mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-26 09:41:15 +00:00
07e869ccae
place, which is simply true if we've received remote data. Could also just use read_frame_crount instead, but this keeps the info frame-local.
244 lines
6.9 KiB
C
244 lines
6.9 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2016 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <compat/strl.h>
|
|
|
|
#include "netplay_private.h"
|
|
|
|
#include "../../autosave.h"
|
|
|
|
/**
|
|
* pre_frame:
|
|
* @netplay : pointer to netplay object
|
|
*
|
|
* Pre-frame for Netplay (normal version).
|
|
**/
|
|
static void netplay_net_pre_frame(netplay_t *netplay)
|
|
{
|
|
retro_ctx_serialize_info_t serial_info;
|
|
|
|
if (netplay_delta_frame_ready(netplay, &netplay->buffer[netplay->self_ptr], netplay->self_frame_count))
|
|
{
|
|
serial_info.data_const = NULL;
|
|
serial_info.data = netplay->buffer[netplay->self_ptr].state;
|
|
serial_info.size = netplay->state_size;
|
|
|
|
core_serialize(&serial_info);
|
|
}
|
|
|
|
netplay->can_poll = true;
|
|
|
|
input_poll_net();
|
|
}
|
|
|
|
/**
|
|
* post_frame:
|
|
* @netplay : pointer to netplay object
|
|
*
|
|
* Post-frame for Netplay (normal version).
|
|
* We check if we have new input and replay from recorded input.
|
|
**/
|
|
static void netplay_net_post_frame(netplay_t *netplay)
|
|
{
|
|
netplay->self_frame_count++;
|
|
|
|
/* Nothing to do... */
|
|
if (netplay->other_frame_count == netplay->read_frame_count)
|
|
return;
|
|
|
|
/* Skip ahead if we predicted correctly.
|
|
* Skip until our simulation failed. */
|
|
while (netplay->other_frame_count < netplay->read_frame_count)
|
|
{
|
|
const struct delta_frame *ptr = &netplay->buffer[netplay->other_ptr];
|
|
|
|
if (memcmp(ptr->simulated_input_state, ptr->real_input_state,
|
|
sizeof(ptr->real_input_state)) != 0
|
|
&& !ptr->used_real)
|
|
break;
|
|
netplay->other_ptr = NEXT_PTR(netplay->other_ptr);
|
|
netplay->other_frame_count++;
|
|
}
|
|
|
|
/* Now replay the real input if we've gotten ahead of it */
|
|
if (netplay->other_frame_count < netplay->read_frame_count)
|
|
{
|
|
retro_ctx_serialize_info_t serial_info;
|
|
|
|
/* Replay frames. */
|
|
netplay->is_replay = true;
|
|
netplay->replay_ptr = PREV_PTR(netplay->other_ptr);
|
|
netplay->replay_frame_count = netplay->other_frame_count - 1;
|
|
|
|
if (netplay->replay_frame_count < netplay->self_frame_count)
|
|
{
|
|
serial_info.data = NULL;
|
|
serial_info.data_const = netplay->buffer[netplay->replay_ptr].state;
|
|
serial_info.size = netplay->state_size;
|
|
|
|
core_unserialize(&serial_info);
|
|
}
|
|
|
|
while (netplay->replay_frame_count < netplay->self_frame_count)
|
|
{
|
|
serial_info.data = netplay->buffer[netplay->replay_ptr].state;
|
|
serial_info.size = netplay->state_size;
|
|
serial_info.data_const = NULL;
|
|
|
|
core_serialize(&serial_info);
|
|
|
|
#if defined(HAVE_THREADS)
|
|
autosave_lock();
|
|
#endif
|
|
core_run();
|
|
#if defined(HAVE_THREADS)
|
|
autosave_unlock();
|
|
#endif
|
|
netplay->replay_ptr = NEXT_PTR(netplay->replay_ptr);
|
|
netplay->replay_frame_count++;
|
|
}
|
|
|
|
/* For the remainder of the frames up to the read count, we can use the real data */
|
|
while (netplay->replay_frame_count < netplay->read_frame_count)
|
|
{
|
|
