mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-27 10:10:57 +00:00
1448 lines
41 KiB
C
1448 lines
41 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2015-2017 - Sergi Granell (xerpi)
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <vita2d.h>
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#include <retro_inline.h>
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#include <encodings/utf.h>
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#include <string/stdstring.h>
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#include <formats/image.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#ifdef HAVE_GFX_WIDGETS
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#include "../gfx_widgets.h"
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#endif
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#include "../font_driver.h"
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#include "../common/vita2d_defines.h"
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#include "../../driver.h"
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#include "../video_coord_array.h"
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#include "../../verbosity.h"
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#include "../../configuration.h"
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#include <defines/psp_defines.h>
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#include <psp2/kernel/sysmem.h>
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typedef struct
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{
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vita_video_t *vita;
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vita2d_texture *texture;
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const font_renderer_driver_t *font_driver;
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void *font_data;
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struct font_atlas *atlas;
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} vita_font_t;
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static const float vita2d_vertexes[8] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const float vita2d_tex_coords[8] = {
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0, 1,
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1, 1,
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0, 0,
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1, 0
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};
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static const float vita2d_colors[16] = {
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 1.0f,
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};
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/*
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* FORWARD DECLARATIONS
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*/
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extern void *memcpy_neon(void *dst, const void *src, size_t n);
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static void vita2d_update_viewport(vita_video_t* vita,
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video_frame_info_t *video_info);
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static void vita2d_set_viewport_wrapper(void *data, unsigned viewport_width,
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unsigned viewport_height, bool force_full, bool allow_rotate);
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/*
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* DISPLAY DRIVER
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*/
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static const float *gfx_display_vita2d_get_default_vertices(void)
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{
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return &vita2d_vertexes[0];
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}
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static const float *gfx_display_vita2d_get_default_tex_coords(void)
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{
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return &vita2d_tex_coords[0];
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}
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static void *gfx_display_vita2d_get_default_mvp(void *data)
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{
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vita_video_t *vita2d = (vita_video_t*)data;
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if (!vita2d)
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return NULL;
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return &vita2d->mvp_no_rot;
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}
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static void gfx_display_vita2d_draw(gfx_display_ctx_draw_t *draw,
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void *data, unsigned video_width, unsigned video_height)
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{
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unsigned i;
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struct vita2d_texture *texture = NULL;
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const float *vertex = NULL;
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const float *tex_coord = NULL;
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const float *color = NULL;
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vita_video_t *vita2d = (vita_video_t*)data;
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if (!vita2d || !draw)
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return;
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texture = (struct vita2d_texture*)draw->texture;
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vertex = draw->coords->vertex;
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tex_coord = draw->coords->tex_coord;
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color = draw->coords->color;
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if (!vertex)
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vertex = &vita2d_vertexes[0];
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if (!tex_coord)
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tex_coord = &vita2d_tex_coords[0];
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if (!draw->coords->lut_tex_coord)
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draw->coords->lut_tex_coord = &vita2d_tex_coords[0];
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if (!texture)
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return;
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if (!color)
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color = &vita2d_colors[0];
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vita2d_set_viewport(draw->x, draw->y, draw->width, draw->height);
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vita2d_texture_tint_vertex *vertices = (vita2d_texture_tint_vertex *)vita2d_pool_memalign(
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draw->coords->vertices * sizeof(vita2d_texture_tint_vertex),
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sizeof(vita2d_texture_tint_vertex));
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for (i = 0; i < draw->coords->vertices; i++)
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{
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vertices[i].x = *vertex++;
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vertices[i].y = *vertex++;
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vertices[i].z = 1.0f;
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vertices[i].u = *tex_coord++;
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vertices[i].v = *tex_coord++;
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vertices[i].r = *color++;
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vertices[i].g = *color++;
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vertices[i].b = *color++;
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vertices[i].a = *color++;
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}
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vita2d_draw_array_textured_mat(texture, vertices, draw->coords->vertices, &vita2d->mvp_no_rot);
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}
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static void gfx_display_vita2d_scissor_begin(void *data,
