mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 02:30:35 +00:00
199 lines
4.9 KiB
C
199 lines
4.9 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <string.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include "joypad_connection.h"
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#include "../input_defines.h"
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static int port_count = 0;
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/* store device for each port */
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static struct hidpad_retrode_data* port_device[4];
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struct hidpad_retrode_data
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{
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struct pad_connection* connection;
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uint8_t data[64];
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uint32_t slot;
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uint32_t buttons;
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};
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static void* hidpad_retrode_init(void *data, uint32_t slot, hid_driver_t *driver)
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{
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struct pad_connection* connection = (struct pad_connection*)data;
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struct hidpad_retrode_data* device = (struct hidpad_retrode_data*)
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calloc(1, sizeof(struct hidpad_retrode_data));
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if (!device)
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return NULL;
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if (!connection)
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{
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free(device);
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return NULL;
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}
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device->connection = connection;
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device->slot = slot;
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port_device[port_count] = device;
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port_count++;
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return device;
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}
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static void hidpad_retrode_deinit(void *data)
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{
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struct hidpad_retrode_data *device = (struct hidpad_retrode_data*)data;
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if (device)
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free(device);
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port_count = 0;
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port_device[0] = NULL;
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port_device[1] = NULL;
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port_device[2] = NULL;
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port_device[3] = NULL;
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}
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static void hidpad_retrode_get_buttons(void *data, input_bits_t *state)
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{
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struct hidpad_retrode_data *device = (struct hidpad_retrode_data*)data;
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if (device)
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{
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BITS_COPY16_PTR(state, device->buttons);
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}
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else
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BIT256_CLEAR_ALL_PTR(state);
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}
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static int16_t hidpad_retrode_get_axis(void *data, unsigned axis)
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{
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int val;
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struct hidpad_retrode_data *device = (struct hidpad_retrode_data*)data;
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if (!device || axis >= 2)
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return 0;
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val = device->data[2 + axis];
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/* map Retrode values to a known gamepad (VID=0x0079, PID=0x0011) */
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if (val == 0x9C)
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val = 0x00; /* axis=0 left, axis=1 up */
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else if (val == 0x64)
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val = 0xFF; /* axis=0 right, axis=1 down */
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else
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val = 0x7F; /* no button pressed */
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val = (val << 8) - 0x8000;
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return (abs(val) > 0x1000) ? val : 0;
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}
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static void hidpad_retrode_packet_handler(void *data, uint8_t *packet, uint16_t size)
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{
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uint32_t i, pressed_keys;
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static const uint32_t button_mapping[8] =
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{
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RETRO_DEVICE_ID_JOYPAD_B,
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RETRO_DEVICE_ID_JOYPAD_Y,
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RETRO_DEVICE_ID_JOYPAD_SELECT,
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RETRO_DEVICE_ID_JOYPAD_START,
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RETRO_DEVICE_ID_JOYPAD_A,
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RETRO_DEVICE_ID_JOYPAD_X,
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RETRO_DEVICE_ID_JOYPAD_L,
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RETRO_DEVICE_ID_JOYPAD_R
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};
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struct hidpad_retrode_data *device = (struct hidpad_retrode_data*)data;
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struct hidpad_retrode_data *device1234;
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if (!device)
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return;
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/*
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* packet[1] contains Retrode port number
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* 1 = left SNES
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* 2 = right SNES
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* 3 = left Genesis/MD
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* 4 = right Genesis/MD
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*/
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/* for port 1 only */
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/*
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if (packet[1] != 1)
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return;
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memcpy(device->data, packet, size);
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device->buttons = 0;
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pressed_keys = device->data[4];
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for (i = 0; i < 8; i ++)
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if (button_mapping[i] != NO_BTN)
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device->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0;
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*/
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/*
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* find instance which handles specific port
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* (wiiusb_hid_read_cb calls first instance only, so need to delegate)
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*/
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device1234 = port_device[packet[1] - 1];
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if (!device1234)
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return;
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memcpy(device1234->data, packet, size);
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device1234->buttons = 0;
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pressed_keys = device1234->data[4];
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for (i = 0; i < 8; i ++)
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if (button_mapping[i] != NO_BTN)
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device1234->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0;
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}
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static void hidpad_retrode_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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const char * hidpad_retrode_get_name(void *data)
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{
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(void)data;
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/* For now we return a single static name */
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return "Retrode";
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}
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pad_connection_interface_t pad_connection_retrode = {
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hidpad_retrode_init,
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hidpad_retrode_deinit,
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hidpad_retrode_packet_handler,
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hidpad_retrode_set_rumble,
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hidpad_retrode_get_buttons,
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hidpad_retrode_get_axis,
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hidpad_retrode_get_name,
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};
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