netplay->buffer[netplay->replay_ptr].used_real = true;
|
|
netplay->replay_ptr = NEXT_PTR(netplay->replay_ptr);
|
|
netplay->replay_frame_count++;
|
|
}
|
|
|
|
netplay->other_ptr = netplay->read_ptr;
|
|
netplay->other_frame_count = netplay->read_frame_count;
|
|
netplay->is_replay = false;
|
|
}
|
|
|
|
#if 0
|
|
/* And if the other side has gotten too far ahead of /us/, skip to catch up
|
|
* FIXME: Make this configurable */
|
|
if (netplay->read_frame_count > netplay->self_frame_count + 10 ||
|
|
netplay->must_fast_forward)
|
|
{
|
|
/* "replay" into the future */
|
|
netplay->is_replay = true;
|
|
netplay->replay_ptr = netplay->self_ptr;
|
|
netplay->replay_frame_count = netplay->self_frame_count;
|
|
|
|
/* just assume input doesn't change for the intervening frames */
|
|
while (netplay->replay_frame_count < netplay->read_frame_count)
|
|
{
|
|
size_t cur = netplay->replay_ptr;
|
|
size_t prev = PREV_PTR(cur);
|
|
|
|
memcpy(netplay->buffer[cur].self_state, netplay->buffer[prev].self_state,
|
|
sizeof(netplay->buffer[prev].self_state));
|
|
|
|
#if defined(HAVE_THREADS)
|
|
autosave_lock();
|
|
#endif
|
|
core_run();
|
|
#if defined(HAVE_THREADS)
|
|
autosave_unlock();
|
|
#endif
|
|
|
|
netplay->replay_ptr = NEXT_PTR(cur);
|
|
netplay->replay_frame_count++;
|
|
}
|
|
|
|
/* at this point, other = read = self */
|
|
netplay->self_ptr = netplay->replay_ptr;
|
|
netplay->self_frame_count = netplay->replay_frame_count;
|
|
netplay->other_ptr = netplay->read_ptr;
|
|
netplay->other_frame_count = netplay->read_frame_count;
|
|
netplay->is_replay = false;
|
|
}
|
|
#endif
|
|
|
|
/* If we're supposed to stall, rewind */
|
|
if (netplay->stall)
|
|
{
|
|
retro_ctx_serialize_info_t serial_info;
|
|
|
|
netplay->self_ptr = PREV_PTR(netplay->self_ptr);
|
|
netplay->self_frame_count--;
|
|
|
|
serial_info.data = NULL;
|
|
serial_info.data_const = netplay->buffer[netplay->self_ptr].state;
|
|
serial_info.size = netplay->state_size;
|
|
|
|
core_unserialize(&serial_info);
|
|
}
|
|
}
|
|
static bool netplay_net_init_buffers(netplay_t *netplay)
|
|
{
|
|
unsigned i;
|
|
retro_ctx_size_info_t info;
|
|
|
|
if (!netplay)
|
|
return false;
|
|
|
|
netplay->buffer = (struct delta_frame*)calloc(netplay->buffer_size,
|
|
sizeof(*netplay->buffer));
|
|
|
|
if (!netplay->buffer)
|
|
return false;
|
|
|
|
core_serialize_size(&info);
|
|
|
|
netplay->state_size = info.size;
|
|
|
|
for (i = 0; i < netplay->buffer_size; i++)
|
|
{
|
|
netplay->buffer[i].state = malloc(netplay->state_size);
|
|
|
|
if (!netplay->buffer[i].state)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool netplay_net_info_cb(netplay_t* netplay, unsigned frames)
|
|
{
|
|
if (netplay_is_server(netplay))
|
|
{
|
|
if (!netplay_send_info(netplay))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (!netplay_get_info(netplay))
|
|
return false;
|
|
}
|
|
|
|
netplay->buffer_size = frames + 1;
|
|
|
|
if (!netplay_net_init_buffers(netplay))
|
|
return false;
|
|
|
|
netplay->has_connection = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
struct netplay_callbacks* netplay_get_cbs_net(void)
|
|
{
|
|
static struct netplay_callbacks cbs = {
|
|
&netplay_net_pre_frame,
|
|
&netplay_net_post_frame,
|
|
&netplay_net_info_cb
|
|
};
|
|
return &cbs;
|
|
}
|