[0] = file[0] = '\0';
if (type != SHADER_PRESET_GLOBAL && string_is_empty(core_name))
return false;
if (!path_is_empty(RARCH_PATH_CONFIG))
fill_pathname_basedir(
config_directory,
path_get(RARCH_PATH_CONFIG),
sizeof(config_directory));
/* We are only including this directory for compatibility purposes with
* versions 1.8.7 and older. */
if (op != AUTO_SHADER_OP_SAVE && !string_is_empty(dir_video_shader))
fill_pathname_join(
old_presets_directory,
dir_video_shader,
"presets",
sizeof(old_presets_directory));
auto_preset_dirs[0] = dir_menu_config;
auto_preset_dirs[1] = config_directory;
auto_preset_dirs[2] = old_presets_directory;
switch (type)
{
case SHADER_PRESET_GLOBAL:
strcpy_literal(file, "global");
break;
case SHADER_PRESET_CORE:
fill_pathname_join(file, core_name, core_name, sizeof(file));
break;
case SHADER_PRESET_PARENT:
fill_pathname_parent_dir_name(tmp,
path_get(RARCH_PATH_BASENAME), sizeof(tmp));
fill_pathname_join(file, core_name, tmp, sizeof(file));
break;
case SHADER_PRESET_GAME:
{
const char *game_name =
path_basename(path_get(RARCH_PATH_BASENAME));
if (string_is_empty(game_name))
return false;
fill_pathname_join(file, core_name, game_name, sizeof(file));
break;
}
default:
return false;
}
switch (op)
{
case AUTO_SHADER_OP_SAVE:
return menu_shader_manager_save_preset_internal(
video_shader_preset_save_reference_enable,
shader, file,
dir_video_shader,
apply,
auto_preset_dirs,
ARRAY_SIZE(auto_preset_dirs));
case AUTO_SHADER_OP_REMOVE:
{
/* remove all supported auto-shaders of given type */
char *end;
size_t i, j, m;
char preset_path[PATH_MAX_LENGTH];
/* n = amount of relevant shader presets found
* m = amount of successfully deleted shader presets */
size_t n = m = 0;
for (i = 0; i < ARRAY_SIZE(auto_preset_dirs); i++)
{
if (string_is_empty(auto_preset_dirs[i]))
continue;
fill_pathname_join(preset_path,
auto_preset_dirs[i], file, sizeof(preset_path));
end = preset_path + strlen(preset_path);
for (j = 0; j < ARRAY_SIZE(shader_types); j++)
{
const char *preset_ext;
if (!video_shader_is_supported(shader_types[j]))
continue;
preset_ext = video_shader_get_preset_extension(shader_types[j]);
strlcpy(end, preset_ext, sizeof(preset_path) - (end - preset_path));
if (path_is_valid(preset_path))
{
n++;
if (!filestream_delete(preset_path))
{
m++;
RARCH_LOG("[Shaders]: Deleted shader preset from \"%s\".\n", preset_path);
}
else
RARCH_WARN("[Shaders]: Failed to remove shader preset at \"%s\".\n", preset_path);
}
}
}
return n == m;
}
case AUTO_SHADER_OP_EXISTS:
{
/* test if any supported auto-shaders of given type exists */
char *end;
size_t i, j;
char preset_path[PATH_MAX_LENGTH];
for (i = 0; i < ARRAY_SIZE(auto_preset_dirs); i++)
{
if (string_is_empty(auto_preset_dirs[i]))
continue;
fill_pathname_join(preset_path,
auto_preset_dirs[i], file, sizeof(preset_path));
end = preset_path + strlen(preset_path);
for (j = 0; j < ARRAY_SIZE(shader_types); j++)
{
const char *preset_ext;
if (!video_shader_is_supported(shader_types[j]))
continue;
preset_ext = video_shader_get_preset_extension(shader_types[j]);
strlcpy(end, preset_ext, sizeof(preset_path) - (end - preset_path));
if (path_is_valid(preset_path))
return true;
}
}
}
break;
}
return false;
}
void menu_driver_set_last_shader_path_int(
const char *shader_path,
enum rarch_shader_type *type,
char *shader_dir, size_t dir_len,
char *shader_file, size_t file_len)
{
const char *file_name = NULL;
if (!type ||
!shader_dir ||
(dir_len < 1) ||
!shader_file ||
(file_len < 1))
return;
/* Reset existing cache */
*type = RARCH_SHADER_NONE;
shader_dir[0] = '\0';
shader_file[0] = '\0';
/* If path is empty, do nothing */
if (string_is_empty(shader_path))
return;
/* Get shader type */
*type = video_shader_parse_type(shader_path);
/* If type is invalid, do nothing */
if (*type == RARCH_SHADER_NONE)
return;
/* Cache parent directory */
fill_pathname_parent_dir(shader_dir, shader_path, dir_len);
/* If parent directory is empty, then file name
* is only valid if 'shader_path' refers to an
* existing file in the root of the file system */
if (string_is_empty(shader_dir) &&
!path_is_valid(shader_path))
return;
/* Cache file name */
file_name = path_basename_nocompression(shader_path);
if (!string_is_empty(file_name))
strlcpy(shader_file, file_name, file_len);
}
#endif
void get_current_menu_value(struct menu_state *menu_st,
char *s, size_t len)
{
menu_entry_t entry;
const char* entry_label;
MENU_ENTRY_INIT(entry);
entry.path_enabled = false;
entry.label_enabled = false;
entry.rich_label_enabled = false;
entry.sublabel_enabled = false;
menu_entry_get(&entry, 0, menu_st->selection_ptr, NULL, true);
if (entry.enum_idx == MENU_ENUM_LABEL_CHEEVOS_PASSWORD)
entry_label = entry.password_value;
else
entry_label = entry.value;
strlcpy(s, entry_label, len);
}
void get_current_menu_label(struct menu_state *menu_st,
char *s, size_t len)
{
menu_entry_t entry;
const char* entry_label;
MENU_ENTRY_INIT(entry);
menu_entry_get(&entry, 0, menu_st->selection_ptr, NULL, true);
if (!string_is_empty(entry.rich_label))
entry_label = entry.rich_label;
else
entry_label = entry.path;
strlcpy(s, entry_label, len);
}
void get_current_menu_sublabel(struct menu_state *menu_st,
char *s, size_t len)
{
menu_entry_t entry;
MENU_ENTRY_INIT(entry);
entry.path_enabled = false;
entry.label_enabled = false;
entry.rich_label_enabled = false;
entry.value_enabled = false;
menu_entry_get(&entry, 0, menu_st->selection_ptr, NULL, true);
strlcpy(s, entry.sublabel, len);
}
void menu_entries_get_last_stack(const char **path, const char **label,
unsigned *file_type, enum msg_hash_enums *enum_idx, size_t *entry_idx)
{
file_list_t *list = NULL;
struct menu_state *menu_st = &menu_driver_state;
if (!menu_st->entries.list)
return;
list = MENU_LIST_GET(menu_st->entries.list, 0);
if (list && list->size)
file_list_get_at_offset(list, list->size - 1, path, label, file_type, entry_idx);
if (enum_idx)
{
menu_file_list_cbs_t *cbs = (menu_file_list_cbs_t*)
list->list[list->size - 1].actiondata;
if (cbs)
*enum_idx = cbs->enum_idx;
}
}
int menu_driver_deferred_push_content_list(file_list_t *list)
{
settings_t *settings = config_get_ptr();
struct menu_state *menu_st = &menu_driver_state;
menu_list_t *menu_list = menu_st->entries.list;
file_list_t *selection_buf = MENU_LIST_GET_SELECTION(menu_list, (unsigned)0);
menu_st->selection_ptr = 0;
if (!menu_driver_displaylist_push(
menu_st,
settings,
list,
selection_buf))
return -1;
return 0;
}
bool menu_driver_screensaver_supported(void)
{
struct menu_state *menu_st = &menu_driver_state;
return menu_st->screensaver_supported;
}
retro_time_t menu_driver_get_current_time(void)
{
struct menu_state *menu_st = &menu_driver_state;
return menu_st->current_time_us;
}
const char *menu_driver_get_pending_selection(void)
{
struct menu_state *menu_st = &menu_driver_state;
return menu_st->pending_selection;
}
void menu_driver_set_pending_selection(const char *pending_selection)
{
struct menu_state *menu_st = &menu_driver_state;
char *selection = menu_st->pending_selection;
/* Reset existing cache */
selection[0] = '\0';
/* If path is empty, do nothing */
if (string_is_empty(pending_selection))
return;
strlcpy(selection, pending_selection,
sizeof(menu_st->pending_selection));
}
void menu_input_search_cb(void *userdata, const char *str)
{
const char *label = NULL;
unsigned type = MENU_SETTINGS_NONE;
struct menu_state *menu_st = &menu_driver_state;
if (string_is_empty(str))
goto end;
/* Determine whether we are currently
* viewing a menu list with 'search
* filter' support */
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
NULL, &label, &type, NULL);
/* Do not apply search filter if string
* consists of a single Latin alphabet
* character */
if (((str[1] != '\0') || (!ISALPHA(str[0]))) &&
menu_driver_search_filter_enabled(label, type))
{
/* Add search term */
if (menu_entries_search_push(str))
{
bool refresh = false;
/* Reset navigation pointer */
menu_st->selection_ptr = 0;
menu_driver_navigation_set(false);
/* Refresh menu */
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL);
}
}
/* Perform a regular search: jump to the
* first matching entry */
else
{
size_t idx = 0;
if (menu_entries_list_search(str, &idx))
{
menu_st->selection_ptr = idx;
menu_driver_navigation_set(true);
}
}
end:
menu_input_dialog_end();
}
const char *menu_driver_get_last_start_directory(void)
{
menu_handle_t *menu = menu_driver_state.driver_data;
settings_t *settings = config_get_ptr();
bool use_last = settings->bools.use_last_start_directory;
const char *default_directory = settings->paths.directory_menu_content;
/* Return default directory if there is no
* last directory or it's invalid */
if (!menu ||
!use_last ||
string_is_empty(menu->last_start_content.directory) ||
!path_is_directory(menu->last_start_content.directory))
return default_directory;
return menu->last_start_content.directory;
}
const char *menu_driver_get_last_start_file_name(void)
{
menu_handle_t *menu = menu_driver_state.driver_data;
settings_t *settings = config_get_ptr();
bool use_last = settings->bools.use_last_start_directory;
/* Return NULL if there is no last 'file name' */
if (!menu ||
!use_last ||
string_is_empty(menu->last_start_content.file_name))
return NULL;
return menu->last_start_content.file_name;
}
void menu_driver_set_last_start_content(const char *start_content_path)
{
char archive_path[PATH_MAX_LENGTH];
menu_handle_t *menu = menu_driver_state.driver_data;
settings_t *settings = config_get_ptr();
bool use_last = settings->bools.use_last_start_directory;
const char *archive_delim = NULL;
