mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-01 21:11:04 +00:00
1099 lines
32 KiB
C++
1099 lines
32 KiB
C++
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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// Thanks and credit to everlame, Team Evox, and Woodoo.
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//
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// This file contains declarations for accessing the internal NT API.
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// Some calls have changed from NT, so be careful!
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//
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// For the most part, all NT calls use ANSI instead of Unicode strings now.
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//
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// It is not known which flags work. You will have to experiment.
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#ifndef __XBOX_INTERNAL_H__
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#define __XBOX_INTERNAL_H__
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#ifdef _XBOX360
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#define AURORA_LAUNCHDATA_APPID 'AUOA'
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#define AURORA_LAUNCHDATA_EXECUTABLE_FUNCID 'ROMS'
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#define AURORA_LAUNCHDATA_EXECUTABLE_VERSION 1
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typedef struct _AURORA_LAUNCHDATA_EXECUTABLE
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{
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DWORD ApplicationId; // AURORA_LAUNCHDATA_APPID
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DWORD FunctionId; // AURORA_LAUNCHDATA_EXECUTABLE_FUNCID
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DWORD FunctionVersion; // AURORA_LAUNCHDATA_EXECUTABLE_VERSION
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CHAR SystemPath[0x40]; // /System/Harddisk0/Parition0
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CHAR RelativePath[0x104]; // /SomeCore/Content/
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CHAR Exectutable[0x28]; // SomeContent.zip
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CHAR Reserved[0x100]; // Reserved for future use
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} AURORA_LAUNCHDATA_EXECUTABLE, *PAURORA_LAUNCH_DATA_EXECUTABLE;
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#endif
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#ifdef _XBOX1
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#include <pshpack4.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Don't do __declspec(dllimport) for things like emulators
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#if defined(NTSYSAPI) && defined(DONT_IMPORT_INTERNAL)
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#undef NTSYSAPI
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#endif
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#ifdef DONT_IMPORT_INTERNAL
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#define NTSYSAPI
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#endif
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// The normal headers don't have this...?
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#define FASTCALL __fastcall
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// The usual NTSTATUS
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typedef LONG NTSTATUS;
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// The usual NT_SUCCESS
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#define NT_SUCCESS(Status) ((NTSTATUS)(Status) >= 0)
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// Just for documentation
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#define EXPORTNUM(x)
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// Needed for object structures and related things
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typedef CONST SHORT CSHORT;
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// String types
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typedef CHAR *PSZ;
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typedef CONST CHAR *PCSZ;
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// ANSI_STRING
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// Differences from NT: None.
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typedef struct _STRING {
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USHORT Length;
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USHORT MaximumLength;
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PCHAR Buffer;
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} STRING;
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typedef STRING *PSTRING;
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typedef STRING ANSI_STRING;
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typedef PSTRING PANSI_STRING;
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// IO Status Block type (UNVERIFIED)
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// Differences from NT: None.
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typedef struct _IO_STATUS_BLOCK {
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union {
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NTSTATUS Status;
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PVOID Pointer;
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};
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ULONG_PTR Information;
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} IO_STATUS_BLOCK, *PIO_STATUS_BLOCK;
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// APC routine
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typedef
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VOID
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(NTAPI *PIO_APC_ROUTINE) (
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IN PVOID ApcContext,
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IN PIO_STATUS_BLOCK IoStatusBlock,
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IN ULONG Reserved
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);
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// Header for dispatcher objects
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// Differences from NT: None.
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typedef struct _DISPATCHER_HEADER {
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UCHAR Type;
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UCHAR Absolute;
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UCHAR Size;
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UCHAR Inserted;
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LONG SignalState;
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LIST_ENTRY WaitListHead;
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} DISPATCHER_HEADER;
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// Object types
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#define NotificationTimerObject 8
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#define SynchronizationTimerObject 9
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#define DpcObject 19
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// Object Attributes type
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// Differences from NT: There are no Length, SecurityDescriptor, or
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// SecurityQualityOfService fields. Also, ObjectName is ANSI, not
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// Unicode.
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typedef struct _OBJECT_ATTRIBUTES {
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HANDLE RootDirectory;
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PANSI_STRING ObjectName;
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ULONG Attributes;
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} OBJECT_ATTRIBUTES;
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typedef OBJECT_ATTRIBUTES *POBJECT_ATTRIBUTES;
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// Flags for OBJECT_ATTRIBUTES::Attributes
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#define OBJ_INHERIT 0x00000002L
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#define OBJ_PERMANENT 0x00000010L
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#define OBJ_EXCLUSIVE 0x00000020L
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#define OBJ_CASE_INSENSITIVE 0x00000040L
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#define OBJ_OPENIF 0x00000080L
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#define OBJ_OPENLINK 0x00000100L
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#define OBJ_KERNEL_HANDLE 0x00000200L
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#define OBJ_VALID_ATTRIBUTES 0x000003F2L
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// CreateDisposition values for NtCreateFile()
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#define FILE_SUPERSEDE 0x00000000
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#define FILE_OPEN 0x00000001
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#define FILE_CREATE 0x00000002
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#define FILE_OPEN_IF 0x00000003
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#define FILE_OVERWRITE 0x00000004
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#define FILE_OVERWRITE_IF 0x00000005
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#define FILE_MAXIMUM_DISPOSITION 0x00000005
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// CreateOption values for NtCreateFile()
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// FILE_NON_DIRECTORY_FILE | FILE_SYNCHRONOUS_IO_NONALERT is what CreateFile
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// uses for most things when translating to NtCreateFile.
