mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-26 09:41:15 +00:00
130 lines
2.6 KiB
C
130 lines
2.6 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../general.h"
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#include "../../driver.h"
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static void *null_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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*input = NULL;
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*input_data = NULL;
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(void)video;
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return (void*)-1;
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}
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static bool null_gfx_frame(void *data, const void *frame,
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unsigned width, unsigned height, unsigned pitch, const char *msg)
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{
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(void)data;
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(void)frame;
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(void)width;
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(void)height;
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(void)pitch;
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(void)msg;
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return true;
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}
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static void null_gfx_set_nonblock_state(void *data, bool toggle)
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{
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(void)data;
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(void)toggle;
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}
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static bool null_gfx_alive(void *data)
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{
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(void)data;
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return true;
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}
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static bool null_gfx_focus(void *data)
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{
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(void)data;
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return true;
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}
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static bool null_gfx_has_windowed(void *data)
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{
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(void)data;
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return true;
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}
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static void null_gfx_free(void *data)
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{
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(void)data;
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}
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static bool null_gfx_set_shader(void *data,
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enum rarch_shader_type type, const char *path)
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{
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(void)data;
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(void)type;
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(void)path;
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return false;
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}
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static void null_gfx_set_rotation(void *data,
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unsigned rotation)
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{
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(void)data;
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(void)rotation;
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}
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static void null_gfx_viewport_info(void *data,
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struct rarch_viewport *vp)
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{
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(void)data;
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(void)vp;
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}
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static bool null_gfx_read_viewport(void *data, uint8_t *buffer)
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{
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(void)data;
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(void)buffer;
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return true;
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}
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static void null_gfx_get_poke_interface(void *data,
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const video_poke_interface_t **iface)
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{
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(void)data;
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(void)iface;
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}
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video_driver_t video_null = {
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null_gfx_init,
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null_gfx_frame,
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null_gfx_set_nonblock_state,
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null_gfx_alive,
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null_gfx_focus,
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null_gfx_has_windowed,
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null_gfx_set_shader,
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null_gfx_free,
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"null",
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null_gfx_set_rotation,
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null_gfx_viewport_info,
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null_gfx_read_viewport,
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#ifdef HAVE_OVERLAY
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NULL, /* overlay_interface */
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#endif
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null_gfx_get_poke_interface,
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};
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