const char *file_name = NULL;
if (!menu)
return;
/* Reset existing cache */
menu->last_start_content.directory[0] = '\0';
menu->last_start_content.file_name[0] = '\0';
/* If 'use_last_start_directory' is disabled or
* path is empty, do nothing */
if (!use_last ||
string_is_empty(start_content_path))
return;
/* Cache directory */
fill_pathname_parent_dir(menu->last_start_content.directory,
start_content_path, sizeof(menu->last_start_content.directory));
/* Cache file name */
archive_delim = path_get_archive_delim(start_content_path);
if (archive_delim)
{
/* If path references a file inside an
* archive, must extract the string segment
* before the archive delimiter (i.e. path of
* 'parent' archive file) */
size_t len;
archive_path[0] = '\0';
len = (size_t)(1 + archive_delim - start_content_path);
len = (len < PATH_MAX_LENGTH) ? len : PATH_MAX_LENGTH;
strlcpy(archive_path, start_content_path, len * sizeof(char));
file_name = path_basename(archive_path);
}
else
file_name = path_basename_nocompression(start_content_path);
if (!string_is_empty(file_name))
strlcpy(menu->last_start_content.file_name, file_name,
sizeof(menu->last_start_content.file_name));
}
int menu_entry_action(
menu_entry_t *entry, size_t i, enum menu_action action)
{
struct menu_state *menu_st = &menu_driver_state;
if ( menu_st->driver_ctx
&& menu_st->driver_ctx->entry_action)
return menu_st->driver_ctx->entry_action(
menu_st->userdata, entry, i, action);
return -1;
}
void menu_entries_append(
file_list_t *list,
const char *path,
const char *label,
unsigned type,
size_t directory_ptr,
size_t entry_idx)
{
menu_ctx_list_t list_info;
size_t i;
size_t idx;
const char *menu_path = NULL;
menu_file_list_cbs_t *cbs = NULL;
struct menu_state *menu_st = &menu_driver_state;
if (!list || !label)
return;
file_list_append(list, path, label, type, directory_ptr, entry_idx);
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
&menu_path, NULL, NULL, NULL);
idx = list->size - 1;
list_info.list = list;
list_info.path = path;
list_info.fullpath = NULL;
if (!string_is_empty(menu_path))
list_info.fullpath = strdup(menu_path);
list_info.label = label;
list_info.idx = idx;
list_info.entry_type = type;
if ( menu_st->driver_ctx &&
menu_st->driver_ctx->list_insert)
menu_st->driver_ctx->list_insert(
menu_st->userdata,
list_info.list,
list_info.path,
list_info.fullpath,
list_info.label,
list_info.idx,
list_info.entry_type);
if (list_info.fullpath)
free(list_info.fullpath);
file_list_free_actiondata(list, idx);
cbs = (menu_file_list_cbs_t*)
malloc(sizeof(menu_file_list_cbs_t));
if (!cbs)
return;
cbs->action_sublabel_cache[0] = '\0';
cbs->action_title_cache[0] = '\0';
cbs->enum_idx = MSG_UNKNOWN;
cbs->checked = false;
cbs->setting = menu_setting_find(label);
cbs->action_iterate = NULL;
cbs->action_deferred_push = NULL;
cbs->action_select = NULL;
cbs->action_get_title = NULL;
cbs->action_ok = NULL;
cbs->action_cancel = NULL;
cbs->action_scan = NULL;
cbs->action_start = NULL;
cbs->action_info = NULL;
cbs->action_left = NULL;
cbs->action_right = NULL;
cbs->action_label = NULL;
cbs->action_sublabel = NULL;
cbs->action_get_value = NULL;
cbs->search.size = 0;
for (i = 0; i < MENU_SEARCH_FILTER_MAX_TERMS; i++)
cbs->search.terms[i][0] = '\0';
list->list[idx].actiondata = cbs;
menu_cbs_init(menu_st,
menu_st->driver_ctx,
list, cbs, path, label, type, idx);
}
bool menu_entries_append_enum(
file_list_t *list,
const char *path,
const char *label,
enum msg_hash_enums enum_idx,
unsigned type,
size_t directory_ptr,
size_t entry_idx)
{
menu_ctx_list_t list_info;
size_t i;
size_t idx;
const char *menu_path = NULL;
menu_file_list_cbs_t *cbs = NULL;
struct menu_state *menu_st = &menu_driver_state;
if (!list || !label)
return false;
file_list_append(list, path, label, type, directory_ptr, entry_idx);
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
&menu_path, NULL, NULL, NULL);
idx = list->size - 1;
list_info.fullpath = NULL;
if (!string_is_empty(menu_path))
list_info.fullpath = strdup(menu_path);
list_info.list = list;
list_info.path = path;
list_info.label = label;
list_info.idx = idx;
list_info.entry_type = type;
if ( menu_st->driver_ctx &&
menu_st->driver_ctx->list_insert)
menu_st->driver_ctx->list_insert(
menu_st->userdata,
list_info.list,
list_info.path,
list_info.fullpath,
list_info.label,
list_info.idx,
list_info.entry_type);
if (list_info.fullpath)
free(list_info.fullpath);
file_list_free_actiondata(list, idx);
cbs = (menu_file_list_cbs_t*)
malloc(sizeof(menu_file_list_cbs_t));
if (!cbs)
return false;
cbs->action_sublabel_cache[0] = '\0';
cbs->action_title_cache[0] = '\0';
cbs->enum_idx = enum_idx;
cbs->checked = false;
cbs->setting = NULL;
cbs->action_iterate = NULL;
cbs->action_deferred_push = NULL;
cbs->action_select = NULL;
cbs->action_get_title = NULL;
cbs->action_ok = NULL;
cbs->action_cancel = NULL;
cbs->action_scan = NULL;
cbs->action_start = NULL;
cbs->action_info = NULL;
cbs->action_left = NULL;
cbs->action_right = NULL;
cbs->action_label = NULL;
cbs->action_sublabel = NULL;
cbs->action_get_value = NULL;
cbs->search.size = 0;
for (i = 0; i < MENU_SEARCH_FILTER_MAX_TERMS; i++)
cbs->search.terms[i][0] = '\0';
list->list[idx].actiondata = cbs;
if ( enum_idx != MENU_ENUM_LABEL_PLAYLIST_ENTRY
&& enum_idx != MENU_ENUM_LABEL_PLAYLIST_COLLECTION_ENTRY
&& enum_idx != MENU_ENUM_LABEL_EXPLORE_ITEM
&& enum_idx != MENU_ENUM_LABEL_RDB_ENTRY)
cbs->setting = menu_setting_find_enum(enum_idx);
menu_cbs_init(menu_st,
menu_st->driver_ctx,
list, cbs, path, label, type, idx);
return true;
}
void menu_entries_prepend(file_list_t *list,
const char *path, const char *label,
enum msg_hash_enums enum_idx,
unsigned type, size_t directory_ptr, size_t entry_idx)
{
menu_ctx_list_t list_info;
size_t i;
size_t idx = 0;
const char *menu_path = NULL;
menu_file_list_cbs_t *cbs = NULL;
struct menu_state *menu_st = &menu_driver_state;
if (!list || !label)
return;
file_list_prepend(list, path, label, type, directory_ptr, entry_idx);
file_list_get_last(MENU_LIST_GET(menu_st->entries.list, 0),
&menu_path, NULL, NULL, NULL);
list_info.fullpath = NULL;
if (!string_is_empty(menu_path))
list_info.fullpath = strdup(menu_path);
list_info.list = list;
list_info.path = path;
list_info.label = label;
list_info.idx = idx;
list_info.entry_type = type;
if ( menu_st->driver_ctx &&
menu_st->driver_ctx->list_insert)
menu_st->driver_ctx->list_insert(
menu_st->userdata,
list_info.list,
list_info.path,
list_info.fullpath,
list_info.label,
list_info.idx,
list_info.entry_type);
if (list_info.fullpath)
free(list_info.fullpath);
file_list_free_actiondata(list, idx);
cbs = (menu_file_list_cbs_t*)
malloc(sizeof(menu_file_list_cbs_t));
if (!cbs)
return;
cbs->action_sublabel_cache[0] = '\0';
cbs->action_title_cache[0] = '\0';
cbs->enum_idx = enum_idx;
cbs->checked = false;
cbs->setting = menu_setting_find_enum(cbs->enum_idx);
cbs->action_iterate = NULL;
cbs->action_deferred_push = NULL;
cbs->action_select = NULL;
cbs->action_get_title = NULL;
cbs->action_ok = NULL;
cbs->action_cancel = NULL;
cbs->action_scan = NULL;
cbs->action_start = NULL;
cbs->action_info = NULL;
cbs->action_left = NULL;
cbs->action_right = NULL;
cbs->action_label = NULL;
cbs->action_sublabel = NULL;
cbs->action_get_value = NULL;
cbs->search.size = 0;
for (i = 0; i < MENU_SEARCH_FILTER_MAX_TERMS; i++)
cbs->search.terms[i][0] = '\0';
list->list[idx].actiondata = cbs;
menu_cbs_init(menu_st,
menu_st->driver_ctx,
list, cbs, path, label, type, idx);
}
void menu_entries_flush_stack(const char *needle, unsigned final_type)
{
struct menu_state *menu_st = &menu_driver_state;
menu_list_t *menu_list = menu_st->entries.list;
if (menu_list)
menu_list_flush_stack(
menu_st->driver_ctx,
menu_st->userdata,
menu_st,
menu_list, 0, needle, final_type);
}
void menu_entries_pop_stack(size_t *ptr, size_t idx, bool animate)
{
struct menu_state *menu_st = &menu_driver_state;
const menu_ctx_driver_t *menu_driver_ctx = menu_st->driver_ctx;
menu_list_t *menu_list = menu_st->entries.list;
if (!menu_list)
return;
if (MENU_LIST_GET_STACK_SIZE(menu_list, idx) > 1)
{
bool refresh = false;
if (animate)
{
if (menu_driver_ctx->list_cache)
menu_driver_ctx->list_cache(menu_st->userdata,
MENU_LIST_PLAIN, 0);
}
menu_list_pop_stack(menu_driver_ctx,
menu_st->userdata, menu_list, idx, ptr);
if (animate)
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
}
}
bool menu_entries_ctl(enum menu_entries_ctl_state state, void *data)
{
struct menu_state *menu_st = &menu_driver_state;
switch (state)
{
case MENU_ENTRIES_CTL_NEEDS_REFRESH:
return MENU_ENTRIES_NEEDS_REFRESH(menu_st);
case MENU_ENTRIES_CTL_SETTINGS_GET:
{
rarch_setting_t **settings = (rarch_setting_t**)data;
if (!settings)
return false;
*settings = menu_st->entries.list_settings;
}
break;
case MENU_ENTRIES_CTL_SET_REFRESH:
{
bool *nonblocking = (bool*)data;
if (*nonblocking)
menu_st->entries_nonblocking_refresh = true;
else
menu_st->entries_need_refresh = true;
}
break;
case MENU_ENTRIES_CTL_UNSET_REFRESH:
{
bool *nonblocking = (bool*)data;
if (*nonblocking)
menu_st->entries_nonblocking_refresh = false;
else
menu_st->entries_need_refresh = false;
}
break;
case MENU_ENTRIES_CTL_SET_START:
{
size_t *idx = (size_t*)data;
if (idx)
menu_st->entries.begin = *idx;
}
case MENU_ENTRIES_CTL_START_GET:
{
size_t *idx = (size_t*)data;
if (!idx)
return 0;
*idx = menu_st->entries.begin;
}
break;
case MENU_ENTRIES_CTL_REFRESH:
/**
* Before a refresh, we could have deleted a
* file on disk, causing selection_ptr to
* suddendly be out of range.
*
* Ensure it doesn't overflow.