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unsigned video_width,
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unsigned video_height,
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int x, int y,
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unsigned width, unsigned height)
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{
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vita2d_set_clip_rectangle(x, y, x + width, y + height);
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vita2d_set_region_clip(SCE_GXM_REGION_CLIP_OUTSIDE, x, y, x + width, y + height);
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}
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static void gfx_display_vita2d_scissor_end(
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void *data,
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unsigned video_width,
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unsigned video_height)
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{
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vita2d_set_region_clip(SCE_GXM_REGION_CLIP_NONE, 0, 0,
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video_width, video_height);
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vita2d_disable_clipping();
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}
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gfx_display_ctx_driver_t gfx_display_ctx_vita2d = {
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gfx_display_vita2d_draw,
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NULL, /* draw_pipeline */
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NULL, /* blend_begin */
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NULL, /* blend_end */
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gfx_display_vita2d_get_default_mvp,
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gfx_display_vita2d_get_default_vertices,
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gfx_display_vita2d_get_default_tex_coords,
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FONT_DRIVER_RENDER_VITA2D,
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GFX_VIDEO_DRIVER_VITA2D,
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"vita2d",
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true,
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gfx_display_vita2d_scissor_begin,
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gfx_display_vita2d_scissor_end
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};
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/*
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* FONT DRIVER
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*/
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static void *vita2d_font_init(void *data,
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const char *font_path, float font_size,
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bool is_threaded)
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{
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unsigned int stride, pitch, j, k;
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const uint8_t *frame32 = NULL;
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uint8_t *tex32 = NULL;
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const struct font_atlas *atlas = NULL;
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vita_font_t *font = (vita_font_t*)calloc(1, sizeof(*font));
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if (!font)
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return NULL;
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font->vita = (vita_video_t*)data;
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if (!font_renderer_create_default(
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&font->font_driver,
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&font->font_data, font_path, font_size))
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goto error;
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font->atlas = font->font_driver->get_atlas(font->font_data);
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atlas = font->atlas;
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if (!atlas)
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goto error;
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font->texture = vita2d_create_empty_texture_format(
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atlas->width,
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atlas->height,
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SCE_GXM_TEXTURE_FORMAT_U8_R111);
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if (!font->texture)
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goto error;
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vita2d_texture_set_filters(font->texture,
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SCE_GXM_TEXTURE_FILTER_POINT,
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SCE_GXM_TEXTURE_FILTER_LINEAR);
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stride = vita2d_texture_get_stride(font->texture);
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tex32 = vita2d_texture_get_datap(font->texture);
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frame32 = atlas->buffer;
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pitch = atlas->width;
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for (j = 0; j < atlas->height; j++)
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for (k = 0; k < atlas->width; k++)
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tex32[k + j * stride] = frame32[k + j*pitch];
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font->atlas->dirty = false;
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return font;
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error:
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free(font);
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return NULL;
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}
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static void vita2d_font_free(void *data, bool is_threaded)
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{
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vita_font_t *font = (vita_font_t*)data;
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if (!font)
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return;
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if (font->font_driver && font->font_data)
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font->font_driver->free(font->font_data);
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vita2d_wait_rendering_done();
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vita2d_free_texture(font->texture);
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free(font);
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}
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static int vita2d_font_get_message_width(void *data, const char *msg,
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size_t msg_len, float scale)
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{
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int i;
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const struct font_glyph* glyph_q = NULL;
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int delta_x = 0;
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vita_font_t *font = (vita_font_t*)data;
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if (!font)
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return 0;
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glyph_q = font->font_driver->get_glyph(font->font_data, '?');
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for (i = 0; i < msg_len; i++)
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{
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const struct font_glyph *glyph = NULL;
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const char *msg_tmp = &msg[i];
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unsigned code = utf8_walk(&msg_tmp);
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unsigned skip = msg_tmp - &msg[i];
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if (skip > 1)
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i += skip - 1;
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/* Do something smarter here ... */
