mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
2476 lines
73 KiB
C++
2476 lines
73 KiB
C++
//---------------------------------------------------------------------------
|
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
//
|
|
// This file is automatically generated. Please do not edit it directly.
|
|
//
|
|
// File name: D2D1_1.h
|
|
//---------------------------------------------------------------------------
|
|
#ifdef _MSC_VER
|
|
#pragma once
|
|
#endif // #ifdef _MSC_VER
|
|
|
|
#ifndef _D2D1_1_H_
|
|
#define _D2D1_1_H_
|
|
|
|
#ifndef _D2D1_H_
|
|
#include <d2d1.h>
|
|
#endif // #ifndef _D2D1_H_
|
|
#ifndef _D2D1_EFFECTS_
|
|
#include <d2d1effects.h>
|
|
#endif // #ifndef _D2D1_EFFECTS_
|
|
|
|
/*#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)*/
|
|
#include <dxgi.h>
|
|
/*#endif*/ /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
|
|
|
|
/*#include <winapifamily.h>*/
|
|
|
|
/*#pragma region Application Family*/
|
|
/*#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)*/
|
|
|
|
typedef interface ID2D1ColorContext ID2D1ColorContext;
|
|
typedef interface IWICColorContext IWICColorContext;
|
|
typedef interface IWICImagingFactory IWICImagingFactory;
|
|
typedef interface IPrintDocumentPackageTarget IPrintDocumentPackageTarget;
|
|
typedef interface IDWriteFactory IDWriteFactory;
|
|
typedef struct DWRITE_GLYPH_RUN_DESCRIPTION DWRITE_GLYPH_RUN_DESCRIPTION;
|
|
typedef struct D2D1_PROPERTY_BINDING D2D1_PROPERTY_BINDING;
|
|
|
|
/// <summary>
|
|
/// Function pointer to construct a new effect once registered.
|
|
/// </summary>
|
|
typedef HRESULT (CALLBACK *PD2D1_EFFECT_FACTORY)(
|
|
_Outptr_ IUnknown **effectImpl
|
|
);
|
|
|
|
#ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
interface ID2D1Device;
|
|
interface ID2D1Effect;
|
|
#else
|
|
|
|
typedef interface ID2D1Device ID2D1Device;
|
|
typedef interface ID2D1Effect ID2D1Effect;
|
|
|
|
#endif
|
|
#define D2D1_INVALID_PROPERTY_INDEX UINT_MAX
|
|
typedef D2D_RECT_L D2D1_RECT_L;
|
|
typedef D2D_POINT_2L D2D1_POINT_2L;
|
|
|
|
/// <summary>
|
|
/// This defines the valid property types that can be used in an effect property
|
|
/// interface.
|
|
/// </summary>
|
|
typedef enum D2D1_PROPERTY_TYPE
|
|
{
|
|
D2D1_PROPERTY_TYPE_UNKNOWN = 0,
|
|
D2D1_PROPERTY_TYPE_STRING = 1,
|
|
D2D1_PROPERTY_TYPE_BOOL = 2,
|
|
D2D1_PROPERTY_TYPE_UINT32 = 3,
|
|
D2D1_PROPERTY_TYPE_INT32 = 4,
|
|
D2D1_PROPERTY_TYPE_FLOAT = 5,
|
|
D2D1_PROPERTY_TYPE_VECTOR2 = 6,
|
|
D2D1_PROPERTY_TYPE_VECTOR3 = 7,
|
|
D2D1_PROPERTY_TYPE_VECTOR4 = 8,
|
|
D2D1_PROPERTY_TYPE_BLOB = 9,
|
|
D2D1_PROPERTY_TYPE_IUNKNOWN = 10,
|
|
D2D1_PROPERTY_TYPE_ENUM = 11,
|
|
D2D1_PROPERTY_TYPE_ARRAY = 12,
|
|
D2D1_PROPERTY_TYPE_CLSID = 13,
|
|
D2D1_PROPERTY_TYPE_MATRIX_3X2 = 14,
|
|
D2D1_PROPERTY_TYPE_MATRIX_4X3 = 15,
|
|
D2D1_PROPERTY_TYPE_MATRIX_4X4 = 16,
|
|
D2D1_PROPERTY_TYPE_MATRIX_5X4 = 17,
|
|
D2D1_PROPERTY_TYPE_COLOR_CONTEXT = 18,
|
|
D2D1_PROPERTY_TYPE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_PROPERTY_TYPE;
|
|
|
|
/// <summary>
|
|
/// This defines the list of system properties present on the root effect property
|
|
/// interface.
|
|
/// </summary>
|
|
typedef enum D2D1_PROPERTY
|
|
{
|
|
D2D1_PROPERTY_CLSID = 0x80000000,
|
|
D2D1_PROPERTY_DISPLAYNAME = 0x80000001,
|
|
D2D1_PROPERTY_AUTHOR = 0x80000002,
|
|
D2D1_PROPERTY_CATEGORY = 0x80000003,
|
|
D2D1_PROPERTY_DESCRIPTION = 0x80000004,
|
|
D2D1_PROPERTY_INPUTS = 0x80000005,
|
|
D2D1_PROPERTY_CACHED = 0x80000006,
|
|
D2D1_PROPERTY_PRECISION = 0x80000007,
|
|
D2D1_PROPERTY_MIN_INPUTS = 0x80000008,
|
|
D2D1_PROPERTY_MAX_INPUTS = 0x80000009,
|
|
D2D1_PROPERTY_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_PROPERTY;
|
|
|
|
/// <summary>
|
|
/// This defines the indices of sub-properties that may be present on any parent
|
|
/// property.
|
|
/// </summary>
|
|
typedef enum D2D1_SUBPROPERTY
|
|
{
|
|
D2D1_SUBPROPERTY_DISPLAYNAME = 0x80000000,
|
|
D2D1_SUBPROPERTY_ISREADONLY = 0x80000001,
|
|
D2D1_SUBPROPERTY_MIN = 0x80000002,
|
|
D2D1_SUBPROPERTY_MAX = 0x80000003,
|
|
D2D1_SUBPROPERTY_DEFAULT = 0x80000004,
|
|
D2D1_SUBPROPERTY_FIELDS = 0x80000005,
|
|
D2D1_SUBPROPERTY_INDEX = 0x80000006,
|
|
D2D1_SUBPROPERTY_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_SUBPROPERTY;
|
|
|
|
/// <summary>
|
|
/// Specifies how the bitmap can be used.
|
|
/// </summary>
|
|
typedef enum D2D1_BITMAP_OPTIONS
|
|
{
|
|
|
|
/// <summary>
|
|
/// The bitmap is created with default properties.
|
|
/// </summary>
|
|
D2D1_BITMAP_OPTIONS_NONE = 0x00000000,
|
|
|
|
/// <summary>
|
|
/// The bitmap can be specified as a target in ID2D1DeviceContext::SetTarget
|
|
/// </summary>
|
|
D2D1_BITMAP_OPTIONS_TARGET = 0x00000001,
|
|
|
|
/// <summary>
|
|
/// The bitmap cannot be used as an input to DrawBitmap, DrawImage, in a bitmap
|
|
/// brush or as an input to an effect.
|
|
/// </summary>
|
|
D2D1_BITMAP_OPTIONS_CANNOT_DRAW = 0x00000002,
|
|
|
|
/// <summary>
|
|
/// The bitmap can be read from the CPU.
|
|
/// </summary>
|
|
D2D1_BITMAP_OPTIONS_CPU_READ = 0x00000004,
|
|
|
|
/// <summary>
|
|
/// The bitmap works with the ID2D1GdiInteropRenderTarget::GetDC API.
|
|
/// </summary>
|
|
D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE = 0x00000008,
|
|
D2D1_BITMAP_OPTIONS_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_BITMAP_OPTIONS;
|
|
|
|
DEFINE_ENUM_FLAG_OPERATORS(D2D1_BITMAP_OPTIONS);
|
|
|
|
/// <summary>
|
|
/// Specifies the composite mode that will be applied.
|
|
/// </summary>
|
|
typedef enum D2D1_COMPOSITE_MODE
|
|
{
|
|
D2D1_COMPOSITE_MODE_SOURCE_OVER = 0,
|
|
D2D1_COMPOSITE_MODE_DESTINATION_OVER = 1,
|
|
D2D1_COMPOSITE_MODE_SOURCE_IN = 2,
|
|
D2D1_COMPOSITE_MODE_DESTINATION_IN = 3,
|
|
D2D1_COMPOSITE_MODE_SOURCE_OUT = 4,
|
|
D2D1_COMPOSITE_MODE_DESTINATION_OUT = 5,
|
|
D2D1_COMPOSITE_MODE_SOURCE_ATOP = 6,
|
|
D2D1_COMPOSITE_MODE_DESTINATION_ATOP = 7,
|
|
D2D1_COMPOSITE_MODE_XOR = 8,
|
|
D2D1_COMPOSITE_MODE_PLUS = 9,
|
|
D2D1_COMPOSITE_MODE_SOURCE_COPY = 10,
|
|
D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = 11,
|
|
D2D1_COMPOSITE_MODE_MASK_INVERT = 12,
|
|
D2D1_COMPOSITE_MODE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_COMPOSITE_MODE;
|
|
|
|
/// <summary>
|
|
/// This specifies the precision that should be used in buffers allocated by D2D.
|
|
/// </summary>
|
|
typedef enum D2D1_BUFFER_PRECISION
|
|
{
|
|
D2D1_BUFFER_PRECISION_UNKNOWN = 0,
|
|
D2D1_BUFFER_PRECISION_8BPC_UNORM = 1,
|
|
D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB = 2,
|
|
D2D1_BUFFER_PRECISION_16BPC_UNORM = 3,
|
|
D2D1_BUFFER_PRECISION_16BPC_FLOAT = 4,
|
|
D2D1_BUFFER_PRECISION_32BPC_FLOAT = 5,
|
|
D2D1_BUFFER_PRECISION_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_BUFFER_PRECISION;
|
|
|
|
/// <summary>
|
|
/// This describes how the individual mapping operation should be performed.
