mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-29 19:20:48 +00:00
620 lines
18 KiB
C
620 lines
18 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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* Copyright (C) 2012 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../driver.h"
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#include "../general.h"
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#include "../console/rarch_console_video.h"
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#include "gx_video.h"
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#include <gccore.h>
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#include <ogcsys.h>
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#include <malloc.h>
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#include <stdlib.h>
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#include <string.h>
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void *g_framebuf[2];
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unsigned g_current_framebuf;
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bool g_vsync;
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lwpq_t g_video_cond;
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volatile bool g_draw_done;
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uint32_t g_orientation;
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struct
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{
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uint32_t data[512 * 256];
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GXTexObj obj;
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} g_tex ATTRIBUTE_ALIGN(32);
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struct
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{
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uint32_t data[240 * 320];
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GXTexObj obj;
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} menu_tex ATTRIBUTE_ALIGN(32);
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uint8_t gx_fifo[256 * 1024] ATTRIBUTE_ALIGN(32);
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uint8_t display_list[1024] ATTRIBUTE_ALIGN(32);
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uint16_t gx_width, gx_height;
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size_t display_list_size;
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float verts[16] ATTRIBUTE_ALIGN(32) = {
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-1, 1, -0.5,
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-1, -1, -0.5,
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1, -1, -0.5,
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1, 1, -0.5,
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};
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float vertex_ptr[8] ATTRIBUTE_ALIGN(32) = {
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0, 0,
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0, 1,
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1, 1,
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1, 0,
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};
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void gx_set_aspect_ratio(void *data, unsigned aspectratio_idx)
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{
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gx_video_t *gx = (gx_video_t*)driver.video_data;
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if (g_console.aspect_ratio_index == ASPECT_RATIO_AUTO)
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rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);
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else if(g_console.aspect_ratio_index == ASPECT_RATIO_CORE)
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rarch_set_core_viewport();
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g_settings.video.aspect_ratio = aspectratio_lut[g_console.aspect_ratio_index].value;
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g_settings.video.force_aspect = false;
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gx->keep_aspect = true;
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gx->should_resize = true;
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}
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static void retrace_callback(u32 retrace_count)
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{
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(void)retrace_count;
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g_draw_done = true;
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LWP_ThreadSignal(g_video_cond);
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}
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static void setup_video_mode(GXRModeObj *mode)
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{
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VIDEO_Configure(mode);
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for (unsigned i = 0; i < 2; i++)
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{
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g_framebuf[i] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(mode));
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VIDEO_ClearFrameBuffer(mode, g_framebuf[i], COLOR_BLACK);
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}
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g_current_framebuf = 0;
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g_draw_done = true;
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g_orientation = ORIENTATION_NORMAL;
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LWP_InitQueue(&g_video_cond);
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VIDEO_SetNextFramebuffer(g_framebuf[0]);
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VIDEO_SetPostRetraceCallback(retrace_callback);
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VIDEO_SetBlack(false);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if (mode->viTVMode & VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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}
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static void init_vtx(GXRModeObj *mode)
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{
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GX_SetViewport(0, 0, mode->fbWidth, mode->efbHeight, 0, 1);
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GX_SetDispCopyYScale(GX_GetYScaleFactor(mode->efbHeight, mode->xfbHeight));
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GX_SetScissor(0, 0, mode->fbWidth, mode->efbHeight);
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GX_SetDispCopySrc(0, 0, mode->fbWidth, mode->efbHeight);
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GX_SetDispCopyDst(mode->fbWidth, mode->xfbHeight);
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GX_SetCopyFilter(mode->aa, mode->sample_pattern, (mode->xfbMode == VI_XFBMODE_SF) ? GX_FALSE : GX_TRUE,
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mode->vfilter);
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GX_SetCopyClear((GXColor) { 0, 0, 0, 0xff }, GX_MAX_Z24);
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GX_SetFieldMode(mode->field_rendering, (mode->viHeight == 2 * mode->xfbHeight) ? GX_ENABLE : GX_DISABLE);
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GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
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GX_SetZMode(GX_ENABLE, GX_ALWAYS, GX_ENABLE);
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GX_SetColorUpdate(GX_TRUE);
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GX_SetAlphaUpdate(GX_FALSE);
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Mtx44 m;
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guOrtho(m, 1, -1, -1, 1, 0.4, 0.6);
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GX_LoadProjectionMtx(m, GX_ORTHOGRAPHIC);
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GX_ClearVtxDesc();