**/
{
size_t list_size;
file_list_t *list = (file_list_t*)data;
if (!list)
return false;
if (list->size)
menu_entries_build_scroll_indices(menu_st, list);
list_size = menu_st->entries.list ? MENU_LIST_GET_SELECTION(menu_st->entries.list, 0)->size : 0;
if (list_size)
{
size_t selection = menu_st->selection_ptr;
if (selection >= list_size)
{
size_t idx = list_size - 1;
menu_st->selection_ptr = idx;
menu_driver_navigation_set(true);
}
}
else
{
bool pending_push = true;
menu_driver_ctl(MENU_NAVIGATION_CTL_CLEAR, &pending_push);
}
}
break;
case MENU_ENTRIES_CTL_CLEAR:
{
unsigned i;
file_list_t *list = (file_list_t*)data;
if (!list)
return false;
/* Clear all the menu lists. */
if (menu_st->driver_ctx->list_clear)
menu_st->driver_ctx->list_clear(list);
for (i = 0; i < list->size; i++)
{
if (list->list[i].actiondata)
free(list->list[i].actiondata);
list->list[i].actiondata = NULL;
}
file_list_clear(list);
}
break;
case MENU_ENTRIES_CTL_SHOW_BACK:
/* Returns true if a Back button should be shown
* (i.e. we are at least
* one level deep in the menu hierarchy). */
if (!menu_st->entries.list)
return false;
return (MENU_LIST_GET_STACK_SIZE(menu_st->entries.list, 0) > 1);
case MENU_ENTRIES_CTL_NONE:
default:
break;
}
return true;
}
/* TODO/FIXME - seems only RGUI uses this - can this be
* refactored away or we can have one common function used
* across all menu drivers? */
#ifdef HAVE_RGUI
void menu_display_handle_thumbnail_upload(
retro_task_t *task,
void *task_data,
void *user_data, const char *err)
{
struct menu_state *menu_st = &menu_driver_state;
menu_display_common_image_upload(
menu_st->driver_ctx,
menu_st->userdata,
(struct texture_image*)task_data,
user_data,
MENU_IMAGE_THUMBNAIL);
}
void menu_display_handle_left_thumbnail_upload(
retro_task_t *task,
void *task_data,
void *user_data, const char *err)
{
struct menu_state *menu_st = &menu_driver_state;
menu_display_common_image_upload(
menu_st->driver_ctx,
menu_st->userdata,
(struct texture_image*)task_data,
user_data,
MENU_IMAGE_LEFT_THUMBNAIL);
}
#endif
void menu_display_handle_savestate_thumbnail_upload(
retro_task_t *task,
void *task_data,
void *user_data, const char *err)
{
struct menu_state *menu_st = &menu_driver_state;
menu_display_common_image_upload(
menu_st->driver_ctx,
menu_st->userdata,
(struct texture_image*)task_data,
user_data,
MENU_IMAGE_SAVESTATE_THUMBNAIL);
}
/* Function that gets called when we want to load in a
* new menu wallpaper.
*/
void menu_display_handle_wallpaper_upload(
retro_task_t *task,
void *task_data,
void *user_data, const char *err)
{
struct menu_state *menu_st = &menu_driver_state;
menu_display_common_image_upload(
menu_st->driver_ctx,
menu_st->userdata,
(struct texture_image*)task_data,
user_data,
MENU_IMAGE_WALLPAPER);
}
void menu_driver_frame(bool menu_is_alive, video_frame_info_t *video_info)
{
struct menu_state *menu_st = &menu_driver_state;
if (menu_is_alive && menu_st->driver_ctx->frame)
menu_st->driver_ctx->frame(menu_st->userdata, video_info);
}
bool menu_driver_list_cache(menu_ctx_list_t *list)
{
struct menu_state *menu_st = &menu_driver_state;
if (!list || !menu_st->driver_ctx || !menu_st->driver_ctx->list_cache)
return false;
menu_st->driver_ctx->list_cache(menu_st->userdata,
list->type, list->action);
return true;
}
void menu_driver_navigation_set(bool scroll)
{
struct menu_state *menu_st = &menu_driver_state;
if (menu_st->driver_ctx->navigation_set)
menu_st->driver_ctx->navigation_set(menu_st->userdata, scroll);
}
void menu_driver_populate_entries(menu_displaylist_info_t *info)
{
struct menu_state *menu_st = &menu_driver_state;
if (menu_st->driver_ctx && menu_st->driver_ctx->populate_entries)
menu_st->driver_ctx->populate_entries(
menu_st->userdata, info->path,
info->label, info->type);
}
bool menu_driver_push_list(menu_ctx_displaylist_t *disp_list)
{
struct menu_state *menu_st = &menu_driver_state;
if (menu_st->driver_ctx->list_push)
if (menu_st->driver_ctx->list_push(
menu_st->driver_data,
menu_st->userdata,
disp_list->info, disp_list->type) == 0)
return true;
return false;
}
void menu_driver_set_thumbnail_system(char *s, size_t len)
{
struct menu_state *menu_st = &menu_driver_state;
if ( menu_st->driver_ctx
&& menu_st->driver_ctx->set_thumbnail_system)
menu_st->driver_ctx->set_thumbnail_system(
menu_st->userdata, s, len);
}
void menu_driver_get_thumbnail_system(char *s, size_t len)
{
struct menu_state *menu_st = &menu_driver_state;
if ( menu_st->driver_ctx
&& menu_st->driver_ctx->get_thumbnail_system)
menu_st->driver_ctx->get_thumbnail_system(
menu_st->userdata, s, len);
}
void menu_driver_set_thumbnail_content(char *s, size_t len)
{
struct menu_state *menu_st = &menu_driver_state;
if ( menu_st->driver_ctx
&& menu_st->driver_ctx->set_thumbnail_content)
menu_st->driver_ctx->set_thumbnail_content(
menu_st->userdata, s);
}
/* Teardown function for the menu driver. */
void menu_driver_destroy(
struct menu_state *menu_st)
{
menu_st->pending_quick_menu = false;
menu_st->prevent_populate = false;
menu_st->data_own = false;
menu_st->driver_ctx = NULL;
menu_st->userdata = NULL;
menu_st->input_driver_flushing_input = 0;
menu_st->alive = false;
}
bool menu_driver_list_get_entry(menu_ctx_list_t *list)
{
struct menu_state *menu_st = &menu_driver_state;
if ( !menu_st->driver_ctx ||
!menu_st->driver_ctx->list_get_entry)
{
list->entry = NULL;
return false;
}
list->entry = menu_st->driver_ctx->list_get_entry(
menu_st->userdata,
list->type, (unsigned int)list->idx);
return true;
}
bool menu_driver_list_get_selection(menu_ctx_list_t *list)
{
struct menu_state *menu_st = &menu_driver_state;
if ( !menu_st->driver_ctx ||
!menu_st->driver_ctx->list_get_selection)
{
list->selection = 0;
return false;
}
list->selection = menu_st->driver_ctx->list_get_selection(
menu_st->userdata);
return true;
}
bool menu_driver_list_get_size(menu_ctx_list_t *list)
{
struct menu_state *menu_st = &menu_driver_state;
if ( !menu_st->driver_ctx ||
!menu_st->driver_ctx->list_get_size)
{
list->size = 0;
return false;
}
list->size = menu_st->driver_ctx->list_get_size(
menu_st->userdata, list->type);
return true;
}
void menu_input_get_pointer_state(menu_input_pointer_t *copy_target)
{
struct menu_state *menu_st = &menu_driver_state;
menu_input_t *menu_input = &menu_st->input_state;
if (!copy_target)
return;
/* Copy parameters from global menu_input_state
* (i.e. don't pass by reference)
* This is a fast operation */
memcpy(copy_target, &menu_input->pointer, sizeof(menu_input_pointer_t));
}
unsigned menu_input_get_pointer_selection(void)
{
struct menu_state *menu_st = &menu_driver_state;
menu_input_t *menu_input = &menu_st->input_state;
return menu_input->ptr;
}
void menu_input_set_pointer_selection(unsigned selection)
{
struct menu_state *menu_st = &menu_driver_state;
menu_input_t *menu_input = &menu_st->input_state;
menu_input->ptr = selection;
}
void menu_input_set_pointer_y_accel(float y_accel)
{
struct menu_state *menu_st = &menu_driver_state;
menu_input_t *menu_input = &menu_st->input_state;
menu_input->pointer.y_accel = y_accel;
}
bool menu_input_key_bind_set_min_max(menu_input_ctx_bind_limits_t *lim)
{
struct menu_state *menu_st = &menu_driver_state;
struct menu_bind_state *binds = &menu_st->input_binds;
if (!lim)
return false;
binds->begin = lim->min;
binds->last = lim->max;
return true;
}
const char *menu_input_dialog_get_buffer(void)
{
struct menu_state *menu_st = &menu_driver_state;
if (!(*menu_st->input_dialog_keyboard_buffer))
return "";
return *menu_st->input_dialog_keyboard_buffer;
}
void menu_input_key_event(bool down, unsigned keycode,
uint32_t character, uint16_t mod)
{
struct menu_state *menu_st = &menu_driver_state;
enum retro_key key = (enum retro_key)keycode;
if (key == RETROK_UNKNOWN)
{
unsigned i;
for (i = 0; i < RETROK_LAST; i++)
menu_st->kb_key_state[i] =
(menu_st->kb_key_state[(enum retro_key)i] & 1) << 1;
}
else
menu_st->kb_key_state[key] =
((menu_st->kb_key_state[key] & 1) << 1) | down;
}
const char *menu_input_dialog_get_label_setting_buffer(void)
{
struct menu_state *menu_st = &menu_driver_state;
return menu_st->input_dialog_kb_label_setting;
}
const char *menu_input_dialog_get_label_buffer(void)
{
struct menu_state *menu_st = &menu_driver_state;
return menu_st->input_dialog_kb_label;
}
unsigned menu_input_dialog_get_kb_idx(void)
{
struct menu_state *menu_st = &menu_driver_state;
return menu_st->input_dialog_kb_idx;
}
void menu_input_dialog_end(void)
{
struct menu_state *menu_st = &menu_driver_state;
menu_st->input_dialog_kb_type = 0;
menu_st->input_dialog_kb_idx = 0;
menu_st->input_dialog_kb_display = false;
menu_st->input_dialog_kb_label[0] = '\0';
menu_st->input_dialog_kb_label_setting[0] = '\0';
/* Avoid triggering states on pressing return. */
/* Inhibits input for 2 frames
* > Required, since input is ignored for 1 frame
* after certain events - e.g. closing the OSK */
menu_st->input_driver_flushing_input = 2;
}
void menu_dialog_unset_pending_push(void)
{
struct menu_state *menu_st = &menu_driver_state;
menu_dialog_t *p_dialog = &menu_st->dialog_st;
p_dialog->pending_push = false;
}
void menu_dialog_push_pending(enum menu_dialog_type type)
{
struct menu_state *menu_st = &menu_driver_state;
menu_dialog_t *p_dialog = &menu_st->dialog_st;
p_dialog->current_type = type;
p_dialog->pending_push = true;
}
void menu_dialog_set_current_id(unsigned id)
{
struct menu_state *menu_st = &menu_driver_state;
menu_dialog_t *p_dialog = &menu_st->dialog_st;
p_dialog->current_id = id;
}
#if defined(_MSC_VER)
static const char * msvc_vercode_to_str(const unsigned vercode)
{
switch (vercode)
{
case 1200:
return " msvc6";
case 1300:
return " msvc2002";
case 1310:
return " msvc2003";
case 1400:
return " msvc2005";
case 1500:
return " msvc2008";
case 1600:
return " msvc2010";
case 1700:
return " msvc2012";
case 1800:
return " msvc2013";
case 1900:
return " msvc2015";
default:
if (vercode >= 1910 && vercode < 1920)
return " msvc2017";
else if (vercode >= 1920 && vercode < 2000)
return " msvc2019";
break;
}
return "";
}
#endif
/* Sets 's' to the name of the current core
* (shown at the top of the UI). */
int menu_entries_get_core_title(char *s, size_t len)
{
struct retro_system_info *system = &runloop_state_get_ptr()->system.info;
const char *core_name =
(system && !string_is_empty(system->library_name))
? system->library_name
: msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_CORE);
const char *core_version =
(system && system->library_version)
? system->library_version
: "";
if (!string_is_empty(core_version))
{