|
|
/// </summary>
|
|
typedef enum D2D1_MAP_OPTIONS
|
|
{
|
|
|
|
/// <summary>
|
|
/// The mapped pointer has undefined behavior.
|
|
/// </summary>
|
|
D2D1_MAP_OPTIONS_NONE = 0,
|
|
|
|
/// <summary>
|
|
/// The mapped pointer can be read from.
|
|
/// </summary>
|
|
D2D1_MAP_OPTIONS_READ = 1,
|
|
|
|
/// <summary>
|
|
/// The mapped pointer can be written to.
|
|
/// </summary>
|
|
D2D1_MAP_OPTIONS_WRITE = 2,
|
|
|
|
/// <summary>
|
|
/// The previous contents of the bitmap are discarded when it is mapped.
|
|
/// </summary>
|
|
D2D1_MAP_OPTIONS_DISCARD = 4,
|
|
D2D1_MAP_OPTIONS_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_MAP_OPTIONS;
|
|
|
|
DEFINE_ENUM_FLAG_OPERATORS(D2D1_MAP_OPTIONS);
|
|
|
|
/// <summary>
|
|
/// This is used to specify the quality of image scaling with
|
|
/// ID2D1DeviceContext::DrawImage and with the 2D Affine Transform Effect.
|
|
/// </summary>
|
|
typedef enum D2D1_INTERPOLATION_MODE
|
|
{
|
|
D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR,
|
|
D2D1_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR,
|
|
D2D1_INTERPOLATION_MODE_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC,
|
|
D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR,
|
|
D2D1_INTERPOLATION_MODE_ANISOTROPIC = D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC,
|
|
D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC,
|
|
D2D1_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_INTERPOLATION_MODE;
|
|
|
|
/// <summary>
|
|
/// This specifies what units should be accepted by the D2D API.
|
|
/// </summary>
|
|
typedef enum D2D1_UNIT_MODE
|
|
{
|
|
D2D1_UNIT_MODE_DIPS = 0,
|
|
D2D1_UNIT_MODE_PIXELS = 1,
|
|
D2D1_UNIT_MODE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_UNIT_MODE;
|
|
|
|
/// <summary>
|
|
/// Defines a color space.
|
|
/// </summary>
|
|
typedef enum D2D1_COLOR_SPACE
|
|
{
|
|
|
|
/// <summary>
|
|
/// The color space is described by accompanying data, such as a color profile.
|
|
/// </summary>
|
|
D2D1_COLOR_SPACE_CUSTOM = 0,
|
|
|
|
/// <summary>
|
|
/// The sRGB color space.
|
|
/// </summary>
|
|
D2D1_COLOR_SPACE_SRGB = 1,
|
|
|
|
/// <summary>
|
|
/// The scRGB color space.
|
|
/// </summary>
|
|
D2D1_COLOR_SPACE_SCRGB = 2,
|
|
D2D1_COLOR_SPACE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_COLOR_SPACE;
|
|
|
|
/// <summary>
|
|
/// This specifies options that apply to the device context for its lifetime.
|
|
/// </summary>
|
|
typedef enum D2D1_DEVICE_CONTEXT_OPTIONS
|
|
{
|
|
D2D1_DEVICE_CONTEXT_OPTIONS_NONE = 0,
|
|
|
|
/// <summary>
|
|
/// Geometry rendering will be performed on many threads in parallel, a single
|
|
/// thread is the default.
|
|
/// </summary>
|
|
D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS = 1,
|
|
D2D1_DEVICE_CONTEXT_OPTIONS_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_DEVICE_CONTEXT_OPTIONS;
|
|
|
|
DEFINE_ENUM_FLAG_OPERATORS(D2D1_DEVICE_CONTEXT_OPTIONS);
|
|
|
|
/// <summary>
|
|
/// Defines how the world transform, dots per inch (dpi), and stroke width affect
|
|
/// the shape of the pen used to stroke a primitive.
|
|
/// </summary>
|
|
typedef enum D2D1_STROKE_TRANSFORM_TYPE
|
|
{
|
|
|
|
/// <summary>
|
|
/// The stroke respects the world transform, the DPI, and the stroke width.
|
|
/// </summary>
|
|
D2D1_STROKE_TRANSFORM_TYPE_NORMAL = 0,
|
|
|
|
/// <summary>
|
|
/// The stroke does not respect the world transform, but it does respect the DPI and
|
|
/// the stroke width.
|
|
/// </summary>
|
|
D2D1_STROKE_TRANSFORM_TYPE_FIXED = 1,
|
|
|
|
/// <summary>
|
|
/// The stroke is forced to one pixel wide.
|
|
/// </summary>
|
|
D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE = 2,
|
|
D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_STROKE_TRANSFORM_TYPE;
|
|
|
|
/// <summary>
|
|
/// A blend mode that applies to all primitives drawn on the context.
|
|
/// </summary>
|
|
typedef enum D2D1_PRIMITIVE_BLEND
|
|
{
|
|
D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0,
|
|
D2D1_PRIMITIVE_BLEND_COPY = 1,
|
|
D2D1_PRIMITIVE_BLEND_MIN = 2,
|
|
D2D1_PRIMITIVE_BLEND_ADD = 3,
|
|
D2D1_PRIMITIVE_BLEND_MAX = 4,
|
|
D2D1_PRIMITIVE_BLEND_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_PRIMITIVE_BLEND;
|
|
|
|
/// <summary>
|
|
/// This specifies the threading mode used while simultaneously creating the device,
|
|
/// factory, and device context.
|
|
/// </summary>
|
|
typedef enum D2D1_THREADING_MODE
|
|
{
|
|
|
|
/// <summary>
|
|
/// Resources may only be invoked serially. Reference counts on resources are
|
|
/// interlocked, however, resource and render target state is not protected from
|
|
/// multi-threaded access
|
|
/// </summary>
|
|
D2D1_THREADING_MODE_SINGLE_THREADED = D2D1_FACTORY_TYPE_SINGLE_THREADED,
|
|
|
|
/// <summary>
|
|
/// Resources may be invoked from multiple threads. Resources use interlocked
|
|
/// reference counting and their state is protected.
|
|
/// </summary>
|
|
D2D1_THREADING_MODE_MULTI_THREADED = D2D1_FACTORY_TYPE_MULTI_THREADED,
|
|
D2D1_THREADING_MODE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_THREADING_MODE;
|
|
|
|
/// <summary>
|
|
/// This specifies how colors are interpolated.
|
|
/// </summary>
|
|
typedef enum D2D1_COLOR_INTERPOLATION_MODE
|
|
{
|
|
|
|
/// <summary>
|
|
/// Colors will be interpolated in straight alpha space.
|
|
/// </summary>
|
|
D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT = 0,
|
|
|
|
/// <summary>
|
|
/// Colors will be interpolated in premultiplied alpha space.
|
|
/// </summary>
|
|
D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED = 1,
|
|
D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_COLOR_INTERPOLATION_MODE;
|
|
|
|
typedef D2D_VECTOR_2F D2D1_VECTOR_2F;
|
|
typedef D2D_VECTOR_3F D2D1_VECTOR_3F;
|
|
typedef D2D_VECTOR_4F D2D1_VECTOR_4F;
|
|
|
|
/// <summary>
|
|
/// Extended bitmap properties.
|
|
/// </summary>
|
|
typedef struct D2D1_BITMAP_PROPERTIES1
|
|
{
|
|
D2D1_PIXEL_FORMAT pixelFormat;
|
|
FLOAT dpiX;
|
|
FLOAT dpiY;
|
|
|
|
/// <summary>
|
|
/// Specifies how the bitmap can be used.
|
|
/// </summary>
|
|
D2D1_BITMAP_OPTIONS bitmapOptions;
|
|
_Field_size_opt_(1) ID2D1ColorContext *colorContext;
|
|
|
|
} D2D1_BITMAP_PROPERTIES1;
|
|
|
|
/// <summary>
|
|
/// Describes mapped memory from the ID2D1Bitmap1::Map API.
|
|
/// </summary>
|
|
typedef struct D2D1_MAPPED_RECT
|
|
{
|
|
UINT32 pitch;
|
|
BYTE *bits;
|
|
|
|
} D2D1_MAPPED_RECT;
|
|
|
|
/// <summary>
|
|
/// This controls advanced settings of the Direct2D imaging pipeline.
|
|
/// </summary>
|
|
typedef struct D2D1_RENDERING_CONTROLS
|
|
{
|
|
|
|
/// <summary>
|
|
/// The default buffer precision, used if the precision isn't otherwise specified.
|
|
/// </summary>
|
|
D2D1_BUFFER_PRECISION bufferPrecision;
|
|
|
|
/// <summary>
|
|
/// The size of allocated tiles used to render imaging effects.
|
|
/// </summary>
|
|
D2D1_SIZE_U tileSize;
|
|
|
|
} D2D1_RENDERING_CONTROLS;
|
|
|
|
/// <summary>
|
|
/// This identifies a certain input connection of a certain effect.
|
|
/// </summary>
|
|
typedef struct D2D1_EFFECT_INPUT_DESCRIPTION
|
|
{
|
|
|
|
/// <summary>
|
|
/// The effect whose input connection is being specified.
|
|
/// </summary>
|
|
ID2D1Effect *effect;
|
|
|
|
/// <summary>
|
|
/// The index of the input connection into the specified effect.
|
|
/// </summary>
|
|
UINT32 inputIndex;
|
|
|
|
/// <summary>
|
|
/// The rectangle which would be available on the specified input connection during
|
|
/// render operations.
|
|
/// </summary>
|
|
D2D1_RECT_F inputRectangle;
|
|
|
|
} D2D1_EFFECT_INPUT_DESCRIPTION;
|
|
|
|
typedef D2D_MATRIX_4X3_F D2D1_MATRIX_4X3_F;
|
|
typedef D2D_MATRIX_4X4_F D2D1_MATRIX_4X4_F;
|
|
typedef D2D_MATRIX_5X4_F D2D1_MATRIX_5X4_F;
|
|
|
|
/// <summary>
|
|
/// Describes a point along a path.
