RetroArch/input/connect
gblues 6eebbe4213 Build fix for PC
== DETAILS
Hooray for conditional compile directives.

Moving things around broke things in unexpected ways on non-WiiU builds.

Well, not *completely* unexpected. But still.

Changes:

- Move some typedefs around to avoid circular include dependencies
- Include the file where the HID driver definition got moved to

== TESTING
- verified build for Wii U still runs successfully
- did a local build without any errors (some weird warnings, but since they
  happen in code I didn't change, I'm assuming they're pre-existing?)
2018-04-15 00:04:49 -07:00
..
connect_nesusb.c Create special type input_bits_t 2018-04-08 20:21:12 +02:00
connect_ps2adapter.c Create special type input_bits_t 2018-04-08 20:21:12 +02:00
connect_ps3.c Merge branch 'master' into gblues/hid 2018-04-14 14:18:03 -07:00
connect_ps4.c Merge branch 'master' into gblues/hid 2018-04-14 14:18:03 -07:00
connect_psxadapter.c Create special type input_bits_t 2018-04-08 20:21:12 +02:00
connect_snesusb.c Create special type input_bits_t 2018-04-08 20:21:12 +02:00
connect_wii.c Merge branch 'master' into gblues/hid 2018-04-14 14:18:03 -07:00
connect_wiiugca.c Merge branch 'master' into gblues/hid 2018-04-14 14:18:03 -07:00
connect_wiiupro.c Merge branch 'master' into gblues/hid 2018-04-14 14:18:03 -07:00
joypad_connection.c Create special type input_bits_t 2018-04-08 20:21:12 +02:00
joypad_connection.h Build fix for PC 2018-04-15 00:04:49 -07:00