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#define FILE_DIRECTORY_FILE 0x00000001
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#define FILE_WRITE_THROUGH 0x00000002
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#define FILE_SEQUENTIAL_ONLY 0x00000004
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#define FILE_NO_INTERMEDIATE_BUFFERING 0x00000008
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#define FILE_SYNCHRONOUS_IO_ALERT 0x00000010
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#define FILE_SYNCHRONOUS_IO_NONALERT 0x00000020
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#define FILE_NON_DIRECTORY_FILE 0x00000040
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#define FILE_CREATE_TREE_CONNECTION 0x00000080
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#define FILE_COMPLETE_IF_OPLOCKED 0x00000100
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#define FILE_NO_EA_KNOWLEDGE 0x00000200
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#define FILE_OPEN_FOR_RECOVERY 0x00000400
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#define FILE_RANDOM_ACCESS 0x00000800
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#define FILE_DELETE_ON_CLOSE 0x00001000
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#define FILE_OPEN_BY_FILE_ID 0x00002000
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#define FILE_OPEN_FOR_BACKUP_INTENT 0x00004000
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#define FILE_NO_COMPRESSION 0x00008000
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#define FILE_RESERVE_OPFILTER 0x00100000
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#define FILE_OPEN_REPARSE_POINT 0x00200000
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#define FILE_OPEN_NO_RECALL 0x00400000
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#define FILE_OPEN_FOR_FREE_SPACE_QUERY 0x00800000
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#define FILE_COPY_STRUCTURED_STORAGE 0x00000041
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#define FILE_STRUCTURED_STORAGE 0x00000441
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#define FILE_VALID_OPTION_FLAGS 0x00ffffff
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#define FILE_VALID_PIPE_OPTION_FLAGS 0x00000032
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#define FILE_VALID_MAILSLOT_OPTION_FLAGS 0x00000032
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#define FILE_VALID_SET_FLAGS 0x00000036
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// NtQueryVolumeInformation / NtSetVolumeInformation stuff
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// Type of information to retrieve; FileFsSizeInformation and
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// FileFsDeviceInformation are the only ones confirmed to work.
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typedef enum _FSINFOCLASS {
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FileFsVolumeInformation = 1,
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FileFsLabelInformation,
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FileFsSizeInformation,
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FileFsDeviceInformation,
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FileFsAttributeInformation,
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FileFsControlInformation,
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FileFsFullSizeInformation,
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FileFsObjectInformation
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} FS_INFORMATION_CLASS, *PFS_INFORMATION_CLASS;
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// Structure of FileFsSizeInformation
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typedef struct _FILE_FS_SIZE_INFORMATION {
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LARGE_INTEGER TotalAllocationUnits;
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LARGE_INTEGER AvailableAllocationUnits;
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ULONG SectorsPerAllocationUnit;
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ULONG BytesPerSector;
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} FILE_FS_SIZE_INFORMATION, *PFILE_FS_SIZE_INFORMATION;
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#define DEVICE_TYPE ULONG
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// Structure of FileFsDeviceInformation
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typedef struct _FILE_FS_DEVICE_INFORMATION {
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DEVICE_TYPE DeviceType;
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ULONG Characteristics;
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} FILE_FS_DEVICE_INFORMATION, *PFILE_FS_DEVICE_INFORMATION;
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// DEVICE_TYPEs (I took a guess as to which the XBOX might have.)
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#define FILE_DEVICE_CD_ROM 0x00000002
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#define FILE_DEVICE_CD_ROM_FILE_SYSTEM 0x00000003
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#define FILE_DEVICE_CONTROLLER 0x00000004
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#define FILE_DEVICE_DISK 0x00000007
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#define FILE_DEVICE_DISK_FILE_SYSTEM 0x00000008
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#define FILE_DEVICE_FILE_SYSTEM 0x00000009
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#define FILE_DEVICE_NULL 0x00000015
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#define FILE_DEVICE_SCREEN 0x0000001c
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#define FILE_DEVICE_SOUND 0x0000001d
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#define FILE_DEVICE_UNKNOWN 0x00000022
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#define FILE_DEVICE_VIDEO 0x00000023
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#define FILE_DEVICE_VIRTUAL_DISK 0x00000024
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#define FILE_DEVICE_FULLSCREEN_VIDEO 0x00000034
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// Characteristics
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#define FILE_REMOVABLE_MEDIA 0x00000001
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#define FILE_READ_ONLY_DEVICE 0x00000002
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#define FILE_FLOPPY_DISKETTE 0x00000004
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#define FILE_WRITE_ONCE_MEDIA 0x00000008
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#define FILE_REMOTE_DEVICE 0x00000010
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#define FILE_DEVICE_IS_MOUNTED 0x00000020
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#define FILE_VIRTUAL_VOLUME 0x00000040
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#define FILE_AUTOGENERATED_DEVICE_NAME 0x00000080
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#define FILE_DEVICE_SECURE_OPEN 0x00000100
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// Physical address
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// Differences from NT: 32 bit address instead of 64.
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typedef ULONG PHYSICAL_ADDRESS, *PPHYSICAL_ADDRESS;
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// NtCreateFile/NtOpenFile stuff
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#define FILE_SUPERSEDED 0x00000000
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#define FILE_OPENED 0x00000001
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#define FILE_CREATED 0x00000002
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#define FILE_OVERWRITTEN 0x00000003
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#define FILE_EXISTS 0x00000004
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#define FILE_DOES_NOT_EXIST 0x00000005
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// NtReadFile/NtWriteFile stuff
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#define FILE_WRITE_TO_END_OF_FILE 0xffffffff
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#define FILE_USE_FILE_POINTER_POSITION 0xfffffffe
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// Device types
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#define FILE_DEVICE_CD_ROM 0x00000002
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#define FILE_DEVICE_CD_ROM_FILE_SYSTEM 0x00000003
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#define FILE_DEVICE_CONTROLLER 0x00000004
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#define FILE_DEVICE_SCSI FILE_DEVICE_CONTROLLER
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#define IOCTL_SCSI_BASE FILE_DEVICE_CONTROLLER
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#define FILE_DEVICE_DISK 0x00000007
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#define FILE_DEVICE_DISK_FILE_SYSTEM 0x00000008
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#define FILE_DEVICE_DVD 0x00000033
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// Access types
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#define FILE_ANY_ACCESS 0
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#define FILE_READ_ACCESS ( 0x0001 ) // file & pipe
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#define FILE_WRITE_ACCESS ( 0x0002 ) // file & pipe
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// Method types
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#define METHOD_BUFFERED 0
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#define METHOD_IN_DIRECT 1
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#define METHOD_OUT_DIRECT 2
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#define METHOD_NEITHER 3
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// The all-important CTL_CODE
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#define CTL_CODE( DeviceType, Function, Method, Access ) ( \
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((DeviceType) << 16) | ((Access) << 14) | ((Function) << 2) | (Method) \
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)
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// IDE/SCSI codes
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// IOCTL_SCSI_PASS_THROUGH_DIRECT is the only one known to be used.
