RetroArch/ctr/ctr_system.c
2015-11-19 23:15:48 +01:00

280 lines
5.7 KiB
C

#include <3ds.h>
#include <sys/iosupport.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include "ctr_debug.h"
#define CTR_APPMEMALLOC_PTR ((u32*)0x1FF80040)
u32 __stacksize__ = 0x00400000;
u32 __linear_heap_size = 0x01000000;
u32 __heap_size;
u32 __linear_heap;
u32 __heapBase;
extern u32 __linear_heap_size_hbl;
extern u32 __heap_size_hbl;
extern void (*__system_retAddr)(void);
void envDestroyHandles(void);
void __appExit();
void __libc_fini_array(void);
void __libctru_init(void (*retAddr)(void));
void __appInit();
void __libc_init_array(void);
void __system_allocateHeaps();
void __system_initArgv();
void __ctru_exit(int rc);
int __libctru_gtod(struct _reent *ptr, struct timeval *tp, struct timezone *tz);
void (*__system_retAddr)(void);
extern void* __service_ptr;
u32 __stack_bottom;
u32 __stack_size_extra;
Result __sync_init(void) __attribute__((weak));
void __attribute__((weak)) __libctru_init(void (*retAddr)(void))
{
// Register newlib exit() syscall
__syscalls.exit = __ctru_exit;
__syscalls.gettod_r = __libctru_gtod;
__system_retAddr = __service_ptr ? retAddr : NULL;
if (__sync_init)
__sync_init();
__system_allocateHeaps();
// Build argc/argv if present
__system_initArgv();
}
void __system_allocateHeaps() {
u32 tmp=0;
MemInfo stack_memInfo;
PageInfo stack_pageInfo;
register u32 sp_val __asm__("sp");
svcQueryMemory(&stack_memInfo, &stack_pageInfo, sp_val);
__stacksize__ += 0xFFF;
__stacksize__ &= ~0xFFF;
__stack_size_extra = __stacksize__ > stack_memInfo.size ? __stacksize__ - stack_memInfo.size: 0;
__stack_bottom = stack_memInfo.base_addr - __stack_size_extra;
if (__stack_size_extra)
{
svcControlMemory(&tmp, __stack_bottom, 0x0, __stack_size_extra, MEMOP_ALLOC, MEMPERM_READ | MEMPERM_WRITE);
memset((void*)__stack_bottom, 0xFC, __stack_size_extra);
}
// setup the application heap
__heapBase = 0x08000000;
__heap_size = 0;
// Allocate the linear heap
svcControlMemory(&__linear_heap, 0x0, 0x0, __linear_heap_size, MEMOP_ALLOC_LINEAR, MEMPERM_READ | MEMPERM_WRITE);
// Set up newlib heap
extern char* fake_heap_end;
fake_heap_end = (char*)0x13F00000;
}
Result __sync_fini(void) __attribute__((weak));
extern char** __system_argv;
void __attribute__((noreturn)) __libctru_exit(int rc)
{
u32 tmp=0;
if(__system_argv)
free(__system_argv);
// Unmap the linear heap
svcControlMemory(&tmp, __linear_heap, 0x0, __linear_heap_size, MEMOP_FREE, 0x0);
// Unmap the application heap
svcControlMemory(&tmp, __heapBase, 0x0, __heap_size, MEMOP_FREE, 0x0);
if (__stack_size_extra)
svcControlMemory(&tmp, __stack_bottom, 0x0, __stack_size_extra, MEMOP_FREE, 0x0);
// Close some handles
envDestroyHandles();
if (__sync_fini)
__sync_fini();
// Jump to the loader if it provided a callback
if (__system_retAddr)
__system_retAddr();
// Since above did not jump, end this process
svcExitProcess();
}
#include <3ds/types.h>
#include <string.h>
// System globals we define here
int __system_argc;
char** __system_argv;
extern const char* __system_arglist;
//extern char* fake_heap_start;
extern char* fake_heap_end;
void __system_initArgv()
{
int i;
const char* temp = __system_arglist;
// Check if the argument list is present
if (!temp)
return;
// Retrieve argc
__system_argc = *(u32*)temp;
temp += sizeof(u32);
// Find the end of the argument data
for (i = 0; i < __system_argc; i ++)
{
for (; *temp; temp ++);
temp ++;
}
// Reserve heap memory for argv data
u32 argSize = temp - __system_arglist - sizeof(u32);
// __system_argv = (char**)fake_heap_start;
// fake_heap_start += sizeof(char**)*(__system_argc + 1);
// char* argCopy = fake_heap_start;
// fake_heap_start += argSize;
__system_argv = malloc(sizeof(char**)*(__system_argc + 1) + argSize);
char* argCopy = (char*)__system_argv + sizeof(char**)*(__system_argc + 1);
// Fill argv array
memcpy(argCopy, &__system_arglist[4], argSize);
temp = argCopy;
for (i = 0; i < __system_argc; i ++)
{
__system_argv[i] = (char*)temp;
for (; *temp; temp ++);
temp ++;
}
__system_argv[__system_argc] = NULL;
}
void initSystem(void (*retAddr)(void))
{
__libctru_init(retAddr);
__appInit();
__libc_init_array();
}
void __attribute__((noreturn)) __ctru_exit(int rc)
{
__libc_fini_array();
__appExit();
__libctru_exit(rc);
}
int ctr_request_update(void)
{
gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
gfxSet3D(false);
consoleInit(GFX_BOTTOM, NULL);
printf("\n\nunsupported version\n\n");
printf("Please update your playload\n");
wait_for_input();
gfxExit();
return 0;
}
typedef union{
struct
{
unsigned description : 10;
unsigned module : 8;
unsigned : 3;
unsigned summary : 6;
unsigned level : 5;
};
Result val;
}ctr_result_value;
void dump_result_value(Result val)
{
ctr_result_value res;
res.val = val;
printf("result : 0x%08X\n", val);
printf("description : %u\n", res.description);
printf("module : %u\n", res.module);
printf("summary : %u\n", res.summary);
printf("level : %u\n", res.level);
}
bool select_pressed = false;
void wait_for_input(void)
{
printf("\n\nPress Start.\n\n");
fflush(stdout);
while(aptMainLoop())
{
u32 kDown;
hidScanInput();
kDown = hidKeysDown();
if (kDown & KEY_START)
break;
if (kDown & KEY_SELECT)
exit(0);
#if 0
select_pressed = true;
#endif
svcSleepThread(1000000);
}
}
int usleep (useconds_t us)
{
svcSleepThread((int64_t)us * 1000);
}
long sysconf(int name)
{
switch(name)
{
case _SC_NPROCESSORS_ONLN:
return 2;
}
return -1;
}