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GX_SetVtxDesc(GX_VA_POS, GX_INDEX8);
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GX_SetVtxDesc(GX_VA_TEX0, GX_INDEX8);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetArray(GX_VA_POS, verts, 3 * sizeof(float));
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GX_SetArray(GX_VA_TEX0, vertex_ptr, 2 * sizeof(float));
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GX_SetNumTexGens(1);
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GX_SetNumChans(0);
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GX_SetTevOp(GX_TEVSTAGE0, GX_REPLACE);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
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GX_InvVtxCache();
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GX_SetBlendMode(GX_BM_BLEND, GX_BL_ONE, GX_BL_INVSRCALPHA, 0);
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GX_Flush();
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}
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static void init_texture(unsigned width, unsigned height)
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{
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unsigned g_filter = g_settings.video.smooth ? GX_LINEAR : GX_NEAR;
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GX_InitTexObj(&g_tex.obj, g_tex.data, width, height, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObjLOD(&g_tex.obj, g_filter, g_filter, 0, 0, 0, GX_TRUE, GX_FALSE, GX_ANISO_1);
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GX_InitTexObj(&menu_tex.obj, menu_tex.data, 320, 240, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObjLOD(&menu_tex.obj, g_filter, g_filter, 0, 0, 0, GX_TRUE, GX_FALSE, GX_ANISO_1);
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GX_InvalidateTexAll();
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}
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static void build_disp_list(void)
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{
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DCInvalidateRange(display_list, sizeof(display_list));
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GX_BeginDispList(display_list, sizeof(display_list));
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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for (unsigned i = 0; i < 4; i++)
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{
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GX_Position1x8(i);
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GX_TexCoord1x8(i);
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}
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GX_End();
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display_list_size = GX_EndDispList();
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}
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static void gx_stop(void)
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{
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GX_DrawDone();
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GX_AbortFrame();
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GX_Flush();
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VIDEO_SetBlack(true);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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for (unsigned i = 0; i < 2; i++)
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free(MEM_K1_TO_K0(g_framebuf[i]));
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}
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static void gx_restart(void)
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{
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}
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static void *gx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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if (driver.video_data)
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return driver.video_data;
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gx_video_t *gx = (gx_video_t*)calloc(1, sizeof(gx_video_t));
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if (!gx)
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return NULL;
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g_vsync = video->vsync;
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gx->win_width = gx_width;
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gx->win_height = gx_height;
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gx->should_resize = true;
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return gx;
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}
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static void gx_start(void)
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{
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video_info_t video_info = {0};
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video_info.vsync = g_settings.video.vsync;
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video_info.force_aspect = false;
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video_info.fullscreen = true;
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video_info.smooth = g_settings.video.smooth;
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video_info.input_scale = 2;
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VIDEO_Init();
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GXRModeObj *mode = VIDEO_GetPreferredMode(NULL);
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setup_video_mode(mode);
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GX_Init(gx_fifo, sizeof(gx_fifo));
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GX_SetDispCopyGamma(g_console.gamma_correction);
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetClipMode(GX_CLIP_DISABLE);
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init_vtx(mode);
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build_disp_list();
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g_vsync = true;
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gx_width = mode->fbWidth;
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gx_height = mode->efbHeight;
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driver.video_data = gx_init(&video_info, NULL, NULL);
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}
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#define ASM_BLITTER
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#ifdef ASM_BLITTER
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static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src,
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unsigned width, unsigned height, unsigned pitch)
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{
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register uint32_t tmp0, tmp1, tmp2, tmp3, line2, line2b, line3, line3b, line4, line4b, line5;
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register uint32_t ormask = 0x80008000u;
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register uint32_t *dst = g_tex.data;
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__asm__ __volatile__ (
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" srwi %[width], %[width], 2 \n"
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" srwi %[height], %[height], 2 \n"
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" subi %[tmp3], %[dst], 4 \n"
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" mr %[dst], %[tmp3] \n"
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" subi %[dst], %[dst], 4 \n"
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" mr %[line2], %[pitch] \n"
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" addi %[line2b], %[line2], 4 \n"
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" mulli %[line3], %[pitch], 2 \n"
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" addi %[line3b], %[line3], 4 \n"
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" mulli %[line4], %[pitch], 3 \n"
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" addi %[line4b], %[line4], 4 \n"