|
|
/// </summary>
|
|
typedef struct D2D1_POINT_DESCRIPTION
|
|
{
|
|
D2D1_POINT_2F point;
|
|
D2D1_POINT_2F unitTangentVector;
|
|
UINT32 endSegment;
|
|
UINT32 endFigure;
|
|
FLOAT lengthToEndSegment;
|
|
|
|
} D2D1_POINT_DESCRIPTION;
|
|
|
|
/// <summary>
|
|
/// Creation properties for an image brush.
|
|
/// </summary>
|
|
typedef struct D2D1_IMAGE_BRUSH_PROPERTIES
|
|
{
|
|
D2D1_RECT_F sourceRectangle;
|
|
D2D1_EXTEND_MODE extendModeX;
|
|
D2D1_EXTEND_MODE extendModeY;
|
|
D2D1_INTERPOLATION_MODE interpolationMode;
|
|
|
|
} D2D1_IMAGE_BRUSH_PROPERTIES;
|
|
|
|
/// <summary>
|
|
/// Describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.
|
|
/// </summary>
|
|
typedef struct D2D1_BITMAP_BRUSH_PROPERTIES1
|
|
{
|
|
D2D1_EXTEND_MODE extendModeX;
|
|
D2D1_EXTEND_MODE extendModeY;
|
|
D2D1_INTERPOLATION_MODE interpolationMode;
|
|
|
|
} D2D1_BITMAP_BRUSH_PROPERTIES1;
|
|
|
|
/// <summary>
|
|
/// This defines how geometries should be drawn and widened.
|
|
/// </summary>
|
|
typedef struct D2D1_STROKE_STYLE_PROPERTIES1
|
|
{
|
|
D2D1_CAP_STYLE startCap;
|
|
D2D1_CAP_STYLE endCap;
|
|
D2D1_CAP_STYLE dashCap;
|
|
D2D1_LINE_JOIN lineJoin;
|
|
FLOAT miterLimit;
|
|
D2D1_DASH_STYLE dashStyle;
|
|
FLOAT dashOffset;
|
|
|
|
/// <summary>
|
|
/// How the nib of the stroke is influenced by the context properties.
|
|
/// </summary>
|
|
D2D1_STROKE_TRANSFORM_TYPE transformType;
|
|
|
|
} D2D1_STROKE_STYLE_PROPERTIES1;
|
|
|
|
/// <summary>
|
|
/// Specifies how the layer contents should be prepared.
|
|
/// </summary>
|
|
typedef enum D2D1_LAYER_OPTIONS1
|
|
{
|
|
D2D1_LAYER_OPTIONS1_NONE = 0,
|
|
D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND = 1,
|
|
D2D1_LAYER_OPTIONS1_IGNORE_ALPHA = 2,
|
|
D2D1_LAYER_OPTIONS1_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_LAYER_OPTIONS1;
|
|
|
|
DEFINE_ENUM_FLAG_OPERATORS(D2D1_LAYER_OPTIONS1);
|
|
|
|
/// <summary>
|
|
/// All parameters related to pushing a layer.
|
|
/// </summary>
|
|
typedef struct D2D1_LAYER_PARAMETERS1
|
|
{
|
|
D2D1_RECT_F contentBounds;
|
|
_Field_size_opt_(1) ID2D1Geometry *geometricMask;
|
|
D2D1_ANTIALIAS_MODE maskAntialiasMode;
|
|
D2D1_MATRIX_3X2_F maskTransform;
|
|
FLOAT opacity;
|
|
_Field_size_opt_(1) ID2D1Brush *opacityBrush;
|
|
D2D1_LAYER_OPTIONS1 layerOptions;
|
|
|
|
} D2D1_LAYER_PARAMETERS1;
|
|
|
|
/// <summary>
|
|
/// Defines when font resources should be subset during printing.
|
|
/// </summary>
|
|
typedef enum D2D1_PRINT_FONT_SUBSET_MODE
|
|
{
|
|
|
|
/// <summary>
|
|
/// Subset for used glyphs, send and discard font resource after every five pages
|
|
/// </summary>
|
|
D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT = 0,
|
|
|
|
/// <summary>
|
|
/// Subset for used glyphs, send and discard font resource after each page
|
|
/// </summary>
|
|
D2D1_PRINT_FONT_SUBSET_MODE_EACHPAGE = 1,
|
|
|
|
/// <summary>
|
|
/// Do not subset, reuse font for all pages, send it after first page
|
|
/// </summary>
|
|
D2D1_PRINT_FONT_SUBSET_MODE_NONE = 2,
|
|
D2D1_PRINT_FONT_SUBSET_MODE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_PRINT_FONT_SUBSET_MODE;
|
|
|
|
/// <summary>
|
|
/// This describes the drawing state.
|
|
/// </summary>
|
|
typedef struct D2D1_DRAWING_STATE_DESCRIPTION1
|
|
{
|
|
D2D1_ANTIALIAS_MODE antialiasMode;
|
|
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
|
|
D2D1_TAG tag1;
|
|
D2D1_TAG tag2;
|
|
D2D1_MATRIX_3X2_F transform;
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend;
|
|
D2D1_UNIT_MODE unitMode;
|
|
|
|
} D2D1_DRAWING_STATE_DESCRIPTION1;
|
|
|
|
/// <summary>
|
|
/// The creation properties for a ID2D1PrintControl object.
|
|
/// </summary>
|
|
typedef struct D2D1_PRINT_CONTROL_PROPERTIES
|
|
{
|
|
D2D1_PRINT_FONT_SUBSET_MODE fontSubset;
|
|
|
|
/// <summary>
|
|
/// DPI for rasterization of all unsupported D2D commands or options, defaults to
|
|
/// 150.0
|
|
/// </summary>
|
|
FLOAT rasterDPI;
|
|
|
|
/// <summary>
|
|
/// Color space for vector graphics in XPS package
|
|
/// </summary>
|
|
D2D1_COLOR_SPACE colorSpace;
|
|
|
|
} D2D1_PRINT_CONTROL_PROPERTIES;
|
|
|
|
/// <summary>
|
|
/// This specifies the options while simultaneously creating the device, factory,
|
|
/// and device context.
|
|
/// </summary>
|
|
typedef struct D2D1_CREATION_PROPERTIES
|
|
{
|
|
|
|
/// <summary>
|
|
/// Describes locking behavior of D2D resources
|
|
/// </summary>
|
|
D2D1_THREADING_MODE threadingMode;
|
|
D2D1_DEBUG_LEVEL debugLevel;
|
|
D2D1_DEVICE_CONTEXT_OPTIONS options;
|
|
|
|
} D2D1_CREATION_PROPERTIES;
|
|
|
|
EXTERN_C CONST IID IID_ID2D1GdiMetafileSink;
|
|
EXTERN_C CONST IID IID_ID2D1GdiMetafile;
|
|
EXTERN_C CONST IID IID_ID2D1CommandSink;
|
|
EXTERN_C CONST IID IID_ID2D1CommandList;
|
|
EXTERN_C CONST IID IID_ID2D1PrintControl;
|
|
EXTERN_C CONST IID IID_ID2D1ImageBrush;
|
|
EXTERN_C CONST IID IID_ID2D1BitmapBrush1;
|
|
EXTERN_C CONST IID IID_ID2D1StrokeStyle1;
|
|
EXTERN_C CONST IID IID_ID2D1PathGeometry1;
|
|
EXTERN_C CONST IID IID_ID2D1Properties;
|
|
EXTERN_C CONST IID IID_ID2D1Effect;
|
|
EXTERN_C CONST IID IID_ID2D1Bitmap1;
|
|
EXTERN_C CONST IID IID_ID2D1ColorContext;
|
|
EXTERN_C CONST IID IID_ID2D1GradientStopCollection1;
|
|
EXTERN_C CONST IID IID_ID2D1DrawingStateBlock1;
|
|
EXTERN_C CONST IID IID_ID2D1DeviceContext;
|
|
EXTERN_C CONST IID IID_ID2D1Device;
|
|
EXTERN_C CONST IID IID_ID2D1Factory1;
|
|
EXTERN_C CONST IID IID_ID2D1Multithread;
|
|
|
|
#ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
/// <summary>
|
|
/// User-implementable interface for introspecting on a metafile.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("82237326-8111-4f7c-bcf4-b5c1175564fe") ID2D1GdiMetafileSink : public IUnknown
|
|
{
|
|
|
|
/// <summary>
|
|
/// Callback for examining a metafile record.
|
|
/// </summary>
|
|
STDMETHOD(ProcessRecord)(
|
|
DWORD recordType,
|
|
_In_opt_ CONST void *recordData,
|
|
DWORD recordDataSize
|
|
) PURE;
|
|
}; // interface ID2D1GdiMetafileSink
|
|
|
|
/// <summary>
|
|
/// Interface encapsulating a GDI/GDI+ metafile.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("2f543dc3-cfc1-4211-864f-cfd91c6f3395") ID2D1GdiMetafile : public ID2D1Resource
|
|
{
|
|
|
|
/// <summary>
|
|
/// Play the metafile into a caller-supplied sink interface.
|
|
/// </summary>
|
|
STDMETHOD(Stream)(
|
|
_In_ ID2D1GdiMetafileSink *sink
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Gets the bounds of the metafile.
