RetroArch/input/connect
gblues 11fed40c79 Fix another crash bug in joypad_connect
== DETAILS

I fixed a similar bug in a past commit, with the same root cause: making
assumptions about the length of the array.

- Add validation to joypad_connection_init() so that if >MAX_USERS is
  requested, a warning is logged and only MAX_USERS is allocated.
- Rewrote the iteration routines so they strictly use the
  joypad_is_end_of_list() method to detect the end.
2017-12-30 16:36:54 -08:00
..
connect_nesusb.c Update HID pad driver architecture 2017-12-30 04:41:01 +01:00
connect_ps2adapter.c Update HID pad driver architecture 2017-12-30 04:41:01 +01:00
connect_ps3.c Start adapting the dual shock 3 driver to use the new driver format. 2017-12-30 04:41:12 +01:00
connect_ps4.c Update HID pad driver architecture 2017-12-30 04:41:01 +01:00
connect_psxadapter.c Update HID pad driver architecture 2017-12-30 04:41:01 +01:00
connect_snesusb.c Update HID pad driver architecture 2017-12-30 04:41:01 +01:00
connect_wii.c Update HID pad driver architecture 2017-12-30 04:41:01 +01:00
connect_wiiugca.c Implement HID read loop, add debug logging 2017-12-30 04:41:30 +01:00
connect_wiiupro.c Update HID pad driver architecture 2017-12-30 04:41:01 +01:00
joypad_connection.c Fix another crash bug in joypad_connect 2017-12-30 16:36:54 -08:00
joypad_connection.h Split wiiu_gamepad into three sub-drivers 2017-12-30 04:43:18 +01:00