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if (!(glyph = font->font_driver->get_glyph(font->font_data, code)))
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if (!(glyph = glyph_q))
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continue;
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delta_x += glyph->advance_x;
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}
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return delta_x * scale;
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}
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static void vita2d_font_render_line(
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vita_video_t *vita,
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vita_font_t *font,
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const struct font_glyph* glyph_q,
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const char *msg, size_t msg_len,
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float scale, const unsigned int color, float pos_x,
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float pos_y,
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unsigned width,
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unsigned height,
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int pre_x,
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unsigned text_align)
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{
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int i;
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int x = pre_x;
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int y = roundf((1.0f - pos_y) * height);
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int delta_x = 0;
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int delta_y = 0;
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switch (text_align)
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{
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case TEXT_ALIGN_RIGHT:
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x -= vita2d_font_get_message_width(font, msg, msg_len, scale);
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break;
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case TEXT_ALIGN_CENTER:
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x -= vita2d_font_get_message_width(font, msg, msg_len, scale) / 2;
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break;
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}
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for (i = 0; i < msg_len; i++)
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{
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int j, k;
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int off_x, off_y, tex_x, tex_y, width, height;
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const struct font_glyph *glyph = NULL;
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const char *msg_tmp = &msg[i];
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unsigned code = utf8_walk(&msg_tmp);
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unsigned skip = msg_tmp - &msg[i];
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if (skip > 1)
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i += skip - 1;
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/* Do something smarter here ... */
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if (!(glyph = font->font_driver->get_glyph(font->font_data, code)))
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if (!(glyph = glyph_q))
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continue;
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off_x = glyph->draw_offset_x;
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off_y = glyph->draw_offset_y;
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tex_x = glyph->atlas_offset_x;
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tex_y = glyph->atlas_offset_y;
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width = glyph->width;
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height = glyph->height;
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if (font->atlas->dirty)
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{
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unsigned int stride = vita2d_texture_get_stride(font->texture);
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uint8_t *tex32 = vita2d_texture_get_datap(font->texture);
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const uint8_t *frame32 = font->atlas->buffer;
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unsigned int pitch = font->atlas->width;
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for (j = 0; j < font->atlas->height; j++)
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for (k = 0; k < font->atlas->width; k++)
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tex32[k + j*stride] = frame32[k + j * pitch];
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font->atlas->dirty = false;
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}
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vita2d_draw_texture_tint_part_scale(font->texture,
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x + (off_x + delta_x) * scale,
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y + (off_y + delta_y) * scale,
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tex_x, tex_y, width, height,
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scale,
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scale,
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color);
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delta_x += glyph->advance_x;
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delta_y += glyph->advance_y;
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}
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}
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static void vita2d_font_render_message(
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vita_video_t *vita,
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vita_font_t *font, const char *msg, float scale,
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const unsigned int color, float pos_x, float pos_y,
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unsigned width, unsigned height, unsigned text_align)
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{
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float line_height;
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struct font_line_metrics *line_metrics = NULL;
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int lines = 0;
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int x = roundf(pos_x * width);
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const struct font_glyph* glyph_q = font->font_driver->get_glyph(font->font_data, '?');
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font->font_driver->get_line_metrics(font->font_data, &line_metrics);
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line_height = line_metrics->height * scale / vita->vp.height;
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for (;;)
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{
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const char *delim = strchr(msg, '\n');
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size_t msg_len = (delim) ? (delim - msg) : strlen(msg);
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/* Draw the line */
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vita2d_font_render_line(vita, font, glyph_q, msg, msg_len,
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scale, color, pos_x, pos_y - (float)lines * line_height,
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width, height, x, text_align);
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if (!delim)
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break;
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msg += msg_len + 1;
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lines++;
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}
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}
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static void vita2d_font_render_msg(
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void *userdata,
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void *data,
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const char *msg,