|
|
/// </summary>
|
|
STDMETHOD(GetBounds)(
|
|
_Out_ D2D1_RECT_F *bounds
|
|
) PURE;
|
|
}; // interface ID2D1GdiMetafile
|
|
|
|
/// <summary>
|
|
/// Caller-supplied implementation of an interface to receive the recorded command
|
|
/// list.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("54d7898a-a061-40a7-bec7-e465bcba2c4f") ID2D1CommandSink : public IUnknown
|
|
{
|
|
|
|
STDMETHOD(BeginDraw)(
|
|
) PURE;
|
|
|
|
STDMETHOD(EndDraw)(
|
|
) PURE;
|
|
|
|
STDMETHOD(SetAntialiasMode)(
|
|
D2D1_ANTIALIAS_MODE antialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTags)(
|
|
D2D1_TAG tag1,
|
|
D2D1_TAG tag2
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTextAntialiasMode)(
|
|
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTextRenderingParams)(
|
|
_In_opt_ IDWriteRenderingParams *textRenderingParams
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTransform)(
|
|
_In_ CONST D2D1_MATRIX_3X2_F *transform
|
|
) PURE;
|
|
|
|
STDMETHOD(SetPrimitiveBlend)(
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend
|
|
) PURE;
|
|
|
|
STDMETHOD(SetUnitMode)(
|
|
D2D1_UNIT_MODE unitMode
|
|
) PURE;
|
|
|
|
STDMETHOD(Clear)(
|
|
_In_opt_ CONST D2D1_COLOR_F *color
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGlyphRun)(
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
_In_opt_ CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription,
|
|
_In_ ID2D1Brush *foregroundBrush,
|
|
DWRITE_MEASURING_MODE measuringMode
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawLine)(
|
|
D2D1_POINT_2F point0,
|
|
D2D1_POINT_2F point1,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGeometry)(
|
|
_In_ ID2D1Geometry *geometry,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawRectangle)(
|
|
_In_ CONST D2D1_RECT_F *rect,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawBitmap)(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawImage)(
|
|
_In_ ID2D1Image *image,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGdiMetafile)(
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset
|
|
) PURE;
|
|
|
|
STDMETHOD(FillMesh)(
|
|
_In_ ID2D1Mesh *mesh,
|
|
_In_ ID2D1Brush *brush
|
|
) PURE;
|
|
|
|
STDMETHOD(FillOpacityMask)(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
|
|
STDMETHOD(FillGeometry)(
|
|
_In_ ID2D1Geometry *geometry,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ ID2D1Brush *opacityBrush
|
|
) PURE;
|
|
|
|
STDMETHOD(FillRectangle)(
|
|
_In_ CONST D2D1_RECT_F *rect,
|
|
_In_ ID2D1Brush *brush
|
|
) PURE;
|
|
|
|
STDMETHOD(PushAxisAlignedClip)(
|
|
_In_ CONST D2D1_RECT_F *clipRect,
|
|
D2D1_ANTIALIAS_MODE antialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(PushLayer)(
|
|
_In_ CONST D2D1_LAYER_PARAMETERS1 *layerParameters1,
|
|
_In_opt_ ID2D1Layer *layer
|
|
) PURE;
|
|
|
|
STDMETHOD(PopAxisAlignedClip)(
|
|
) PURE;
|
|
|
|
STDMETHOD(PopLayer)(
|
|
) PURE;
|
|
}; // interface ID2D1CommandSink
|
|
|
|
/// <summary>
|
|
/// The commandList interface.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("b4f34a19-2383-4d76-94f6-ec343657c3dc") ID2D1CommandList : public ID2D1Image
|
|
{
|
|
|
|
/// <summary>
|
|
/// Play the command list into a caller-supplied sink interface.
|
|
/// </summary>
|
|
STDMETHOD(Stream)(
|
|
_In_ ID2D1CommandSink *sink
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Marks the command list as ready for use.
|
|
/// </summary>
|
|
STDMETHOD(Close)(
|
|
) PURE;
|
|
}; // interface ID2D1CommandList
|
|
|
|
/// <summary>
|
|
/// Converts Direct2D primitives stored in an ID2D1CommandList into a fixed page
|
|
/// representation. The print sub-system then consumes the primitives.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("2c1d867d-c290-41c8-ae7e-34a98702e9a5") ID2D1PrintControl : public IUnknown
|
|
{
|
|
|
|
STDMETHOD(AddPage)(
|
|
_In_ ID2D1CommandList *commandList,
|
|
D2D_SIZE_F pageSize,
|
|
_In_opt_ IStream *pagePrintTicketStream,
|
|
_Out_opt_ D2D1_TAG *tag1 = NULL,
|
|
_Out_opt_ D2D1_TAG *tag2 = NULL
|
|
) PURE;
|
|
|
|
STDMETHOD(Close)(
|
|
) PURE;
|
|
}; // interface ID2D1PrintControl
|
|
|
|
/// <summary>
|
|
/// Provides a brush that can take any effect, command list or bitmap and use it to
|
|
/// fill a 2D shape.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("fe9e984d-3f95-407c-b5db-cb94d4e8f87c") ID2D1ImageBrush : public ID2D1Brush
|
|
{
|
|
|
|
STDMETHOD_(void, SetImage)(
|
|
_In_opt_ ID2D1Image *image
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetExtendModeX)(
|
|
D2D1_EXTEND_MODE extendModeX
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetExtendModeY)(
|
|
D2D1_EXTEND_MODE extendModeY
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetInterpolationMode)(
|
|
D2D1_INTERPOLATION_MODE interpolationMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetSourceRectangle)(
|
|
_In_ CONST D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetImage)(
|
|
_Outptr_result_maybenull_ ID2D1Image **image
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)(
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)(
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode)(
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(void, GetSourceRectangle)(
|
|
_Out_ D2D1_RECT_F *sourceRectangle
|
|
) CONST PURE;
|
|
}; // interface ID2D1ImageBrush
|
|
|
|
/// <summary>
|
|
/// A bitmap brush allows a bitmap to be used to fill a geometry. Interpolation
|
|
/// mode is specified with D2D1_INTERPOLATION_MODE
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("41343a53-e41a-49a2-91cd-21793bbb62e5") ID2D1BitmapBrush1 : public ID2D1BitmapBrush
|
|
{
|
|
|
|
/// <summary>
|
|
/// Sets the interpolation mode used when this brush is used.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetInterpolationMode1)(
|
|
D2D1_INTERPOLATION_MODE interpolationMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode1)(
|
|
) CONST PURE;
|
|
}; // interface ID2D1BitmapBrush1
|
|
|
|
/// <summary>
|
|
/// Extends a stroke style to allow nominal width strokes.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("10a72a66-e91c-43f4-993f-ddf4b82b0b4a") ID2D1StrokeStyle1 : public ID2D1StrokeStyle
|
|
{
|
|
|
|
STDMETHOD_(D2D1_STROKE_TRANSFORM_TYPE, GetStrokeTransformType)(
|
|
) CONST PURE;
|
|
}; // interface ID2D1StrokeStyle1
|
|
|
|
/// <summary>
|
|
/// The ID2D1PathGeometry1 interface adds functionality to ID2D1PathGeometry. In
|
|
/// particular, it provides the path geometry-specific
|
|
/// ComputePointAndSegmentAtLength method.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("62baa2d2-ab54-41b7-b872-787e0106a421") ID2D1PathGeometry1 : public ID2D1PathGeometry
|
|
{
|
|
|
|
STDMETHOD(ComputePointAndSegmentAtLength)(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
_In_opt_ CONST D2D1_MATRIX_3X2_F *worldTransform,
|
|
FLOAT flatteningTolerance,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
ComputePointAndSegmentAtLength(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
CONST D2D1_MATRIX_3X2_F &worldTransform,
|
|
FLOAT flatteningTolerance,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST
|
|
{
|
|
return ComputePointAndSegmentAtLength(length, startSegment, &worldTransform, flatteningTolerance, pointDescription);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
ComputePointAndSegmentAtLength(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
_In_opt_ CONST D2D1_MATRIX_3X2_F *worldTransform,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST
|
|
{
|
|
return ComputePointAndSegmentAtLength(length, startSegment, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, pointDescription);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
ComputePointAndSegmentAtLength(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
CONST D2D1_MATRIX_3X2_F &worldTransform,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST
|
|
{
|
|
return ComputePointAndSegmentAtLength(length, startSegment, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, pointDescription);
|
|
}
|
|
}; // interface ID2D1PathGeometry1
|
|
|
|
/// <summary>
|
|
/// Represents a set of run-time bindable and discoverable properties that allow a
|
|
/// data-driven application to modify the state of a Direct2D effect.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("483473d7-cd46-4f9d-9d3a-3112aa80159d") ID2D1Properties : public IUnknown
|
|
{
|
|
|
|
/// <summary>
|
|
/// Returns the total number of custom properties in this interface.
|
|
/// </summary>
|
|
STDMETHOD_(UINT32, GetPropertyCount)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the property name from the given property index.
|
|
/// </summary>
|
|
STDMETHOD(GetPropertyName)(
|
|
UINT32 index,
|
|
_Out_writes_(nameCount) PWSTR name,
|
|
UINT32 nameCount
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the length of the property name from the given index.
|
|
/// </summary>
|
|
STDMETHOD_(UINT32, GetPropertyNameLength)(
|
|
UINT32 index
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the type of the given property.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_PROPERTY_TYPE, GetType)(
|
|
UINT32 index
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the property index for the given property name.
|
|
/// </summary>
|
|
STDMETHOD_(UINT32, GetPropertyIndex)(
|
|
_In_ PCWSTR name
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Sets the value of the given property using its name.
|
|
/// </summary>
|
|
STDMETHOD(SetValueByName)(
|
|
_In_ PCWSTR name,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Sets the given value using the property index.
|
|
/// </summary>
|
|
STDMETHOD(SetValue)(
|
|
UINT32 index,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the given property or sub-property by name. '.' is the delimiter for
|
|
/// sub-properties.
|
|
/// </summary>
|
|
STDMETHOD(GetValueByName)(
|
|
_In_ PCWSTR name,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the given value by index.
|
|
/// </summary>
|
|
STDMETHOD(GetValue)(
|
|
UINT32 index,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the value size for the given property index.
|
|
/// </summary>
|
|
STDMETHOD_(UINT32, GetValueSize)(
|
|
UINT32 index
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the sub-properties of the given property by index.