#if defined(_MSC_VER)
snprintf(s, len, PACKAGE_VERSION "%s" " - %s (%s)", msvc_vercode_to_str(_MSC_VER), core_name, core_version);
#else
snprintf(s, len, PACKAGE_VERSION " - %s (%s)", core_name, core_version);
#endif
}
else
{
#if defined(_MSC_VER)
snprintf(s, len, PACKAGE_VERSION "%s" " - %s", msvc_vercode_to_str(_MSC_VER), core_name);
#else
snprintf(s, len, PACKAGE_VERSION " - %s", core_name);
#endif
}
return 0;
}
static bool menu_driver_init_internal(
gfx_display_t *p_disp,
settings_t *settings,
bool video_is_threaded)
{
menu_ctx_environment_t menu_environ;
struct menu_state *menu_st = &menu_driver_state;;
if (menu_st->driver_ctx)
{
const char *ident = menu_st->driver_ctx->ident;
/* ID must be set first, since it is required for
* the proper determination of pixel/dpi scaling
* parameters (and some menu drivers fetch the
* current pixel/dpi scale during 'menu_driver_ctx->init()') */
if (ident)
p_disp->menu_driver_id = menu_driver_set_id(ident);
else
p_disp->menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
if (menu_st->driver_ctx->init)
{
menu_st->driver_data = (menu_handle_t*)
menu_st->driver_ctx->init(&menu_st->userdata,
video_is_threaded);
menu_st->driver_data->userdata = menu_st->userdata;
menu_st->driver_data->driver_ctx = menu_st->driver_ctx;
}
}
if (!menu_st->driver_data || !rarch_menu_init(
menu_st,
&menu_st->dialog_st,
menu_st->driver_ctx,
&menu_st->input_state,
&menu_st->input_pointer_hw_state,
settings))
return false;
gfx_display_init();
/* TODO/FIXME - can we get rid of this? Is this needed? */
configuration_set_string(settings,
settings->arrays.menu_driver, menu_st->driver_ctx->ident);
if (menu_st->driver_ctx->lists_init)
{
if (!menu_st->driver_ctx->lists_init(menu_st->driver_data))
return false;
}
else
generic_menu_init_list(menu_st, settings);
/* Initialise menu screensaver */
menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER;
menu_environ.data = NULL;
menu_st->input_last_time_us = cpu_features_get_time_usec();
menu_st->screensaver_active = false;
menu_st->screensaver_supported = menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
return true;
}
bool menu_driver_init(bool video_is_threaded)
{
gfx_display_t *p_disp = disp_get_ptr();
settings_t *settings = config_get_ptr();
struct menu_state *menu_st = &menu_driver_state;
command_event(CMD_EVENT_CORE_INFO_INIT, NULL);
command_event(CMD_EVENT_LOAD_CORE_PERSIST, NULL);
if ( menu_st->driver_data ||
menu_driver_init_internal(
p_disp,
settings,
video_is_threaded))
{
if (menu_st->driver_ctx && menu_st->driver_ctx->context_reset)
{
menu_st->driver_ctx->context_reset(menu_st->userdata,
video_is_threaded);
return true;
}
}
/* If driver initialisation failed, must reset
* driver id to 'unknown' */
p_disp->menu_driver_id = MENU_DRIVER_ID_UNKNOWN;
return false;
}
const char *menu_driver_ident(void)
{
struct menu_state *menu_st = &menu_driver_state;
if (menu_st->alive)
if (menu_st->driver_ctx && menu_st->driver_ctx->ident)
return menu_st->driver_ctx->ident;
return NULL;
}
const menu_ctx_driver_t *menu_driver_find_driver(
settings_t *settings,
const char *prefix,
bool verbosity_enabled)
{
int i = (int)driver_find_index("menu_driver",
settings->arrays.menu_driver);
if (i >= 0)
return (const menu_ctx_driver_t*)menu_ctx_drivers[i];
if (verbosity_enabled)
{
unsigned d;
RARCH_WARN("Couldn't find any %s named \"%s\"\n", prefix,
settings->arrays.menu_driver);
RARCH_LOG_OUTPUT("Available %ss are:\n", prefix);
for (d = 0; menu_ctx_drivers[d]; d++)
{
if (menu_ctx_drivers[d])
{
RARCH_LOG_OUTPUT("\t%s\n", menu_ctx_drivers[d]->ident);
}
}
RARCH_WARN("Going to default to first %s...\n", prefix);
}
return (const menu_ctx_driver_t*)menu_ctx_drivers[0];
}
bool menu_input_key_bind_custom_bind_keyboard_cb(
void *data, unsigned code)
{
uint64_t current_usec;
input_driver_state_t *input_st = input_state_get_ptr();
struct menu_state *menu_st = &menu_driver_state;
settings_t *settings = config_get_ptr();
struct menu_bind_state *binds = &menu_st->input_binds;
uint64_t input_bind_hold_us = settings->uints.input_bind_hold * 1000000;
uint64_t input_bind_timeout_us = settings->uints.input_bind_timeout * 1000000;
/* Clear old mapping bit */
BIT512_CLEAR_PTR(&input_st->keyboard_mapping_bits, binds->buffer.key);
/* store key in bind */
binds->buffer.key = (enum retro_key)code;
/* Store new mapping bit */
BIT512_SET_PTR(&input_st->keyboard_mapping_bits, binds->buffer.key);
/* write out the bind */
*(binds->output) = binds->buffer;
/* next bind */
binds->begin++;
binds->output++;
binds->buffer =* (binds->output);
current_usec = cpu_features_get_time_usec();
binds->timer_hold.timeout_us = input_bind_hold_us;
binds->timer_hold.current = current_usec;
binds->timer_hold.timeout_end = current_usec + input_bind_hold_us;
binds->timer_timeout.timeout_us = input_bind_timeout_us;
binds->timer_timeout.current = current_usec;
binds->timer_timeout.timeout_end = current_usec +input_bind_timeout_us;
return (binds->begin <= binds->last);
}
bool menu_input_key_bind_set_mode(
enum menu_input_binds_ctl_state state, void *data)
{
uint64_t current_usec;
unsigned index_offset;
rarch_setting_t *setting = (rarch_setting_t*)data;
input_driver_state_t *input_st = input_state_get_ptr();
struct menu_state *menu_st = &menu_driver_state;
menu_handle_t *menu = menu_st->driver_data;
const input_device_driver_t
*joypad = input_st->primary_joypad;
#ifdef HAVE_MFI
const input_device_driver_t
*sec_joypad = input_st->secondary_joypad;
#else
const input_device_driver_t
*sec_joypad = NULL;
#endif
menu_input_t *menu_input = &menu_st->input_state;
settings_t *settings = config_get_ptr();
struct menu_bind_state *binds = &menu_st->input_binds;
uint64_t input_bind_hold_us = settings->uints.input_bind_hold
* 1000000;
uint64_t input_bind_timeout_us = settings->uints.input_bind_timeout
* 1000000;
if (!setting || !menu)
return false;
if (menu_input_key_bind_set_mode_common(menu_st,
binds, state, setting, settings) == -1)
return false;
index_offset = setting->index_offset;
binds->port = settings->uints.input_joypad_index[
index_offset];
menu_input_key_bind_poll_bind_get_rested_axes(
joypad,
sec_joypad,
binds);
menu_input_key_bind_poll_bind_state(
input_st,
input_st->libretro_input_binds,
settings->floats.input_axis_threshold,
settings->uints.input_joypad_index[binds->port],
binds, false,
input_st->keyboard_mapping_blocked);
current_usec = cpu_features_get_time_usec();
binds->timer_hold . timeout_us = input_bind_hold_us;
binds->timer_hold . current = current_usec;
binds->timer_hold . timeout_end = current_usec + input_bind_hold_us;
binds->timer_timeout. timeout_us = input_bind_timeout_us;
binds->timer_timeout. current = current_usec;
binds->timer_timeout. timeout_end = current_usec + input_bind_timeout_us;
input_st->keyboard_press_cb =
menu_input_key_bind_custom_bind_keyboard_cb;
input_st->keyboard_press_data = menu;
/* While waiting for input, we have to block all hotkeys. */
input_st->keyboard_mapping_blocked = true;
/* Upon triggering an input bind operation,
* pointer input must be inhibited - otherwise
* attempting to bind mouse buttons will cause
* spurious menu actions */
menu_input->select_inhibit = true;
menu_input->cancel_inhibit = true;
return true;
}
bool menu_input_key_bind_iterate(
settings_t *settings,
menu_input_ctx_bind_t *bind,
retro_time_t current_time)
{
bool timed_out = false;
input_driver_state_t *input_st = input_state_get_ptr();
struct menu_state *menu_st = &menu_driver_state;
struct menu_bind_state *_binds = &menu_st->input_binds;
menu_input_t *menu_input = &menu_st->input_state;
uint64_t input_bind_hold_us = settings->uints.input_bind_hold * 1000000;
uint64_t input_bind_timeout_us = settings->uints.input_bind_timeout * 1000000;
snprintf(bind->s, bind->len,
"[%s]\nPress keyboard, mouse or joypad\n(Timeout %d %s)",
input_config_bind_map_get_desc(
_binds->begin - MENU_SETTINGS_BIND_BEGIN),
(int)(_binds->timer_timeout.timeout_us / 1000000),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SECONDS));
/* Tick main timers */
_binds->timer_timeout.current = current_time;
_binds->timer_timeout.timeout_us = _binds->timer_timeout.timeout_end -
current_time;
_binds->timer_hold .current = current_time;
_binds->timer_hold .timeout_us = _binds->timer_hold .timeout_end -
current_time;
if (_binds->timer_timeout.timeout_us <= 0)
{
uint64_t current_usec = cpu_features_get_time_usec();
input_st->keyboard_mapping_blocked = false;
/*skip to next bind*/
_binds->begin++;
_binds->output++;
_binds->timer_hold . timeout_us = input_bind_hold_us;
_binds->timer_hold . current = current_usec;
_binds->timer_hold . timeout_end = current_usec + input_bind_hold_us;
_binds->timer_timeout. timeout_us = input_bind_timeout_us;
_binds->timer_timeout. current = current_usec;
_binds->timer_timeout. timeout_end = current_usec + input_bind_timeout_us;
timed_out = true;
}
/* binds.begin is updated in keyboard_press callback. */
if (_binds->begin > _binds->last)
{
/* Avoid new binds triggering things right away. */
/* Inhibits input for 2 frames
* > Required, since input is ignored for 1 frame
* after certain events - e.g. closing the OSK */
menu_st->input_driver_flushing_input = 2;
/* We won't be getting any key events, so just cancel early. */
if (timed_out)
{
input_st->keyboard_press_cb = NULL;
input_st->keyboard_press_data = NULL;
input_st->keyboard_mapping_blocked = false;
}
return true;
}
{
bool complete = false;
struct menu_bind_state new_binds = *_binds;
input_st->keyboard_mapping_blocked = false;
menu_input_key_bind_poll_bind_state(
input_st,
input_st->libretro_input_binds,
settings->floats.input_axis_threshold,
settings->uints.input_joypad_index[new_binds.port],
&new_binds, timed_out,
input_st->keyboard_mapping_blocked);
#ifdef ANDROID
/* Keep resetting bind during the hold period,
* or we'll potentially bind joystick and mouse, etc.*/
new_binds.buffer = *(new_binds.output);
if (menu_input_key_bind_poll_find_hold(
settings->uints.input_max_users,
&new_binds, &new_binds.buffer))
{
uint64_t current_usec = cpu_features_get_time_usec();
/* Inhibit timeout*/
new_binds.timer_timeout. timeout_us = input_bind_timeout_us;
new_binds.timer_timeout. current = current_usec;
new_binds.timer_timeout. timeout_end = current_usec + input_bind_timeout_us;
/* Run hold timer*/
new_binds.timer_hold.current = current_time;
new_binds.timer_hold.timeout_us =
new_binds.timer_hold.timeout_end - current_time;
snprintf(bind->s, bind->len,
"[%s]\npress keyboard, mouse or joypad\nand hold ...",
input_config_bind_map_get_desc(
