Files
RetroArch/command.c
T
libretroadmin cadf42baae video: callers read the packed output size directly
VIDEO_DRIVER_OUTPUT_SIZE(video_st) is one load of output_size_packed,
and VIDEO_DRIVER_OUTPUT_WIDTH()/HEIGHT() take the halves of that value,
so a caller holding video_st reads a matching pair without a call and
without a pair of locals whose addresses it hands out. The callers the
packing converted use them, one load per pair, and
video_driver_get_output_size() is built on them for the drivers and
menus that keep calling it.
2026-09-11 11:21:09 +02:00

2947 lines
91 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2021 - David G.F.
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "input/input_driver.h"
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <locale.h>
#ifdef HAVE_NETWORKING
#include <net/net_compat.h>
#include <net/net_socket.h>
#endif
#include <lists/dir_list.h>
#include <file/file_path.h>
#include <streams/stdin_stream.h>
#include <streams/file_stream.h>
#include <string/stdstring.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_CHEEVOS
#include "cheevos/cheevos.h"
#endif
#ifdef HAVE_GFX_WIDGETS
#include "gfx/gfx_widgets.h"
#endif
#ifdef HAVE_MENU
#include "menu/menu_driver.h"
#endif
#ifdef HAVE_NETWORKING
#include "network/netplay/netplay.h"
#endif
#include "audio/audio_driver.h"
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
#include "gfx/video_shader_parse.h"
#endif
#include "autosave.h"
#include "command.h"
#include "core_info.h"
#include "cheat_manager.h"
#include "content.h"
#include "dynamic.h"
#include "list_special.h"
#include "paths.h"
#include "retroarch.h"
#include "runloop.h"
#include "verbosity.h"
#include "version.h"
#include "version_git.h"
#include "tasks/task_content.h"
#include <compat/strl.h>
#ifdef __MACH__
#include <TargetConditionals.h>
#endif
#define CMD_BUF_SIZE 4096
static void command_post_state_loaded(void)
{
#ifdef HAVE_CHEEVOS
if (rcheevos_hardcore_active())
{
const char *_msg = msg_hash_to_str(MSG_CHEEVOS_HARDCORE_MODE_DISABLED);
rcheevos_pause_hardcore();
runloop_msg_queue_push(_msg, strlen(_msg), 0, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
#endif
#ifdef HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, NULL);
#endif
{
video_driver_state_t *video_st =
video_state_get_ptr();
bool frame_time_counter_auto_reset =
config_get_ptr()->bools.frame_time_counter_auto_reset;
if (frame_time_counter_auto_reset)
video_st->frame_time_count = 0;
}
#if defined(HAVE_GFX_WIDGETS) && defined(HAVE_SCREENSHOTS)
{
gfx_widget_state_slot_show(dispwidget_get_ptr(), NULL, NULL);
}
#endif
}
#if defined(HAVE_COMMAND)
/* Generic command parse utilities */
static bool command_get_arg(const char *tok,
const char **arg, unsigned *index)
{
unsigned i;
for (i = 0; i < ARRAY_SIZE(map); i++)
{
if (string_is_equal(tok, map[i].str))
{
if (arg)
*arg = NULL;
if (index)
*index = i;
return true;
}
}
for (i = 0; i < ARRAY_SIZE(action_map); i++)
{
const char *str = strstr(tok, action_map[i].str);
if (str == tok)
{
const char *argument = str + strlen(action_map[i].str);
if (!argument)
return false;
if (*argument != ' ' && *argument != '\0')
return false;
if (arg)
*arg = argument + 1;
if (index)
*index = i;
return true;
}
}
return false;
}
static void command_parse_sub_msg(command_t *handle, const char *tok)
{
const char *arg = NULL;
unsigned index = 0;
if (command_get_arg(tok, &arg, &index))
{
if (arg)
{
if (!action_map[index].action(handle, arg))
RARCH_ERR("[Command] Command \"%s\" failed.\n", arg);
}
else
{
/* For MENU_TOGGLE, bypass the press-and-release mechanism
* by directly invoking the command event. This avoids
* timing issues with runahead (single-instance) where the
* 1-frame pulse from network commands can be lost. */
if (map[index].id == RARCH_MENU_TOGGLE)
command_event(CMD_EVENT_MENU_TOGGLE, NULL);
else
handle->state[map[index].id] = true;
}
}
else
RARCH_WARN(msg_hash_to_str(MSG_UNRECOGNIZED_COMMAND), tok);
}
static void command_parse_msg(command_t *handle, char *buf)
{
char *save = NULL;
const char *tok = strtok_r(buf, "\n", &save);
unsigned gen = input_driver_command_generation();
while (tok)
{
command_parse_sub_msg(handle, tok);
/* The command may have reinitialised the input driver, which
* owns and has now freed 'handle'. Nothing further may use it. */
if (input_driver_command_generation() != gen)
return;
tok = strtok_r(NULL, "\n", &save);
}
}
#if defined(HAVE_NETWORK_CMD)
typedef struct
{
/* Network socket FD */
int net_fd;
/* Source address for the command received */
struct sockaddr_storage cmd_source;
/* Size of the previous structure in use */
socklen_t cmd_source_len;
} command_network_t;
static void network_command_reply(command_t *cmd,
const char *s, size_t len)
{
command_network_t *netcmd = (command_network_t*)cmd->userptr;
/* Respond (fire and forget since it's UDP) */
sendto(netcmd->net_fd, s, len, 0,
(struct sockaddr*)&netcmd->cmd_source, netcmd->cmd_source_len);
}
static void network_command_free(command_t *handle)
{
command_network_t *netcmd = (command_network_t*)handle->userptr;
if (netcmd->net_fd >= 0)
socket_close(netcmd->net_fd);
free(netcmd);
free(handle);
}
static void command_network_poll(command_t *handle)
{
ssize_t ret;
unsigned gen = input_driver_command_generation();
char buf[2048];
command_network_t *netcmd = (command_network_t*)handle->userptr;
if (netcmd->net_fd < 0)
return;
for (;;)
{
netcmd->cmd_source_len = sizeof(netcmd->cmd_source);
if ((ret = recvfrom(netcmd->net_fd, buf, sizeof(buf) - 1, 0,
(struct sockaddr*)&netcmd->cmd_source,
&netcmd->cmd_source_len)) <= 0)
return;
buf[ret] = '\0';
command_parse_msg(handle, buf);
/* See command_generation: the command may have freed this
* object. The remaining datagrams wait for the next poll. */
if (input_driver_command_generation() != gen)
return;
}
}
command_t* command_network_new(uint16_t port)
{
struct addrinfo *res = NULL;
command_t *cmd = NULL;
command_network_t *netcmd = NULL;
int fd = -1;
/* Allocate-then-check in sequence, matching command_uds_new.