|
|
/// </summary>
|
|
STDMETHOD(GetSubProperties)(
|
|
UINT32 index,
|
|
_COM_Outptr_result_maybenull_ ID2D1Properties **subProperties
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
SetValueByName(
|
|
_In_ PCWSTR name,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
)
|
|
{
|
|
return SetValueByName(name, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
SetValue(
|
|
UINT32 index,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
)
|
|
{
|
|
return SetValue(index, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
GetValueByName(
|
|
_In_ PCWSTR name,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST
|
|
{
|
|
return GetValueByName(name, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
GetValue(
|
|
UINT32 index,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST
|
|
{
|
|
return GetValue(index, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
//
|
|
// Templatized helper functions:
|
|
//
|
|
template<typename T>
|
|
HRESULT GetValueByName(
|
|
_In_ PCWSTR propertyName,
|
|
_Out_ T *value
|
|
) const
|
|
{
|
|
return GetValueByName(propertyName, reinterpret_cast<BYTE *>(value), sizeof(*value));
|
|
}
|
|
|
|
template<typename T>
|
|
T GetValueByName(
|
|
_In_ PCWSTR propertyName
|
|
) const
|
|
{
|
|
T value;
|
|
HRESULT ignoreHr = GetValueByName(propertyName, reinterpret_cast<BYTE *>(&value), sizeof(value));
|
|
UNREFERENCED_PARAMETER(ignoreHr);
|
|
|
|
return value;
|
|
}
|
|
|
|
template<typename T>
|
|
HRESULT SetValueByName(
|
|
_In_ PCWSTR propertyName,
|
|
_In_ const T &value
|
|
)
|
|
{
|
|
return SetValueByName(propertyName, reinterpret_cast<const BYTE *>(&value), sizeof(value));
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT GetValue(
|
|
U index,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST
|
|
{
|
|
return GetValue(static_cast<UINT32>(index), data, dataSize);
|
|
}
|
|
|
|
template<typename T, typename U>
|
|
HRESULT GetValue(
|
|
U index,
|
|
_Out_ T *value
|
|
) const
|
|
{
|
|
return GetValue(static_cast<UINT32>(index), reinterpret_cast<BYTE *>(value), sizeof(*value));
|
|
}
|
|
|
|
template<typename T, typename U>
|
|
T GetValue(
|
|
U index
|
|
) const
|
|
{
|
|
T value;
|
|
HRESULT ignoreHr = GetValue(static_cast<UINT32>(index), reinterpret_cast<BYTE *>(&value), sizeof(value));
|
|
|
|
// Unreferenced variable:
|
|
ignoreHr;
|
|
|
|
return value;
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT SetValue(
|
|
U index,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
)
|
|
{
|
|
return SetValue(static_cast<UINT32>(index), data, dataSize);
|
|
}
|
|
|
|
template<typename T, typename U>
|
|
HRESULT SetValue(
|
|
U index,
|
|
_In_ const T &value
|
|
)
|
|
{
|
|
return SetValue(static_cast<UINT32>(index), reinterpret_cast<const BYTE *>(&value), sizeof(value));
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT GetPropertyName(
|
|
U index,
|
|
_Out_writes_(nameCount) PWSTR name,
|
|
UINT32 nameCount
|
|
) CONST
|
|
{
|
|
return GetPropertyName(static_cast<UINT32>(index), name, nameCount);
|
|
}
|
|
|
|
template<typename U>
|
|
UINT32 GetPropertyNameLength(
|
|
U index
|
|
) CONST
|
|
{
|
|
return GetPropertyNameLength(static_cast<UINT32>(index));
|
|
}
|
|
|
|
template<typename U>
|
|
D2D1_PROPERTY_TYPE GetType(
|
|
U index
|
|
) CONST
|
|
{
|
|
return GetType(static_cast<UINT32>(index));
|
|
}
|
|
|
|
template<typename U>
|
|
UINT32 GetValueSize(
|
|
U index
|
|
) CONST
|
|
{
|
|
return GetValueSize(static_cast<UINT32>(index));
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT GetSubProperties(
|
|
U index,
|
|
_Outptr_result_maybenull_ ID2D1Properties **subProperties
|
|
) CONST
|
|
{
|
|
return GetSubProperties(static_cast<UINT32>(index), subProperties);
|
|
}
|
|
}; // interface ID2D1Properties
|
|
|
|
/// <summary>
|
|
/// The effect interface. Properties control how the effect is rendered. The effect
|
|
/// is Drawn with the DrawImage call.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("28211a43-7d89-476f-8181-2d6159b220ad") ID2D1Effect : public ID2D1Properties
|
|
{
|
|
|
|
/// <summary>
|
|
/// Sets the input to the given effect. The input can be a concrete bitmap or the
|
|
/// output of another effect.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetInput)(
|
|
UINT32 index,
|
|
_In_opt_ ID2D1Image *input,
|
|
BOOL invalidate = TRUE
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// If the effect supports a variable number of inputs, this sets the number of
|
|
/// input that are currently active on the effect.
|
|
/// </summary>
|
|
STDMETHOD(SetInputCount)(
|
|
UINT32 inputCount
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the input image to the effect. The input could be another effect or a
|
|
/// bitmap.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetInput)(
|
|
UINT32 index,
|
|
_Outptr_result_maybenull_ ID2D1Image **input
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// This returns the number of input that are bound into this effect.
|
|
/// </summary>
|
|
STDMETHOD_(UINT32, GetInputCount)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the output image of the given effect. This can be set as the input to
|
|
/// another effect or can be drawn with DrawImage.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetOutput)(
|
|
_Outptr_ ID2D1Image **outputImage
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
SetInputEffect(
|
|
UINT32 index,
|
|
_In_opt_ ID2D1Effect *inputEffect,
|
|
BOOL invalidate = TRUE
|
|
)
|
|
{
|
|
|
|
ID2D1Image *output = NULL;
|
|
if (inputEffect != NULL)
|
|
{
|
|
inputEffect->GetOutput(&output);
|
|
}
|
|
SetInput(index, output, invalidate);
|
|
if (output != NULL)
|
|
{
|
|
output->Release();
|
|
}
|
|
}
|
|
}; // interface ID2D1Effect
|
|
|
|
/// <summary>
|
|
/// Represents a bitmap that can be used as a surface for an ID2D1DeviceContext or
|
|
/// mapped into system memory, and can contain additional color context information.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("a898a84c-3873-4588-b08b-ebbf978df041") ID2D1Bitmap1 : public ID2D1Bitmap
|
|
{
|
|
|
|
/// <summary>
|
|
/// Retrieves the color context information associated with the bitmap.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetColorContext)(
|
|
_Outptr_result_maybenull_ ID2D1ColorContext **colorContext
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the bitmap options used when creating the API.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_BITMAP_OPTIONS, GetOptions)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the DXGI surface from the corresponding bitmap, if the bitmap was
|
|
/// created from a device derived from a D3D device.
|
|
/// </summary>
|
|
STDMETHOD(GetSurface)(
|
|
_COM_Outptr_result_maybenull_ IDXGISurface **dxgiSurface
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Maps the given bitmap into memory. The bitmap must have been created with the
|
|
/// D2D1_BITMAP_OPTIONS_CPU_READ flag.
|
|
/// </summary>
|
|
STDMETHOD(Map)(
|
|
D2D1_MAP_OPTIONS options,
|
|
_Out_ D2D1_MAPPED_RECT *mappedRect
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Unmaps the given bitmap from memory.
|
|
/// </summary>
|
|
STDMETHOD(Unmap)(
|
|
) PURE;
|
|
}; // interface ID2D1Bitmap1
|
|
|
|
/// <summary>
|
|
/// Represents a color context that can be used with an ID2D1Bitmap1 object.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("1c4820bb-5771-4518-a581-2fe4dd0ec657") ID2D1ColorContext : public ID2D1Resource
|
|
{
|
|
|
|
/// <summary>
|
|
/// Retrieves the color space of the color context.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetColorSpace)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the size of the color profile, in bytes.
|
|
/// </summary>
|
|
STDMETHOD_(UINT32, GetProfileSize)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the color profile bytes.
|
|
/// </summary>
|
|
STDMETHOD(GetProfile)(
|
|
_Out_writes_(profileSize) BYTE *profile,
|
|
UINT32 profileSize
|
|
) CONST PURE;
|
|
}; // interface ID2D1ColorContext
|
|
|
|
/// <summary>
|
|
/// Represents an collection of gradient stops that can then be the source resource
|
|
/// for either a linear or radial gradient brush.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("ae1572f4-5dd0-4777-998b-9279472ae63b") ID2D1GradientStopCollection1 : public ID2D1GradientStopCollection
|
|
{
|
|
|
|
/// <summary>
|
|
/// Copies the gradient stops from the collection into the caller's memory. If this
|
|
/// object was created using ID2D1DeviceContext::CreateGradientStopCollection, this
|
|
/// method returns the same values as were specified in the creation method. If this
|
|
/// object was created using ID2D1RenderTarget::CreateGradientStopCollection, the
|
|
/// stops returned here will first be transformed into the gamma space specified by
|
|
/// the colorInterpolationGamma parameter.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetGradientStops1)(
|
|
_Out_writes_to_(gradientStopsCount, _Inexpressible_("Retrieved through GetGradientStopCount()") ) D2D1_GRADIENT_STOP *gradientStops,
|
|
UINT32 gradientStopsCount
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the color space in which interpolation occurs. If this object was
|
|
/// created using ID2D1RenderTarget::CreateGradientStopCollection, this method
|
|
/// returns the color space related to the color interpolation gamma.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetPreInterpolationSpace)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the color space colors will be converted to after interpolation occurs.
|
|
/// If this object was created using
|
|
/// ID2D1RenderTarget::CreateGradientStopCollection, this method returns
|
|
/// D2D1_COLOR_SPACE_SRGB.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetPostInterpolationSpace)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the buffer precision of this gradient. If this object was created using
|
|
/// ID2D1RenderTarget::CreateGradientStopCollection, this method returns
|
|
/// D2D1_BUFFER_PRECISION_8BPC_UNORM.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_BUFFER_PRECISION, GetBufferPrecision)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the interpolation mode used to interpolate colors in the gradient.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_COLOR_INTERPOLATION_MODE, GetColorInterpolationMode)(
|
|
) CONST PURE;
|
|
}; // interface ID2D1GradientStopCollection1
|
|
|
|
/// <summary>
|
|
/// Represents drawing state.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("689f1f85-c72e-4e33-8f19-85754efd5ace") ID2D1DrawingStateBlock1 : public ID2D1DrawingStateBlock
|
|
{
|
|
|
|
/// <summary>
|
|
/// Retrieves the state currently contained within this state block resource.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetDescription)(
|
|
_Out_ D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription
|
|
) CONST PURE;
|
|
|
|
using ID2D1DrawingStateBlock::GetDescription;
|
|
|
|
/// <summary>
|
|
/// Sets the state description of this state block resource.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetDescription)(
|
|
_In_ CONST D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription
|
|
) PURE;
|
|
|
|
using ID2D1DrawingStateBlock::SetDescription;
|
|
}; // interface ID2D1DrawingStateBlock1
|
|
|
|
/// <summary>
|
|
/// The device context represents a set of state and a command buffer that is used
|
|
/// to render to a target bitmap.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("e8f7fe7a-191c-466d-ad95-975678bda998") ID2D1DeviceContext : public ID2D1RenderTarget
|
|
{
|
|
|
|
/// <summary>
|
|
/// Creates a bitmap with extended bitmap properties, potentially from a block of
|
|
/// memory.