_binds->begin - MENU_SETTINGS_BIND_BEGIN));
/* Hold complete? */
if (new_binds.timer_hold.timeout_us <= 0)
complete = true;
}
else
{
uint64_t current_usec = cpu_features_get_time_usec();
/* Reset hold countdown*/
new_binds.timer_hold .timeout_us = input_bind_hold_us;
new_binds.timer_hold .current = current_usec;
new_binds.timer_hold .timeout_end = current_usec + input_bind_hold_us;
}
#else
if ((new_binds.skip && !_binds->skip) ||
menu_input_key_bind_poll_find_trigger(
settings->uints.input_max_users,
_binds, &new_binds, &(new_binds.buffer)))
complete = true;
#endif
if (complete)
{
/* Update bind */
uint64_t current_usec = cpu_features_get_time_usec();
*(new_binds.output) = new_binds.buffer;
input_st->keyboard_mapping_blocked= false;
/* Avoid new binds triggering things right away. */
/* Inhibits input for 2 frames
* > Required, since input is ignored for 1 frame
* after certain events - e.g. closing the OSK */
menu_st->input_driver_flushing_input = 2;
new_binds.begin++;
if (new_binds.begin > new_binds.last)
{
input_st->keyboard_press_cb = NULL;
input_st->keyboard_press_data = NULL;
input_st->keyboard_mapping_blocked = false;
return true;
}
/*next bind*/
new_binds.output++;
new_binds.buffer = *(new_binds.output);
new_binds.timer_hold .timeout_us = input_bind_hold_us;
new_binds.timer_hold .current = current_usec;
new_binds.timer_hold .timeout_end = current_usec + input_bind_hold_us;
new_binds.timer_timeout. timeout_us = input_bind_timeout_us;
new_binds.timer_timeout. current = current_usec;
new_binds.timer_timeout. timeout_end = current_usec + input_bind_timeout_us;
}
*(_binds) = new_binds;
}
/* Pointer input must be inhibited on each
* frame that the bind operation is active -
* otherwise attempting to bind mouse buttons
* will cause spurious menu actions */
menu_input->select_inhibit = true;
menu_input->cancel_inhibit = true;
/* Menu screensaver should be inhibited on each
* frame that the bind operation is active */
menu_st->input_last_time_us = menu_st->current_time_us;
return false;
}
bool menu_input_dialog_get_display_kb(void)
{
struct menu_state *menu_st = &menu_driver_state;
#ifdef HAVE_LIBNX
input_driver_state_t *input_st = input_state_get_ptr();
SwkbdConfig kbd;
Result rc;
/* Indicates that we are "typing" from the swkbd
* result to RetroArch with repeated calls to input_keyboard_event
* This prevents input_keyboard_event from calling back
* menu_input_dialog_get_display_kb, looping indefinintely */
static bool typing = false;
if (typing)
return false;
/* swkbd only works on "real" titles */
if ( __nx_applet_type != AppletType_Application
&& __nx_applet_type != AppletType_SystemApplication)
return menu_st->input_dialog_kb_display;
if (!menu_st->input_dialog_kb_display)
return false;
rc = swkbdCreate(&kbd, 0);
if (R_SUCCEEDED(rc))
{
unsigned i;
char buf[LIBNX_SWKBD_LIMIT] = {'\0'};
swkbdConfigMakePresetDefault(&kbd);
swkbdConfigSetGuideText(&kbd,
menu_st->input_dialog_kb_label);
rc = swkbdShow(&kbd, buf, sizeof(buf));
swkbdClose(&kbd);
/* RetroArch uses key-by-key input
so we need to simulate it */
typing = true;
for (i = 0; i < LIBNX_SWKBD_LIMIT; i++)
{
/* In case a previous "Enter" press closed the keyboard */
if (!menu_st->input_dialog_kb_display)
break;
if (buf[i] == '\n' || buf[i] == '\0')
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
else
{
const char *word = &buf[i];
/* input_keyboard_line_append expects a null-terminated
string, so just make one (yes, the touch keyboard is
a list of "null-terminated characters") */
char oldchar = buf[i+1];
buf[i+1] = '\0';
input_keyboard_line_append(&input_st->keyboard_line, word);
osk_update_last_codepoint(
&input_st->osk_last_codepoint,
&input_st->osk_last_codepoint_len,
word);
buf[i+1] = oldchar;
}
}
/* fail-safe */
if (menu_st->input_dialog_kb_display)
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
typing = false;
libnx_apply_overclock();
return false;
}
libnx_apply_overclock();
#endif /* HAVE_LIBNX */
return menu_st->input_dialog_kb_display;
}
unsigned menu_event(
settings_t *settings,
input_bits_t *p_input,
input_bits_t *p_trigger_input,
bool display_kb)
{
/* Used for key repeat */
static float delay_timer = 0.0f;
static float delay_count = 0.0f;
static bool initial_held = true;
static bool first_held = false;
static unsigned ok_old = 0;
unsigned ret = MENU_ACTION_NOOP;
bool set_scroll = false;
size_t new_scroll_accel = 0;
struct menu_state *menu_st = &menu_driver_state;
menu_input_t *menu_input = &menu_st->input_state;
input_driver_state_t *input_st = input_state_get_ptr();
input_driver_t *current_input = input_st->current_driver;
const input_device_driver_t
*joypad = input_st->primary_joypad;
#ifdef HAVE_MFI
const input_device_driver_t *sec_joypad =
input_st->secondary_joypad;
#else
const input_device_driver_t *sec_joypad = NULL;
#endif
gfx_display_t *p_disp = disp_get_ptr();
menu_input_pointer_hw_state_t *pointer_hw_state = &menu_st->input_pointer_hw_state;
menu_handle_t *menu = menu_st->driver_data;
bool keyboard_mapping_blocked = input_st->keyboard_mapping_blocked;
bool menu_mouse_enable = settings->bools.menu_mouse_enable;
bool menu_pointer_enable = settings->bools.menu_pointer_enable;
bool swap_ok_cancel_btns = settings->bools.input_menu_swap_ok_cancel_buttons;
bool menu_scroll_fast = settings->bools.menu_scroll_fast;
bool pointer_enabled = settings->bools.menu_pointer_enable;
unsigned input_touch_scale = settings->uints.input_touch_scale;
unsigned menu_scroll_delay =
settings->uints.menu_scroll_delay;
#ifdef HAVE_OVERLAY
bool input_overlay_enable = settings->bools.input_overlay_enable;
bool overlay_active = input_overlay_enable
&& input_st->overlay_ptr
&& input_st->overlay_ptr->alive;
#else
bool input_overlay_enable = false;
bool overlay_active = false;
#endif
unsigned menu_ok_btn = swap_ok_cancel_btns ?
RETRO_DEVICE_ID_JOYPAD_B : RETRO_DEVICE_ID_JOYPAD_A;
unsigned menu_cancel_btn = swap_ok_cancel_btns ?
RETRO_DEVICE_ID_JOYPAD_A : RETRO_DEVICE_ID_JOYPAD_B;
unsigned ok_current = BIT256_GET_PTR(p_input, menu_ok_btn);
unsigned ok_trigger = ok_current & ~ok_old;
unsigned i = 0;
static unsigned navigation_initial = 0;
unsigned navigation_current = 0;
unsigned navigation_buttons[6] =
{
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R
};
ok_old = ok_current;
/* Get pointer (mouse + touchscreen) input
* Note: Must be done regardless of menu screensaver
* state */
/* > If pointer input is disabled, do nothing */
if (!menu_mouse_enable && !menu_pointer_enable)
menu_input->pointer.type = MENU_POINTER_DISABLED;
else
{
menu_input_pointer_hw_state_t mouse_hw_state = {0};
menu_input_pointer_hw_state_t touchscreen_hw_state = {0};
/* Read mouse */
if (menu_mouse_enable)
menu_input_get_mouse_hw_state(
p_disp,
menu,
input_st,
current_input,
joypad,
sec_joypad,
keyboard_mapping_blocked,
menu_mouse_enable,
input_overlay_enable,
overlay_active,
&mouse_hw_state);
/* Read touchscreen
* Note: Could forgo this if mouse is currently active,
* but this is 'cleaner' code... (if performance is a
* concern - and it isn't - user can just disable touch
* screen support) */
if (menu_pointer_enable)
menu_input_get_touchscreen_hw_state(
p_disp,
menu,
input_st,
current_input,
joypad,
sec_joypad,
keyboard_mapping_blocked,
overlay_active,
pointer_enabled,
input_touch_scale,
&touchscreen_hw_state);
/* Mouse takes precedence */
if (mouse_hw_state.active)
menu_input->pointer.type = MENU_POINTER_MOUSE;
else if (touchscreen_hw_state.active)
menu_input->pointer.type = MENU_POINTER_TOUCHSCREEN;
/* Copy input from the current device */
if (menu_input->pointer.type == MENU_POINTER_MOUSE)
memcpy(pointer_hw_state, &mouse_hw_state, sizeof(menu_input_pointer_hw_state_t));
else if (menu_input->pointer.type == MENU_POINTER_TOUCHSCREEN)
memcpy(pointer_hw_state, &touchscreen_hw_state, sizeof(menu_input_pointer_hw_state_t));
if (pointer_hw_state->active)
menu_st->input_last_time_us = menu_st->current_time_us;
}
/* Populate menu_input_state
* Note: dx, dy, ptr, y_accel, etc. entries are set elsewhere */
menu_input->pointer.x = pointer_hw_state->x;
menu_input->pointer.y = pointer_hw_state->y;
if (menu_input->select_inhibit || menu_input->cancel_inhibit)
{
menu_input->pointer.active = false;
menu_input->pointer.pressed = false;
}
else
{
menu_input->pointer.active = pointer_hw_state->active;
menu_input->pointer.pressed = pointer_hw_state->select_pressed;
}
/* If menu screensaver is active, any input
* is intercepted and used to switch it off */
if (menu_st->screensaver_active)
{
/* Check pointer input */
bool input_active = (menu_input->pointer.type != MENU_POINTER_DISABLED) &&
menu_input->pointer.active;
/* Check regular input */
if (!input_active)
input_active = bits_any_set(p_input->data, ARRAY_SIZE(p_input->data));
if (!input_active)
input_active = bits_any_set(p_trigger_input->data, ARRAY_SIZE(p_trigger_input->data));
/* Disable screensaver if required */
if (input_active)
{
menu_ctx_environment_t menu_environ;
menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER;
menu_environ.data = NULL;
menu_st->screensaver_active = false;
menu_st->input_last_time_us = menu_st->current_time_us;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
}
/* Annul received input */
menu_input->pointer.active = false;
menu_input->pointer.pressed = false;
menu_input->select_inhibit = true;
menu_input->cancel_inhibit = true;
pointer_hw_state->up_pressed = false;
pointer_hw_state->down_pressed = false;
pointer_hw_state->left_pressed = false;
pointer_hw_state->right_pressed = false;
return MENU_ACTION_NOOP;
}
/* Accelerate only navigation buttons */
for (i = 0; i < 6; i++)
{
if (BIT256_GET_PTR(p_input, navigation_buttons[i]))
navigation_current |= (1 << navigation_buttons[i]);
}
if (navigation_current)
{
if (!first_held)
{
/* Store first direction in order to block "diagonals" */
if (!navigation_initial)
navigation_initial = navigation_current;
/* don't run anything first frame, only capture held inputs
* for old_input_state. */
first_held = true;
if (initial_held)
delay_timer = menu_scroll_delay;
else
delay_timer = menu_scroll_fast ? 100 : 20;
delay_count = 0;
}
if (delay_count >= delay_timer)
{
uint32_t input_repeat = 0;
for (i = 0; i < 6; i++)
BIT32_SET(input_repeat, navigation_buttons[i]);
set_scroll = true;
first_held = false;
p_trigger_input->data[0] |= p_input->data[0] & input_repeat;
new_scroll_accel = menu_st->scroll.acceleration;
if (menu_scroll_fast)
new_scroll_accel = MIN(new_scroll_accel + 1, 64);
else
new_scroll_accel = MIN(new_scroll_accel + 1, 5);
}
initial_held = false;