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// Differences from NT: None.
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#define IOCTL_SCSI_PASS_THROUGH CTL_CODE(IOCTL_SCSI_BASE, 0x0401, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
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#define IOCTL_SCSI_MINIPORT CTL_CODE(IOCTL_SCSI_BASE, 0x0402, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
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#define IOCTL_SCSI_GET_INQUIRY_DATA CTL_CODE(IOCTL_SCSI_BASE, 0x0403, METHOD_BUFFERED, FILE_ANY_ACCESS)
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#define IOCTL_SCSI_GET_CAPABILITIES CTL_CODE(IOCTL_SCSI_BASE, 0x0404, METHOD_BUFFERED, FILE_ANY_ACCESS)
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#define IOCTL_SCSI_PASS_THROUGH_DIRECT CTL_CODE(IOCTL_SCSI_BASE, 0x0405, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
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#define IOCTL_SCSI_GET_ADDRESS CTL_CODE(IOCTL_SCSI_BASE, 0x0406, METHOD_BUFFERED, FILE_ANY_ACCESS)
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#define IOCTL_SCSI_RESCAN_BUS CTL_CODE(IOCTL_SCSI_BASE, 0x0407, METHOD_BUFFERED, FILE_ANY_ACCESS)
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#define IOCTL_SCSI_GET_DUMP_POINTERS CTL_CODE(IOCTL_SCSI_BASE, 0x0408, METHOD_BUFFERED, FILE_ANY_ACCESS)
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#define IOCTL_SCSI_FREE_DUMP_POINTERS CTL_CODE(IOCTL_SCSI_BASE, 0x0409, METHOD_BUFFERED, FILE_ANY_ACCESS)
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#define IOCTL_IDE_PASS_THROUGH CTL_CODE(IOCTL_SCSI_BASE, 0x040a, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
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// Special XBOX code?
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#define IOCTL_CDROM_AUTHENTICATE_DISK CTL_CODE(FILE_DEVICE_CD_ROM, 0x0020, METHOD_BUFFERED, FILE_READ_ACCESS)
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// Structure for IOCTL_SCSI_PASS_THROUGH_DIRECT
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// Differences from NT: None, believe it or not.
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typedef struct _SCSI_PASS_THROUGH_DIRECT {
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/*000*/ USHORT Length;
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/*002*/ UCHAR ScsiStatus;
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/*003*/ UCHAR PathId;
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/*004*/ UCHAR TargetId;
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/*005*/ UCHAR Lun;
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/*006*/ UCHAR CdbLength;
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/*007*/ UCHAR SenseInfoLength;
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/*008*/ UCHAR DataIn;
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/*00C*/ ULONG DataTransferLength;
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/*010*/ ULONG TimeOutValue;
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/*014*/ PVOID DataBuffer;
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/*018*/ ULONG SenseInfoOffset;
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/*01C*/ UCHAR Cdb[16];
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}SCSI_PASS_THROUGH_DIRECT, *PSCSI_PASS_THROUGH_DIRECT;
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// DataIn fields for IOCTL_SCSI_PASS_THROUGH_DIRECT
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#define SCSI_IOCTL_DATA_OUT 0
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#define SCSI_IOCTL_DATA_IN 1
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#define SCSI_IOCTL_DATA_UNSPECIFIED 2
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// Kernel object type (unsure about the structure...)
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typedef struct _OBJECT_TYPE
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{
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// Same prototype as ExAllocatePoolWithTag, because that's the usual one
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PVOID
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(NTAPI *AllocationFunction)(
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SIZE_T NumberOfBytes,
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ULONG Tag
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);
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// Same prototype as ExFreePool, because that's the usual one
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VOID
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(NTAPI *FreeFunction)(
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IN PVOID P
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);
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// The prototypes of these are unknown
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void *CloseFunction;
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void *DeleteFunction;
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void *ParseFunction;
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// Unknown DWORD... Size of this object type maybe?
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void *DefaultObjectMaybe;
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// 4 letter tag for this object type
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CHAR Tag[4];
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} OBJECT_TYPE;
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typedef OBJECT_TYPE *POBJECT_TYPE;
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// Object types
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extern POBJECT_TYPE IoFileObjectType;
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extern POBJECT_TYPE ExEventObjectType;
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extern POBJECT_TYPE ExSemaphoreObjectType;
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extern POBJECT_TYPE IoCompletionObjectType;
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extern POBJECT_TYPE IoDeviceObjectType;
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// *_OBJECT and related structures (mostly opaque since I'm lazy)
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typedef struct _DRIVER_OBJECT {
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CSHORT Type;
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CSHORT Size;
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struct _DEVICE_OBJECT *DeviceObject;
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// ...
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} DRIVER_OBJECT;
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typedef DRIVER_OBJECT *PDRIVER_OBJECT;
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typedef struct _DEVICE_OBJECT {
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CSHORT Type;
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USHORT Size;
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LONG ReferenceCount;
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PDRIVER_OBJECT DriverObject;
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// ...
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} DEVICE_OBJECT;
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typedef DEVICE_OBJECT *PDEVICE_OBJECT;
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typedef struct _FILE_OBJECT {
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CSHORT Type;
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CSHORT Size;
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PDEVICE_OBJECT DeviceObject;
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// ...