* The previous code allocated cmd + netcmd back-to-back and then
* assigned netcmd->net_fd / cmd->userptr before NULL-checking
* either pointer - an OOM on either calloc would NULL-deref on
* line 252/253. It also leaked netcmd on the '!cmd' failure
* path via the 'error' label (which now cleanly frees both
* because they are initialised to NULL up-front; free(NULL) is
* a no-op). */
if (!(cmd = (command_t*)calloc(1, sizeof(*cmd))))
goto error;
if (!(netcmd = (command_network_t*)calloc(1, sizeof(command_network_t))))
goto error;
fd = socket_init((void**)&res, port, NULL,
SOCKET_TYPE_DATAGRAM, AF_INET);
RARCH_LOG("[NetCMD] %s %hu.\n",
msg_hash_to_str(MSG_BRINGING_UP_COMMAND_INTERFACE_ON_PORT),
(unsigned short)port);
if (fd < 0)
goto error;
netcmd->net_fd = fd;
cmd->userptr = netcmd;
cmd->poll = command_network_poll;
cmd->replier = network_command_reply;
cmd->destroy = network_command_free;
if (!socket_nonblock(netcmd->net_fd))
goto error;
if (!socket_bind(netcmd->net_fd, (void*)res))
{
RARCH_ERR("[NetCMD] %s\n",
msg_hash_to_str(MSG_FAILED_TO_BIND_SOCKET));
goto error;
}
freeaddrinfo_retro(res);
return cmd;
error:
if (res)
freeaddrinfo_retro(res);
/* The only path that reaches 'error' with fd >= 0 is the
* socket_nonblock / socket_bind failure after fd was already
* stored in netcmd->net_fd. Close it so we don't leak the
* socket file descriptor along with the allocations. */
if (fd >= 0)
socket_close(fd);
free(netcmd);
free(cmd);
return NULL;
}
#endif
#if defined(HAVE_STDIN_CMD)
typedef struct
{
/* Buffer and pointer for stdin reads */
size_t stdin_buf_ptr;
char stdin_buf[CMD_BUF_SIZE];
} command_stdin_t;
static void stdin_command_reply(command_t *cmd,
const char *s, size_t len)
{
/* Just write to stdout! */
fwrite(s, 1, len, stdout);
fflush(stdout);
}
static void stdin_command_free(command_t *handle)
{
free(handle->userptr);
free(handle);
}
static void command_stdin_poll(command_t *handle)
{
command_stdin_t *stdincmd = (command_stdin_t*)handle->userptr;
ssize_t ret = read_stdin(
stdincmd->stdin_buf + stdincmd->stdin_buf_ptr,
CMD_BUF_SIZE - stdincmd->stdin_buf_ptr - 1);
if (ret != 0)
{
char *last_newline = NULL;
stdincmd->stdin_buf_ptr += ret;
/* Ensure we don't write past buffer bounds */
if (stdincmd->stdin_buf_ptr >= CMD_BUF_SIZE)
stdincmd->stdin_buf_ptr = CMD_BUF_SIZE - 1;
stdincmd->stdin_buf[stdincmd->stdin_buf_ptr] = '\0';
last_newline = strrchr(stdincmd->stdin_buf, '\n');
if (!last_newline)
{
/* We're receiving bogus data in pipe
* (no terminating newline), flush out the buffer. */
if (stdincmd->stdin_buf_ptr + 1 >= CMD_BUF_SIZE)
{
stdincmd->stdin_buf_ptr = 0;
stdincmd->stdin_buf[0] = '\0';
}
}
else
{
ptrdiff_t msg_len;
size_t rest;
char *msg;
*last_newline++ = '\0';
msg_len = last_newline - stdincmd->stdin_buf;
rest = stdincmd->stdin_buf_ptr - msg_len;
/* A command can free this object from under us (see
* command_generation): take the message off the buffer, tidy the
* buffer, and only then run the message from a private copy,
* touching nothing of this object afterwards. */
msg = strdup(stdincmd->stdin_buf);
memmove(stdincmd->stdin_buf, last_newline, rest);
stdincmd->stdin_buf_ptr = rest;
if (msg)
{
command_parse_msg(handle, msg);
free(msg);
}
return;
}
}
}
command_t* command_stdin_new(void)
{
command_t *cmd;
command_stdin_t *stdincmd;
#if !(defined(_WIN32) || defined(__EMSCRIPTEN__))
#ifdef HAVE_NETWORKING
if (!socket_nonblock(STDIN_FILENO))
return NULL;
#endif
#endif
/* Allocate in order with per-step failure handling. The earlier
* form allocated both cmd and stdincmd back-to-back then checked
* them, which leaked stdincmd on the '!cmd' failure path (the
* '!cmd' return simply dropped the stdincmd pointer). Also
* matches the command_uds_new pattern further down. */
if (!(cmd = (command_t*)calloc(1, sizeof(command_t))))
return NULL;
if (!(stdincmd = (command_stdin_t*)calloc(1, sizeof(command_stdin_t))))
{
free(cmd);
return NULL;
}
cmd->userptr = stdincmd;
cmd->poll = command_stdin_poll;
cmd->replier = stdin_command_reply;
cmd->destroy = stdin_command_free;
return cmd;
}
#endif
#if defined(__EMSCRIPTEN__)
#include "frontend/drivers/platform_emscripten.h"
typedef struct
{
char command_buf[CMD_BUF_SIZE];
} command_emscripten_t;
static void emscripten_command_reply(command_t *_cmd,
const char *s, size_t len)
{
platform_emscripten_command_reply(s, len);
}
static void emscripten_command_free(command_t *handle)
{
free(handle->userptr);
free(handle);
}
static void command_emscripten_poll(command_t *handle)
{
command_emscripten_t *emscriptencmd = (command_emscripten_t*)handle->userptr;
ptrdiff_t msg_len = platform_emscripten_command_read((char **)(&emscriptencmd->command_buf), CMD_BUF_SIZE);
if (msg_len != 0)
command_parse_msg(handle, emscriptencmd->command_buf);
}
command_t* command_emscripten_new(void)
{
command_t *cmd;
command_emscripten_t *emscriptencmd;
/* Same sequential-allocation-with-per-step-cleanup pattern as
* command_stdin_new / command_uds_new. Previously allocated both
* structs before any NULL check, leaking emscriptencmd on the
* '!cmd' failure path. */
if (!(cmd = (command_t*)calloc(1, sizeof(command_t))))
return NULL;
if (!(emscriptencmd = (command_emscripten_t*)calloc(1, sizeof(command_emscripten_t))))
{
free(cmd);
return NULL;
}
cmd->userptr = emscriptencmd;
cmd->poll = command_emscripten_poll;
cmd->replier = emscripten_command_reply;
cmd->destroy = emscripten_command_free;
return cmd;
}
#endif
bool command_get_config_param(command_t *cmd, const char* arg)
{
size_t _len;
char reply[8192];
#ifdef HAVE_BSV_MOVIE
char value_dynamic[256];
#endif
const char *value = "unsupported";
settings_t *settings = config_get_ptr();
bool video_fullscreen = settings->bools.video_fullscreen;
const char *dir_runtime_log = settings->paths.directory_runtime_log;
const char *log_dir = settings->paths.log_dir;
const char *directory_cache = settings->paths.directory_cache;
const char *directory_system = settings->paths.directory_system;
const char *path_username = settings->paths.username;
if (memcmp(arg, "video_fullscreen", sizeof("video_fullscreen")) == 0)
{
if (video_fullscreen)
value = "true";
else
value = "false";
}
else if (memcmp(arg, "savefile_directory", sizeof("savefile_directory")) == 0)
value = dir_get_ptr(RARCH_DIR_SAVEFILE);
else if (memcmp(arg, "savestate_directory", sizeof("savestate_directory")) == 0)
value = dir_get_ptr(RARCH_DIR_SAVESTATE);
else if (memcmp(arg, "runtime_log_directory", sizeof("runtime_log_directory")) == 0)
value = dir_runtime_log;
else if (memcmp(arg, "log_dir", sizeof("log_dir")) == 0)
value = log_dir;
else if (memcmp(arg, "cache_directory", sizeof("cache_directory")) == 0)
value = directory_cache;
else if (memcmp(arg, "system_directory", sizeof("system_directory")) == 0)
value = directory_system;
else if (memcmp(arg, "netplay_nickname", sizeof("netplay_nickname")) == 0)
value = path_username;
#ifdef HAVE_BSV_MOVIE
else if (memcmp(arg, "active_replay", sizeof("active_replay")) == 0)
{
input_driver_state_t *input_st = input_state_get_ptr();
value = value_dynamic;
value_dynamic[0] = '\0';
if (input_st->bsv_movie_state_handle)
{
bsv_movie_t *movie = input_st->bsv_movie_state_handle;
snprintf(value_dynamic, sizeof(value_dynamic), "%lld %u %lld",
(long long)(movie->identifier),
input_st->bsv_movie_state.flags,
(long long)(movie->frame_counter));
}
else
strlcpy_lit(value_dynamic, "0 0 0", sizeof(value_dynamic));
}
#endif
#ifdef HAVE_MENU
else if (memcmp(arg, "menu_active", sizeof("menu_active")) == 0)
{
struct menu_state* menu_st = menu_state_get_ptr();
if (menu_st && (menu_st->flags & MENU_ST_FLAG_ALIVE))
value = "true";
else
value = "false";
}
#endif
#ifdef HAVE_CHEEVOS
else if (memcmp(arg, "cheevos_enable", sizeof("cheevos_enable")) == 0)
{
if (settings->bools.cheevos_enable)
value = "true";
else
value = "false";
}
#endif
/* TODO: query any string */
_len = strlcpy_lit(reply, "GET_CONFIG_PARAM ", sizeof(reply));
_len += strlcpy(reply + _len, arg, sizeof(reply) - _len);
reply[ _len] = ' ';
reply[++_len] = '\0';
_len += strlcpy(reply + _len, value, sizeof(reply) - _len);
cmd->replier(cmd, reply, _len);
return true;
}
#if defined(HAVE_LAKKA)
#include <sys/un.h>
#define MAX_USER_CONNECTIONS 4
typedef struct
{