|
|
/// </summary>
|
|
STDMETHOD(CreateBitmap)(
|
|
D2D1_SIZE_U size,
|
|
_In_opt_ CONST void *sourceData,
|
|
UINT32 pitch,
|
|
_In_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_COM_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateBitmap;
|
|
|
|
/// <summary>
|
|
/// Create a D2D bitmap by copying a WIC bitmap.
|
|
/// </summary>
|
|
STDMETHOD(CreateBitmapFromWicBitmap)(
|
|
_In_ IWICBitmapSource *wicBitmapSource,
|
|
_In_opt_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_COM_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateBitmapFromWicBitmap;
|
|
|
|
/// <summary>
|
|
/// Creates a color context from a color space. If the space is Custom, the context
|
|
/// is initialized from the profile/profileSize arguments. Otherwise the context is
|
|
/// initialized with the profile bytes associated with the space and
|
|
/// profile/profileSize are ignored.
|
|
/// </summary>
|
|
STDMETHOD(CreateColorContext)(
|
|
D2D1_COLOR_SPACE space,
|
|
_In_reads_opt_(profileSize) CONST BYTE *profile,
|
|
UINT32 profileSize,
|
|
_COM_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateColorContextFromFilename)(
|
|
_In_ PCWSTR filename,
|
|
_COM_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateColorContextFromWicColorContext)(
|
|
_In_ IWICColorContext *wicColorContext,
|
|
_COM_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Creates a bitmap from a DXGI surface with a set of extended properties.
|
|
/// </summary>
|
|
STDMETHOD(CreateBitmapFromDxgiSurface)(
|
|
_In_ IDXGISurface *surface,
|
|
_In_opt_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_COM_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Create a new effect, the effect must either be built in or previously registered
|
|
/// through ID2D1Factory1::RegisterEffectFromStream or
|
|
/// ID2D1Factory1::RegisterEffectFromString.
|
|
/// </summary>
|
|
STDMETHOD(CreateEffect)(
|
|
_In_ REFCLSID effectId,
|
|
_COM_Outptr_ ID2D1Effect **effect
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// A gradient stop collection represents a set of stops in an ideal unit length.
|
|
/// This is the source resource for a linear gradient and radial gradient brush.
|
|
/// </summary>
|
|
/// <param name="preInterpolationSpace">Specifies both the input color space and the
|
|
/// space in which the color interpolation occurs.</param>
|
|
/// <param name="postInterpolationSpace">Specifies the color space colors will be
|
|
/// converted to after interpolation occurs.</param>
|
|
/// <param name="bufferPrecision">Specifies the precision in which the gradient
|
|
/// buffer will be held.</param>
|
|
/// <param name="extendMode">Specifies how the gradient will be extended outside of
|
|
/// the unit length.</param>
|
|
/// <param name="colorInterpolationMode">Determines if colors will be interpolated
|
|
/// in straight alpha or premultiplied alpha space.</param>
|
|
STDMETHOD(CreateGradientStopCollection)(
|
|
_In_reads_(straightAlphaGradientStopsCount) CONST D2D1_GRADIENT_STOP *straightAlphaGradientStops,
|
|
_In_range_(>=,1) UINT32 straightAlphaGradientStopsCount,
|
|
D2D1_COLOR_SPACE preInterpolationSpace,
|
|
D2D1_COLOR_SPACE postInterpolationSpace,
|
|
D2D1_BUFFER_PRECISION bufferPrecision,
|
|
D2D1_EXTEND_MODE extendMode,
|
|
D2D1_COLOR_INTERPOLATION_MODE colorInterpolationMode,
|
|
_COM_Outptr_ ID2D1GradientStopCollection1 **gradientStopCollection1
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateGradientStopCollection;
|
|
|
|
/// <summary>
|
|
/// Creates an image brush, the input image can be any type of image, including a
|
|
/// bitmap, effect and a command list.
|
|
/// </summary>
|
|
STDMETHOD(CreateImageBrush)(
|
|
_In_opt_ ID2D1Image *image,
|
|
_In_ CONST D2D1_IMAGE_BRUSH_PROPERTIES *imageBrushProperties,
|
|
_In_opt_ CONST D2D1_BRUSH_PROPERTIES *brushProperties,
|
|
_COM_Outptr_ ID2D1ImageBrush **imageBrush
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateBitmapBrush)(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmapBrushProperties,
|
|
_In_opt_ CONST D2D1_BRUSH_PROPERTIES *brushProperties,
|
|
_COM_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateBitmapBrush;
|
|
|
|
/// <summary>
|
|
/// Creates a new command list.
|
|
/// </summary>
|
|
STDMETHOD(CreateCommandList)(
|
|
_COM_Outptr_ ID2D1CommandList **commandList
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Indicates whether the format is supported by D2D.
|
|
/// </summary>
|
|
STDMETHOD_(BOOL, IsDxgiFormatSupported)(
|
|
DXGI_FORMAT format
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Indicates whether the buffer precision is supported by D2D.
|
|
/// </summary>
|
|
STDMETHOD_(BOOL, IsBufferPrecisionSupported)(
|
|
D2D1_BUFFER_PRECISION bufferPrecision
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// This retrieves the local-space bounds in DIPs of the current image using the
|
|
/// device context DPI.
|
|
/// </summary>
|
|
STDMETHOD(GetImageLocalBounds)(
|
|
_In_ ID2D1Image *image,
|
|
_Out_ D2D1_RECT_F *localBounds
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// This retrieves the world-space bounds in DIPs of the current image using the
|
|
/// device context DPI.
|
|
/// </summary>
|
|
STDMETHOD(GetImageWorldBounds)(
|
|
_In_ ID2D1Image *image,
|
|
_Out_ D2D1_RECT_F *worldBounds
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the world-space bounds in DIPs of the glyph run using the device
|
|
/// context DPI.
|
|
/// </summary>
|
|
STDMETHOD(GetGlyphRunWorldBounds)(
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
DWRITE_MEASURING_MODE measuringMode,
|
|
_Out_ D2D1_RECT_F *bounds
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Retrieves the device associated with this device context.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetDevice)(
|
|
_Outptr_ ID2D1Device **device
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Sets the target for this device context to point to the given image. The image
|
|
/// can be a command list or a bitmap created with the D2D1_BITMAP_OPTIONS_TARGET
|
|
/// flag.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetTarget)(
|
|
_In_opt_ ID2D1Image *image
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Gets the target that this device context is currently pointing to.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetTarget)(
|
|
_Outptr_result_maybenull_ ID2D1Image **image
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Sets tuning parameters for internal rendering inside the device context.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetRenderingControls)(
|
|
_In_ CONST D2D1_RENDERING_CONTROLS *renderingControls
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// This retrieves the rendering controls currently selected into the device
|
|
/// context.
|
|
/// </summary>
|
|
STDMETHOD_(void, GetRenderingControls)(
|
|
_Out_ D2D1_RENDERING_CONTROLS *renderingControls
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Changes the primitive blending mode for all of the rendering operations.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetPrimitiveBlend)(
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the primitive blend currently selected into the device context.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_PRIMITIVE_BLEND, GetPrimitiveBlend)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Changes the units used for all of the rendering operations.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetUnitMode)(
|
|
D2D1_UNIT_MODE unitMode
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Returns the unit mode currently set on the device context.
|
|
/// </summary>
|
|
STDMETHOD_(D2D1_UNIT_MODE, GetUnitMode)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Draws the glyph run with an extended description to describe the glyphs.
|
|
/// </summary>
|
|
STDMETHOD_(void, DrawGlyphRun)(
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
_In_opt_ CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription,
|
|
_In_ ID2D1Brush *foregroundBrush,
|
|
DWRITE_MEASURING_MODE measuringMode = DWRITE_MEASURING_MODE_NATURAL
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::DrawGlyphRun;
|
|
|
|
/// <summary>
|
|
/// Draw an image to the device context. The image represents either a concrete
|
|
/// bitmap or the output of an effect graph.
|
|
/// </summary>
|
|
STDMETHOD_(void, DrawImage)(
|
|
_In_ ID2D1Image *image,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset = NULL,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle = NULL,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Draw a metafile to the device context.
|
|
/// </summary>
|
|
STDMETHOD_(void, DrawGdiMetafile)(
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset = NULL
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, DrawBitmap)(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::DrawBitmap;
|
|
|
|
/// <summary>
|
|
/// Push a layer on the device context.
|
|
/// </summary>
|
|
STDMETHOD_(void, PushLayer)(
|
|
_In_ CONST D2D1_LAYER_PARAMETERS1 *layerParameters,
|
|
_In_opt_ ID2D1Layer *layer
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::PushLayer;
|
|
|
|
/// <summary>
|
|
/// This indicates that a portion of an effect's input is invalid. This method can
|
|
/// be called many times.
|
|
/// </summary>
|
|
STDMETHOD(InvalidateEffectInputRectangle)(
|
|
_In_ ID2D1Effect *effect,
|
|
UINT32 input,
|
|
_In_ CONST D2D1_RECT_F *inputRectangle
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Gets the number of invalid ouptut rectangles that have accumulated at the
|
|
/// effect.
|
|
/// </summary>
|
|
STDMETHOD(GetEffectInvalidRectangleCount)(
|
|
_In_ ID2D1Effect *effect,
|
|
_Out_ UINT32 *rectangleCount
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Gets the invalid rectangles that are at the output of the effect.