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} FILE_OBJECT;
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typedef FILE_OBJECT *PFILE_OBJECT;
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// Thread information structures
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// IRQL
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typedef UCHAR KIRQL, *PKIRQL;
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#define PASSIVE_LEVEL 0 // Passive release level
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#define LOW_LEVEL 0 // Lowest interrupt level
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#define APC_LEVEL 1 // APC interrupt level
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#define DISPATCH_LEVEL 2 // Dispatcher level
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// Thread entry point
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// NOTE: This is not a standard call! You can't call this function from C code!
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// You push registers like stdcall, but ebp + 4 must point to the first argument before the call!
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//
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// Differences from NT: 2 parameters instead of 1; strange calling convention
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typedef
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VOID
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(NTAPI *PKSTART_ROUTINE) (
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IN PVOID StartContext1,
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IN PVOID StartContext2
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);
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// Structure of a critical section
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// Same as the XBOX's RTL_CRITICAL_SECTION, but with the more explicit header
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typedef struct _KCRITICAL_SECTION
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{
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// 000 Dispatcher header
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DISPATCHER_HEADER Header;
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// 010 Lock count of the critical section
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LONG LockCount;
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// 014 Recursion count of the critical section
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LONG RecursionCount;
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// 018 Thread ID of the thread that currently owns this critical section
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ULONG OwningThread;
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} KCRITICAL_SECTION, *PKCRITICAL_SECTION;
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// Structure of a thread object
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typedef struct _KTHREAD
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{
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// 000 Dispatcher header
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DISPATCHER_HEADER Header;
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// 010 Unknown
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BYTE unknown[0x18];
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// 028 Pointer to TLS data
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PVOID TlsData;
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// ??? just padding - real size is unknown
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BYTE unknown2[0x100];
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} KTHREAD, *PKTHREAD;
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// Structure of the data at FS
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typedef struct _FS_STRUCTURE
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{
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// 000 Current exception handler information
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PVOID *ExceptionFrame;
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// 004 Pointer to current TLS data top
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PVOID TlsDataTop;
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// 008
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BYTE unknown2[0x1C];
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// 024 Current IRQL of the OS
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KIRQL CurrentIrql;
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// 028 Thread structure of the current thread
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|
PKTHREAD ThreadObject;
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// ??? just padding - real size is unknown
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|
BYTE unknown3[0x100];
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} FS_STRUCTURE, *PFS_STRUCTURE;
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|
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// DPC routine
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|
typedef
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|
VOID
|
|
(*PKDEFERRED_ROUTINE) (
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|
IN struct _KDPC *Dpc,
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|
IN PVOID DeferredContext,
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|
IN PVOID SystemArgument1,
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|
IN PVOID SystemArgument2
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|
);
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|
|
|
// DPC information
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|
// It's not known which of these fields are used on XBOX.
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|
typedef struct _KDPC {
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CSHORT Type;
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|
UCHAR Number;
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|
UCHAR Importance;
|
|
LIST_ENTRY DpcListEntry;
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|
PKDEFERRED_ROUTINE DeferredRoutine;
|
|
PVOID DeferredContext;
|
|
PVOID SystemArgument1;
|
|
PVOID SystemArgument2;
|
|
PULONG_PTR Lock;
|
|
} KDPC, *PKDPC;
|
|
|
|
|
|
// Timers
|
|
typedef enum _TIMER_TYPE {
|
|
NotificationTimer,
|
|
SynchronizationTimer
|
|
} TIMER_TYPE;
|
|
|
|
typedef struct _KTIMER {
|
|
DISPATCHER_HEADER Header;
|
|
ULARGE_INTEGER DueTime;
|
|
LIST_ENTRY TimerListEntry;
|
|
struct _KDPC *Dpc;
|
|
LONG Period;
|
|
} KTIMER, *PKTIMER;
|
|
|
|
|
|
|
|
// XBE stuff
|
|
// Not used in any exported kernel calls, but still useful.
|
|
|
|
|
|
// XBE header information
|
|
typedef struct _XBE_HEADER {
|
|
// 000 "XBEH"
|
|
CHAR Magic[4];
|
|
// 004 RSA digital signature of the entire header area
|
|
UCHAR HeaderSignature[256];
|
|
// 104 Base address of XBE image (must be 0x00010000?)
|
|
PVOID BaseAddress;
|
|
// 108 Size of all headers combined - other headers must be within this
|
|
ULONG HeaderSize;
|
|
// 10C Size of entire image
|
|
ULONG ImageSize;
|
|
// 110 Size of this header (always 0x178?)
|
|
ULONG XbeHeaderSize;
|
|
// 114 Image timestamp - unknown format
|
|
ULONG Timestamp;
|
|
// 118 Pointer to certificate data (must be within HeaderSize)
|
|
struct _XBE_CERTIFICATE *Certificate;
|
|
// 11C Number of sections
|
|
DWORD NumSections;
|
|
// 120 Pointer to section headers (must be within HeaderSize)
|
|
struct _XBE_SECTION *Sections;
|
|
// 124 Initialization flags
|
|
ULONG InitFlags;
|
|
// 128 Entry point (XOR'd; see xboxhacker.net)
|
|
PVOID EntryPoint;
|
|
// 12C Pointer to TLS directory
|
|
struct _XBE_TLS_DIRECTORY *TlsDirectory;
|
|
// 130 Stack commit size
|
|
ULONG StackCommit;
|
|
// 134 Heap reserve size
|
|
ULONG HeapReserve;
|
|
// 138 Heap commit size
|
|
ULONG HeapCommit;
|
|
// 13C PE base address (?)
|
|
PVOID PeBaseAddress;
|
|
// 140 PE image size (?)
|
|
ULONG PeImageSize;
|
|
// 144 PE checksum (?)
|
|
ULONG PeChecksum;
|
|
// 148 PE timestamp (?)
