RetroArch/gfx
Themaister 1c9895611b Rework performance interface.
Avoids super-ugly macros and retroarch-ifdefs.
2013-12-18 19:21:56 +01:00
..
context Add OPENGLES3 context support in libretro GL. 2013-12-13 14:20:49 +01:00
d3d9 Rewrite perf interface - exposes callbacks now for RETRO_PERFORMANCE_INIT/RETRO_PERFORMANCE_START/RETRO_PERFORMANCE_STOP calls without messy, hardcoded preprocessor-dependent variables in macros - will update cores accordingly too 2013-12-18 19:03:08 +01:00
fonts Get rid of lifecycle_mode_state and use g_extern.lifecycle_state 2013-11-07 21:44:44 +01:00
glsym (Apple) (glsym_gl.c) Comment out all functions not supported by 2013-11-09 07:38:50 +01:00
math matrix.h - fix typo 2013-11-07 22:53:49 +01:00
py_state Fix two memory leaks in function align_program in py_state.c 2013-10-13 23:13:38 -04:00
rpng Start using C89-style for loop initial declarations for 2013-10-19 19:39:38 +02:00
scaler Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h 2013-12-17 19:10:40 +01:00
gfx_common.c Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h 2013-12-17 19:10:40 +01:00
gfx_common.h Fix possible crash with uninitialized buf_fps. 2013-10-07 21:54:29 +02:00
gfx_context.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
gfx_context.h Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten 2013-08-25 15:37:16 -04:00
gl_common.h Clean up float FBO handling a bit. 2013-12-04 12:55:51 +01:00
gl.c Rework performance interface. 2013-12-18 19:21:56 +01:00
image.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
image.h Move texture_image_render to xdk_d3d.cpp 2013-04-10 10:06:15 +02:00
null.c (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
omap_gfx.c video_omap: add font rendering for ARGB8888 framebuffer 2013-12-07 23:56:04 +01:00
sdl_gfx.c Rework performance interface. 2013-12-18 19:21:56 +01:00
shader_cg.c Fixup C89 for loops. 2013-10-22 21:37:56 +02:00
shader_cg.h Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_common.h Add support for wrapping modes. 2013-08-16 00:30:54 +02:00
shader_glsl.c Fixup CXX_BUILD. 2013-11-16 17:31:49 +01:00
shader_glsl.h More fixes to core context. 2013-08-11 00:53:46 +02:00
shader_hlsl.c (360) Build fixes 2013-09-15 18:49:18 +02:00
shader_hlsl.h (HLSL) Fix build - work with new shader backend 2013-04-12 21:56:43 +02:00
shader_parse.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
shader_parse.h Optimize some struct sizes. 2013-11-03 23:57:41 -05:00
state_tracker.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
state_tracker.h Reintroduce CGP refactor. 2013-04-06 12:00:10 +02:00
thread_wrapper.c Rework performance interface. 2013-12-18 19:21:56 +01:00
thread_wrapper.h Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK. 2013-08-11 01:05:33 +02:00
vg.c Rework performance interface. 2013-12-18 19:21:56 +01:00
xvideo.c Use input context in xvideo and xegl. 2013-12-08 14:42:03 +01:00