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" mulli %[line5], %[pitch], 4 \n"
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"2: mtctr %[width] \n"
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" mr %[tmp0], %[src] \n"
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"1: lwz %[tmp1], 0(%[src]) \n"
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" or %[tmp1], %[tmp1], %[ormask] \n"
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" stwu %[tmp1], 8(%[dst]) \n"
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" lwz %[tmp2], 4(%[src]) \n"
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" or %[tmp2], %[tmp2], %[ormask] \n"
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" stwu %[tmp2], 8(%[tmp3]) \n"
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" lwzx %[tmp1], %[line2], %[src] \n"
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" or %[tmp1], %[tmp1], %[ormask] \n"
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" stwu %[tmp1], 8(%[dst]) \n"
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" lwzx %[tmp2], %[line2b], %[src] \n"
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" or %[tmp2], %[tmp2], %[ormask] \n"
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" stwu %[tmp2], 8(%[tmp3]) \n"
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" lwzx %[tmp1], %[line3], %[src] \n"
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" or %[tmp1], %[tmp1], %[ormask] \n"
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" stwu %[tmp1], 8(%[dst]) \n"
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" lwzx %[tmp2], %[line3b], %[src] \n"
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" or %[tmp2], %[tmp2], %[ormask] \n"
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" stwu %[tmp2], 8(%[tmp3]) \n"
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" lwzx %[tmp1], %[line4], %[src] \n"
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" or %[tmp1], %[tmp1], %[ormask] \n"
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" stwu %[tmp1], 8(%[dst]) \n"
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" lwzx %[tmp2], %[line4b], %[src] \n"
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" or %[tmp2], %[tmp2], %[ormask] \n"
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" stwu %[tmp2], 8(%[tmp3]) \n"
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" addi %[src], %[src], 8 \n"
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" bdnz 1b \n"
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" add %[src], %[tmp0], %[line5] \n"
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" subic. %[height], %[height], 1 \n"
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" bne 2b \n"
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: [tmp0] "=&b" (tmp0),
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[tmp1] "=&b" (tmp1),
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[tmp2] "=&b" (tmp2),
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[tmp3] "=&b" (tmp3),
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[line2] "=&b" (line2),
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[line2b] "=&b" (line2b),
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[line3] "=&b" (line3),
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[line3b] "=&b" (line3b),
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[line4] "=&b" (line4),
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[line4b] "=&b" (line4b),
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[line5] "=&b" (line5),
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[dst] "+b" (dst)
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: [src] "b" (src),
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[width] "b" (width),
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[height] "b" (height),
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[pitch] "b" (pitch),
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[ormask] "b" (ormask)
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);
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}
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#endif
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// Set MSB to get full RGB555.
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#define RGB15toRGB5A3(col) ((col) | 0x80008000u)
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#define BLIT_LINE(off) \
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{ \
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const uint32_t *tmp_src = src; \
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uint32_t *tmp_dst = dst; \
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for (unsigned x = 0; x < width2; x += 8, tmp_src += 8, tmp_dst += 32) \
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{ \
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tmp_dst[ 0 + off] = RGB15toRGB5A3(tmp_src[0]); \
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tmp_dst[ 1 + off] = RGB15toRGB5A3(tmp_src[1]); \
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tmp_dst[ 8 + off] = RGB15toRGB5A3(tmp_src[2]); \
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tmp_dst[ 9 + off] = RGB15toRGB5A3(tmp_src[3]); \
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tmp_dst[16 + off] = RGB15toRGB5A3(tmp_src[4]); \
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tmp_dst[17 + off] = RGB15toRGB5A3(tmp_src[5]); \
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tmp_dst[24 + off] = RGB15toRGB5A3(tmp_src[6]); \
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tmp_dst[25 + off] = RGB15toRGB5A3(tmp_src[7]); \
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} \
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src += pitch; \
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}
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#define BLIT_16(x) \
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{ \
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block[0 + 0 ] = line[x][0]; \
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block[0 + 16] = line[x][1]; \
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block[1 + 0 ] = line[x][2]; \
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block[1 + 16] = line[x][3]; \
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block[2 + 0 ] = line[x][4]; \
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block[2 + 16] = line[x][5]; \
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block[3 + 0 ] = line[x][6]; \
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block[3 + 16] = line[x][7]; \
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block += 4; \
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line[x] += 8; \
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}
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static void update_texture(const uint32_t *src,
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unsigned width, unsigned height, unsigned pitch)
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{
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gx_video_t *gx = (gx_video_t*)driver.video_data;
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#ifdef ASM_BLITTER
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if (width && height && !(width & 3) && !(height & 3))
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{
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update_texture_asm(src, width, height, pitch);
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}
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else
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#endif
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{
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pitch >>= 2;
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width &= ~15;
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height &= ~3;
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unsigned width2 = width >> 1;
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// Texture data is 4x4 tiled @ 15bpp.