|
|
ULONG PeTimestamp;
|
|
// 14C PC path and filename to EXE file from which XBE is derived
|
|
PCSZ PcExePath;
|
|
// 150 PC filename (last part of PcExePath) from which XBE is derived
|
|
PCSZ PcExeFilename;
|
|
// 154 PC filename (Unicode version of PcExeFilename)
|
|
PWSTR PcExeFilenameUnicode;
|
|
// 158 Pointer to kernel thunk table (XOR'd; EFB1F152 debug)
|
|
ULONG_PTR *KernelThunkTable;
|
|
// 15C Non-kernel import table (debug only)
|
|
PVOID DebugImportTable;
|
|
// 160 Number of library headers
|
|
ULONG NumLibraries;
|
|
// 164 Pointer to library headers
|
|
struct _XBE_LIBRARY *Libraries;
|
|
// 168 Pointer to kernel library header
|
|
struct _XBE_LIBRARY *KernelLibrary;
|
|
// 16C Pointer to XAPI library
|
|
struct _XBE_LIBRARY *XapiLibrary;
|
|
// 170 Pointer to logo bitmap (NULL = use default of Microsoft)
|
|
PVOID LogoBitmap;
|
|
// 174 Size of logo bitmap
|
|
ULONG LogoBitmapSize;
|
|
// 178
|
|
} XBE_HEADER, *PXBE_HEADER;
|
|
|
|
// Certificate structure
|
|
typedef struct _XBE_CERTIFICATE {
|
|
// 000 Size of certificate
|
|
ULONG Size;
|
|
// 004 Certificate timestamp (unknown format)
|
|
ULONG Timestamp;
|
|
// 008 Title ID
|
|
ULONG TitleId;
|
|
// 00C Name of the game (Unicode)
|
|
WCHAR TitleName[40];
|
|
// 05C Alternate title ID's (0-terminated)
|
|
ULONG AlternateTitleIds[16];
|
|
// 09C Allowed media types - 1 bit match between XBE and media = boots
|
|
ULONG MediaTypes;
|
|
// 0A0 Allowed game regions - 1 bit match between this and XBOX = boots
|
|
ULONG GameRegion;
|
|
// 0A4 Allowed game ratings - 1 bit match between this and XBOX = boots
|
|
ULONG GameRating;
|
|
// 0A8 Disk number (?)
|
|
ULONG DiskNumber;
|
|
// 0AC Version (?)
|
|
ULONG Version;
|
|
// 0B0 LAN key for this game
|
|
UCHAR LanKey[16];
|
|
// 0C0 Signature key for this game
|
|
UCHAR SignatureKey[16];
|
|
// 0D0 Signature keys for the alternate title ID's
|
|
UCHAR AlternateSignatureKeys[16][16];
|
|
// 1D0
|
|
} XBE_CERTIFICATE, *PXBE_CERTIFICATE;
|
|
|
|
// Section headers
|
|
typedef struct _XBE_SECTION {
|
|
// 000 Flags
|
|
ULONG Flags;
|
|
// 004 Virtual address (where this section loads in RAM)
|
|
PVOID VirtualAddress;
|
|
// 008 Virtual size (size of section in RAM; after FileSize it's 00'd)
|
|
ULONG VirtualSize;
|
|
// 00C File address (where in the file from which this section comes)
|
|
ULONG FileAddress;
|
|
// 010 File size (size of the section in the XBE file)
|
|
ULONG FileSize;
|
|
// 014 Pointer to section name
|
|
PCSZ SectionName;
|
|
// 018 Section reference count - when >= 1, section is loaded
|
|
LONG SectionReferenceCount;
|
|
// 01C Pointer to head shared page reference count
|
|
WORD *HeadReferenceCount;
|
|
// 020 Pointer to tail shared page reference count
|
|
WORD *TailReferenceCount;
|
|
// 024 SHA hash. Hash DWORD containing FileSize, then hash section.
|
|
DWORD ShaHash[5];
|
|
// 038
|
|
} XBE_SECTION, *PXBE_SECTION;
|
|
|
|
// TLS directory information needed later
|
|
// Library version data needed later
|
|
|
|
// Initialization flags
|
|
#define XBE_INIT_MOUNT_UTILITY 0x00000001
|
|
#define XBE_INIT_FORMAT_UTILITY 0x00000002
|
|
#define XBE_INIT_64M_RAM_ONLY 0x00000004
|
|
#define XBE_INIT_DONT_SETUP_HDD 0x00000008
|
|
|
|
// Region codes
|
|
#define XBE_REGION_US_CANADA 0x00000001
|
|
#define XBE_REGION_JAPAN 0x00000002
|
|
#define XBE_REGION_ELSEWHERE 0x00000004
|
|
#define XBE_REGION_DEBUG 0x80000000
|
|
|
|
// Media types
|
|
#define XBE_MEDIA_HDD 0x00000001
|
|
#define XBE_MEDIA_XBOX_DVD 0x00000002
|
|
#define XBE_MEDIA_ANY_CD_OR_DVD 0x00000004
|
|
#define XBE_MEDIA_CD 0x00000008
|
|
#define XBE_MEDIA_1LAYER_DVDROM 0x00000010
|
|
#define XBE_MEDIA_2LAYER_DVDROM 0x00000020
|
|
#define XBE_MEDIA_1LAYER_DVDR 0x00000040
|
|
#define XBE_MEDIA_2LAYER_DVDR 0x00000080
|
|
#define XBE_MEDIA_USB 0x00000100
|
|
#define XBE_MEDIA_ALLOW_UNLOCKED_HDD 0x40000000
|
|
|
|
// Section flags
|
|
#define XBE_SEC_WRITABLE 0x00000001
|
|
#define XBE_SEC_PRELOAD 0x00000002
|
|
#define XBE_SEC_EXECUTABLE 0x00000004
|
|
#define XBE_SEC_INSERTED_FILE 0x00000008
|
|
#define XBE_SEC_RO_HEAD_PAGE 0x00000010
|
|
#define XBE_SEC_RO_TAIL_PAGE 0x00000020
|
|
|
|
|
|
// x86 page size
|
|
#define PAGE_SIZE 0x1000
|
|
|
|
|
|
// Native NT API calls on the XBOX
|
|
|
|
|
|
// PAGE_ALIGN:
|
|
// Returns an address rounded down to the nearest page boundary.