|
|
/// </summary>
|
|
STDMETHOD(GetEffectInvalidRectangles)(
|
|
_In_ ID2D1Effect *effect,
|
|
_Out_writes_(rectanglesCount) D2D1_RECT_F *rectangles,
|
|
UINT32 rectanglesCount
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Gets the maximum region of each specified input which would be used during a
|
|
/// subsequent rendering operation
|
|
/// </summary>
|
|
STDMETHOD(GetEffectRequiredInputRectangles)(
|
|
_In_ ID2D1Effect *renderEffect,
|
|
_In_opt_ CONST D2D1_RECT_F *renderImageRectangle,
|
|
_In_reads_(inputCount) CONST D2D1_EFFECT_INPUT_DESCRIPTION *inputDescriptions,
|
|
_Out_writes_(inputCount) D2D1_RECT_F *requiredInputRects,
|
|
UINT32 inputCount
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Fill using the alpha channel of the supplied opacity mask bitmap. The brush
|
|
/// opacity will be modulated by the mask. The render target antialiasing mode must
|
|
/// be set to aliased.
|
|
/// </summary>
|
|
STDMETHOD_(void, FillOpacityMask)(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle = NULL,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::FillOpacityMask;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmap(
|
|
D2D1_SIZE_U size,
|
|
_In_opt_ CONST void *sourceData,
|
|
UINT32 pitch,
|
|
CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties,
|
|
_COM_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmap(size, sourceData, pitch, &bitmapProperties, bitmap);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a D2D bitmap by copying a WIC bitmap.
|
|
/// </summary>
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapFromWicBitmap(
|
|
_In_ IWICBitmapSource *wicBitmapSource,
|
|
CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties,
|
|
_COM_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmapFromWicBitmap(wicBitmapSource, &bitmapProperties, bitmap);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a D2D bitmap by copying a WIC bitmap.
|
|
/// </summary>
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapFromWicBitmap(
|
|
_In_ IWICBitmapSource *wicBitmapSource,
|
|
_COM_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmapFromWicBitmap(wicBitmapSource, NULL, bitmap);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapFromDxgiSurface(
|
|
_In_ IDXGISurface *surface,
|
|
CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties,
|
|
_COM_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmapFromDxgiSurface(surface, &bitmapProperties, bitmap);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateImageBrush(
|
|
_In_opt_ ID2D1Image *image,
|
|
CONST D2D1_IMAGE_BRUSH_PROPERTIES &imageBrushProperties,
|
|
CONST D2D1_BRUSH_PROPERTIES &brushProperties,
|
|
_COM_Outptr_ ID2D1ImageBrush **imageBrush
|
|
)
|
|
{
|
|
return CreateImageBrush(image, &imageBrushProperties, &brushProperties, imageBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateImageBrush(
|
|
_In_opt_ ID2D1Image *image,
|
|
CONST D2D1_IMAGE_BRUSH_PROPERTIES &imageBrushProperties,
|
|
_COM_Outptr_ ID2D1ImageBrush **imageBrush
|
|
)
|
|
{
|
|
return CreateImageBrush(image,&imageBrushProperties, NULL, imageBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapBrush(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
_COM_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
)
|
|
{
|
|
return CreateBitmapBrush(bitmap, NULL, NULL, bitmapBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapBrush(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_BITMAP_BRUSH_PROPERTIES1 &bitmapBrushProperties,
|
|
_COM_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
)
|
|
{
|
|
return CreateBitmapBrush(bitmap, &bitmapBrushProperties, NULL, bitmapBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapBrush(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_BITMAP_BRUSH_PROPERTIES1 &bitmapBrushProperties,
|
|
CONST D2D1_BRUSH_PROPERTIES &brushProperties,
|
|
_COM_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
)
|
|
{
|
|
return CreateBitmapBrush(bitmap, &bitmapBrushProperties, &brushProperties, bitmapBrush);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Draws the output of the effect as an image.
|
|
/// </summary>
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset = NULL,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle = NULL,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
|
|
ID2D1Image *output = NULL;
|
|
effect->GetOutput(&output);
|
|
DrawImage(output, targetOffset, imageRectangle, interpolationMode, compositeMode);
|
|
output->Release();
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Image *image,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(image, NULL, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(effect, NULL, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Image *image,
|
|
D2D1_POINT_2F targetOffset,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(image, &targetOffset, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
D2D1_POINT_2F targetOffset,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(effect, &targetOffset, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Image *image,
|
|
D2D1_POINT_2F targetOffset,
|
|
CONST D2D1_RECT_F &imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(image, &targetOffset, &imageRectangle, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
D2D1_POINT_2F targetOffset,
|
|
CONST D2D1_RECT_F &imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(effect, &targetOffset, &imageRectangle, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
PushLayer(
|
|
CONST D2D1_LAYER_PARAMETERS1 &layerParameters,
|
|
_In_opt_ ID2D1Layer *layer
|
|
)
|
|
{
|
|
PushLayer(&layerParameters, layer);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawGdiMetafile(
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
D2D1_POINT_2F targetOffset
|
|
)
|
|
{
|
|
DrawGdiMetafile(gdiMetafile, &targetOffset);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawBitmap(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL
|
|
)
|
|
{
|
|
DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawBitmap(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
CONST D2D1_RECT_F &sourceRectangle,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL
|
|
)
|
|
{
|
|
DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, &sourceRectangle, perspectiveTransform);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawBitmap(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
CONST D2D1_RECT_F &sourceRectangle,
|
|
CONST D2D1_MATRIX_4X4_F &perspectiveTransform
|
|
)
|
|
{
|
|
DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, &sourceRectangle, &perspectiveTransform);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
FillOpacityMask(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL
|
|
)
|
|
{
|
|
FillOpacityMask(opacityMask, brush, &destinationRectangle, sourceRectangle);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
FillOpacityMask(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
CONST D2D1_RECT_F &sourceRectangle
|
|
)
|
|
{
|
|
FillOpacityMask(opacityMask, brush, &destinationRectangle, &sourceRectangle);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets tuning parameters for internal rendering inside the device context.
|
|
/// </summary>
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
SetRenderingControls(
|
|
CONST D2D1_RENDERING_CONTROLS &renderingControls
|
|
)
|
|
{
|
|
return SetRenderingControls(&renderingControls);
|
|
}
|
|
}; // interface ID2D1DeviceContext
|
|
|
|
/// <summary>
|
|
/// The device defines a resource domain whose objects and device contexts can be
|
|
/// used together.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("47dd575d-ac05-4cdd-8049-9b02cd16f44c") ID2D1Device : public ID2D1Resource
|
|
{
|
|
|
|
/// <summary>
|
|
/// Creates a new device context with no initially assigned target.
|
|
/// </summary>
|
|
STDMETHOD(CreateDeviceContext)(
|
|
D2D1_DEVICE_CONTEXT_OPTIONS options,
|
|
_COM_Outptr_ ID2D1DeviceContext **deviceContext
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Creates a D2D print control.
|
|
/// </summary>
|
|
STDMETHOD(CreatePrintControl)(
|
|
_In_ IWICImagingFactory *wicFactory,
|
|
_In_ IPrintDocumentPackageTarget *documentTarget,
|
|
_In_opt_ CONST D2D1_PRINT_CONTROL_PROPERTIES *printControlProperties,
|
|
_COM_Outptr_ ID2D1PrintControl **printControl
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Sets the maximum amount of texture memory to maintain before evicting caches.
|
|
/// </summary>
|
|
STDMETHOD_(void, SetMaximumTextureMemory)(
|
|
UINT64 maximumInBytes
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Gets the maximum amount of texture memory to maintain before evicting caches.
|
|
/// </summary>
|
|
STDMETHOD_(UINT64, GetMaximumTextureMemory)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Clears all resources that are cached but not held in use by the application
|
|
/// through an interface reference.
|
|
/// </summary>
|
|
STDMETHOD_(void, ClearResources)(
|
|
UINT32 millisecondsSinceUse = 0
|
|
) PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreatePrintControl(
|
|
_In_ IWICImagingFactory *wicFactory,
|
|
_In_ IPrintDocumentPackageTarget *documentTarget,
|
|
CONST D2D1_PRINT_CONTROL_PROPERTIES &printControlProperties,
|
|
_COM_Outptr_ ID2D1PrintControl **printControl
|
|
)
|
|
{
|
|
return CreatePrintControl(wicFactory, documentTarget, &printControlProperties, printControl);
|
|
}
|
|
}; // interface ID2D1Device
|
|
|
|
/// <summary>
|
|
/// Creates Direct2D resources.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("bb12d362-daee-4b9a-aa1d-14ba401cfa1f") ID2D1Factory1 : public ID2D1Factory
|
|
{
|
|
|
|
/// <summary>
|
|
/// This creates a new Direct2D device from the given IDXGIDevice.
|
|
/// </summary>
|
|
STDMETHOD(CreateDevice)(
|
|
_In_ IDXGIDevice *dxgiDevice,
|
|
_COM_Outptr_ ID2D1Device **d2dDevice
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// This creates a stroke style with the ability to preserve stroke width in various
|
|
/// ways.
|
|
/// </summary>
|
|
STDMETHOD(CreateStrokeStyle)(
|
|
_In_ CONST D2D1_STROKE_STYLE_PROPERTIES1 *strokeStyleProperties,
|
|
_In_reads_opt_(dashesCount) CONST FLOAT *dashes,
|
|
UINT32 dashesCount,
|
|
_COM_Outptr_ ID2D1StrokeStyle1 **strokeStyle
|
|
) PURE;
|
|
|
|
using ID2D1Factory::CreateStrokeStyle;
|
|
|
|
/// <summary>
|
|
/// Creates a path geometry with new operational methods.
|
|
/// </summary>
|
|
STDMETHOD(CreatePathGeometry)(
|
|
_COM_Outptr_ ID2D1PathGeometry1 **pathGeometry
|
|
) PURE;
|
|
|
|
using ID2D1Factory::CreatePathGeometry;
|
|
|
|
/// <summary>
|
|
/// Creates a new drawing state block, this can be used in subsequent
|
|
/// SaveDrawingState and RestoreDrawingState operations on the render target.