}
else
{
set_scroll = true;
first_held = false;
initial_held = true;
navigation_initial = 0;
}
if (set_scroll)
menu_st->scroll.acceleration = (unsigned)(new_scroll_accel);
delay_count += anim_get_ptr()->delta_time;
if (display_kb)
{
bool show_osk_symbols = input_event_osk_show_symbol_pages(menu_st->driver_data);
input_event_osk_iterate(input_st->osk_grid, input_st->osk_idx);
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_DOWN))
{
menu_st->input_last_time_us = menu_st->current_time_us;
if (input_st->osk_ptr < 33)
input_st->osk_ptr += OSK_CHARS_PER_LINE;
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_UP))
{
menu_st->input_last_time_us = menu_st->current_time_us;
if (input_st->osk_ptr >= OSK_CHARS_PER_LINE)
input_st->osk_ptr -= OSK_CHARS_PER_LINE;
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_RIGHT))
{
menu_st->input_last_time_us = menu_st->current_time_us;
if (input_st->osk_ptr < 43)
input_st->osk_ptr += 1;
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_LEFT))
{
menu_st->input_last_time_us = menu_st->current_time_us;
if (input_st->osk_ptr >= 1)
input_st->osk_ptr -= 1;
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_L))
{
menu_st->input_last_time_us = menu_st->current_time_us;
if (input_st->osk_idx > OSK_TYPE_UNKNOWN + 1)
input_st->osk_idx = ((enum osk_type)
(input_st->osk_idx - 1));
else
input_st->osk_idx = ((enum osk_type)(show_osk_symbols
? OSK_TYPE_LAST - 1
: OSK_SYMBOLS_PAGE1));
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_R))
{
menu_st->input_last_time_us = menu_st->current_time_us;
if (input_st->osk_idx < (show_osk_symbols
? OSK_TYPE_LAST - 1
: OSK_SYMBOLS_PAGE1))
input_st->osk_idx = ((enum osk_type)(
input_st->osk_idx + 1));
else
input_st->osk_idx = ((enum osk_type)(OSK_TYPE_UNKNOWN + 1));
}
if (BIT256_GET_PTR(p_trigger_input, menu_ok_btn))
{
if (input_st->osk_ptr >= 0)
input_event_osk_append(
&input_st->keyboard_line,
&input_st->osk_idx,
&input_st->osk_last_codepoint,
&input_st->osk_last_codepoint_len,
input_st->osk_ptr,
show_osk_symbols,
input_st->osk_grid[input_st->osk_ptr]);
}
if (BIT256_GET_PTR(p_trigger_input, menu_cancel_btn))
input_keyboard_event(true, '\x7f', '\x7f',
0, RETRO_DEVICE_KEYBOARD);
/* send return key to close keyboard input window */
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_START))
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
BIT256_CLEAR_ALL_PTR(p_trigger_input);
}
else
{
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_UP))
{
if (navigation_initial == (1 << RETRO_DEVICE_ID_JOYPAD_UP))
ret = MENU_ACTION_UP;
}
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_DOWN))
{
if (navigation_initial == (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
ret = MENU_ACTION_DOWN;
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_LEFT))
{
if (navigation_initial == (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
ret = MENU_ACTION_LEFT;
}
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_RIGHT))
{
if (navigation_initial == (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
ret = MENU_ACTION_RIGHT;
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_L))
ret = MENU_ACTION_SCROLL_UP;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_R))
ret = MENU_ACTION_SCROLL_DOWN;
else if (ok_trigger)
ret = MENU_ACTION_OK;
else if (BIT256_GET_PTR(p_trigger_input, menu_cancel_btn))
ret = MENU_ACTION_CANCEL;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_X))
ret = MENU_ACTION_SEARCH;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_Y))
ret = MENU_ACTION_SCAN;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_START))
ret = MENU_ACTION_START;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
ret = MENU_ACTION_INFO;
else if (BIT256_GET_PTR(p_trigger_input, RARCH_MENU_TOGGLE))
ret = MENU_ACTION_TOGGLE;
if (ret != MENU_ACTION_NOOP)
menu_st->input_last_time_us = menu_st->current_time_us;
}
return ret;
}
static int menu_input_pointer_post_iterate(
gfx_display_t *p_disp,
retro_time_t current_time,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action)
{
static retro_time_t start_time = 0;
static int16_t start_x = 0;
static int16_t start_y = 0;
static int16_t last_x = 0;
static int16_t last_y = 0;
static uint16_t dx_start_right_max = 0;
static uint16_t dx_start_left_max = 0;
static uint16_t dy_start_up_max = 0;
static uint16_t dy_start_down_max = 0;
static bool last_select_pressed = false;
static bool last_cancel_pressed = false;
static bool last_left_pressed = false;
static bool last_right_pressed = false;
static retro_time_t last_left_action_time = 0;
static retro_time_t last_right_action_time = 0;
static retro_time_t last_press_direction_time = 0;
bool attenuate_y_accel = true;
bool osk_active = menu_input_dialog_get_display_kb();
bool messagebox_active = false;
int ret = 0;
struct menu_state *menu_st = &menu_driver_state;
menu_input_pointer_hw_state_t *pointer_hw_state = &menu_st->input_pointer_hw_state;
menu_input_t *menu_input = &menu_st->input_state;
menu_handle_t *menu = menu_st->driver_data;
video_driver_state_t *video_st = video_state_get_ptr();
input_driver_state_t *input_st = input_state_get_ptr();
/* Check whether a message box is currently
* being shown
* > Note: This ignores input bind dialogs,
* since input binding overrides normal input
* and must be handled separately... */
if (menu)
messagebox_active = BIT64_GET(
menu->state, MENU_STATE_RENDER_MESSAGEBOX) &&
!string_is_empty(menu->menu_state_msg);
/* If onscreen keyboard is shown and we currently have
* active mouse input, highlight key under mouse cursor */
if (osk_active &&
(menu_input->pointer.type == MENU_POINTER_MOUSE) &&
pointer_hw_state->active)
{
menu_ctx_pointer_t point;
point.x = pointer_hw_state->x;
point.y = pointer_hw_state->y;
point.ptr = 0;
point.cbs = NULL;
point.entry = NULL;
point.action = 0;
point.gesture = MENU_INPUT_GESTURE_NONE;
point.retcode = 0;
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (point.retcode > -1)
input_st->osk_ptr = point.retcode;
}
/* Select + X/Y position */
if (!menu_input->select_inhibit)
{
if (pointer_hw_state->select_pressed)
{
int16_t x = pointer_hw_state->x;
int16_t y = pointer_hw_state->y;
static float accel0 = 0.0f;
static float accel1 = 0.0f;
/* Transition from select unpressed to select pressed */
if (!last_select_pressed)
{
menu_ctx_pointer_t point;
/* Initialise variables */
start_time = current_time;
start_x = x;
start_y = y;
last_x = x;
last_y = y;
dx_start_right_max = 0;
dx_start_left_max = 0;
dy_start_up_max = 0;
dy_start_down_max = 0;
accel0 = 0.0f;
accel1 = 0.0f;
last_press_direction_time = 0;
/* If we are not currently showing the onscreen
* keyboard or a message box, trigger a 'pointer
* down' event */
if (!osk_active && !messagebox_active)
{
point.x = x;
point.y = y;
/* Note: menu_input->ptr is meaningless here when
* using a touchscreen... */
point.ptr = menu_input->ptr;
point.cbs = cbs;
point.entry = entry;
point.action = action;
point.gesture = MENU_INPUT_GESTURE_NONE;
menu_driver_ctl(RARCH_MENU_CTL_POINTER_DOWN, &point);
ret = point.retcode;
}
}
else
{
/* Pointer is being held down
* (i.e. for more than one frame) */
float dpi = menu ? menu_input_get_dpi(menu, p_disp,
video_st->width, video_st->height) : 0.0f;
/* > Update deltas + acceleration & detect press direction
* Note: We only do this if the pointer has moved above
* a certain threshold - this requires dpi info */
if (dpi > 0.0f)
{
uint16_t dpi_threshold_drag =
(uint16_t)((dpi * MENU_INPUT_DPI_THRESHOLD_DRAG) + 0.5f);
int16_t dx_start = x - start_x;
int16_t dy_start = y - start_y;
uint16_t dx_start_abs = dx_start < 0 ? dx_start * -1 : dx_start;
uint16_t dy_start_abs = dy_start < 0 ? dy_start * -1 : dy_start;
if ((dx_start_abs > dpi_threshold_drag) ||
(dy_start_abs > dpi_threshold_drag))
{
uint16_t dpi_threshold_press_direction_min =
(uint16_t)((dpi * MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_MIN) + 0.5f);
uint16_t dpi_threshold_press_direction_max =
(uint16_t)((dpi * MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_MAX) + 0.5f);
uint16_t dpi_threshold_press_direction_tangent =
(uint16_t)((dpi * MENU_INPUT_DPI_THRESHOLD_PRESS_DIRECTION_TANGENT) + 0.5f);
enum menu_input_pointer_press_direction
press_direction = MENU_INPUT_PRESS_DIRECTION_NONE;
float press_direction_amplitude = 0.0f;
retro_time_t press_direction_delay = MENU_INPUT_PRESS_DIRECTION_DELAY_MAX;
/* Pointer has moved a sufficient distance to
* trigger a 'dragged' state */
menu_input->pointer.dragged = true;
/* Here we diverge:
* > If onscreen keyboard or a message box is
* active, pointer deltas, acceleration and
* press direction must be inhibited
* > If not, input is processed normally */
if (osk_active || messagebox_active)
{
/* Inhibit normal pointer input */
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input->pointer.y_accel = 0.0f;
menu_input->pointer.press_direction = MENU_INPUT_PRESS_DIRECTION_NONE;
accel0 = 0.0f;
accel1 = 0.0f;
attenuate_y_accel = false;
}
else
{
/* Assign current deltas */
menu_input->pointer.dx = x - last_x;
menu_input->pointer.dy = y - last_y;
/* Update maximum start->current deltas */
if (dx_start > 0)
dx_start_right_max = (dx_start_abs > dx_start_right_max) ?
dx_start_abs : dx_start_right_max;
else
dx_start_left_max = (dx_start_abs > dx_start_left_max) ?
dx_start_abs : dx_start_left_max;
if (dy_start > 0)
dy_start_down_max = (dy_start_abs > dy_start_down_max) ?
dy_start_abs : dy_start_down_max;
else
dy_start_up_max = (dy_start_abs > dy_start_up_max) ?
dy_start_abs : dy_start_up_max;
/* Magic numbers... */
menu_input->pointer.y_accel = (accel0 + accel1 + (float)menu_input->pointer.dy) / 3.0f;
accel0 = accel1;
accel1 = menu_input->pointer.y_accel;
/* Acceleration decays over time - but if the value
* has been set on this frame, attenuation should
* be skipped */
attenuate_y_accel = false;
/* Check if pointer is being held in a particular
* direction */
menu_input->pointer.press_direction = MENU_INPUT_PRESS_DIRECTION_NONE;
/* > Press directions are actually triggered as a pulse train,
* since a continuous direction prevents fine control in the
* context of menu actions (i.e. it would be the same
* as always holding down a cursor key all the time - too fast
* to control). We therefore apply a low pass filter, with
* a variable frequency based upon the distance the user has
* dragged the pointer */
/* > Horizontal */
if ((dx_start_abs >= dpi_threshold_press_direction_min) &&
(dy_start_abs < dpi_threshold_press_direction_tangent))
{
press_direction = (dx_start > 0) ?