|
|
//
|
|
// Differences from NT: None.
|
|
#define PAGE_ALIGN(Va) ((PVOID)((ULONG_PTR)(Va) & ~(PAGE_SIZE - 1)))
|
|
|
|
|
|
// NtReadFile:
|
|
// Reads a file.
|
|
//
|
|
// Differences from NT: There is no Key parameter.
|
|
NTSYSAPI
|
|
EXPORTNUM(219)
|
|
NTSTATUS
|
|
NTAPI
|
|
NtReadFile(
|
|
IN HANDLE FileHandle,
|
|
IN HANDLE Event OPTIONAL,
|
|
IN PIO_APC_ROUTINE ApcRoutine OPTIONAL,
|
|
IN PVOID ApcContext OPTIONAL,
|
|
OUT PIO_STATUS_BLOCK IoStatusBlock,
|
|
OUT PVOID Buffer,
|
|
IN ULONG Length,
|
|
IN PLARGE_INTEGER ByteOffset
|
|
);
|
|
|
|
// NtWriteFile:
|
|
// Writes a file.
|
|
//
|
|
// Differences from NT: There is no Key parameter.
|
|
NTSYSAPI
|
|
EXPORTNUM(236)
|
|
NTSTATUS
|
|
NTAPI
|
|
NtWriteFile(
|
|
IN HANDLE FileHandle,
|
|
IN HANDLE Event OPTIONAL,
|
|
IN PIO_APC_ROUTINE ApcRoutine OPTIONAL,
|
|
IN PVOID ApcContext OPTIONAL,
|
|
OUT PIO_STATUS_BLOCK IoStatusBlock,
|
|
IN PVOID Buffer,
|
|
IN ULONG Length,
|
|
IN PLARGE_INTEGER ByteOffset
|
|
);
|
|
|
|
// NtQueryVolumeInformation:
|
|
// Queries information about a file system. This is not documented by
|
|
// Microsoft even under NT.
|
|
//
|
|
// Differences from NT: None known.
|
|
NTSYSAPI
|
|
EXPORTNUM(218)
|
|
NTSTATUS
|
|
NTAPI
|
|
NtQueryVolumeInformationFile(
|
|
IN HANDLE FileHandle,
|
|
OUT PIO_STATUS_BLOCK IoStatusBlock,
|
|
OUT PVOID VolumeInformation,
|
|
IN ULONG VolumeInformationLength,
|
|
IN FS_INFORMATION_CLASS VolumeInformationClass
|
|
);
|
|
|
|
// NtClose:
|
|
// Closes a file or other handle.
|
|
//
|
|
// Differences from NT: None.
|
|
NTSYSAPI
|
|
EXPORTNUM(187)
|
|
NTSTATUS
|
|
NTAPI
|
|
NtClose(
|
|
IN HANDLE Handle
|
|
);
|
|
|
|
// NtAllocateVirtualMemory:
|
|
// Allocates virtual memory.
|
|
//
|
|
// Differences from NT: There is no ProcessHandle parameter.
|
|
NTSYSAPI
|
|
EXPORTNUM(184)
|
|
NTSTATUS
|
|
NTAPI
|
|
NtAllocateVirtualMemory(
|
|
IN OUT PVOID *BaseAddress,
|
|
IN ULONG ZeroBits,
|
|
IN OUT PULONG AllocationSize,
|
|
IN ULONG AllocationType,
|
|
IN ULONG Protect
|
|
);
|
|
|
|
// NtFreeVirtualMemory:
|
|
// Frees virtual memory.
|
|
//
|
|
// Differences from NT: There is no ProcessHandle parameter.
|
|
NTSYSAPI
|
|
EXPORTNUM(199)
|
|
NTSTATUS
|
|
NTAPI
|
|
NtFreeVirtualMemory(
|
|
IN OUT PVOID *BaseAddress,
|
|
IN OUT PULONG FreeSize,
|
|
IN ULONG FreeType
|
|
);
|
|
|
|
|
|
// Kernel-level routines
|
|
|
|
// MmMapIoSpace:
|
|
// Maps a physical address area into the virtual address space.
|
|
// DO NOT USE MEMORY MAPPED WITH THIS AS A BUFFER TO OTHER CALLS. For
|
|
// example, don't WriteFile or NtWriteFile these buffers. Copy them first.
|
|
//
|
|
// Differences from NT: PhysicalAddress is 32 bit, not 64. ProtectionType
|
|
// specifies the page protections, but it's a Win32 PAGE_ macro instead
|
|
// of the normal NT enumeration. PAGE_READWRITE is probably what you
|
|
// want...
|
|
NTSYSAPI
|
|
EXPORTNUM(177)
|
|
PVOID
|
|
NTAPI
|
|
MmMapIoSpace(
|
|
IN PHYSICAL_ADDRESS PhysicalAddress,
|
|
IN ULONG NumberOfBytes,
|
|
IN ULONG ProtectionType
|
|
);
|
|
|
|
// MmGetPhysicalAddress:
|
|
// Translates a virtual address into a physical address.
|
|
//
|
|
// Differences from NT: PhysicalAddress is 32 bit, not 64.
|
|
NTSYSAPI
|
|
EXPORTNUM(173)
|
|
PHYSICAL_ADDRESS
|
|
NTAPI
|
|
MmGetPhysicalAddress(
|
|
IN PVOID BaseAddress
|
|
);
|
|
|
|
// MmUnmapIoSpace:
|
|
// Unmaps a virtual address mapping made by MmMapIoSpace.
|
|
//
|
|
// Differences from NT: None.