/* File descriptor for the domain socket */
int sfd;
/* Client sockets */
int userfd[MAX_USER_CONNECTIONS];
/* Last received user socket */
int last_fd;
} command_uds_t;
static void uds_command_reply(command_t *cmd,
const char *s, size_t len)
{
command_uds_t *subcmd = (command_uds_t*)cmd->userptr;
write(subcmd->last_fd, s, len);
}
static void uds_command_free(command_t *handle)
{
int i;
command_uds_t *udscmd = (command_uds_t*)handle->userptr;
for (i = 0; i < MAX_USER_CONNECTIONS; i++)
if (udscmd->userfd[i] >= 0)
socket_close(udscmd->userfd[i]);
socket_close(udscmd->sfd);
free(handle->userptr);
free(handle);
}
static void command_uds_poll(command_t *handle)
{
unsigned gen = input_driver_command_generation();
int i;
int fd;
ssize_t ret;
char buf[2048];
command_uds_t *udscmd = (command_uds_t*)handle->userptr;
if (udscmd->sfd < 0)
return;
/* Read data from clients and process commands */
for (i = 0; i < MAX_USER_CONNECTIONS; i++)
{
bool err = false;
fd = udscmd->userfd[i];
if (fd < 0)
continue;
ret = socket_receive_all_nonblocking(fd, &err, buf, sizeof(buf) - 1);
if (!ret)
continue;
if (!err)
{
buf[ret] = '\0';
udscmd->last_fd = fd;
command_parse_msg(handle, buf);
/* See command_generation: this object may be gone now. */
if (input_driver_command_generation() != gen)
return;
}
else
{
socket_close(fd);
udscmd->userfd[i] = -1;
}
}
/* Accepts new connections from clients */
fd = accept(udscmd->sfd, NULL, NULL);
if (fd >= 0)
{
if (socket_nonblock(fd))
{
for (i = 0; i < MAX_USER_CONNECTIONS; i++)
{
if (udscmd->userfd[i] < 0)
{
udscmd->userfd[i] = fd;
return;
}
}
}
socket_close(fd);
}
}
command_t* command_uds_new(void)
{
int i;
command_t *cmd;
command_uds_t *subcmd;
struct sockaddr_un addr;
socklen_t addrsz = offsetof(struct sockaddr_un, sun_path) + STRLEN_CONST("retroarch/cmd") + 1;
int fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (fd < 0)
return NULL;
/* use an abstract socket for simplicity */
memset(&addr, 0, sizeof(addr));
addr.sun_family = AF_UNIX;
strlcpy_lit(&addr.sun_path[1], "retroarch/cmd", sizeof(addr.sun_path) - 1);
if ( bind(fd, (struct sockaddr*)&addr, addrsz) < 0
|| listen(fd, MAX_USER_CONNECTIONS) < 0
|| !socket_nonblock(fd))
{
socket_close(fd);
return NULL;
}
cmd = (command_t*)calloc(1, sizeof(command_t));
if (!cmd)
{
socket_close(fd);
return NULL;
}
subcmd = (command_uds_t*)calloc(1, sizeof(command_uds_t));
if (!subcmd)
{
free(cmd);
socket_close(fd);
return NULL;
}
subcmd->sfd = fd;
subcmd->last_fd = -1;
for (i = 0; i < MAX_USER_CONNECTIONS; i++)
subcmd->userfd[i] = -1;
cmd->userptr = subcmd;
cmd->poll = command_uds_poll;
cmd->replier = uds_command_reply;
cmd->destroy = uds_command_free;
return cmd;
}
#endif
/* Routines used to invoke retroarch command ... */
#ifdef HAVE_NETWORK_CMD
static bool command_verify(const char *cmd)
{
size_t i;
if (command_get_arg(cmd, NULL, NULL))
return true;
RARCH_ERR("[NetCMD] Command \"%s\" is not recognized by the program.\n", cmd);
RARCH_ERR("[NetCMD] \tValid commands:\n");
for (i = 0; i < ARRAY_SIZE(map); i++)
RARCH_ERR("[NetCMD] \t\t%s\n", map[i].str);
for (i = 0; i < ARRAY_SIZE(action_map); i++)
RARCH_ERR("[NetCMD] \t\t%s %s\n", action_map[i].str, action_map[i].arg_desc);
return false;
}
static bool udp_send_packet(const char *host, uint16_t port, const char *msg)
{
char port_buf[6];
const struct addrinfo *tmp_info;
struct addrinfo *addr = NULL;
struct addrinfo hints = {0};
size_t len = strlen(msg);
bool ret = false;
snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port);
hints.ai_socktype = SOCK_DGRAM;
hints.ai_flags = AI_NUMERICSERV;
if (getaddrinfo_retro(host, port_buf, &hints, &addr))
return false;
if (!addr)
return false;
/* Send to all possible targets. */
tmp_info = addr;
do
{
int fd = socket(tmp_info->ai_family,
tmp_info->ai_socktype, tmp_info->ai_protocol);
if (fd < 0)
continue;
if (sendto(fd, msg, len, 0, tmp_info->ai_addr, tmp_info->ai_addrlen) ==
(ssize_t)len)
ret = true;
socket_close(fd);
} while ((tmp_info = tmp_info->ai_next));
freeaddrinfo_retro(addr);
return ret;
}
bool command_network_send(const char *cmd_)
{
char buf[4096];
char *ptr;
const char *cmd = NULL;
const char *host = NULL;
const char *port_str = NULL;
uint16_t port = DEFAULT_NETWORK_CMD_PORT;
size_t len;
if (!cmd_ || !*cmd_)
return false;
len = strlen(cmd_);
if (len >= sizeof(buf))
return false;
if (!network_init())
return false;
memcpy(buf, cmd_, len + 1);
cmd = buf;
ptr = strchr(buf, ';');
if (ptr)
{
*ptr++ = '\0';
host = ptr;
ptr = strchr(ptr, ';');
if (ptr)
{
*ptr++ = '\0';
port_str = ptr;
}
}
if (!cmd || !*cmd)
return false;
if (!host || !*host)
{
#ifdef _WIN32
host = "127.0.0.1";
#else
host = "localhost";
#endif
}
if (port_str && *port_str)
{
unsigned long val = strtoul(port_str, NULL, 0);
if (val > 0 && val <= 0xFFFF)
port = (uint16_t)val;
}
RARCH_LOG("[NetCMD] %s: \"%s\" to %s:%hu.\n",
msg_hash_to_str(MSG_SENDING_COMMAND),
cmd, host, (unsigned short)port);
if (!command_verify(cmd))
return false;
return udp_send_packet(host, port, cmd);
}
#endif
bool command_show_osd_msg(command_t *cmd, const char* arg)
{
runloop_msg_queue_push(arg, strlen(arg), 1, 180, false, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return true;
}
bool command_load_state_slot(command_t *cmd, const char *arg)
{
char state_path[PATH_MAX_LENGTH] = "";
size_t _len = 0;
char reply[128] = "";
unsigned int slot = (unsigned int)strtoul(arg, NULL, 10);
bool savestates_enabled = core_info_current_supports_savestate();
bool ret = false;
_len = strlcpy_lit(reply, "LOAD_STATE_SLOT ", sizeof(reply));
_len += snprintf(reply + _len, sizeof(reply) - _len, "%d", slot);
runloop_get_savestate_path(state_path, sizeof(state_path), slot);
/* For LOADING, an existing state file outranks metadata and
* save-capability probes: core_serialize_size() measures whether the
* core can SAVE right now (0 at e.g. a game's own main menu), which
* says nothing about whether it can restore. Let the load task and
* retro_unserialize() arbitrate. */
if (!savestates_enabled)
savestates_enabled = path_is_valid(state_path);
if (savestates_enabled)
{
if ((ret = content_load_state(state_path, false, false)))
command_post_state_loaded();
}
else
ret = false;
cmd->replier(cmd, reply, _len);
return ret;
}
bool command_save_state_slot(command_t* cmd, const char* arg)
{
char state_path[PATH_MAX_LENGTH] = "";
size_t _len = 0;
char reply[128] = "";
unsigned int slot = (unsigned int)strtoul(arg, NULL, 10);
bool savestates_enabled = core_info_current_supports_savestate();
bool ret = false;
_len = strlcpy_lit(reply, "SAVE_STATE_SLOT ", sizeof(reply));
_len += snprintf(reply + _len, sizeof(reply) - _len, "%d", slot);
if (savestates_enabled)
{
size_t info_size;
runloop_get_savestate_path(state_path, sizeof(state_path), slot);
info_size = core_serialize_size();
savestates_enabled = (info_size > 0);
}
if (savestates_enabled)
ret = content_save_state(state_path, true);
else
ret = false;
cmd->replier(cmd, reply, _len);
return ret;
}
bool command_play_replay_slot(command_t *cmd, const char *arg)
{
#ifdef HAVE_BSV_MOVIE
char replay_path[16384];
char reply[128] = "";
unsigned int slot = (unsigned int)strtoul(arg, NULL, 10);
bool savestates_enabled = core_info_current_supports_savestate();
bool ret = false;
replay_path[0] = '\0';
if (savestates_enabled)
{
size_t info_size;
runloop_get_replay_path(replay_path, sizeof(replay_path), slot);
info_size = core_serialize_size();
savestates_enabled = (info_size > 0);
}
if (savestates_enabled)
{
ret = movie_start_playback(input_state_get_ptr(), replay_path);
if (ret)
{
input_driver_state_t *input_st = input_state_get_ptr();
/* The reply carries the replay handle, which the movie
* task's callback installs, so this still waits - but only
* for that task. A NULL condition means "until the queue
* is empty", which made a network command block on every
* unrelated scan or download in flight. */
task_queue_wait(movie_playback_start_in_progress, NULL);
if (input_st->bsv_movie_state_next_handle)
snprintf(reply, sizeof(reply) - 1, "PLAY_REPLAY_SLOT %lld", (long long)(input_st->bsv_movie_state_next_handle->identifier));
else
snprintf(reply, sizeof(reply) - 1, "PLAY_REPLAY_SLOT 0");
command_post_state_loaded();
}
}
else
ret = false;
cmd->replier(cmd, reply, strlen(reply));