MENU_INPUT_PRESS_DIRECTION_RIGHT : MENU_INPUT_PRESS_DIRECTION_LEFT;
/* Get effective amplitude of press direction offset */
press_direction_amplitude =
(float)(dx_start_abs - dpi_threshold_press_direction_min) /
(float)(dpi_threshold_press_direction_max - dpi_threshold_press_direction_min);
}
/* > Vertical */
else if ((dy_start_abs >= dpi_threshold_press_direction_min) &&
(dx_start_abs < dpi_threshold_press_direction_tangent))
{
press_direction = (dy_start > 0) ?
MENU_INPUT_PRESS_DIRECTION_DOWN : MENU_INPUT_PRESS_DIRECTION_UP;
/* Get effective amplitude of press direction offset */
press_direction_amplitude =
(float)(dy_start_abs - dpi_threshold_press_direction_min) /
(float)(dpi_threshold_press_direction_max - dpi_threshold_press_direction_min);
}
if (press_direction != MENU_INPUT_PRESS_DIRECTION_NONE)
{
/* > Update low pass filter frequency */
if (press_direction_amplitude > 1.0f)
press_direction_delay = MENU_INPUT_PRESS_DIRECTION_DELAY_MIN;
else
press_direction_delay = MENU_INPUT_PRESS_DIRECTION_DELAY_MIN +
((MENU_INPUT_PRESS_DIRECTION_DELAY_MAX - MENU_INPUT_PRESS_DIRECTION_DELAY_MIN)*
(1.0f - press_direction_amplitude));
/* > Apply low pass filter */
if (current_time - last_press_direction_time > press_direction_delay)
{
menu_input->pointer.press_direction = press_direction;
last_press_direction_time = current_time;
}
}
}
}
else
{
/* Pointer is stationary */
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input->pointer.press_direction = MENU_INPUT_PRESS_DIRECTION_NONE;
/* Standard behaviour (on Android, at least) is to stop
* scrolling when the user touches the screen. We should
* therefore 'reset' y acceleration whenever the pointer
* is stationary - with two caveats:
* - We only disable scrolling if the pointer *remains*
* stationary. If the pointer is held down then
* subsequently moves, normal scrolling should resume
* - Halting the scroll immediately produces a very
* unpleasant 'jerky' user experience. To avoid this,
* we add a small delay between detecting a pointer
* down event and forcing y acceleration to zero
* NOTE: Of course, we must also 'reset' y acceleration
* whenever the onscreen keyboard or a message box is
* shown */
if ((!menu_input->pointer.dragged &&
(menu_input->pointer.press_duration > MENU_INPUT_Y_ACCEL_RESET_DELAY)) ||
(osk_active || messagebox_active))
{
menu_input->pointer.y_accel = 0.0f;
accel0 = 0.0f;
accel1 = 0.0f;
attenuate_y_accel = false;
}
}
}
else
{
/* No dpi info - just fallback to zero... */
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input->pointer.y_accel = 0.0f;
menu_input->pointer.press_direction = MENU_INPUT_PRESS_DIRECTION_NONE;
accel0 = 0.0f;
accel1 = 0.0f;
attenuate_y_accel = false;
}
/* > Update remaining variables */
menu_input->pointer.press_duration = current_time - start_time;
last_x = x;
last_y = y;
}
}
else if (last_select_pressed)
{
/* Transition from select pressed to select unpressed */
int16_t x;
int16_t y;
menu_ctx_pointer_t point;
if (menu_input->pointer.dragged)
{
/* Pointer has moved.
* When using a touchscreen, releasing a press
* resets the x/y position - so cannot use
* current hardware x/y values. Instead, use
* previous position from last time that a
* press was active */
x = last_x;
y = last_y;
}
else
{
/* Pointer is considered stationary,
* so use start position */
x = start_x;
y = start_y;
}
point.x = x;
point.y = y;
point.ptr = menu_input->ptr;
point.cbs = cbs;
point.entry = entry;
point.action = action;
point.gesture = MENU_INPUT_GESTURE_NONE;
/* On screen keyboard overrides normal menu input... */
if (osk_active)
{
/* If pointer has been 'dragged', then it counts as
* a miss. Only register 'release' event if pointer
* has remained stationary */
if (!menu_input->pointer.dragged)
{
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (point.retcode > -1)
{
bool show_osk_symbols = input_event_osk_show_symbol_pages(menu_st->driver_data);
input_st->osk_ptr = point.retcode;
input_event_osk_append(
&input_st->keyboard_line,
&input_st->osk_idx,
&input_st->osk_last_codepoint,
&input_st->osk_last_codepoint_len,
point.retcode,
show_osk_symbols,
input_st->osk_grid[input_st->osk_ptr]);
}
}
}
/* Message boxes override normal menu input...
* > If a message box is shown, any kind of pointer
* gesture should close it */
else if (messagebox_active)
menu_input_pointer_close_messagebox(
menu_st);
/* Normal menu input */
else
{
/* Detect gesture type */
if (!menu_input->pointer.dragged)
{
/* Pointer hasn't moved - check press duration */
if (menu_input->pointer.press_duration
< MENU_INPUT_PRESS_TIME_SHORT)
point.gesture = MENU_INPUT_GESTURE_TAP;
else if (menu_input->pointer.press_duration
< MENU_INPUT_PRESS_TIME_LONG)
point.gesture = MENU_INPUT_GESTURE_SHORT_PRESS;
else
point.gesture = MENU_INPUT_GESTURE_LONG_PRESS;
}
else
{
/* Pointer has moved - check if this is a swipe */
float dpi = menu ? menu_input_get_dpi(menu, p_disp,
video_st->width, video_st->height) : 0.0f;
if ((dpi > 0.0f)
&&
(menu_input->pointer.press_duration <
MENU_INPUT_SWIPE_TIMEOUT))
{
uint16_t dpi_threshold_swipe =
(uint16_t)((dpi * MENU_INPUT_DPI_THRESHOLD_SWIPE) + 0.5f);
uint16_t dpi_threshold_swipe_tangent =
(uint16_t)((dpi * MENU_INPUT_DPI_THRESHOLD_SWIPE_TANGENT) + 0.5f);
int16_t dx_start = x - start_x;
int16_t dy_start = y - start_y;
uint16_t dx_start_right_final = 0;
uint16_t dx_start_left_final = 0;
uint16_t dy_start_up_final = 0;
uint16_t dy_start_down_final = 0;
/* Get final deltas */
if (dx_start > 0)
dx_start_right_final = (uint16_t)dx_start;
else
dx_start_left_final = (uint16_t)
(dx_start * -1);
if (dy_start > 0)
dy_start_down_final = (uint16_t)dy_start;
else
dy_start_up_final = (uint16_t)
(dy_start * -1);
/* Swipe right */
if ( (dx_start_right_final > dpi_threshold_swipe)
&& (dx_start_left_max < dpi_threshold_swipe_tangent)
&& (dy_start_up_max < dpi_threshold_swipe_tangent)
&& (dy_start_down_max < dpi_threshold_swipe_tangent)
)
point.gesture = MENU_INPUT_GESTURE_SWIPE_RIGHT;
/* Swipe left */
else if (
(dx_start_right_max < dpi_threshold_swipe_tangent)
&& (dx_start_left_final > dpi_threshold_swipe)
&& (dy_start_up_max < dpi_threshold_swipe_tangent)
&& (dy_start_down_max < dpi_threshold_swipe_tangent)
)
point.gesture = MENU_INPUT_GESTURE_SWIPE_LEFT;
/* Swipe up */
else if (
(dx_start_right_max < dpi_threshold_swipe_tangent)
&& (dx_start_left_max < dpi_threshold_swipe_tangent)
&& (dy_start_up_final > dpi_threshold_swipe)
&& (dy_start_down_max < dpi_threshold_swipe_tangent)
)
point.gesture = MENU_INPUT_GESTURE_SWIPE_UP;
/* Swipe down */
else if (
(dx_start_right_max < dpi_threshold_swipe_tangent)
&& (dx_start_left_max < dpi_threshold_swipe_tangent)
&& (dy_start_up_max < dpi_threshold_swipe_tangent)
&& (dy_start_down_final > dpi_threshold_swipe)
)
point.gesture = MENU_INPUT_GESTURE_SWIPE_DOWN;
}
}
/* Trigger a 'pointer up' event */
menu_driver_ctl(RARCH_MENU_CTL_POINTER_UP, &point);
ret = point.retcode;
}
/* Reset variables */
start_x = 0;
start_y = 0;
last_x = 0;
last_y = 0;
dx_start_right_max = 0;
dx_start_left_max = 0;
dy_start_up_max = 0;
dy_start_down_max = 0;
last_press_direction_time = 0;
menu_input->pointer.press_duration = 0;
menu_input->pointer.press_direction = MENU_INPUT_PRESS_DIRECTION_NONE;
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input->pointer.dragged = false;
}
}
/* Adjust acceleration
* > If acceleration has not been set on this frame,
* apply normal attenuation */
if (attenuate_y_accel)
menu_input->pointer.y_accel *= MENU_INPUT_Y_ACCEL_DECAY_FACTOR;
/* If select has been released, disable any existing
* select inhibit */
if (!pointer_hw_state->select_pressed)
menu_input->select_inhibit = false;
/* Cancel */
if ( !menu_input->cancel_inhibit
&& pointer_hw_state->cancel_pressed
&& !last_cancel_pressed)
{
/* If currently showing a message box, close it */
if (messagebox_active)
menu_input_pointer_close_messagebox(menu_st);
/* If onscreen keyboard is shown, send a 'backspace' */
else if (osk_active)
input_keyboard_event(true, '\x7f', '\x7f',
0, RETRO_DEVICE_KEYBOARD);
/* ...otherwise, invoke standard MENU_ACTION_CANCEL
* action */
else
{
size_t selection = menu_st->selection_ptr;
ret = menu_entry_action(entry, selection, MENU_ACTION_CANCEL);
}
}
/* If cancel has been released, disable any existing
* cancel inhibit */
if (!pointer_hw_state->cancel_pressed)
menu_input->cancel_inhibit = false;
if (!messagebox_active)
{
/* Up/Down
* > Note 1: These always correspond to a mouse wheel, which
* handles differently from other inputs - i.e. we don't
* want a 'last pressed' check
* > Note 2: If a message box is currently shown, must
* inhibit input */
/* > Up */
if (pointer_hw_state->up_pressed)
{
size_t selection = menu_st->selection_ptr;
ret = menu_entry_action(
entry, selection, MENU_ACTION_UP);
}
/* > Down */
if (pointer_hw_state->down_pressed)
{
size_t selection = menu_st->selection_ptr;
ret = menu_entry_action(
entry, selection, MENU_ACTION_DOWN);
}
/* Left/Right
* > Note 1: These also always correspond to a mouse wheel...