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// Use 32-bit to transfer more data per cycle.
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uint32_t *dst = g_tex.data;
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for (unsigned i = 0; i < height; i += 4, dst += 4 * width2)
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{
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BLIT_LINE(0)
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BLIT_LINE(2)
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BLIT_LINE(4)
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BLIT_LINE(6)
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}
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}
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if(gx->menu_render)
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{
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uint16_t *block = (uint16_t *) menu_tex.data;
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uint16_t *line[4];
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for (uint32_t y = 0; y < 240; y += 4)
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{
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uint32_t *menu_data = gx->menu_data;
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// fetch the next 4 scanlines
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line[0] = (uint16_t *) &menu_data[(y + 0) * 320];
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line[1] = (uint16_t *) &menu_data[(y + 1) * 320];
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line[2] = (uint16_t *) &menu_data[(y + 2) * 320];
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line[3] = (uint16_t *) &menu_data[(y + 3) * 320];
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for (unsigned x = 0; x < 320; x += 4)
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{
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BLIT_16(0)
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BLIT_16(1)
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BLIT_16(2)
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BLIT_16(3)
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block += 16;
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}
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}
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}
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init_texture(width, height);
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DCFlushRange(g_tex.data, sizeof(g_tex.data));
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DCFlushRange(menu_tex.data, sizeof(menu_tex.data));
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GX_InvalidateTexAll();
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}
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static void gx_resize(gx_video_t *gx)
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{
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int x = 0, y = 0;
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unsigned width = gx->win_width, height = gx->win_height;
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#ifdef HW_RVL
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VIDEO_SetTrapFilter(g_console.soft_display_filter_enable);
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#endif
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GX_SetDispCopyGamma(g_console.gamma_correction);
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if (gx->keep_aspect)
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{
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float desired_aspect = g_settings.video.aspect_ratio;
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if (desired_aspect == 0.0)
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desired_aspect = 1.0;
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float device_aspect = CONF_GetAspectRatio() == CONF_ASPECT_4_3 ? 4.0 / 3.0 : 16.0 / 9.0;
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if (g_orientation == ORIENTATION_VERTICAL || g_orientation == ORIENTATION_FLIPPED_ROTATED)
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desired_aspect = 1.0 / desired_aspect;
|
|
float delta;
|
|
|
|
#ifdef RARCH_CONSOLE
|
|
if (g_console.aspect_ratio_index == ASPECT_RATIO_CUSTOM)
|
|
{
|
|
if (!g_console.viewports.custom_vp.width || !g_console.viewports.custom_vp.height)
|
|
{
|
|
g_console.viewports.custom_vp.x = 0;
|
|
g_console.viewports.custom_vp.y = 0;
|
|
g_console.viewports.custom_vp.width = gx->win_width;
|
|
g_console.viewports.custom_vp.height = gx->win_height;
|
|
}
|
|
|
|
x = g_console.viewports.custom_vp.x;
|
|
y = g_console.viewports.custom_vp.y;
|
|
width = g_console.viewports.custom_vp.width;
|
|
height = g_console.viewports.custom_vp.height;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (fabs(device_aspect - desired_aspect) < 0.0001)
|
|
{
|
|
// If the aspect ratios of screen and desired aspect ratio are sufficiently equal (floating point stuff),
|
|
// assume they are actually equal.