return ret;
#else
return false;
#endif
}
bool command_seek_replay(command_t *cmd, const char *arg)
{
#ifdef HAVE_BSV_MOVIE
char reply[32];
char *endptr;
size_t _len;
bool ret = true;
int64_t frame = strtoll(arg, &endptr, 10);
input_driver_state_t *input_st = input_state_get_ptr();
if (!endptr)
ret = false;
if (!(input_st->bsv_movie_state.flags & (BSV_FLAG_MOVIE_PLAYBACK | BSV_FLAG_MOVIE_RECORDING)))
ret = false;
#ifdef HAVE_CHEEVOS
ret = !rcheevos_hardcore_active();
#endif
if (ret)
ret = movie_seek_to_frame(input_st, frame);
if (ret)
{
_len = strlcpy_lit(reply, "OK ", sizeof(reply));
_len += snprintf(reply+_len, sizeof(reply)-_len,
"%" PRId64, input_st->bsv_movie_state.seek_target_frame);
}
else
_len = strlcpy_lit(reply, "NO", sizeof(reply));
reply[_len] = '\n';
reply[++_len] = '\0';
cmd->replier(cmd, reply, _len);
return ret;
#else
cmd->replier(cmd, "NO\n", 4);
return false;
#endif
}
bool command_save_savefiles(command_t *cmd, const char* arg)
{
char reply[4];
bool ret;
size_t _len = strlcpy_lit(reply, "OK", sizeof(reply));
reply[ _len] = '\n';
reply[++_len] = '\0';
/* In the future, this should probably send each saved file path
to the replier. */
ret = command_event(CMD_EVENT_SAVE_FILES, NULL);
if (!ret)
strlcpy_lit(reply, "NO", sizeof(reply));
cmd->replier(cmd, reply, _len);
return ret;
}
bool command_load_savefiles(command_t *cmd, const char* arg)
{
char reply[4];
bool ret;
size_t _len = strlcpy_lit(reply, "OK", sizeof(reply));
reply[ _len] = '\n';
reply[++_len] = '\0';
ret = command_event(CMD_EVENT_LOAD_FILES, NULL);
if (!ret)
strlcpy_lit(reply, "NO", sizeof(reply));
cmd->replier(cmd, reply, _len);
return ret;
}
#if defined(HAVE_CHEEVOS)
bool command_read_ram(command_t *cmd, const char *arg)
{
unsigned int nbytes = 0;
unsigned int addr = -1;
char *end = NULL;
addr = (unsigned int)strtoul(arg, &end, 16);
if (end && *end == ' ')
nbytes = (unsigned int)strtoul(end + 1, NULL, 10);
if (end && *end == ' ' && nbytes > 0)
{
size_t _len = 0;
char *reply_at = NULL;
const uint8_t *data = NULL;
/* We allocate more than needed, saving 20 bytes is not really relevant */
unsigned int alloc_size = 40 + nbytes * 3;
char *reply = (char*)malloc(alloc_size);
if (!reply)
{
cmd->replier(cmd, "READ_CORE_RAM ERROR: OUT OF MEMORY\n", 34);
return true;
}
reply[0] = '\0';
reply_at = reply + snprintf(
reply, alloc_size - 1, "READ_CORE_RAM" " %x", addr);
if ((data = rcheevos_patch_address(addr)))
{
size_t i;
for (i = 0; i < nbytes; i++)
snprintf(reply_at + 3 * i, 4, " %.2X", data[i]);
reply_at[3 * nbytes] = '\n';
_len = reply_at + 3 * nbytes + 1 - reply;
}
else
{
strlcpy_lit(reply_at, " -1\n", sizeof(reply) - strlen(reply));
_len = reply_at + STRLEN_CONST(" -1\n") - reply;
}
cmd->replier(cmd, reply, _len);
free(reply);
}
return true;
}
bool command_write_ram(command_t *cmd, const char *arg)
{
unsigned int addr = (unsigned int)strtoul(arg, (char**)&arg, 16);
uint8_t *data = (uint8_t *)rcheevos_patch_address(addr);
if (!data)
return false;
if (rcheevos_hardcore_active())
{
RARCH_LOG("[Command] Achievements hardcore mode disabled by WRITE_CORE_RAM.\n");
rcheevos_pause_hardcore();
}
while (*arg)
{
*data = strtoul(arg, (char**)&arg, 16);
data++;
}
return true;
}
#endif
bool command_version(command_t *cmd, const char* arg)
{
char reply[256];
size_t _len = strlcpy(reply, PACKAGE_VERSION, sizeof(reply));
reply[ _len] = '\n';
reply[++_len] = '\0';
cmd->replier(cmd, reply, _len);
return true;
}
/* LOAD_CORE <core path>
*
* Mirrors selecting a core in the menu's core list / file browser,
* action_ok_load_core() -> generic_action_ok()'s ACTION_OK_LOAD_CORE
* branch. Same task_push_load_new_core() call with the same arguments;
* the result is propagated rather than discarded so a bad core path is
* reported as a failed command instead of a silent no-op. */
bool command_load_core(command_t *cmd, const char* arg)
{
content_ctx_info_t content_info = {0};
if (!arg || !*arg)
return false;
#if TARGET_OS_IPHONE
{
char exp[PATH_MAX_LENGTH];
fill_pathname_expand_special(exp, arg, sizeof(exp));
return task_push_load_new_core(exp, NULL,
&content_info, CORE_TYPE_PLAIN, NULL, NULL);
}
#else
return task_push_load_new_core(arg, NULL,
&content_info, CORE_TYPE_PLAIN, NULL, NULL);
#endif
}
/* START_CORE
*
* Mirrors the Main Menu "Start Core" entry, action_ok_start_core():
* clears the content path and starts the currently loaded core without
* content. The list_cache() call that entry makes first is menu
* animation bookkeeping and has no equivalent here. */
bool command_start_core(command_t *cmd, const char* arg)
{
content_ctx_info_t content_info = {0};
path_clear(RARCH_PATH_BASENAME);
return task_push_start_current_core(&content_info);
}
/* LOAD_CONTENT <core path>|<content path>
*
* The separator is '|' rather than a space because both operands are
* filesystem paths and may legitimately contain spaces. Routed through
* the companion UI entry point so that the command interface takes the
* same content load path as any other frontend-external requester,
* rather than duplicating the menu-only variant. */
bool command_load_content(command_t *cmd, const char* arg)
{
char core_path[PATH_MAX_LENGTH];
content_ctx_info_t content_info = {0};
const char *sep = NULL;
size_t _len = 0;
if (!arg || !*arg)
return false;
if (!(sep = strchr(arg, '|')))
return false;
_len = (size_t)(sep - arg);
if (_len == 0 || _len >= sizeof(core_path))
return false;
if (!*(sep + 1))
return false;
memcpy(core_path, arg, _len);
core_path[_len] = '\0';
#if TARGET_OS_IPHONE
{
char exp[PATH_MAX_LENGTH];
fill_pathname_expand_special(exp, sep + 1, sizeof(exp));
return task_push_load_content_with_new_core_from_companion_ui(
core_path, exp, NULL, NULL, NULL, &content_info, NULL, NULL);
}
#else
return task_push_load_content_with_new_core_from_companion_ui(
core_path, sep + 1, NULL, NULL, NULL, &content_info, NULL, NULL);
#endif
}
/* CLOSE_CONTENT
*
* On HAVE_MENU builds this is CMD_EVENT_CLOSE_CONTENT, the same event the
* Quick Menu "Close Content" entry issues.
*
* On builds without a menu, CMD_EVENT_CLOSE_CONTENT is defined as
* CMD_EVENT_QUIT -- reasonable for a hotkey on a frontend that has
* nowhere to return to, but wrong here: a command interface consumer
* asking to close content is not asking to terminate the process, and
* has no way to discover that the two are the same on this build. Use
* CMD_EVENT_UNLOAD_CORE instead, which unloads the core and starts the
* dummy core. That is as close to "content closed" as a menuless build
* gets, and it leaves the process alive to accept further commands.
*
* This was previously a map[] entry driving RARCH_CLOSE_CONTENT_KEY,
* which is not what the menu entry does either: the hotkey path in
* runloop_iterate() also applies the 'confirm_close' double press timer,
* and nothing external can produce the second press inside the window,
* so with that setting enabled the command was silently swallowed. The
* menu entry's confirmation is a dialog rather than a timer and is
* equally unreachable over the command interface, so neither form of
* confirmation applies on this path. */
bool command_close_content(command_t *cmd, const char* arg)
{
#ifdef HAVE_MENU
return command_event(CMD_EVENT_CLOSE_CONTENT, NULL);
#else
return command_event(CMD_EVENT_UNLOAD_CORE, NULL);
#endif
}
/* UNLOAD_CORE
*
* CMD_EVENT_UNLOAD_CORE releases the core and starts the dummy core, and
* is not menu dependent. The Main Menu "Unload Core" entry issues the
* same event and then clears the last core path; that clear is a
* frontend path operation rather than a menu one, so it belongs here
* too. Only the entry refresh afterwards is menu state. */
bool command_unload_core(command_t *cmd, const char* arg)
{
if (!command_event(CMD_EVENT_UNLOAD_CORE, NULL))
return false;
path_clear(RARCH_PATH_CORE_LAST);
#ifdef HAVE_MENU
{
struct menu_state *menu_st = menu_state_get_ptr();
if (menu_st)
menu_st->flags |= MENU_ST_FLAG_ENTRIES_NEED_REFRESH
| MENU_ST_FLAG_PREVENT_POPULATE;
}
#endif
return true;
}
/* VIDEO_REINIT / AUDIO_REINIT / DRIVERS_REINIT
*
* Driver reinit, split by scope. None has a menu equivalent; they exist
* so that a driver teardown and rebuild can be triggered on its own,
* rather than only as a side effect of loading content.