|
|
/// </summary>
|
|
STDMETHOD(CreateDrawingStateBlock)(
|
|
_In_opt_ CONST D2D1_DRAWING_STATE_DESCRIPTION1 *drawingStateDescription,
|
|
_In_opt_ IDWriteRenderingParams *textRenderingParams,
|
|
_COM_Outptr_ ID2D1DrawingStateBlock1 **drawingStateBlock
|
|
) PURE;
|
|
|
|
using ID2D1Factory::CreateDrawingStateBlock;
|
|
|
|
/// <summary>
|
|
/// Creates a new GDI metafile.
|
|
/// </summary>
|
|
STDMETHOD(CreateGdiMetafile)(
|
|
_In_ IStream *metafileStream,
|
|
_COM_Outptr_ ID2D1GdiMetafile **metafile
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// This globally registers the given effect. The effect can later be instantiated
|
|
/// by using the registered class id. The effect registration is reference counted.
|
|
/// </summary>
|
|
STDMETHOD(RegisterEffectFromStream)(
|
|
_In_ REFCLSID classId,
|
|
_In_ IStream *propertyXml,
|
|
_In_reads_opt_(bindingsCount) CONST D2D1_PROPERTY_BINDING *bindings,
|
|
UINT32 bindingsCount,
|
|
_In_ CONST PD2D1_EFFECT_FACTORY effectFactory
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// This globally registers the given effect. The effect can later be instantiated
|
|
/// by using the registered class id. The effect registration is reference counted.
|
|
/// </summary>
|
|
STDMETHOD(RegisterEffectFromString)(
|
|
_In_ REFCLSID classId,
|
|
_In_ PCWSTR propertyXml,
|
|
_In_reads_opt_(bindingsCount) CONST D2D1_PROPERTY_BINDING *bindings,
|
|
UINT32 bindingsCount,
|
|
_In_ CONST PD2D1_EFFECT_FACTORY effectFactory
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// This unregisters the given effect by its class id, you need to call
|
|
/// UnregisterEffect for every call to ID2D1Factory1::RegisterEffectFromStream and
|
|
/// ID2D1Factory1::RegisterEffectFromString to completely unregister it.
|
|
/// </summary>
|
|
STDMETHOD(UnregisterEffect)(
|
|
_In_ REFCLSID classId
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// This returns all of the registered effects in the process, including any
|
|
/// built-in effects.
|
|
/// </summary>
|
|
/// <param name="effectsReturned">The number of effects returned into the passed in
|
|
/// effects array.</param>
|
|
/// <param name="effectsRegistered">The number of effects currently registered in
|
|
/// the system.</param>
|
|
STDMETHOD(GetRegisteredEffects)(
|
|
_Out_writes_to_opt_(effectsCount, *effectsReturned) CLSID *effects,
|
|
UINT32 effectsCount,
|
|
_Out_opt_ UINT32 *effectsReturned,
|
|
_Out_opt_ UINT32 *effectsRegistered
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// This retrieves the effect properties for the given effect, all of the effect
|
|
/// properties will be set to a default value since an effect is not instantiated to
|
|
/// implement the returned property interface.
|
|
/// </summary>
|
|
STDMETHOD(GetEffectProperties)(
|
|
_In_ REFCLSID effectId,
|
|
_COM_Outptr_ ID2D1Properties **properties
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateStrokeStyle(
|
|
CONST D2D1_STROKE_STYLE_PROPERTIES1 &strokeStyleProperties,
|
|
_In_reads_opt_(dashesCount) CONST FLOAT *dashes,
|
|
UINT32 dashesCount,
|
|
_COM_Outptr_ ID2D1StrokeStyle1 **strokeStyle
|
|
)
|
|
{
|
|
return CreateStrokeStyle(&strokeStyleProperties, dashes, dashesCount, strokeStyle);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateDrawingStateBlock(
|
|
CONST D2D1_DRAWING_STATE_DESCRIPTION1 &drawingStateDescription,
|
|
_COM_Outptr_ ID2D1DrawingStateBlock1 **drawingStateBlock
|
|
)
|
|
{
|
|
return CreateDrawingStateBlock(&drawingStateDescription, NULL, drawingStateBlock);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateDrawingStateBlock(
|
|
_COM_Outptr_ ID2D1DrawingStateBlock1 **drawingStateBlock
|
|
)
|
|
{
|
|
return CreateDrawingStateBlock(NULL, NULL, drawingStateBlock);
|
|
}
|
|
}; // interface ID2D1Factory1
|
|
|
|
/// <summary>
|
|
/// A locking mechanism from a Direct2D factory that Direct2D uses to control
|
|
/// exclusive resource access in an app that is uses multiple threads.
|
|
/// </summary>
|
|
interface DX_DECLARE_INTERFACE("31e6e7bc-e0ff-4d46-8c64-a0a8c41c15d3") ID2D1Multithread : public IUnknown
|
|
{
|
|
|
|
/// <summary>
|
|
/// Returns whether the D2D factory was created with
|
|
/// D2D1_FACTORY_TYPE_MULTI_THREADED.
|
|
/// </summary>
|
|
STDMETHOD_(BOOL, GetMultithreadProtected)(
|
|
) CONST PURE;
|
|
|
|
/// <summary>
|
|
/// Enters the D2D API critical section, if it exists.
|
|
/// </summary>
|
|
STDMETHOD_(void, Enter)(
|
|
) PURE;
|
|
|
|
/// <summary>
|
|
/// Leaves the D2D API critical section, if it exists.
|
|
/// </summary>
|
|
STDMETHOD_(void, Leave)(
|
|
) PURE;
|
|
}; // interface ID2D1Multithread
|
|
|
|
#endif
|
|
|
|
#ifdef D2D_USE_C_DEFINITIONS
|
|
|
|
typedef interface ID2D1GdiMetafileSink ID2D1GdiMetafileSink;
|
|
|
|
typedef interface ID2D1GdiMetafile ID2D1GdiMetafile;
|
|
|
|
typedef interface ID2D1CommandSink ID2D1CommandSink;
|
|
|
|
typedef interface ID2D1CommandList ID2D1CommandList;
|
|
|
|
typedef interface ID2D1PrintControl ID2D1PrintControl;
|
|
|
|
typedef interface ID2D1ImageBrush ID2D1ImageBrush;
|
|
|
|
typedef interface ID2D1BitmapBrush1 ID2D1BitmapBrush1;
|
|
|
|
typedef interface ID2D1StrokeStyle1 ID2D1StrokeStyle1;
|
|
|
|
typedef interface ID2D1PathGeometry1 ID2D1PathGeometry1;
|
|
|
|
typedef interface ID2D1Properties ID2D1Properties;
|
|
|
|
typedef interface ID2D1Effect ID2D1Effect;
|
|
|
|
typedef interface ID2D1Bitmap1 ID2D1Bitmap1;
|
|
|
|
typedef interface ID2D1ColorContext ID2D1ColorContext;
|
|
|
|
typedef interface ID2D1GradientStopCollection1 ID2D1GradientStopCollection1;
|
|
|
|
typedef interface ID2D1DrawingStateBlock1 ID2D1DrawingStateBlock1;
|
|
|
|
typedef interface ID2D1DeviceContext ID2D1DeviceContext;
|
|
|
|
typedef interface ID2D1Device ID2D1Device;
|
|
|
|
typedef interface ID2D1Factory1 ID2D1Factory1;
|
|
|
|
typedef interface ID2D1Multithread ID2D1Multithread;
|
|
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D2D1CreateDevice(
|
|
_In_ IDXGIDevice *dxgiDevice,
|
|
_In_opt_ CONST D2D1_CREATION_PROPERTIES *creationProperties,
|
|
_Outptr_ ID2D1Device **d2dDevice
|
|
);
|
|
|
|
HRESULT WINAPI
|
|
D2D1CreateDeviceContext(
|
|
_In_ IDXGISurface *dxgiSurface,
|
|
_In_opt_ CONST D2D1_CREATION_PROPERTIES *creationProperties,
|
|
_Outptr_ ID2D1DeviceContext **d2dDeviceContext
|
|
);
|
|
|
|
D2D1_COLOR_F WINAPI
|
|
D2D1ConvertColorSpace(
|
|
D2D1_COLOR_SPACE sourceColorSpace,
|
|
D2D1_COLOR_SPACE destinationColorSpace,
|
|
_In_ CONST D2D1_COLOR_F* color
|
|
);
|
|
|
|
void WINAPI
|
|
D2D1SinCos(
|
|
_In_ FLOAT angle,
|
|
_Out_ FLOAT *s,
|
|
_Out_ FLOAT *c
|
|
);
|
|
|
|
FLOAT WINAPI
|
|
D2D1Tan(
|
|
_In_ FLOAT angle
|
|
);
|
|
|
|
FLOAT WINAPI
|
|
D2D1Vec3Length(
|
|
_In_ FLOAT x,
|
|
_In_ FLOAT y,
|
|
_In_ FLOAT z
|
|
);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#include <d2d1_1helper.h>
|
|
|
|
#ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
inline HRESULT
|
|
D2D1CreateDevice(
|
|
_In_ IDXGIDevice *dxgiDevice,
|
|
_In_ CONST D2D1_CREATION_PROPERTIES &creationProperties,
|
|
_Outptr_ ID2D1Device **d2dDevice
|
|
)
|
|
{
|
|
|
|
return
|
|
D2D1CreateDevice(
|
|
dxgiDevice,
|
|
&creationProperties,
|
|
d2dDevice);
|
|
}
|
|
|
|
inline HRESULT
|
|
D2D1CreateDeviceContext(
|
|
_In_ IDXGISurface *dxgiSurface,
|
|
_In_ CONST D2D1_CREATION_PROPERTIES &creationProperties,
|
|
_Outptr_ ID2D1DeviceContext **d2dDeviceContext
|
|
)
|
|
{
|
|
return
|
|
D2D1CreateDeviceContext(
|
|
dxgiSurface,
|
|
&creationProperties,
|
|
d2dDeviceContext);
|
|
}
|
|
|
|
#endif // #ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
/*#endif*/ /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
|
/*#pragma endregion*/
|
|
#endif // #ifndef _D2D1_1_H_
|