|
|
NTSYSAPI
|
|
EXPORTNUM(183)
|
|
PVOID
|
|
NTAPI
|
|
MmUnmapIoSpace(
|
|
IN PVOID BaseAddress,
|
|
IN ULONG NumberOfBytes
|
|
);
|
|
|
|
// MmAllocateContiguousMemory:
|
|
// Allocates a range of physically contiguous, cache-aligned memory from the
|
|
// non-paged pool (= main pool on XBOX).
|
|
//
|
|
// Differences from NT: HighestAcceptableAddress was deleted, opting instead
|
|
// to not care about the highest address.
|
|
NTSYSAPI
|
|
EXPORTNUM(165)
|
|
PVOID
|
|
NTAPI
|
|
MmAllocateContiguousMemory(
|
|
IN ULONG NumberOfBytes
|
|
);
|
|
|
|
// MmFreeContiguousMemory:
|
|
// Frees memory allocated with MmAllocateContiguousMemory.
|
|
//
|
|
// Differences from NT: None.
|
|
NTSYSAPI
|
|
EXPORTNUM(171)
|
|
VOID
|
|
NTAPI
|
|
MmFreeContiguousMemory(
|
|
IN PVOID BaseAddress
|
|
);
|
|
|
|
// IoCreateSymbolicLink:
|
|
// Creates a symbolic link in the object namespace.
|
|
// NtCreateSymbolicLinkObject is much harder to use than this simple
|
|
// function, so just use this one.
|
|
//
|
|
// Differences from NT: Uses ANSI_STRING instead of UNICODE_STRING.
|
|
NTSYSAPI
|
|
EXPORTNUM(67)
|
|
NTSTATUS
|
|
NTAPI
|
|
IoCreateSymbolicLink(
|
|
IN PANSI_STRING SymbolicLinkName,
|
|
IN PANSI_STRING DeviceName
|
|
);
|
|
|
|
// IoDeleteSymbolicLink:
|
|
// Creates a symbolic link in the object namespace. Deleting symbolic links
|
|
// through the Nt* functions is a pain, so use this instead.
|
|
//
|
|
// Differences from NT: Uses ANSI_STRING instead of UNICODE_STRING.
|
|
NTSYSAPI
|
|
EXPORTNUM(69)
|
|
NTSTATUS
|
|
NTAPI
|
|
IoDeleteSymbolicLink(
|
|
IN PANSI_STRING SymbolicLinkName
|
|
);
|
|
|
|
|
|
// ObReferenceObjectByHandle:
|
|
// Turns a handle into a kernel object pointer. The ObjectType parameter
|
|
// specifies what type of object it is. This function also increments the
|
|
// object's reference count.
|
|
//
|
|
// Differences from NT: There are no DesiredAccess, AccessMode, or
|
|
// HandleInformation parameters.
|
|
NTSYSAPI
|
|
EXPORTNUM(246)
|
|
NTSTATUS
|
|
NTAPI
|
|
ObReferenceObjectByHandle(
|
|
IN HANDLE Handle,
|
|
IN POBJECT_TYPE ObjectType OPTIONAL,
|
|
OUT PVOID *Object
|
|
);
|
|
|
|
// ObfReferenceObject/ObReferenceObject:
|
|
// Increments the object's reference count.
|
|
//
|
|
// Differences from NT: None.
|
|
#define ObReferenceObject(Object) ObfReferenceObject(Object)
|
|
NTSYSAPI
|
|
EXPORTNUM(251)
|
|
VOID
|
|
FASTCALL
|
|
ObfReferenceObject(
|
|
IN PVOID Object
|
|
);
|
|
|
|
// ObfDereferenceObject/ObDereferenceObject:
|
|
// Decrements the object's reference count, deleting it if it is now unused.
|
|
//
|
|
// Differences from NT: None.
|
|
#define ObDereferenceObject(a) ObfDereferenceObject(a)
|
|
NTSYSAPI
|
|
EXPORTNUM(250)
|
|
VOID
|
|
FASTCALL
|
|
ObfDereferenceObject(
|
|
IN PVOID Object
|
|
);
|
|
|
|
// Kernel routines only in the XBOX
|
|
|
|
// HalEnableSecureTrayEject:
|
|
// Notifies the SMBUS that ejecting the DVD-ROM should not reset the system.
|
|
// Note that this function can't really be called directly...
|
|
//
|
|
// New to the XBOX.
|
|
NTSYSAPI
|
|
EXPORTNUM(365)
|
|
VOID
|
|
NTAPI
|
|
HalEnableSecureTrayEject(
|
|
VOID
|
|
);
|
|
|
|
// XeLoadSection:
|
|
// Adds one to the reference count of the specified section and loads if the
|
|
// count is now above zero.
|
|
//
|
|
// New to the XBOX.
|
|
NTSYSAPI
|
|
EXPORTNUM(327)
|
|
NTSTATUS
|
|
NTAPI
|
|
XeLoadSection(
|
|
IN OUT PXBE_SECTION section
|
|
);
|
|
|
|
// Error codes
|
|
#define STATUS_SUCCESS 0x00000000
|
|
#define STATUS_UNSUCCESSFUL 0xC0000001
|
|
#define STATUS_UNRECOGNIZED_MEDIA 0xC0000014
|
|
// The SCSI input buffer was too large (not necessarily an error!)