*
* CMD_EVENT_REINIT takes an optional driver mask through its data
* pointer and falls back to DRIVERS_CMD_ALL when passed NULL, so
* VIDEO_REINIT passes DRIVER_VIDEO_MASK explicitly rather than relying on
* the default -- otherwise it would tear down audio, input, MIDI and the
* rest as well, and would not be a video reinit at all. A video-only
* mask through video_driver_reinit() is what the CRT switch path already
* does. DRIVERS_REINIT keeps the all-drivers behaviour under a name that
* says so. */
bool command_video_reinit(command_t *cmd, const char* arg)
{
int flags = DRIVER_VIDEO_MASK;
command_event(CMD_EVENT_REINIT, &flags);
return true;
}
bool command_audio_reinit(command_t *cmd, const char* arg)
{
return command_event(CMD_EVENT_AUDIO_REINIT, NULL);
}
bool command_drivers_reinit(command_t *cmd, const char* arg)
{
command_event(CMD_EVENT_REINIT, NULL);
return true;
}
static const rarch_memory_descriptor_t* command_memory_get_descriptor(const rarch_memory_map_t* mmap, unsigned address, size_t* offset)
{
const rarch_memory_descriptor_t* desc = mmap->descriptors;
const rarch_memory_descriptor_t* end = desc + mmap->num_descriptors;
for (; desc < end; desc++)
{
if (desc->core.select == 0)
{
/* if select is 0, attempt to explicitly match the address */
if (address >= desc->core.start && address < desc->core.start + desc->core.len)
{
*offset = address - desc->core.start;
return desc;
}
}
else
{
/* otherwise, attempt to match the address by matching the select bits */
if (((desc->core.start ^ address) & desc->core.select) == 0)
{
/* adjust the address to the start of the descriptor */
unsigned desc_offset = address - (unsigned)desc->core.start;
/* address is unsigned. we only need that much of the disconnect mask */
unsigned mask = (unsigned)desc->core.disconnect;
/* this magic logic is copied from mmap_reduce. it removes any bits from
* address that are non-zero in the disconnect field. bits above the
* removed bits are shifted down to fill the gap. */
while (mask)
{
const unsigned tmp = (mask - 1) & ~mask;
desc_offset = (desc_offset & tmp) | ((desc_offset >> 1) & ~tmp);
mask = (mask & (mask - 1)) >> 1;
}
/* we've calculated the actual offset of the data within the descriptor */
*offset = desc_offset;
/* sanity check - make sure the descriptor is large enough to hold the target address */
if (desc_offset < desc->core.len)
return desc;
}
}
}
return NULL;
}
static uint8_t *command_memory_get_pointer(
const rarch_system_info_t* sys_info,
unsigned address, unsigned int* max_bytes,
int for_write, char *s, size_t len)
{
if (!sys_info || sys_info->mmaps.num_descriptors == 0)
strlcpy_lit(s, " -1 no memory map defined\n", len);
else
{
size_t offset;
const rarch_memory_descriptor_t* desc = command_memory_get_descriptor(&sys_info->mmaps, address, &offset);
if (!desc)
strlcpy_lit(s, " -1 no descriptor for address\n", len);
else if (!desc->core.ptr)
strlcpy_lit(s, " -1 no data for descriptor\n", len);
else if (for_write && (desc->core.flags & RETRO_MEMDESC_CONST))
strlcpy_lit(s, " -1 descriptor data is readonly\n", len);
else
{
*max_bytes = (unsigned int)(desc->core.len - offset);
return (uint8_t*)desc->core.ptr + desc->core.offset + offset;
}
}
*max_bytes = 0;
return NULL;
}
bool command_get_status(command_t *cmd, const char* arg)
{
size_t _len;
char reply[4096];
uint8_t flags;
if (!cmd)
return false;
if (!cmd->replier)
return false;
flags = content_get_flags();
if (flags & CONTENT_ST_FLAG_IS_INITED)
{
/* add some content info */
core_info_t *core_info = NULL;
runloop_state_t *runloop_st = runloop_state_get_ptr();
const char *basename_path = NULL;
if (!runloop_st)
{
_len = strlcpy_lit(reply, "GET_STATUS ERROR", sizeof(reply));
cmd->replier(cmd, reply, _len);
return false;
}
core_info_get_current_core(&core_info);
_len = 0;
strlcpy_append(reply, sizeof(reply), &_len, "GET_STATUS ");
if (runloop_st->flags & RUNLOOP_FLAG_PAUSED)
strlcpy_append(reply, sizeof(reply), &_len, "PAUSED");
else
strlcpy_append(reply, sizeof(reply), &_len, "PLAYING");
strlcpy_append(reply, sizeof(reply), &_len, " ");
if (core_info && core_info->system_id)
strlcpy_append(reply, sizeof(reply), &_len, core_info->system_id);
else if (runloop_st->system.info.library_name)
strlcpy_append(reply, sizeof(reply), &_len,
runloop_st->system.info.library_name);
else
strlcpy_append(reply, sizeof(reply), &_len, "UNKNOWN");
strlcpy_append(reply, sizeof(reply), &_len, ",");
basename_path = path_get(RARCH_PATH_BASENAME);
if (basename_path)
{
const char *basename = path_basename(basename_path);
if (basename)
strlcpy_append(reply, sizeof(reply), &_len, basename);
else
strlcpy_append(reply, sizeof(reply), &_len, "UNKNOWN");
}
else
strlcpy_append(reply, sizeof(reply), &_len, "UNKNOWN");
strlcpy_append(reply, sizeof(reply), &_len, "\n");
}
else
_len = strlcpy_lit(reply, "GET_STATUS CONTENTLESS", sizeof(reply));
cmd->replier(cmd, reply, _len);
return true;
}
bool command_read_memory(command_t *cmd, const char *arg)
{
unsigned i;
char* reply = NULL;
char* reply_at = NULL;
const uint8_t* data = NULL;
unsigned int nbytes = 0;
unsigned int alloc_size = 0;
unsigned int address = -1;
size_t _len = 0;
unsigned int max_bytes = 0;
runloop_state_t *runloop_st = runloop_state_get_ptr();
const rarch_system_info_t* sys_info= &runloop_st->system;
{
char *end = NULL;
address = (unsigned int)strtoul(arg, &end, 16);
if (!(end && *end == ' '))
return false;
nbytes = (unsigned int)strtoul(end + 1, NULL, 10);
if (nbytes == 0)
return false;
}
/* Ensure large enough to return all requested bytes or an error message */
alloc_size = 64 + nbytes * 3;
reply = (char*)malloc(alloc_size);
if (!reply)
{
cmd->replier(cmd, "READ_CORE_MEMORY ERROR: OUT OF MEMORY\n", 37);
return true;
}
reply_at = reply + snprintf(reply, alloc_size - 1, "READ_CORE_MEMORY %x", address);
if ((data = command_memory_get_pointer(
sys_info, address, &max_bytes,
0, reply_at, alloc_size - strlen(reply))))
{
if (nbytes > max_bytes)
nbytes = max_bytes;
for (i = 0; i < nbytes; i++)
snprintf(reply_at + 3 * i, 4, " %02X", data[i]);
reply_at[3 * nbytes] = '\n';
_len = reply_at + 3 * nbytes + 1 - reply;
}
else
_len = strlen(reply);
cmd->replier(cmd, reply, _len);
free(reply);
return true;
}
bool command_write_memory(command_t *cmd, const char *arg)
{
unsigned int address = (unsigned int)strtoul(arg, (char**)&arg, 16);
unsigned int max_bytes = 0;
char reply[128] = "";
runloop_state_t *runloop_st = runloop_state_get_ptr();
const rarch_system_info_t
*sys_info = &runloop_st->system;
char *reply_at = reply + snprintf(reply, sizeof(reply) - 1, "WRITE_CORE_MEMORY %x", address);
uint8_t *data = command_memory_get_pointer(sys_info, address, &max_bytes, 1,
reply_at, sizeof(reply) - strlen(reply) - 1);
if (data)
{
uint8_t* start = data;
while (*arg && max_bytes > 0)
{
--max_bytes;
*data = strtoul(arg, (char**)&arg, 16);
data++;
}
snprintf(reply_at, sizeof(reply) - strlen(reply) - 1,
" %u\n", (unsigned)(data - start));
#ifdef HAVE_CHEEVOS
if (rcheevos_hardcore_active())
{
RARCH_LOG("[Command] Achievements hardcore mode disabled by WRITE_CORE_MEMORY.\n");
rcheevos_pause_hardcore();
}
#endif
}
cmd->replier(cmd, reply, strlen(reply));
return true;
}
#endif
void command_event_set_volume(
settings_t *settings,
float gain,
bool widgets_active,
bool audio_driver_mute_enable)
{
size_t _len;
char msg[128];
float new_volume = settings->floats.audio_volume + gain;
new_volume = MAX(new_volume, -80.0f);
new_volume = MIN(new_volume, 12.0f);
configuration_set_float(settings, settings->floats.audio_volume, new_volume);
_len = strlcpy(msg, msg_hash_to_str(MSG_AUDIO_VOLUME),
sizeof(msg));
_len += strlcpy_lit(msg + _len, ": ", sizeof(msg) - _len);
_len += snprintf(msg + _len, sizeof(msg) - _len, "%.1f",
new_volume);
_len += strlcpy_lit(msg + _len, " dB", sizeof(msg) - _len);
#if defined(HAVE_GFX_WIDGETS)
if (widgets_active)
gfx_widget_volume_update_and_show(new_volume,
audio_driver_mute_enable);
else
#endif
runloop_msg_queue_push(msg, _len, 1, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("[Audio] %s.\n", msg);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, new_volume);
}
/**
* event_set_mixer_volume:
* @gain : amount of gain to be applied to current volume level.