|
|
}
|
|
else if (device_aspect > desired_aspect)
|
|
{
|
|
delta = (desired_aspect / device_aspect - 1.0) / 2.0 + 0.5;
|
|
x = (unsigned)(width * (0.5 - delta));
|
|
width = (unsigned)(2.0 * width * delta);
|
|
}
|
|
else
|
|
{
|
|
delta = (device_aspect / desired_aspect - 1.0) / 2.0 + 0.5;
|
|
y = (unsigned)(height * (0.5 - delta));
|
|
height = (unsigned)(2.0 * height * delta);
|
|
}
|
|
}
|
|
}
|
|
|
|
GX_SetViewport(x, y, width, height, 0, 1);
|
|
|
|
Mtx44 m1, m2;
|
|
float top = 1, bottom = -1, left = -1, right = 1;
|
|
if (g_console.overscan_enable)
|
|
{
|
|
top -= g_console.overscan_amount / 2;
|
|
left += g_console.overscan_amount / 2;
|
|
right -= g_console.overscan_amount / 2;
|
|
bottom += g_console.overscan_amount / 2;
|
|
}
|
|
guOrtho(m1, top, bottom, left, right, 0, 1);
|
|
unsigned degrees;
|
|
switch(g_orientation)
|
|
{
|
|
case ORIENTATION_VERTICAL:
|
|
degrees = 90;
|
|
break;
|
|
case ORIENTATION_FLIPPED:
|
|
degrees = 180;
|
|
break;
|
|
case ORIENTATION_FLIPPED_ROTATED:
|
|
degrees = 270;
|
|
break;
|
|
default:
|
|
degrees = 0;
|
|
break;
|
|
}
|
|
guMtxIdentity(m2);
|
|
guMtxRotDeg(m2, 'Z', degrees);
|
|
guMtxConcat(m1, m2, m1);
|
|
GX_LoadPosMtxImm(m1, GX_PNMTX0);
|
|
|
|
gx->should_resize = false;
|
|
}
|
|
|
|
static bool gx_frame(void *data, const void *frame,
|
|
unsigned width, unsigned height, unsigned pitch,
|
|
const char *msg)
|
|
{
|
|
gx_video_t *gx = (gx_video_t*)driver.video_data;
|
|
bool menu_render = gx->menu_render;
|
|
bool should_resize = gx->should_resize;
|
|
|
|
(void)data;
|
|
|
|
if (msg)
|
|
snprintf(gx->msg, sizeof(gx->msg), "%s", msg);
|
|
else
|
|
gx->msg[0] = 0;
|
|
|
|
if(!frame && !menu_render)
|
|
return true;
|
|
|
|
gx->frame_count++;
|
|
|
|
if(should_resize)
|
|
{
|
|
gx_resize(gx);
|
|
}
|
|
|
|
while ((g_vsync || menu_render) && !g_draw_done)
|
|
LWP_ThreadSleep(g_video_cond);
|
|
|
|
g_draw_done = false;
|
|
g_current_framebuf ^= 1;
|
|
update_texture(frame, width, height, pitch);
|
|
|
|
if (frame)
|
|
{
|
|
GX_LoadTexObj(&g_tex.obj, GX_TEXMAP0);
|
|
GX_CallDispList(display_list, display_list_size);
|
|
GX_DrawDone();
|
|
}
|
|
|
|
if(menu_render)
|
|
{
|
|
GX_LoadTexObj(&menu_tex.obj, GX_TEXMAP0);
|
|
GX_CallDispList(display_list, display_list_size);
|
|
GX_DrawDone();
|
|
}
|
|
|
|
GX_CopyDisp(g_framebuf[g_current_framebuf], GX_TRUE);
|
|
GX_Flush();
|
|
VIDEO_SetNextFramebuffer(g_framebuf[g_current_framebuf]);
|
|
VIDEO_Flush();
|
|
|
|
return true;
|
|
}
|
|
|
|
static void gx_set_nonblock_state(void *data, bool state)
|
|
{
|
|
(void)data;
|
|
g_vsync = !state;
|
|
}
|
|
|
|
static bool gx_alive(void *data)
|
|
{
|
|
(void)data;
|
|
return true;
|
|
}
|
|
|
|
static bool gx_focus(void *data)
|
|
{
|
|
(void)data;
|
|
return true;
|
|
}
|
|
|
|
static void gx_free(void *data)
|
|
{
|
|
(void)data;
|
|
}
|
|
|
|
static void gx_set_rotation(void * data, unsigned orientation)
|
|
{
|
|
(void)data;
|
|
gx_video_t *gx = (gx_video_t*)driver.video_data;
|
|
g_orientation = orientation;
|
|
gx->should_resize = true;
|
|
}
|
|
|
|
static void gx_apply_state_changes(void)
|
|
{
|
|
gx_video_t *gx = (gx_video_t*)driver.video_data;
|
|
gx->should_resize = true;
|
|
}
|
|
|
|
const video_driver_t video_gx = {
|
|
.init = gx_init,
|
|
.frame = gx_frame,
|
|
.alive = gx_alive,
|
|
.set_nonblock_state = gx_set_nonblock_state,
|
|
.focus = gx_focus,
|
|
.free = gx_free,
|
|
.ident = "gx",
|
|
.set_rotation = gx_set_rotation,
|
|
.start = gx_start,
|
|
.stop = gx_stop,
|
|
.restart = gx_restart,
|
|
.apply_state_changes = gx_apply_state_changes,
|
|
};
|