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const struct font_params *params)
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{
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int drop_x, drop_y;
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unsigned color, r, g, b, alpha;
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enum text_alignment text_align;
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float x, y, scale, drop_mod, drop_alpha;
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bool full_screen = false;
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vita_video_t *vita = (vita_video_t *)userdata;
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vita_font_t *font = (vita_font_t *)data;
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unsigned width = vita->video_width;
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unsigned height = vita->video_height;
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if (!font || !msg || !*msg)
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return;
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if (params)
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{
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x = params->x;
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y = params->y;
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scale = params->scale;
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full_screen = params->full_screen;
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text_align = params->text_align;
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drop_x = params->drop_x;
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drop_y = params->drop_y;
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drop_mod = params->drop_mod;
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drop_alpha = params->drop_alpha;
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r = FONT_COLOR_GET_RED(params->color);
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g = FONT_COLOR_GET_GREEN(params->color);
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b = FONT_COLOR_GET_BLUE(params->color);
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alpha = FONT_COLOR_GET_ALPHA(params->color);
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color = RGBA8(r,g,b,alpha);
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}
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else
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{
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settings_t *settings = config_get_ptr();
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float video_msg_pos_x = settings->floats.video_msg_pos_x;
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float video_msg_pos_y = settings->floats.video_msg_pos_y;
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float video_msg_color_r = settings->floats.video_msg_color_r;
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float video_msg_color_g = settings->floats.video_msg_color_g;
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float video_msg_color_b = settings->floats.video_msg_color_b;
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x = video_msg_pos_x;
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y = video_msg_pos_y;
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scale = 1.0f;
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full_screen = true;
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text_align = TEXT_ALIGN_LEFT;
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r = (video_msg_color_r * 255);
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g = (video_msg_color_g * 255);
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b = (video_msg_color_b * 255);
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alpha = 255;
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color = RGBA8(r,g,b,alpha);
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drop_x = -2;
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drop_y = -2;
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drop_mod = 0.3f;
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drop_alpha = 1.0f;
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}
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vita2d_set_viewport_wrapper(vita, width, height, full_screen, false);
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if (drop_x || drop_y)
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{
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unsigned r_dark = r * drop_mod;
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unsigned g_dark = g * drop_mod;
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unsigned b_dark = b * drop_mod;
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unsigned alpha_dark = alpha * drop_alpha;
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unsigned color_dark = RGBA8(r_dark,g_dark,b_dark,alpha_dark);
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vita2d_font_render_message(vita, font, msg, scale, color_dark,
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x + scale * drop_x / width, y +
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scale * drop_y / height, width, height, text_align);
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}
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vita2d_font_render_message(vita, font, msg, scale,
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color, x, y, width, height, text_align);
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}
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|
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static const struct font_glyph *vita2d_font_get_glyph(
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void *data, uint32_t code)
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{
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vita_font_t *font = (vita_font_t*)data;
|
|
if (font && font->font_driver)
|
|
return font->font_driver->get_glyph((void*)font->font_driver, code);
|
|
return NULL;
|
|
}
|
|
|
|
static bool vita2d_font_get_line_metrics(void* data, struct font_line_metrics **metrics)
|
|
{
|
|
vita_font_t *font = (vita_font_t*)data;
|
|
if (font && font->font_driver && font->font_data)
|
|
{
|
|
font->font_driver->get_line_metrics(font->font_data, metrics);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
font_renderer_t vita2d_vita_font = {
|
|
vita2d_font_init,
|
|
vita2d_font_free,
|
|
vita2d_font_render_msg,
|
|
"vita2d",
|
|
vita2d_font_get_glyph,
|
|
NULL, /* bind_block */
|
|
NULL, /* flush */
|
|
vita2d_font_get_message_width,
|
|
vita2d_font_get_line_metrics
|
|
};
|
|
|
|
/*
|
|
* VIDEO DRIVER
|
|
*/
|
|
|
|
static void *vita2d_gfx_init(const video_info_t *video,
|
|
input_driver_t **input, void **input_data)
|
|
{
|
|
unsigned temp_width = PSP_FB_WIDTH;
|
|
unsigned temp_height = PSP_FB_HEIGHT;
|
|
vita2d_video_mode_data video_mode_data = {0};
|
|
vita_video_t *vita = (vita_video_t *)
|
|
calloc(1, sizeof(vita_video_t));
|
|
|
|
if (!vita)
|
|
return NULL;
|
|
|
|
*input = NULL;
|
|
*input_data = NULL;
|
|
|
|
vita2d_init_advanced_with_msaa((1 * 1024 * 1024), SCE_GXM_MULTISAMPLE_4X,
|
|
sceKernelGetModelForCDialog() == SCE_KERNEL_MODEL_VITATV? VITA2D_VIDEO_MODE_1280x720 : VITA2D_VIDEO_MODE_960x544 );
|
|
vita2d_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
|
|
vita2d_set_vblank_wait(video->vsync);
|
|
|
|
if (video->rgb32)
|
|
vita->format = SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB;
|
|
else
|
|
vita->format = SCE_GXM_TEXTURE_FORMAT_R5G6B5;
|
|
|
|
video_mode_data = vita2d_get_video_mode_data();
|
|
temp_width = video_mode_data.width;
|
|
temp_height = video_mode_data.height;
|
|
|
|
vita->fullscreen = video->fullscreen;
|
|
|
|
vita->texture = NULL;
|
|
vita->menu.texture = NULL;
|
|
vita->menu.active = 0;
|
|
vita->menu.width = 0;
|
|
vita->menu.height = 0;
|
|
|
|
vita->vsync = video->vsync;
|
|
vita->rgb32 = video->rgb32;
|
|
|
|
vita->tex_filter = video->smooth
|
|
? SCE_GXM_TEXTURE_FILTER_LINEAR : SCE_GXM_TEXTURE_FILTER_POINT;
|
|
|
|
vita->video_width = temp_width;
|
|
vita->video_height = temp_height;
|
|
|
|
video_driver_set_size(temp_width, temp_height);
|
|
vita2d_set_viewport_wrapper(vita, temp_width, temp_height, false, true);
|
|
|
|
if (input && input_data)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
void *pspinput = input_driver_init_wrap(&input_psp,
|
|
settings->arrays.input_joypad_driver);
|
|
*input = pspinput ? &input_psp : NULL;
|
|
*input_data = pspinput;
|
|
}
|
|
|
|
vita->keep_aspect = true;
|
|
vita->should_resize = true;
|
|
#ifdef HAVE_OVERLAY
|
|
vita->overlay_enable = false;
|
|
#endif
|
|
font_driver_init_osd(vita,
|
|
video,
|
|
false,
|
|
video->is_threaded,
|
|
FONT_DRIVER_RENDER_VITA2D);
|
|
|
|
return vita;
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static void vita2d_render_overlay(void *data);
|
|
static void vita2d_free_overlay(vita_video_t *vita)
|
|
{
|
|
unsigned i;
|
|
|
|
vita2d_wait_rendering_done();
|
|
|
|
for (i = 0; i < vita->overlays; i++)
|
|
vita2d_free_texture(vita->overlay[i].tex);
|
|
free(vita->overlay);
|
|
vita->overlay = NULL;
|
|
vita->overlays = 0;
|
|
}
|
|
#endif
|
|
|
|
static bool vita2d_frame(void *data, const void *frame,
|
|
unsigned width, unsigned height, uint64_t frame_count,
|
|
unsigned pitch, const char *msg, video_frame_info_t *video_info)
|
|
{
|
|
void *tex_p;
|
|
vita_video_t *vita = (vita_video_t *)data;
|
|
unsigned temp_width = PSP_FB_WIDTH;
|
|
unsigned temp_height = PSP_FB_HEIGHT;
|
|
vita2d_video_mode_data video_mode_data = {0};
|
|
#ifdef HAVE_MENU
|
|
bool menu_is_alive = video_info->menu_is_alive;
|
|
#endif
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
bool widgets_active = video_info->widgets_active;
|
|
#endif
|
|
bool statistics_show = video_info->statistics_show;
|
|
struct font_params
|
|
*osd_params = (struct font_params*)
|
|
&video_info->osd_stat_params;
|
|
|
|
|
|
if (frame)
|
|
{
|
|
if (!(vita->texture&&vita2d_texture_get_datap(vita->texture)==frame))
|
|
{
|
|
unsigned i;
|
|
unsigned int stride;
|
|
|
|
if ((width != vita->width || height != vita->height) && vita->texture)
|
|
{
|
|
vita2d_wait_rendering_done();
|
|
vita2d_free_texture(vita->texture);
|
|
vita->texture = NULL;
|
|
}
|
|
|
|
if (!vita->texture)
|
|
{
|
|
vita->width = width;
|
|
vita->height = height;
|
|
vita->texture = vita2d_create_empty_texture_format(width, height, vita->format);
|
|
vita2d_texture_set_filters(vita->texture,vita->tex_filter,vita->tex_filter);
|
|
}
|
|
tex_p = vita2d_texture_get_datap(vita->texture);
|
|
stride = vita2d_texture_get_stride(vita->texture);
|
|
|
|
if (vita->format == SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB)
|
|
{
|
|
stride /= 4;
|
|
pitch /= 4;
|
|
uint32_t *tex32 = tex_p;
|
|
const uint32_t *frame32 = frame;
|
|
|
|
for (i = 0; i < height; i++)
|
|
memcpy_neon(&tex32[i*stride],&frame32[i*pitch],pitch*sizeof(uint32_t));
|
|
}
|
|
else
|
|
{
|
|
stride /= 2;
|
|
pitch /= 2;
|
|
uint16_t *tex16 = tex_p;
|
|
const uint16_t *frame16 = frame;
|
|
|
|
for (i = 0; i < height; i++)
|
|
memcpy_neon(&tex16[i*stride],&frame16[i*pitch],width*sizeof(uint16_t));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (vita->should_resize)
|
|
vita2d_update_viewport(vita, video_info);
|
|
|
|
video_mode_data = vita2d_get_video_mode_data();
|
|
temp_width = video_mode_data.width;
|
|
temp_height = video_mode_data.height;
|
|
|
|
vita2d_start_drawing();
|
|
|
|
vita2d_draw_rectangle(0,0,temp_width,temp_height,vita2d_get_clear_color());
|
|
|
|
if (vita->texture)
|
|
{
|
|
if (vita->fullscreen)
|
|
vita2d_draw_texture_scale(vita->texture,
|
|
0, 0,
|
|
temp_width / (float)vita->width,
|
|
temp_height / (float)vita->height);
|
|
else
|
|
{
|
|
const float radian = 270 * 0.0174532925f;
|
|
const float rad = vita->rotation * radian;
|
|
float scalex = vita->vp.width / (float)vita->width;
|
|
float scaley = vita->vp.height / (float)vita->height;
|
|
vita2d_draw_texture_scale_rotate(vita->texture,vita->vp.x,
|
|
vita->vp.y, scalex, scaley, rad);
|
|
}
|
|
}
|
|
|
|
if (vita->menu.active)
|
|
{
|
|
#ifdef HAVE_MENU
|
|
menu_driver_frame(menu_is_alive, video_info);
|
|
#endif
|
|
|
|
if (vita->menu.texture)
|
|
{
|
|
if (vita->fullscreen)
|
|
vita2d_draw_texture_scale(vita->menu.texture,
|
|
0, 0,
|
|
temp_width / (float)vita->menu.width,
|
|
temp_height / (float)vita->menu.height);
|
|
else
|
|
{
|
|
if (vita->menu.width > vita->menu.height)
|
|
{
|
|
float scale = temp_height / (float)vita->menu.height;
|
|
float w = vita->menu.width * scale;
|
|
vita2d_draw_texture_scale(vita->menu.texture,
|
|
temp_width / 2.0f - w/2.0f, 0.0f,
|
|
scale, scale);
|
|
}
|
|
else
|
|
{
|
|
float scale = temp_width / (float)vita->menu.width;
|
|
float h = vita->menu.height * scale;
|
|
vita2d_draw_texture_scale(vita->menu.texture,
|
|
0.0f, temp_height / 2.0f - h/2.0f,
|
|
scale, scale);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (statistics_show)
|
|
{
|
|
if (osd_params)
|
|
font_driver_render_msg(vita, video_info->stat_text,
|
|
osd_params, NULL);
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
if (vita->overlay_enable)
|
|
vita2d_render_overlay(vita);
|
|
#endif
|
|
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
if (widgets_active)
|
|
gfx_widgets_frame(video_info);
|
|
#endif
|
|
|
|
if (!string_is_empty(msg))
|
|
font_driver_render_msg(vita, msg, NULL, NULL);
|
|
|
|
vita2d_end_drawing();
|
|
vita2d_swap_buffers();
|
|
|
|
return true;
|
|
}
|
|
|
|
static void vita2d_set_nonblock_state(void *data, bool toggle, bool c, unsigned d)
|
|
{
|
|
vita_video_t *vita = (vita_video_t *)data;
|
|
|
|
if (vita)
|
|
{
|
|
vita->vsync = !toggle;
|
|
vita2d_set_vblank_wait(vita->vsync);
|
|
}
|
|
}
|
|
|
|
static bool vita2d_alive(void *data) { return true; }
|
|
static bool vita2d_focus(void *data) { return true; }
|
|
static bool vita2d_suppress_screensaver(void *a, bool b) { return false; }
|
|
|
|
static void vita2d_free(void *data)
|
|
{
|
|
vita_video_t *vita = (vita_video_t *)data;
|
|
|
|
vita2d_fini();
|
|
|
|
if (vita->menu.texture)
|
|
{
|
|
vita2d_free_texture(vita->menu.texture);
|
|
vita->menu.texture = NULL;
|
|
}
|
|
|
|
if (vita->texture)
|
|
{
|
|
vita2d_free_texture(vita->texture);
|
|
vita->texture = NULL;
|
|
}
|
|
|
|
font_driver_free_osd();
|
|
}
|
|
|
|
static bool vita2d_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path) { return false; }
|
|
|
|
static void vita2d_set_projection(vita_video_t *vita,
|
|
struct video_ortho *ortho, bool allow_rotate)
|
|
{
|
|
static math_matrix_4x4 rot = {
|
|
{ 0.0f, 0.0f, 0.0f, 0.0f ,
|
|
0.0f, 0.0f, 0.0f, 0.0f ,
|
|
0.0f, 0.0f, 0.0f, 0.0f ,
|
|
0.0f, 0.0f, 0.0f, 1.0f }
|
|
};
|
|
float radians, cosine, sine;
|
|
|
|
/* Calculate projection. */
|
|
matrix_4x4_ortho(vita->mvp_no_rot, ortho->left, ortho->right,
|
|
ortho->bottom, ortho->top, ortho->znear, ortho->zfar);
|
|
|
|
if (!allow_rotate)
|
|
{
|
|
vita->mvp = vita->mvp_no_rot;
|
|
return;
|
|
}
|
|
|
|
radians = M_PI * vita->rotation / 180.0f;
|
|
cosine = cosf(radians);
|
|
sine = sinf(radians);
|
|
MAT_ELEM_4X4(rot, 0, 0) = cosine;
|
|
MAT_ELEM_4X4(rot, 0, 1) = -sine;
|
|
MAT_ELEM_4X4(rot, 1, 0) = sine;
|
|
MAT_ELEM_4X4(rot, 1, 1) = cosine;
|
|
matrix_4x4_multiply(vita->mvp, rot, vita->mvp_no_rot);
|
|
}
|
|
|
|
static void vita2d_update_viewport(vita_video_t* vita,
|
|
video_frame_info_t *video_info)
|
|
{
|
|
vita2d_video_mode_data
|
|
video_mode_data = vita2d_get_video_mode_data();
|
|
unsigned temp_width = video_mode_data.width;
|
|
unsigned temp_height = video_mode_data.height;
|
|
int x = 0;
|
|
int y = 0;
|
|
float device_aspect = ((float)temp_width) / temp_height;
|
|
float width = temp_width;
|
|
float height = temp_height;
|
|
settings_t *settings = config_get_ptr();
|
|
bool video_scale_integer = settings->bools.video_scale_integer;
|
|
unsigned aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
|
|
|
|
if (video_scale_integer)
|
|
{
|
|
video_viewport_get_scaled_integer(&vita->vp, temp_width,
|
|
temp_height, video_driver_get_aspect_ratio(), vita->keep_aspect);
|
|
width = vita->vp.width;
|
|
height = vita->vp.height;
|
|
}
|
|
else if (vita->keep_aspect)
|
|
{
|
|
float desired_aspect = video_driver_get_aspect_ratio();
|
|
if ( (vita->rotation == ORIENTATION_VERTICAL) ||
|
|
(vita->rotation == ORIENTATION_FLIPPED_ROTATED))
|
|
{
|
|
device_aspect = 1.0 / device_aspect;
|
|
width = temp_height;
|
|
height = temp_width;
|
|
}
|
|
#if defined(HAVE_MENU)
|
|
if (aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
|
|
{
|
|
x = video_info->custom_vp_x;
|
|
y = video_info->custom_vp_y;
|
|
width = video_info->custom_vp_width;
|
|
height = video_info->custom_vp_height;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
float delta;
|
|
|
|
if ((fabsf(device_aspect - desired_aspect) < 0.0001f))
|
|
{
|
|
/* If the aspect ratios of screen and desired aspect
|
|
* ratio are sufficiently equal (floating point stuff),
|
|
* assume they are actually equal.
|
|
*/
|
|
}
|
|
else if (device_aspect > desired_aspect)
|
|
{
|
|
delta = (desired_aspect / device_aspect - 1.0f)
|
|
/ 2.0f + 0.5f;
|
|
x = (int)roundf(width * (0.5f - delta));
|
|
width = (unsigned)roundf(2.0f * width * delta);
|
|
}
|
|
else
|
|
{
|
|
delta = (device_aspect / desired_aspect - 1.0f)
|
|
/ 2.0f + 0.5f;
|
|
y = (int)roundf(height * (0.5f - delta));
|
|
height = (unsigned)roundf(2.0f * height * delta);
|
|
}
|
|
|
|
if ( (vita->rotation == ORIENTATION_VERTICAL) ||
|
|
(vita->rotation == ORIENTATION_FLIPPED_ROTATED)
|
|
)
|
|
{
|
|
x = (temp_width - width) * 0.5f;
|
|
y = (temp_height - height) * 0.5f;
|
|
}
|
|
}
|
|
|
|
vita->vp.x = x;
|
|
vita->vp.y = y;
|
|
vita->vp.width = width;
|
|
vita->vp.height = height;
|
|
}
|
|
else
|
|
{
|
|
vita->vp.x = 0;
|
|
vita->vp.y = 0;
|
|
vita->vp.width = width;
|
|
vita->vp.height = height;
|
|
}
|
|
|
|
vita->vp.width += vita->vp.width&0x1;
|
|
vita->vp.height += vita->vp.height&0x1;
|
|
|
|
vita->should_resize = false;
|
|
|
|
}
|
|
|
|
static void vita2d_set_viewport_wrapper(void *data, unsigned viewport_width,
|
|
unsigned viewport_height, bool force_full, bool allow_rotate)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
float device_aspect = (float)viewport_width / viewport_height;
|
|
struct video_ortho ortho = {0, 1, 0, 1, -1, 1};
|
|
settings_t *settings = config_get_ptr();
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
bool video_scale_integer = settings->bools.video_scale_integer;
|
|
unsigned aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
|
|
|
|
if (video_scale_integer && !force_full)
|
|
{
|
|
video_viewport_get_scaled_integer(&vita->vp,
|
|
viewport_width, viewport_height,
|
|
video_driver_get_aspect_ratio(), vita->keep_aspect);
|
|
viewport_width = vita->vp.width;
|
|
viewport_height = vita->vp.height;
|
|
}
|
|
else if (vita->keep_aspect && !force_full)
|
|
{
|
|
float desired_aspect = video_driver_get_aspect_ratio();
|
|
|
|
#if defined(HAVE_MENU)
|
|
if (aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
|
|
{
|
|
video_viewport_t *custom_vp = &settings->video_viewport_custom;
|
|
x = custom_vp->x;
|
|
y = custom_vp->y;
|
|
viewport_width = custom_vp->width;
|
|
viewport_height = custom_vp->height;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
float delta;
|
|
if (fabsf(device_aspect - desired_aspect) < 0.0001f)
|
|
{
|
|
/* If the aspect ratios of screen and desired aspect
|
|
* ratio are sufficiently equal (floating point stuff),
|
|
* assume they are actually equal.
|
|
*/
|
|
}
|
|
else if (device_aspect > desired_aspect)
|
|
{
|
|
delta = (desired_aspect / device_aspect - 1.0f)
|
|
/ 2.0f + 0.5f;
|
|
x = (int)roundf(viewport_width * (0.5f - delta));
|
|
viewport_width = (unsigned)roundf(2.0f * viewport_width * delta);
|
|
}
|
|
else
|
|
{
|
|
delta = (device_aspect / desired_aspect - 1.0f)
|
|
/ 2.0f + 0.5f;
|
|
y = (int)roundf(viewport_height * (0.5f - delta));
|
|
viewport_height = (unsigned)roundf(2.0f * viewport_height * delta);
|
|
}
|
|
}
|
|
|
|
vita->vp.x = x;
|
|
vita->vp.y = y;
|
|
vita->vp.width = viewport_width;
|
|
vita->vp.height = viewport_height;
|
|
}
|
|
else
|
|
{
|
|
vita->vp.x = 0;
|
|
vita->vp.y = 0;
|
|
vita->vp.width = viewport_width;
|
|
vita->vp.height = viewport_height;
|
|
}
|
|
|
|
vita2d_set_viewport(vita->vp.x, vita->vp.y, vita->vp.width, vita->vp.height);
|
|
vita2d_set_projection(vita, &ortho, allow_rotate);
|
|
|
|
/* Set last backbuffer viewport. */
|
|
if (!force_full)
|
|
{
|
|
vita->vp.width = viewport_width;
|
|
vita->vp.height = viewport_height;
|
|
}
|
|
}
|
|
|
|
static void vita2d_set_rotation(void *data,
|
|
unsigned rotation)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
struct video_ortho ortho = {0, 1, 0, 1, -1, 1};
|
|
|
|
if (!vita)
|
|
return;
|
|
|
|
vita->rotation = rotation;
|
|
vita->should_resize = true;
|
|
vita2d_set_projection(vita, &ortho, true);
|
|
|
|
}
|
|
|
|
static void vita2d_viewport_info(void *data,
|
|
struct video_viewport *vp)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
|
|
if (vita)
|
|
*vp = vita->vp;
|
|
}
|
|
|
|
static void vita2d_set_filtering(void *data, unsigned index, bool smooth, bool ctx_scaling)
|
|
{
|
|
vita_video_t *vita = (vita_video_t *)data;
|
|
|
|
if (vita)
|
|
{
|
|
vita->tex_filter = smooth
|
|
? SCE_GXM_TEXTURE_FILTER_LINEAR
|
|
: SCE_GXM_TEXTURE_FILTER_POINT;
|
|
vita2d_texture_set_filters(vita->texture,vita->tex_filter,
|
|
vita->tex_filter);
|
|
}
|
|
}
|
|
|
|
static void vita2d_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
|
|
if (!vita)
|
|
return;
|
|
vita->keep_aspect = true;
|
|
vita->should_resize = true;
|
|
}
|
|
|
|
static void vita2d_apply_state_changes(void *data)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
|
|
if (vita)
|
|
vita->should_resize = true;
|
|
}
|
|
|
|
static void vita2d_set_texture_frame(void *data, const void *frame, bool rgb32,
|
|
unsigned width, unsigned height, float alpha)
|
|
{
|
|
int i, j;
|
|
void *tex_p;
|
|
unsigned int stride;
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
|
|
if ( (width != vita->menu.width)
|
|
&& (height != vita->menu.height)
|
|
&& vita->menu.texture)
|
|
{
|
|
vita2d_wait_rendering_done();
|
|
vita2d_free_texture(vita->menu.texture);
|
|
vita->menu.texture = NULL;
|
|
}
|
|
|
|
if (!vita->menu.texture)
|
|
{
|
|
if (rgb32)
|
|
vita->menu.texture = vita2d_create_empty_texture(width, height);
|
|
else
|
|
vita->menu.texture = vita2d_create_empty_texture_format(
|
|
width, height, SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_RGBA);
|
|
vita->menu.width = width;
|
|
vita->menu.height = height;
|
|
}
|
|
|
|
vita2d_texture_set_filters(vita->menu.texture,
|
|
SCE_GXM_TEXTURE_FILTER_LINEAR,
|
|
SCE_GXM_TEXTURE_FILTER_LINEAR);
|
|
|
|
tex_p = vita2d_texture_get_datap(vita->menu.texture);
|
|
stride = vita2d_texture_get_stride(vita->menu.texture);
|
|
|
|
if (rgb32)
|
|
{
|
|
uint32_t *tex32 = tex_p;
|
|
const uint32_t *frame32 = frame;
|
|
|
|
stride /= 4;
|
|
|
|
for (i = 0; i < height; i++)
|
|
for (j = 0; j < width; j++)
|
|
tex32[j + i*stride] = frame32[j + i*width];
|
|
}
|
|
else
|
|
{
|
|
uint16_t *tex16 = tex_p;
|
|
const uint16_t *frame16 = frame;
|
|
|
|
stride /= 2;
|
|
|
|
for (i = 0; i < height; i++)
|
|
for (j = 0; j < width; j++)
|
|
tex16[j + i*stride] = frame16[j + i*width];
|
|
}
|
|
}
|
|
|
|
static void vita2d_set_texture_enable(void *data, bool state, bool full_screen)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
vita->menu.active = state;
|
|
}
|
|
|
|
static uintptr_t vita2d_load_texture(void *video_data, void *data,
|
|
bool threaded, enum texture_filter_type filter_type)
|
|
{
|
|
unsigned int stride, pitch, j;
|
|
uint32_t *tex32 = NULL;
|
|
const uint32_t *frame32 = NULL;
|
|
struct texture_image *image = (struct texture_image*)data;
|
|
struct vita2d_texture *texture = vita2d_create_empty_texture_format(image->width,
|
|
image->height,SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB);
|
|
|
|
if (!texture)
|
|
return 0;
|
|
|
|
if ( (filter_type == TEXTURE_FILTER_MIPMAP_LINEAR)
|
|
|| (filter_type == TEXTURE_FILTER_LINEAR))
|
|
vita2d_texture_set_filters(texture,
|
|
SCE_GXM_TEXTURE_FILTER_LINEAR,
|
|
SCE_GXM_TEXTURE_FILTER_LINEAR);
|
|
|
|
stride = vita2d_texture_get_stride(texture);
|
|
stride /= 4;
|
|
|
|
tex32 = vita2d_texture_get_datap(texture);
|
|
frame32 = image->pixels;
|
|
pitch = image->width;
|
|
|
|
for (j = 0; j < image->height; j++)
|
|
memcpy_neon(
|
|
&tex32[j*stride],
|
|
&frame32[j*pitch],
|
|
pitch * sizeof(uint32_t));
|
|
|
|
return (uintptr_t)texture;
|
|
}
|
|
|
|
static void vita2d_unload_texture(void *data,
|
|
bool threaded, uintptr_t handle)
|
|
{
|
|
struct vita2d_texture *texture = (struct vita2d_texture*)handle;
|
|
if (!texture)
|
|
return;
|
|
|
|
/* TODO: We really want to defer this deletion instead,
|
|
* but this will do for now. */
|
|
vita2d_wait_rendering_done();
|
|
vita2d_free_texture(texture);
|
|
|
|
#if 0
|
|
free(texture);
|
|
#endif
|
|
}
|
|
|
|
static bool vita2d_get_current_sw_framebuffer(void *data,
|
|
struct retro_framebuffer *framebuffer)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
|
|
if ( !vita->texture
|
|
|| (vita->width != framebuffer->width)
|
|
|| (vita->height != framebuffer->height))
|
|
{
|
|
if (vita->texture)
|
|
{
|
|
vita2d_wait_rendering_done();
|
|
vita2d_free_texture(vita->texture);
|
|
vita->texture = NULL;
|
|
}
|
|
|
|
vita->width = framebuffer->width;
|
|
vita->height = framebuffer->height;
|
|
vita->texture = vita2d_create_empty_texture_format(
|
|
vita->width, vita->height, vita->format);
|
|
vita2d_texture_set_filters(vita->texture,
|
|
vita->tex_filter,vita->tex_filter);
|
|
}
|
|
|
|
framebuffer->data = vita2d_texture_get_datap(vita->texture);
|
|
framebuffer->pitch = vita2d_texture_get_stride(vita->texture);
|
|
framebuffer->format = vita->rgb32
|
|
? RETRO_PIXEL_FORMAT_XRGB8888
|
|
: RETRO_PIXEL_FORMAT_RGB565;
|
|
framebuffer->memory_flags = 0;
|
|
|
|
return true;
|
|
}
|
|
|
|
static uint32_t vita2d_get_flags(void *data)
|
|
{
|
|
uint32_t flags = 0;
|
|
|
|
BIT32_SET(flags, GFX_CTX_FLAGS_SCREENSHOTS_SUPPORTED);
|
|
|
|
return flags;
|
|
}
|
|
|
|
static const video_poke_interface_t vita_poke_interface = {
|
|
vita2d_get_flags,
|
|
vita2d_load_texture,
|
|
vita2d_unload_texture,
|
|
NULL, /* set_video_mode */
|
|
NULL, /* get_refresh_rate */
|
|
vita2d_set_filtering,
|
|
NULL, /* get_video_output_size */
|
|
NULL, /* get_video_output_prev */
|
|
NULL, /* get_video_output_next */
|
|
NULL, /* get_current_framebuffer */
|
|
NULL, /* get_proc_address */
|
|
vita2d_set_aspect_ratio,
|
|
vita2d_apply_state_changes,
|
|
vita2d_set_texture_frame,
|
|
vita2d_set_texture_enable,
|
|
font_driver_render_msg,
|
|
NULL, /* show_mouse */
|
|
NULL, /* grab_mouse_toggle */
|
|
NULL, /* get_current_shader */
|
|
vita2d_get_current_sw_framebuffer,
|
|
NULL, /* get_hw_render_interface */
|
|
NULL, /* set_hdr_max_nits */
|
|
NULL, /* set_hdr_paper_white_nits */
|
|
NULL, /* set_hdr_contrast */
|
|
NULL /* set_hdr_expand_gamut */
|
|
};
|
|
|
|
static void vita2d_get_poke_interface(void *data,
|
|
const video_poke_interface_t **iface)
|
|
{
|
|
*iface = &vita_poke_interface;
|
|
}
|
|
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
static bool vita2d_widgets_enabled(void *data) { return true; }
|
|
#endif
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static void vita2d_overlay_tex_geom(void *data, unsigned image, float x, float y, float w, float h);
|
|
static void vita2d_overlay_vertex_geom(void *data, unsigned image, float x, float y, float w, float h);
|
|
|
|
static bool vita2d_overlay_load(void *data, const void *image_data, unsigned num_images)
|
|
{
|
|
unsigned i,j,k;
|
|
unsigned int stride, pitch;
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
const struct texture_image *images = (const struct texture_image*)image_data;
|
|
|
|
vita2d_free_overlay(vita);
|
|
vita->overlay = (struct vita_overlay_data*)calloc(num_images, sizeof(*vita->overlay));
|
|
if (!vita->overlay)
|
|
return false;
|
|
|
|
vita->overlays = num_images;
|
|
|
|
for (i = 0; i < num_images; i++)
|
|
{
|
|
uint32_t *tex32;
|
|
const uint32_t *frame32;
|
|
struct vita_overlay_data *o = (struct vita_overlay_data*)&vita->overlay[i];
|
|
o->width = images[i].width;
|
|
o->height = images[i].height;
|
|
o->tex = vita2d_create_empty_texture_format(o->width , o->height, SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB);
|
|
vita2d_texture_set_filters(o->tex,SCE_GXM_TEXTURE_FILTER_LINEAR,SCE_GXM_TEXTURE_FILTER_LINEAR);
|
|
stride = vita2d_texture_get_stride(o->tex);
|
|
stride /= 4;
|
|
tex32 = vita2d_texture_get_datap(o->tex);
|
|
frame32 = images[i].pixels;
|
|
pitch = o->width;
|
|
for (j = 0; j < o->height; j++)
|
|
for (k = 0; k < o->width; k++)
|
|
tex32[k + j*stride] = frame32[k + j*pitch];
|
|
|
|
vita2d_overlay_tex_geom(vita, i, 0, 0, 1, 1); /* Default. Stretch to whole screen. */
|
|
vita2d_overlay_vertex_geom(vita, i, 0, 0, 1, 1);
|
|
vita->overlay[i].alpha_mod = 1.0f;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void vita2d_overlay_tex_geom(void *data, unsigned image,
|
|
float x, float y, float w, float h)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
struct vita_overlay_data *o = NULL;
|
|
|
|
if (vita)
|
|
o = (struct vita_overlay_data*)&vita->overlay[image];
|
|
|
|
if (o)
|
|
{
|
|
o->tex_x = x;
|
|
o->tex_y = y;
|
|
o->tex_w = w*o->width;
|
|
o->tex_h = h*o->height;
|
|
}
|
|
}
|
|
|
|
static void vita2d_overlay_vertex_geom(void *data, unsigned image,
|
|
float x, float y, float w, float h)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
struct vita_overlay_data *o = NULL;
|
|
|
|
/* Flipped, so we preserve top-down semantics. */
|
|
/* y = 1.0f - y;
|
|
h = -h;
|
|
*/
|
|
|
|
if (vita)
|
|
o = (struct vita_overlay_data*)&vita->overlay[image];
|
|
|
|
if (o)
|
|
{
|
|
vita2d_video_mode_data video_mode_data = vita2d_get_video_mode_data();
|
|
o->w = w * video_mode_data.width / o->width;
|
|
o->h = h * video_mode_data.height / o->height;
|
|
o->x = video_mode_data.width * (1 - w) / 2 + x;
|
|
o->y = video_mode_data.height * (1 - h) / 2 + y;
|
|
}
|
|
}
|
|
|
|
static void vita2d_overlay_enable(void *data, bool state)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
vita->overlay_enable = state;
|
|
}
|
|
|
|
static void vita2d_overlay_full_screen(void *data, bool enable)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
vita->overlay_full_screen = enable;
|
|
}
|
|
|
|
static void vita2d_overlay_set_alpha(void *data, unsigned image, float mod)
|
|
{
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
vita->overlay[image].alpha_mod = mod;
|
|
}
|
|
|
|
static void vita2d_render_overlay(void *data)
|
|
{
|
|
unsigned i;
|
|
vita_video_t *vita = (vita_video_t*)data;
|
|
|
|
for (i = 0; i < vita->overlays; i++)
|
|
{
|
|
vita2d_draw_texture_tint_part_scale(vita->overlay[i].tex,
|
|
vita->overlay[i].x,
|
|
vita->overlay[i].y,
|
|
vita->overlay[i].tex_x,
|
|
vita->overlay[i].tex_y,
|
|
vita->overlay[i].tex_w,
|
|
vita->overlay[i].tex_h,
|
|
vita->overlay[i].w,
|
|
vita->overlay[i].h,
|
|
RGBA8(0xFF,0xFF,0xFF,(uint8_t)(vita->overlay[i].alpha_mod * 255.0f)));
|
|
}
|
|
}
|
|
|
|
static const video_overlay_interface_t vita2d_overlay_interface = {
|
|
vita2d_overlay_enable,
|
|
vita2d_overlay_load,
|
|
vita2d_overlay_tex_geom,
|
|
vita2d_overlay_vertex_geom,
|
|
vita2d_overlay_full_screen,
|
|
vita2d_overlay_set_alpha,
|
|
};
|
|
|
|
static void vita2d_get_overlay_interface(void *data, const video_overlay_interface_t **iface)
|
|
{
|
|
*iface = &vita2d_overlay_interface;
|
|
}
|
|
#endif
|
|
|
|
video_driver_t video_vita2d = {
|
|
vita2d_gfx_init,
|
|
vita2d_frame,
|
|
vita2d_set_nonblock_state,
|
|
vita2d_alive,
|
|
vita2d_focus,
|
|
vita2d_suppress_screensaver,
|
|
NULL, /* has_windowed */
|
|
vita2d_set_shader,
|
|
vita2d_free,
|
|
"vita2d",
|
|
vita2d_set_viewport_wrapper,
|
|
vita2d_set_rotation,
|
|
vita2d_viewport_info,
|
|
NULL, /* read_viewport */
|
|
NULL, /* read_frame_raw */
|
|
#ifdef HAVE_OVERLAY
|
|
vita2d_get_overlay_interface,
|
|
#endif
|
|
vita2d_get_poke_interface,
|
|
NULL, /* wrap_type_to_enum */
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
vita2d_widgets_enabled
|
|
#endif
|
|
};
|