*
* Adjusts the current audio volume level.
*
**/
void command_event_set_mixer_volume(
settings_t *settings,
float gain)
{
size_t _len;
char msg[128];
float new_volume = settings->floats.audio_mixer_volume + gain;
new_volume = MAX(new_volume, -80.0f);
new_volume = MIN(new_volume, 12.0f);
configuration_set_float(settings, settings->floats.audio_mixer_volume, new_volume);
_len = strlcpy(msg, msg_hash_to_str(MSG_AUDIO_VOLUME),
sizeof(msg));
_len += strlcpy_lit(msg + _len, ": ", sizeof(msg) - _len);
_len += snprintf(msg + _len, sizeof(msg) - _len, "%.1f",
new_volume);
_len += strlcpy_lit(msg + _len, " dB", sizeof(msg) - _len);
runloop_msg_queue_push(msg, _len, 1, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("[Audio] %s.\n", msg);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, new_volume);
}
void command_event_init_controllers(rarch_system_info_t *sys_info,
settings_t *settings, unsigned num_active_users)
{
unsigned port;
unsigned num_core_ports = sys_info->ports.size;
for (port = 0; port < num_core_ports; port++)
{
size_t i;
retro_ctx_controller_info_t pad;
unsigned device = RETRO_DEVICE_NONE;
const struct retro_controller_description *desc = NULL;
/* Check whether current core port is mapped
* to an input device
* > If is not, leave 'device' set to
* 'RETRO_DEVICE_NONE'
* > For example: if input ports 0 and 1 are
* mapped to core port 0, core port 1 will
* be unmapped and should be disabled */
for (i = 0; i < num_active_users; i++)
{
if (i >= MAX_USERS)
break;
if (port == settings->uints.input_remap_ports[i])
{
device = input_config_get_device(port);
break;
}
}
desc = libretro_find_controller_description(
&sys_info->ports.data[port], device);
if (desc && !desc->desc)
{
/* If we're trying to connect a completely unknown device,
* revert back to JOYPAD. */
if (device != RETRO_DEVICE_JOYPAD && device != RETRO_DEVICE_NONE)
{
/* Do not fix device,
* because any use of dummy core will reset this,
* which is not a good idea. */
RARCH_WARN("[Input] Input device ID %u is unknown to this "
"libretro implementation. Using RETRO_DEVICE_JOYPAD.\n",
device);
device = RETRO_DEVICE_JOYPAD;
}
}
pad.device = device;
pad.port = port;
core_set_controller_port_device(&pad);
}
}
#ifdef HAVE_CONFIGFILE
static size_t command_event_save_config(const char *config_path,
char *s, size_t len)
{
size_t _len = 0;
bool path_exists = *config_path;
const char *str = path_exists ? config_path :
path_get(RARCH_PATH_CONFIG);
/* Workaround for libdecor 0.2.0 setting unwanted locale */
#if defined(HAVE_WAYLAND) && defined(HAVE_DYNAMIC)
setlocale(LC_NUMERIC,"C");
#endif
if (path_exists && config_save_file(config_path))
{
#if TARGET_OS_IPHONE
char tmp[PATH_MAX_LENGTH] = {0};
fill_pathname_abbreviate_special(tmp, config_path, sizeof(tmp));
_len = snprintf(s, len, "%s \"%s\".",
msg_hash_to_str(MSG_SAVED_NEW_CONFIG_TO),
tmp);
#else
_len = snprintf(s, len, "%s \"%s\".",
msg_hash_to_str(MSG_SAVED_NEW_CONFIG_TO),
config_path);
#endif
RARCH_LOG("[Config] %s\n", s);
return _len;
}
if (str && *str)
{
_len = snprintf(s, len, "%s \"%s\".",
msg_hash_to_str(MSG_FAILED_SAVING_CONFIG_TO),
str);
RARCH_ERR("[Config] %s\n", s);
}
return _len;
}
#endif
static size_t command_event_undo_save_state(char *s, size_t len)
{
if (content_undo_save_buf_is_empty())
{
enum msg_hash_enums msg = content_undo_save_disabled()
? MSG_CORE_DOES_NOT_SUPPORT_SAVESTATE_UNDO
: MSG_NO_SAVE_STATE_HAS_BEEN_OVERWRITTEN_YET;
return strlcpy(s, msg_hash_to_str(msg), len);
}
if (!content_undo_save_state())
return strlcpy(s,
msg_hash_to_str(MSG_FAILED_TO_UNDO_SAVE_STATE), len);
return strlcpy(s,
msg_hash_to_str(MSG_UNDOING_SAVE_STATE), len);
}
static size_t command_event_undo_load_state(char *s, size_t len)
{
if (content_undo_load_buf_is_empty())
{
enum msg_hash_enums msg = content_undo_save_disabled()
? MSG_CORE_DOES_NOT_SUPPORT_SAVESTATE_UNDO
: MSG_NO_STATE_HAS_BEEN_LOADED_YET;
return strlcpy(s, msg_hash_to_str(msg), len);
}
if (!content_undo_load_state())
return snprintf(s, len, "%s \"%s\".",
msg_hash_to_str(MSG_FAILED_TO_UNDO_LOAD_STATE),
"RAM");
#ifdef HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, NULL);
#endif
return strlcpy(s,
msg_hash_to_str(MSG_UNDID_LOAD_STATE), len);
}
bool command_event_resize_windowed_scale(settings_t *settings,
unsigned window_scale)
{
unsigned idx = 0;
bool video_fullscreen = settings->bools.video_fullscreen;
if (window_scale == 0)
return false;
configuration_set_uint(settings, settings->uints.video_scale, window_scale);
if (!video_fullscreen)
command_event(CMD_EVENT_REINIT, NULL);
retroarch_ctl(RARCH_CTL_SET_WINDOWED_SCALE, &idx);
return true;
}
size_t command_event_save_auto_state(void)
{
size_t _len;
runloop_state_t *runloop_st = runloop_state_get_ptr();
const char *name_savestate = runloop_st->name.savestate;
char savestate_name_auto[PATH_MAX_LENGTH];
const char *a = NULL;
if (!core_info_current_supports_savestate())
return 0;
a = path_basename(path_get(RARCH_PATH_BASENAME));
if (!a || !*a)
return 0;
_len = strlcpy(savestate_name_auto, name_savestate,
sizeof(savestate_name_auto));
_len += strlcpy_lit(savestate_name_auto + _len, ".auto",
sizeof(savestate_name_auto) - _len);
if (content_auto_save_state((const char*)savestate_name_auto))
RARCH_LOG("[State] %s \"%s\" %s.\n",
msg_hash_to_str(MSG_AUTO_SAVE_STATE_TO),
savestate_name_auto, "succeeded");
else
RARCH_LOG("[State] %s \"%s\" %s.\n",
msg_hash_to_str(MSG_AUTO_SAVE_STATE_TO),
savestate_name_auto, "failed");
return _len;
}
#ifdef HAVE_CHEATS
void command_event_init_cheats(
bool apply_cheats_after_load,
const char *path_cheat_db,
void *bsv_movie_data)
{
#ifdef HAVE_NETWORKING
bool allow_cheats = !netplay_driver_ctl(
RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL);
#else
bool allow_cheats = true;
#endif
#ifdef HAVE_BSV_MOVIE
allow_cheats &= !(bsv_movie_data != NULL);
#endif
if (!allow_cheats)
return;
cheat_manager_alloc_if_empty();
cheat_manager_load_game_specific_cheats(path_cheat_db);
if (apply_cheats_after_load)
cheat_manager_apply_cheats(
config_get_ptr()->bools.notification_show_cheats_applied);
}
#endif
bool command_event_load_entry_state(settings_t *settings)
{
char entry_state_path[PATH_MAX_LENGTH] = "";
runloop_state_t *runloop_st = runloop_state_get_ptr();
bool ret = false;
/* No early save-capability gate here: content_load_state() decides,
* and an existing entry-state file outranks stale metadata. */
#ifdef HAVE_CHEEVOS
if (rcheevos_hardcore_active())
return false;
#endif
#ifdef HAVE_NETWORKING
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
return false;
#endif
if (!runloop_get_entry_state_path(
entry_state_path, sizeof(entry_state_path),
runloop_st->entry_state_slot))
return false;
if (!path_is_valid(entry_state_path))
{
if (!runloop_get_savestate_path(
entry_state_path, sizeof(entry_state_path),
runloop_st->entry_state_slot))
return false;
}
if (!path_is_valid(entry_state_path))
return false;
ret = content_load_state(entry_state_path, false, true);
RARCH_LOG("[State] %s \"%s\".\n",
msg_hash_to_str(MSG_FOUND_ENTRY_STATE_IN),
entry_state_path);
RARCH_LOG("[State] %s \"%s\" %s.\n",
msg_hash_to_str(MSG_LOADING_ENTRY_STATE_FROM),
entry_state_path,
ret ? "succeeded" : "failed");
return ret;
}
bool command_event_load_auto_state(void)
{
size_t _len;
char savestate_name_auto[PATH_MAX_LENGTH];
runloop_state_t *runloop_st = runloop_state_get_ptr();
const char *name_savestate = runloop_st->name.savestate;
bool ret = false;
/* No early save-capability gate here: content_load_state() decides,
* and an existing .auto state file outranks stale metadata. */
#ifdef HAVE_CHEEVOS
if (rcheevos_hardcore_active())
return false;
#endif
#ifdef HAVE_NETWORKING
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
return false;
#endif
_len = strlcpy(savestate_name_auto, name_savestate,
sizeof(savestate_name_auto));
strlcpy_lit(savestate_name_auto + _len, ".auto",
sizeof(savestate_name_auto) - _len);
if (!path_is_valid(savestate_name_auto))
return false;
ret = content_load_state(savestate_name_auto, false, true);
RARCH_LOG("[State] %s \"%s\".\n",
msg_hash_to_str(MSG_FOUND_AUTO_SAVESTATE_IN),
savestate_name_auto);
RARCH_LOG("[State] %s \"%s\" %s.\n",
msg_hash_to_str(MSG_AUTOLOADING_SAVESTATE_FROM),
savestate_name_auto,
ret ? "succeeded" : "failed");
return ret;
}
/**
* Scans existing states to determine which one should be loaded
* and which one can be deleted, using savestate wraparound if
* enabled.