|
|
#define STATUS_DATA_OVERRUN 0xC000003C
|
|
#define STATUS_INVALID_IMAGE_FORMAT 0xC000007B
|
|
#define STATUS_INSUFFICIENT_RESOURCES 0xC000009A
|
|
#define STATUS_TOO_MANY_SECRETS 0xC0000156
|
|
#define STATUS_REGION_MISMATCH 0xC0050001
|
|
|
|
#ifdef __cplusplus
|
|
};
|
|
#endif
|
|
|
|
#include <poppack.h>
|
|
|
|
extern "C"
|
|
{
|
|
// Thanks and credit go to Woodoo
|
|
extern VOID WINAPI HalWriteSMBusValue(BYTE, BYTE, BOOL, BYTE);
|
|
extern VOID WINAPI HalReadSMCTrayState(DWORD* state, DWORD* count);
|
|
|
|
// Thanks and credit go to Team Evox
|
|
extern VOID WINAPI HalReturnToFirmware(DWORD);
|
|
|
|
extern INT WINAPI XNetLoadConfigParams(LPBYTE);
|
|
extern INT WINAPI XNetSaveConfigParams(LPBYTE);
|
|
|
|
extern INT WINAPI XWriteTitleInfoNoReboot(LPVOID,LPVOID,DWORD,DWORD,LPVOID);
|
|
|
|
extern DWORD* LaunchDataPage;
|
|
}
|
|
|
|
#endif
|
|
|
|
DWORD XBResource_SizeOf( LPDIRECT3DRESOURCE pResource );
|
|
|
|
//structure member offsets matter
|
|
struct XBRESOURCE
|
|
{
|
|
#if defined(_XBOX1)
|
|
char *strName;
|
|
DWORD dwOffset;
|
|
#elif defined(_XBOX360)
|
|
DWORD dwType;
|
|
DWORD dwOffset;
|
|
DWORD dwSize;
|
|
char *strName;
|
|
#endif
|
|
};
|
|
|
|
enum
|
|
{
|
|
RESOURCETYPE_USERDATA = ( ( 'U' << 24 ) | ( 'S' << 16 ) | ( 'E' << 8 ) | ( 'R' ) ),
|
|
RESOURCETYPE_TEXTURE = ( ( 'T' << 24 ) | ( 'X' << 16 ) | ( '2' << 8 ) | ( 'D' ) ),
|
|
RESOURCETYPE_VERTEXBUFFER = ( ( 'V' << 24 ) | ( 'B' << 16 ) | ( 'U' << 8 ) | ( 'F' ) ),
|
|
RESOURCETYPE_INDEXBUFFER = ( ( 'I' << 24 ) | ( 'B' << 16 ) | ( 'U' << 8 ) | ( 'F' ) ),
|
|
RESOURCETYPE_EOF = 0xffffffff
|
|
};
|
|
|
|
class PackedResource
|
|
{
|
|
protected:
|
|
BYTE* m_pSysMemData; // Alloc'ed memory for resource headers etc.
|
|
DWORD m_dwSysMemDataSize;
|
|
|
|
BYTE* m_pVidMemData; // Alloc'ed memory for resource data, etc.
|
|
DWORD m_dwVidMemDataSize;
|
|
|
|
XBRESOURCE* m_pResourceTags; // Tags to associate names with the resources
|
|
DWORD m_dwNumResourceTags; // Number of resource tags
|
|
BOOL m_bInitialized; // Resource is fully initialized
|
|
|
|
public:
|
|
// Loads the resources out of the specified bundle
|
|
#if defined(_XBOX1)
|
|
HRESULT Create( const char *strFilename, DWORD dwNumResourceTags = 0L,
|
|
XBRESOURCE* pResourceTags = NULL );
|
|
#elif defined(_XBOX360)
|
|
HRESULT Create( const char * strFilename );
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#endif
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void Destroy();
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BOOL Initialized() const;
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#ifdef _XBOX360
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// Retrieves the resource tags
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void GetResourceTags( DWORD* pdwNumResourceTags, XBRESOURCE** ppResourceTags );
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#endif
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// Helper function to make sure a resource is registered
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LPDIRECT3DRESOURCE RegisterResource( LPDIRECT3DRESOURCE pResource ) const
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|
{
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#ifdef _XBOX1
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|
// Register the resource, if it has not yet been registered. We mark
|
|
// a resource as registered by upping it's reference count.
|
|
if( pResource && ( pResource->Common & D3DCOMMON_REFCOUNT_MASK ) == 1 )
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{
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|
// Special case CPU-copy push buffers (which live in system memory)
|
|
if( ( pResource->Common & D3DCOMMON_TYPE_PUSHBUFFER ) &&
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|
( pResource->Common & D3DPUSHBUFFER_RUN_USING_CPU_COPY ) )
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|
pResource->Data += (DWORD)m_pSysMemData;
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else
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|
pResource->Register( m_pVidMemData );
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|
|
pResource->AddRef();
|
|
}
|
|
#endif
|
|
return pResource;
|
|
}
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|
|
// Functions to retrieve resources by their offset
|
|
void *GetData( DWORD dwOffset ) const
|
|
{ return &m_pSysMemData[dwOffset]; }
|
|
|
|
LPDIRECT3DRESOURCE GetResource( DWORD dwOffset ) const
|
|
{ return RegisterResource( (LPDIRECT3DRESOURCE)GetData(dwOffset) ); }
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|
|
|
LPDIRECT3DTEXTURE GetTexture( DWORD dwOffset ) const
|
|
{ return (LPDIRECT3DTEXTURE)GetResource( dwOffset ); }
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|
|
|
LPDIRECT3DVERTEXBUFFER GetVertexBuffer( DWORD dwOffset ) const
|
|
{ return (LPDIRECT3DVERTEXBUFFER)GetResource( dwOffset ); }
|
|
|
|
// Functions to retrieve resources by their name
|
|
void *GetData( const char* strName ) const;
|
|
|
|
LPDIRECT3DRESOURCE GetResource( const char* strName ) const
|
|
{ return RegisterResource( (LPDIRECT3DRESOURCE)GetData( strName ) ); }
|
|
|
|
LPDIRECT3DTEXTURE GetTexture( const char* strName ) const
|
|
{ return (LPDIRECT3DTEXTURE)GetResource( strName ); }
|
|
|
|
LPDIRECT3DVERTEXBUFFER GetVertexBuffer( const char* strName ) const
|
|
{ return (LPDIRECT3DVERTEXBUFFER)GetResource( strName ); }
|
|
|
|
// Constructor/destructor
|
|
PackedResource();
|
|
~PackedResource();
|
|
};
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|
|
|
#endif // __XBOX_INTERNAL_H__
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