mirror of
https://github.com/libretro/RetroArch.git
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1515bd8c1b
== DETAILS - Add *.swp to gitignore so editor swap files don't get committed - Remove unneeded commented-out defines from WiiU build - Start on fix for DSI when switching cores on WiiU == TESTING Sigh. I'm back at "System Memory error", which makes me think the problem might be the SD card. (On the plus side, I manually verified the hash so at least the copy process is working). So, that's to say that I can't actually test to see if the DSI error is fixed.
36 lines
822 B
Bash
Executable File
36 lines
822 B
Bash
Executable File
#!/bin/bash
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#
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# This script listens for the WiiU network logger and prints the messages to
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# the terminal.
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#
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# If you would like a logfile, pipe this script's output to tee.
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script_dir=$(dirname $(readlink -f $0))
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# Using wiiu-devel.properties ensure your make file and this listen script
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# stay in sync with each other.
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#
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# See wiiu-devel.properties.template for instructions.
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if [ -e "$script_dir/../wiiu-devel.properties" ]; then
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. $script_dir/../wiiu-devel.properties
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fi
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if [ -z "$PC_DEVELOPMENT_TCP_PORT" ]; then
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PC_DEVELOPMENT_TCP_PORT=4405
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fi
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exit_listen_loop=0
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#
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# This prevents a tug-of-war between bash and netcat as to who gets the
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# CTRL+C code.
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#
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trap 'exit_listen_loop=1' SIGINT
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while [ $exit_listen_loop -eq 0 ]; do
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echo ========= `date` =========
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netcat -p $PC_DEVELOPMENT_TCP_PORT -l
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done
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