*
* @param settings The usual RetroArch settings ptr.
* @param last_index Return value for load slot.
* @param @s Return value for file name that should be removed.
*/
static void command_scan_states(
bool show_hidden_files,
unsigned savestate_max_keep,
int curr_state_slot,
unsigned *last_index, char *s)
{
/* Base name of 128 may be too short for some (<<1%) of the
tosec-based file names, but in practice truncating will not
lead to mismatch */
char state_base[128];
char state_dir[DIR_MAX_LENGTH];
runloop_state_t *runloop_st = runloop_state_get_ptr();
const char *name_savestate = runloop_st->name.savestate;
unsigned max_idx = 0;
unsigned loa_idx = 0;
unsigned gap_idx = UINT_MAX;
unsigned del_idx = UINT_MAX;
retro_bits_512_t slot_mapping_low = {0};
retro_bits_512_t slot_mapping_high = {0};
struct string_list *dir_list = NULL;
const char *savefile_root = NULL;
size_t savefile_root_length = 0;
size_t i, cnt = 0;
size_t cnt_in_range = 0;
fill_pathname_basedir(state_dir, name_savestate,
sizeof(state_dir));
if (!(dir_list = dir_list_new_special(state_dir,
DIR_LIST_PLAIN, NULL, show_hidden_files)))
return;
fill_pathname_base(state_base, name_savestate, sizeof(state_base));
for (i = 0; i < dir_list->size; i++)
{
unsigned idx;
size_t _len;
char elem_base[128];
const char *ext = NULL;
const char *end = NULL;
const char *dir_elem = dir_list->elems[i].data;
if (!dir_elem || !*dir_elem)
continue;
_len = strlen(dir_elem);
fill_pathname_base(elem_base, dir_elem, sizeof(elem_base));
/* Only consider files with a '.state' extension
* > i.e. Ignore '.state.auto', '.state.bak', etc. */
ext = path_get_extension(elem_base);
if ( (!ext || !*ext)
|| !string_starts_with_size(ext, "state", STRLEN_CONST("state")))
continue;
/* Check whether this file is associated with
* the current content */
if (!string_starts_with(elem_base, state_base))
continue;
/* This looks like a valid savestate */
/* Save filename root and length (once) */
if (savefile_root_length == 0)
{
savefile_root = dir_elem;
savefile_root_length = _len;
}
/* Decode the savestate index */
end = dir_elem + _len;
while ((end > dir_elem) && ISDIGIT((int)end[-1]))
{
end--;
if (savefile_root == dir_elem)
savefile_root_length--;
}
idx = string_to_unsigned(end);
/* Simple administration: max, total. */
if (idx > max_idx)
max_idx = idx;
cnt++;
if (idx <= savestate_max_keep)
cnt_in_range++;
/* Maintain a 2x512 bit map of occupied save states */
if (idx < 512)
BIT512_SET(slot_mapping_low,idx);
else if (idx < 1024)
BIT512_SET(slot_mapping_high, idx - 512);
}
/* Next loop on the bitmap, since the file system may have presented the files in any order above */
for (i = 0; i <= savestate_max_keep; i++)
{
/* Unoccupied save slots */
if ( (i < 512 && !BIT512_GET(slot_mapping_low, i))
|| (i > 511 && !BIT512_GET(slot_mapping_high, i-512)))
{
/* Gap index: lowest free slot in the wraparound range */
if (gap_idx == UINT_MAX)
gap_idx = (unsigned)i;
}
else /* Occupied save slots */
{
/* Del index: first occupied slot in the wraparound range,
after gap index */
if ( gap_idx < UINT_MAX && del_idx == UINT_MAX)
del_idx = (unsigned)i;
}
}
/* Special cases of wraparound */
/* No previous savestate - set to end, so that first save
goes to 0 */
if (cnt_in_range == 0)
{
if (cnt == 0)
loa_idx = savestate_max_keep;
/* Transient: nothing in current range, but something is present
* higher up -> load that */
else
loa_idx = max_idx;
gap_idx = savestate_max_keep;
del_idx = savestate_max_keep;
}
/* No gap was found - deduct from current index or default
and set (missing) gap index to be deleted */
else if (gap_idx == UINT_MAX)
{
/* Transient: no gap, and max is higher than currently
* allowed -> load that, but wrap around so that next
* time gap will be present */
if (max_idx > savestate_max_keep)
{
loa_idx = max_idx;
gap_idx = 1;
}
/* Current index is in range, so let's assume it is correct */
else if ( (unsigned)curr_state_slot < savestate_max_keep)
{
loa_idx = curr_state_slot;
gap_idx = curr_state_slot + 1;
}
else
{
loa_idx = savestate_max_keep;
gap_idx = 0;
}
del_idx = gap_idx;
}
/* Gap was found */
else
{
/* No candidate to delete */
/* Either gap is at the end of the range: wraparound.
or there is no better idea than the lowest index */
if (del_idx == UINT_MAX)
del_idx = 0;
/* Adjust load index */
if (gap_idx == 0)
loa_idx = savestate_max_keep;
else
loa_idx = gap_idx - 1;
}
RARCH_DBG("[State] Save state scanning finished, used slots (in range): "
"%d (%d), max:%d, load index %d, gap index %d, delete index %d.\n",
cnt, cnt_in_range, max_idx, loa_idx, gap_idx, del_idx);
if (last_index)
*last_index = loa_idx;
if ( s
&& cnt_in_range >= savestate_max_keep)
{
strlcpy(s, savefile_root, savefile_root_length + 1);
/* ".state0" is just ".state" instead, so don't print that. */
if (del_idx > 0)
snprintf(s + savefile_root_length, 5, "%d", del_idx);
}
dir_list_free(dir_list);
}
/**
* Determines next savestate slot in case of auto-increment,
* i.e. save state scanning was done already earlier.
* Logic moved here so that all save state wraparound code is
* in this file.
*
* @param settings The usual RetroArch settings ptr.
* @return \c The next savestate slot.
*/
int command_event_get_next_savestate_auto_index(settings_t *settings)
{
unsigned savestate_max_keep = settings->uints.savestate_max_keep;
int new_state_slot = settings->ints.state_slot + 1;
/* If previous save was above the wraparound range, or it overflows,
return to the start of the range. */
if ( (savestate_max_keep > 0)
&& (unsigned)new_state_slot > savestate_max_keep)
return 0;
return new_state_slot;
}
/**
* Determines most recent savestate slot in case of content load.
*
* @param settings The usual RetroArch settings ptr.
* @return \c The most recent savestate slot.
*/
void command_event_set_savestate_auto_index(settings_t *settings)
{
unsigned max_idx = 0;
bool savestate_auto_index = settings->bools.savestate_auto_index;
if (savestate_auto_index)
{
int prev_slot = settings->ints.state_slot;
command_scan_states(
settings->bools.show_hidden_files,
settings->uints.savestate_max_keep,
settings->ints.state_slot, &max_idx, NULL);
configuration_set_int(settings, settings->ints.state_slot, max_idx);
RARCH_LOG("[State] %s: #%d (slot reset %d -> %u from on-disk scan, "
"max_keep %u). If the previous slot was higher, earlier saves "
"may be missing on disk.\n",
msg_hash_to_str(MSG_FOUND_LAST_STATE_SLOT),
max_idx, prev_slot, max_idx,
settings->uints.savestate_max_keep);
}
else
/* Reset savestate index to 0 when loading content. */
configuration_set_int(settings, settings->ints.state_slot, 0);
}
/**
* Deletes the oldest save state and its thumbnail, if needed.
*
* @param settings The usual RetroArch settings ptr.
