RetroArch/dynamic.h
Themaister ab93fa6bd2 Use more approriate namespacing.
Replace get_libretro_core_name namespacing.
2013-03-22 23:42:34 +01:00

101 lines
3.0 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __DYNAMIC_H
#define __DYNAMIC_H
#include "boolean.h"
#include "libretro.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
#define NEED_DYNAMIC
#else
#undef NEED_DYNAMIC
#endif
#ifdef __cplusplus
extern "C" {
#endif
void init_libretro_sym(void);
void uninit_libretro_sym(void);
typedef void *dylib_t;
#ifdef NEED_DYNAMIC
typedef void (*function_t)(void);
dylib_t dylib_load(const char *path);
void dylib_close(dylib_t lib);
function_t dylib_proc(dylib_t lib, const char *proc);
#endif
#ifdef HAVE_DYNAMIC
// Gets system info from an arbitrary lib.
// The struct returned must be freed as strings are allocated dynamically.
bool libretro_get_system_info(const char *path, struct retro_system_info *info);
void libretro_free_system_info(struct retro_system_info *info);
#endif
// Transforms a library id to a name suitable as a pathname.
void libretro_get_current_core_pathname(char *name, size_t size);
extern void (*pretro_init)(void);
extern void (*pretro_deinit)(void);
extern unsigned (*pretro_api_version)(void);
extern void (*pretro_get_system_info)(struct retro_system_info*);
extern void (*pretro_get_system_av_info)(struct retro_system_av_info*);
extern void (*pretro_set_environment)(retro_environment_t);
extern void (*pretro_set_video_refresh)(retro_video_refresh_t);
extern void (*pretro_set_audio_sample)(retro_audio_sample_t);
extern void (*pretro_set_audio_sample_batch)(retro_audio_sample_batch_t);
extern void (*pretro_set_input_poll)(retro_input_poll_t);
extern void (*pretro_set_input_state)(retro_input_state_t);
extern void (*pretro_set_controller_port_device)(unsigned, unsigned);
extern void (*pretro_reset)(void);
extern void (*pretro_run)(void);
extern size_t (*pretro_serialize_size)(void);
extern bool (*pretro_serialize)(void*, size_t);
extern bool (*pretro_unserialize)(const void*, size_t);
extern void (*pretro_cheat_reset)(void);
extern void (*pretro_cheat_set)(unsigned, bool, const char*);
extern bool (*pretro_load_game)(const struct retro_game_info*);
extern bool (*pretro_load_game_special)(unsigned, const struct retro_game_info*, size_t);
extern void (*pretro_unload_game)(void);
extern unsigned (*pretro_get_region)(void);
extern void *(*pretro_get_memory_data)(unsigned);
extern size_t (*pretro_get_memory_size)(unsigned);
#ifdef __cplusplus
}
#endif
#endif