* In this case, it's a mouse wheel *tilt* operation, which
* is incredibly annoying because holding a tilt direction
* rapidly toggles the input state. The repeat speed is so
* high that any sort of useable control is impossible - so
* we have to apply a 'low pass' filter by ignoring inputs
* that occur below a certain frequency...
* > Note 2: If a message box is currently shown, must
* inhibit input */
/* > Left */
if ( pointer_hw_state->left_pressed
&& !last_left_pressed)
{
if (current_time - last_left_action_time
> MENU_INPUT_HORIZ_WHEEL_DELAY)
{
size_t selection = menu_st->selection_ptr;
last_left_action_time = current_time;
ret = menu_entry_action(
entry, selection, MENU_ACTION_LEFT);
}
}
/* > Right */
if (
pointer_hw_state->right_pressed
&& !last_right_pressed)
{
if (current_time - last_right_action_time
> MENU_INPUT_HORIZ_WHEEL_DELAY)
{
size_t selection = menu_st->selection_ptr;
last_right_action_time = current_time;
ret = menu_entry_action(
entry, selection, MENU_ACTION_RIGHT);
}
}
}
last_select_pressed = pointer_hw_state->select_pressed;
last_cancel_pressed = pointer_hw_state->cancel_pressed;
last_left_pressed = pointer_hw_state->left_pressed;
last_right_pressed = pointer_hw_state->right_pressed;
return ret;
}
int menu_input_post_iterate(
gfx_display_t *p_disp,
struct menu_state *menu_st,
unsigned action,
retro_time_t current_time)
{
menu_entry_t entry;
menu_list_t *menu_list = menu_st->entries.list;
file_list_t *selection_buf = menu_list ? MENU_LIST_GET_SELECTION(menu_list, (unsigned)0) : NULL;
size_t selection = menu_st->selection_ptr;
menu_file_list_cbs_t *cbs = selection_buf ?
(menu_file_list_cbs_t*)selection_buf->list[selection].actiondata
: NULL;
MENU_ENTRY_INIT(entry);
/* Note: If menu_input_pointer_post_iterate() is
* modified, will have to verify that these
* parameters remain unused... */
entry.rich_label_enabled = false;
entry.value_enabled = false;
entry.sublabel_enabled = false;
menu_entry_get(&entry, 0, selection, NULL, false);
return menu_input_pointer_post_iterate(p_disp,
current_time, cbs, &entry, action);
}
void menu_driver_toggle(
void *curr_video_data,
void *video_driver_data,
menu_handle_t *menu,
menu_input_t *menu_input,
settings_t *settings,
bool menu_driver_alive,
bool overlay_alive,
retro_keyboard_event_t *key_event,
retro_keyboard_event_t *frontend_key_event,
bool on)
{
/* TODO/FIXME - retroarch_main_quit calls menu_driver_toggle -
* we might have to redesign this to avoid EXXC_BAD_ACCESS errors
* on OSX - for now we work around this by checking if the settings
* struct is NULL
*/
video_driver_t *current_video = (video_driver_t*)curr_video_data;
bool pause_libretro = false;
bool audio_enable_menu = false;
runloop_state_t *runloop_st = runloop_state_get_ptr();
bool runloop_shutdown_initiated = runloop_st->shutdown_initiated;
#ifdef HAVE_OVERLAY
bool input_overlay_hide_in_menu = false;
bool input_overlay_enable = false;
#endif
bool video_adaptive_vsync = false;
bool video_swap_interval = false;
if (settings)
{
pause_libretro = settings->bools.menu_pause_libretro;
#ifdef HAVE_AUDIOMIXER
audio_enable_menu = settings->bools.audio_enable_menu;
#endif
#ifdef HAVE_OVERLAY
input_overlay_hide_in_menu = settings->bools.input_overlay_hide_in_menu;
input_overlay_enable = settings->bools.input_overlay_enable;
#endif
video_adaptive_vsync = settings->bools.video_adaptive_vsync;
video_swap_interval = settings->uints.video_swap_interval;
}
if (on)
{
#ifdef HAVE_LAKKA
set_cpu_scaling_signal(CPUSCALING_EVENT_FOCUS_MENU);
#endif
#ifdef HAVE_OVERLAY
/* If an overlay was displayed before the toggle
* and overlays are disabled in menu, need to
* inhibit 'select' input */
if (input_overlay_hide_in_menu)
{
if (input_overlay_enable && overlay_alive)
{
/* Inhibits pointer 'select' and 'cancel' actions
* (until the next time 'select'/'cancel' are released) */
menu_input->select_inhibit= true;
menu_input->cancel_inhibit= true;
}
}
#endif
}
else
{
#ifdef HAVE_LAKKA
set_cpu_scaling_signal(CPUSCALING_EVENT_FOCUS_CORE);
#endif
#ifdef HAVE_OVERLAY
/* Inhibits pointer 'select' and 'cancel' actions
* (until the next time 'select'/'cancel' are released) */
menu_input->select_inhibit = false;
menu_input->cancel_inhibit = false;
#endif
}
if (menu_driver_alive)
{
bool refresh = false;
#ifdef WIIU
/* Enable burn-in protection menu is running */
IMEnableDim();
#endif
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
/* Menu should always run with vsync on. */
if (current_video->set_nonblock_state)
current_video->set_nonblock_state(
video_driver_data,
false,
video_driver_test_all_flags(GFX_CTX_FLAGS_ADAPTIVE_VSYNC) &&
video_adaptive_vsync,
video_swap_interval
);
/* Stop all rumbling before entering the menu. */
command_event(CMD_EVENT_RUMBLE_STOP, NULL);
if (pause_libretro && !audio_enable_menu)
command_event(CMD_EVENT_AUDIO_STOP, NULL);
/* Override keyboard callback to redirect to menu instead.
* We'll use this later for something ... */
if (key_event && frontend_key_event)
{
*frontend_key_event = *key_event;
*key_event = menu_input_key_event;
runloop_st->frame_time_last= 0;
}
}
else
{
#ifdef WIIU
/* Disable burn-in protection while core is running; this is needed
* because HID inputs don't count for the purpose of Wii U
* power-saving. */
IMDisableDim();
#endif
if (!runloop_shutdown_initiated)
driver_set_nonblock_state();
if (pause_libretro && !audio_enable_menu)
command_event(CMD_EVENT_AUDIO_START, NULL);
/* Restore libretro keyboard callback. */
if (key_event && frontend_key_event)
*key_event = *frontend_key_event;
}
}
void retroarch_menu_running(void)
{
runloop_state_t *runloop_st = runloop_state_get_ptr();
video_driver_state_t *video_st = video_state_get_ptr();
settings_t *settings = config_get_ptr();
input_driver_state_t *input_st = input_state_get_ptr();
#ifdef HAVE_OVERLAY
bool input_overlay_hide_in_menu = settings->bools.input_overlay_hide_in_menu;
#endif
#ifdef HAVE_AUDIOMIXER
bool audio_enable_menu = settings->bools.audio_enable_menu;
bool audio_enable_menu_bgm = settings->bools.audio_enable_menu_bgm;
#endif
struct menu_state *menu_st = &menu_driver_state;
menu_handle_t *menu = menu_st->driver_data;
menu_input_t *menu_input = &menu_st->input_state;
if (menu)
{
if (menu->driver_ctx && menu->driver_ctx->toggle)
menu->driver_ctx->toggle(menu->userdata, true);
menu_st->alive = true;
menu_driver_toggle(
video_st->current_video,
video_st->data,
menu,
menu_input,
settings,
menu_st->alive,
#ifdef HAVE_OVERLAY
input_st->overlay_ptr &&
input_st->overlay_ptr->alive,
#else
false,
#endif
&runloop_st->key_event,
&runloop_st->frontend_key_event,
true);
}
/* Prevent stray input (for a single frame) */
menu_st->input_driver_flushing_input = 1;
#ifdef HAVE_AUDIOMIXER
if (audio_enable_menu && audio_enable_menu_bgm)
audio_driver_mixer_play_menu_sound_looped(AUDIO_MIXER_SYSTEM_SLOT_BGM);
#endif
/* Ensure that game focus mode is disabled when
* running the menu (note: it is not currently
* possible for game focus to be enabled at this
* point, but must safeguard against future changes) */
if (input_st->game_focus_state.enabled)
{
enum input_game_focus_cmd_type game_focus_cmd = GAME_FOCUS_CMD_OFF;
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, &game_focus_cmd);
}
/* Ensure that menu screensaver is disabled when
* first switching to the menu */
if (menu_st->screensaver_active)
{
menu_ctx_environment_t menu_environ;
menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER;
menu_environ.data = NULL;
menu_st->screensaver_active = false;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
}
menu_st->input_last_time_us = cpu_features_get_time_usec();
#ifdef HAVE_OVERLAY
if (input_overlay_hide_in_menu)
command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
#endif
}
void retroarch_menu_running_finished(bool quit)
{
runloop_state_t *runloop_st = runloop_state_get_ptr();
video_driver_state_t*video_st = video_state_get_ptr();
settings_t *settings = config_get_ptr();
input_driver_state_t *input_st = input_state_get_ptr();
struct menu_state *menu_st = &menu_driver_state;
menu_handle_t *menu = menu_st->driver_data;
menu_input_t *menu_input = &menu_st->input_state;
if (menu)
{
if (menu->driver_ctx && menu->driver_ctx->toggle)
menu->driver_ctx->toggle(menu->userdata, false);
menu_st->alive = false;
menu_driver_toggle(
video_st->current_video,
video_st->data,
menu,
menu_input,
settings,
menu_st->alive,
#ifdef HAVE_OVERLAY
input_st->overlay_ptr &&
input_st->overlay_ptr->alive,
#else
false,
#endif
&runloop_st->key_event,
&runloop_st->frontend_key_event,
false);
}
/* Prevent stray input
* (for a single frame) */
menu_st->input_driver_flushing_input = 1;
if (!quit)
{
#ifdef HAVE_AUDIOMIXER
/* Stop menu background music before we exit the menu */
if ( settings &&
settings->bools.audio_enable_menu &&
settings->bools.audio_enable_menu_bgm
)
audio_driver_mixer_stop_stream(AUDIO_MIXER_SYSTEM_SLOT_BGM);
#endif
/* Enable game focus mode, if required */
if (runloop_st->current_core_type != CORE_TYPE_DUMMY)
{
enum input_auto_game_focus_type auto_game_focus_type = settings ?
(enum input_auto_game_focus_type)settings->uints.input_auto_game_focus :
AUTO_GAME_FOCUS_OFF;
if ((auto_game_focus_type == AUTO_GAME_FOCUS_ON) ||
((auto_game_focus_type == AUTO_GAME_FOCUS_DETECT) &&
input_st->game_focus_state.core_requested))
{
enum input_game_focus_cmd_type game_focus_cmd = GAME_FOCUS_CMD_ON;
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, &game_focus_cmd);
}
}
}
/* Ensure that menu screensaver is disabled when
* switching off the menu */
if (menu_st->screensaver_active)
{
menu_ctx_environment_t menu_environ;
menu_environ.type = MENU_ENVIRON_DISABLE_SCREENSAVER;
menu_environ.data = NULL;
menu_st->screensaver_active = false;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
}
video_driver_set_texture_enable(false, false);
#ifdef HAVE_OVERLAY
if (!quit)
if (settings && settings->bools.input_overlay_hide_in_menu)
input_overlay_init();
#endif
}