mirror of
https://github.com/libretro/RetroArch.git
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78 lines
2.0 KiB
C
78 lines
2.0 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _MENU_SHADER_MANAGER_H
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#define _MENU_SHADER_MANAGER_H
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#include "../gfx/video_shader_driver.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* menu_shader_manager_init:
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*
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* Initializes shader manager.
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**/
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void menu_shader_manager_init(menu_handle_t *menu);
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/**
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* menu_shader_manager_set_preset:
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* @shader : Shader handle.
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* @type : Type of shader.
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* @preset_path : Preset path to load from.
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*
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* Sets shader preset.
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**/
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void menu_shader_manager_set_preset(
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struct video_shader *shader,
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unsigned type, const char *preset_path);
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/**
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* menu_shader_manager_save_preset:
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* @basename : basename of preset
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* @apply : immediately set preset after saving
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*
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* Save a shader preset to disk.
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**/
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void menu_shader_manager_save_preset(
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const char *basename, bool apply);
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/**
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* menu_shader_manager_get_type:
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* @shader : shader handle
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*
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* Gets type of shader.
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*
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* Returns: type of shader.
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**/
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unsigned menu_shader_manager_get_type(
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const struct video_shader *shader);
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/**
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* menu_shader_manager_apply_changes:
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*
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* Apply shader state changes.
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**/
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void menu_shader_manager_apply_changes(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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