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context
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
d3d9
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(PC D3D9) Go through d3dr pointer
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2014-03-05 05:25:27 +01:00 |
fonts
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(XDK D3D) Rename d3d_render_device member to dev
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2014-03-05 06:05:48 +01:00 |
glsym
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(PSGL) Remove psglu.h header include
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2014-02-24 17:30:08 +01:00 |
image
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(XDK D3D) Rename d3d_render_device member to dev
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2014-03-05 06:05:48 +01:00 |
math
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
py_state
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Push analog dpad mode for autoconfig as well.
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2014-01-08 17:47:07 +01:00 |
rpng
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[GX] overlays appear, still some bugs left
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2014-02-20 17:58:06 -05:00 |
scaler
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Fix some unused function warnings.
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2014-01-22 16:39:39 +01:00 |
gfx_common.c
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
gfx_common.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
gfx_context.c
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(D3D) Create graphics context driver for D3D and move
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2014-01-18 18:43:40 +01:00 |
gfx_context.h
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Fix MinGW compile.
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2014-01-22 16:39:39 +01:00 |
gl_common.h
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(PS3) Change HAVE_RGL to HAVE_GCMGL
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2014-02-25 22:01:46 +01:00 |
gl.c
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(GL) Fixup params to shader->init
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2014-03-07 05:32:17 +01:00 |
lima_gfx.c
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video_lima: increase alignment of allocated memory to 128-bit
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2014-03-04 20:26:53 +01:00 |
null.c
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Stub function of null_gfx_restart when HAVE_MENU is defined
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2014-02-11 17:10:13 +01:00 |
omap_gfx.c
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video_omap: plug memory leak
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2014-02-24 21:12:12 +01:00 |
sdl_gfx.c
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_cg.c
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
shader_cg.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_common.h
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
shader_glsl.c
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
shader_glsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_hlsl.c
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
shader_hlsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_parse.c
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_parse.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
state_tracker.c
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Push analog dpad mode for autoconfig as well.
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2014-01-08 17:47:07 +01:00 |
state_tracker.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
thread_wrapper.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
vg.c
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
video_thread_wrapper.c
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Fix GPU screenshots with GL + threaded driver.
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2014-02-26 20:42:22 +01:00 |
xvideo.c
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |