RetroArch/dynamic.h
Francisco José García García 51922ea5be Squashed 'deps/vitaGL/' changes from c816fec50f..2934af8af0
2934af8af0 Added Patreon sponsor link.
c8f18b6f0f Getting current program only when required for vglDrawObjects.
4c5d136b0d Added directive to enable vitaShaRK usage from cmd.
4a10df3be5 Minor adjustments and bugfixes.
14a0124acf Added GL_TEXTURE_LOD_BIAS support.
40c8c6205e Added GL_NONE def and fixed glUniform4f impl.
868079c51e Added glUniform4f implementation.
0a682cbad2 Typo fix.
be3ce61ae7 Added GL_DEPTH_BITS and GL_STENCIL_BITS support.
21e6d1d330 Added runtime shader compiler support.
696e40bc62 Beautify error handler code.
537b37b110 Added glUniform3fv implementation.
7dd1403015 Fixed GLenum size and added missing types defines.
0c75f27ff1 Moved to NEON optimized memcpy usage.
98951895de Added gluPerspective implementation.
23e0b0b309 Fix for vglInitExtended not working on sys app mode.
4989c33ef5 Run clang-format.
429f1c1d8a Added system mode support.
9231680d02 Initializing sceGxm before free mem checking on vglInitExtended.
091e5e7882 Added vglInitWithCustomSizes.
f4c646ea78 Added vglSetParamBufferSize.
1b9a063c41 Beautify some code.
089e81efc5 Fix for duplicated symbols
789dcbf812 Typo fix in readRGBA4444.
1514a4b2cb Disabling lto due to it being broken on vitasdk with gcc 9.1.
fca18d9ab7 Added support for RGBA4444 texture format.
d449f12808 Added support for RGB565 texture format.

git-subtree-dir: deps/vitaGL
git-subtree-split: 2934af8af083a9acf598ab75233c518a251c6f0d
2020-07-05 11:43:47 +02:00

108 lines
3.6 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __DYNAMIC_H
#define __DYNAMIC_H
#include <boolean.h>
#include <retro_common_api.h>
#include <libretro.h>
#include "core_type.h"
RETRO_BEGIN_DECLS
/**
* libretro_free_system_info:
* @info : Pointer to system info information.
*
* Frees system information.
**/
void libretro_free_system_info(struct retro_system_info *info);
const struct retro_subsystem_info *libretro_find_subsystem_info(
const struct retro_subsystem_info *info,
unsigned num_info, const char *ident);
/**
* libretro_find_controller_description:
* @info : Pointer to controller info handle.
* @id : Identifier of controller to search
* for.
*
* Search for a controller of type @id in @info.
*
* Returns: controller description of found controller on success,
* otherwise NULL.
**/
const struct retro_controller_description *
libretro_find_controller_description(
const struct retro_controller_info *info, unsigned id);
struct retro_core_t
{
void (*retro_init)(void);
void (*retro_deinit)(void);
unsigned (*retro_api_version)(void);
void (*retro_get_system_info)(struct retro_system_info*);
void (*retro_get_system_av_info)(struct retro_system_av_info*);
void (*retro_set_environment)(retro_environment_t);
void (*retro_set_video_refresh)(retro_video_refresh_t);
void (*retro_set_audio_sample)(retro_audio_sample_t);
void (*retro_set_audio_sample_batch)(retro_audio_sample_batch_t);
void (*retro_set_input_poll)(retro_input_poll_t);
void (*retro_set_input_state)(retro_input_state_t);
void (*retro_set_controller_port_device)(unsigned, unsigned);
void (*retro_reset)(void);
void (*retro_run)(void);
size_t (*retro_serialize_size)(void);
bool (*retro_serialize)(void*, size_t);
bool (*retro_unserialize)(const void*, size_t);
void (*retro_cheat_reset)(void);
void (*retro_cheat_set)(unsigned, bool, const char*);
bool (*retro_load_game)(const struct retro_game_info*);
bool (*retro_load_game_special)(unsigned,
const struct retro_game_info*, size_t);
void (*retro_unload_game)(void);
unsigned (*retro_get_region)(void);
void *(*retro_get_memory_data)(unsigned);
size_t (*retro_get_memory_size)(unsigned);
unsigned poll_type;
bool inited;
bool symbols_inited;
bool game_loaded;
bool input_polled;
bool has_set_subsystems;
bool has_set_input_descriptors;
uint64_t serialization_quirks_v;
};
bool libretro_get_shared_context(void);
/* Arbitrary twenty subsystems limite */
#define SUBSYSTEM_MAX_SUBSYSTEMS 20
/* Arbitrary 10 roms for each subsystem limit */
#define SUBSYSTEM_MAX_SUBSYSTEM_ROMS 10
extern struct retro_subsystem_info subsystem_data[SUBSYSTEM_MAX_SUBSYSTEMS];
extern unsigned subsystem_current_count;
RETRO_END_DECLS
#endif