*/
static void command_event_set_savestate_garbage_collect(settings_t *settings)
{
size_t i;
char state_to_delete[PATH_MAX_LENGTH] = {0};
command_scan_states(
settings->bools.show_hidden_files,
settings->uints.savestate_max_keep,
settings->ints.state_slot, NULL, state_to_delete);
/* Only delete one save state per save action
* > Conservative behaviour, designed to minimise
* the risk of deleting multiple incorrect files
* in case of accident */
if (*state_to_delete)
{
filestream_delete(state_to_delete);
RARCH_DBG("[State] Garbage collect, deleting \"%s\".\n",state_to_delete);
/* Construct the save state thumbnail name
* and delete that one as well. */
i = strlen(state_to_delete);
strlcpy_lit(state_to_delete + i,".png",STRLEN_CONST(".png")+1);
filestream_delete(state_to_delete);
RARCH_DBG("[State] Garbage collect, deleting \"%s\".\n",state_to_delete);
}
}
void command_event_set_replay_auto_index(settings_t *settings)
{
size_t i;
char elem_base[128];
char state_base[128];
char state_dir[DIR_MAX_LENGTH];
struct string_list *dir_list = NULL;
unsigned max_idx = 0;
runloop_state_t *runloop_st = runloop_state_get_ptr();
const char *name_replay = runloop_st->name.replay;
bool replay_auto_index = settings->bools.replay_auto_index;
bool show_hidden_files = settings->bools.show_hidden_files;
if (!replay_auto_index)
return;
/* Find the file in the same directory as runloop_st->name.replay
* with the largest numeral suffix.
*
* E.g. /foo/path/content.replay will try to find
* /foo/path/content.replay%d, where %d is the largest number available.
*/
fill_pathname_basedir(state_dir, name_replay,
sizeof(state_dir));
if (!(dir_list = dir_list_new_special(state_dir,
DIR_LIST_PLAIN, NULL, show_hidden_files)))
return;
fill_pathname_base(state_base, name_replay, sizeof(state_base));
for (i = 0; i < dir_list->size; i++)
{
unsigned idx;
const char *end = NULL;
const char *dir_elem = dir_list->elems[i].data;
size_t _len = fill_pathname_base(elem_base, dir_elem, sizeof(elem_base));
if (strstr(elem_base, state_base) != elem_base)
continue;
end = dir_elem + _len;
while ((end > dir_elem) && ISDIGIT((int)end[-1]))
end--;
idx = (unsigned)strtoul(end, NULL, 0);
if (idx > max_idx)
max_idx = idx;
}
dir_list_free(dir_list);
configuration_set_int(settings, settings->ints.replay_slot, max_idx);
if (max_idx)
RARCH_LOG("[Replay] %s: #%d\n",
msg_hash_to_str(MSG_FOUND_LAST_REPLAY_SLOT),
max_idx);
}
void command_event_set_replay_garbage_collect(
unsigned max_to_keep,
bool show_hidden_files
)
{
/* TODO: debugme */
size_t i, cnt = 0;
char tmp[DIR_MAX_LENGTH];
runloop_state_t *runloop_st = runloop_state_get_ptr();
const char *name_replay = runloop_st->name.replay;
struct string_list *dir_list = NULL;
unsigned min_idx = UINT_MAX;
const char *oldest_save = NULL;
/* Similar to command_event_set_replay_auto_index(),
* this will find the lowest numbered replay */
fill_pathname_basedir(tmp, name_replay, sizeof(tmp));
if (!(dir_list = dir_list_new_special(tmp,
DIR_LIST_PLAIN, NULL, show_hidden_files)))
return;
fill_pathname_base(tmp, name_replay, sizeof(tmp));
for (i = 0; i < dir_list->size; i++)
{
unsigned idx;
size_t _len;
char elem_base[128];
const char *ext = NULL;
const char *end = NULL;
const char *dir_elem = dir_list->elems[i].data;
if (!dir_elem || !*dir_elem)
continue;
_len = fill_pathname_base(elem_base, dir_elem, sizeof(elem_base));
/* Only consider files with a '.replayXX' extension
* > i.e. Ignore '.replay.auto', '.replay.bak', etc. */
ext = path_get_extension(elem_base);
if ( (!ext || !*ext)
|| !string_starts_with_size(ext, "replay", STRLEN_CONST("REPLAY")))
continue;
/* Check whether this file is associated with
* the current content */
if (!string_starts_with(elem_base, tmp))
continue;
/* This looks like a valid save */
cnt++;
/* > Get index */
end = dir_elem + _len;
while ((end > dir_elem) && ISDIGIT((int)end[-1]))
end--;
idx = string_to_unsigned(end);
/* > Check if this is the lowest index so far */
if (idx < min_idx)
{
min_idx = idx;
oldest_save = dir_elem;
}
}
/* Only delete one save state per save action
* > Conservative behaviour, designed to minimise
* the risk of deleting multiple incorrect files
* in case of accident */
if (oldest_save && *oldest_save && (cnt > max_to_keep))
filestream_delete(oldest_save);
dir_list_free(dir_list);
}
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool command_set_shader(command_t *cmd, const char *arg)
{
enum rarch_shader_type type = video_shader_parse_type(arg);
settings_t *settings = config_get_ptr();
bool apply_new_shader = arg && *arg;
configuration_set_bool(settings, settings->bools.video_shader_enable, apply_new_shader);
if (apply_new_shader)
{
gfx_ctx_flags_t flags;
flags.flags = 0;
video_context_driver_get_flags(&flags);
if (!BIT32_GET(flags.flags, video_shader_type_to_flag(type)))
return false;
/* rebase on shader directory */
if (!path_is_absolute(arg))
{
char abs_arg[PATH_MAX_LENGTH];
const char *ref_path = settings->paths.directory_video_shader;
fill_pathname_join_special(abs_arg, ref_path, arg, sizeof(abs_arg));
return video_shader_apply_shader(settings, type, abs_arg, true);
}
}
return video_shader_apply_shader(settings, type, arg, true);
}
#endif
#ifdef HAVE_CONFIGFILE
bool command_event_save_core_config(
const char *dir_menu_config,
const char *rarch_path_config)
{
char msg[128];
char config_dir[DIR_MAX_LENGTH];
char config_path[PATH_MAX_LENGTH];
char config_name[NAME_MAX_LENGTH];
size_t _len = 0;
bool new_path_available = false;
bool overrides_active = false;
const char *core_path = NULL;
runloop_state_t *runloop_st = runloop_state_get_ptr();
msg[0] = '\0';
if (dir_menu_config && *dir_menu_config)
_len = strlcpy(config_dir, dir_menu_config, sizeof(config_dir));
else if (rarch_path_config && *rarch_path_config) /* Fallback */
_len = fill_pathname_basedir(config_dir, rarch_path_config,
sizeof(config_dir));
if (_len == 0)
{
const char *_msg = msg_hash_to_str(MSG_CONFIG_DIRECTORY_NOT_SET);
runloop_msg_queue_push(_msg, strlen(_msg), 1, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_ERROR);
RARCH_ERR("[Config] %s\n", _msg);
return false;
}
core_path = path_get(RARCH_PATH_CORE);
/* Infer file name based on libretro core. */
if (path_is_valid(core_path))
{
unsigned i;
char tmp[PATH_MAX_LENGTH + 8];
RARCH_LOG("[Config] %s\n", msg_hash_to_str(MSG_USING_CORE_NAME_FOR_NEW_CONFIG));
fill_pathname(config_name, path_basename(core_path), "",
sizeof(config_name));
fill_pathname_join_special(config_path, config_dir, config_name,
sizeof(config_path));
/* In case of collision, find an alternative name. */
for (i = 0; i < 16; i++)
{
size_t __len = strlcpy(tmp, config_path, sizeof(tmp));
if (i)
__len += snprintf(tmp + __len, sizeof(tmp) - __len, "-%u", i);
strlcpy_lit(tmp + __len, ".cfg", sizeof(tmp) - __len);
if (!path_is_valid(tmp))
{
strlcpy(config_path, tmp, sizeof(config_path));
new_path_available = true;
break;
}
}
}
if (!new_path_available)
{
/* Fallback to system time... */
RARCH_WARN("[Config] %s\n",
msg_hash_to_str(MSG_CANNOT_INFER_NEW_CONFIG_PATH));
fill_dated_filename(config_name, ".cfg", sizeof(config_name));
fill_pathname_join_special(config_path, config_dir, config_name,
sizeof(config_path));
}
if (runloop_st->flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE)
{
/* Overrides block config file saving,
* make it appear as overrides weren't enabled
* for a manual save. */
runloop_st->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
overrides_active = true;
}
#ifdef HAVE_CONFIGFILE
_len = command_event_save_config(config_path, msg, sizeof(msg));
#endif
if (_len > 0)
runloop_msg_queue_push(msg, _len, 1, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
if (overrides_active)
runloop_st->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
else
runloop_st->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
return true;
}
void command_event_save_current_config(enum override_type type)
{
runloop_state_t *runloop_st = runloop_state_get_ptr();
switch (type)
{
default:
case OVERRIDE_NONE:
{
size_t _len;
char msg[256];
enum message_queue_category msg_cat = MESSAGE_QUEUE_CATEGORY_INFO;
msg[0] = '\0';
if (path_is_empty(RARCH_PATH_CONFIG))
{
msg_cat = MESSAGE_QUEUE_CATEGORY_ERROR;
_len = strlcpy_lit(msg, "Config directory not set, cannot save configuration.", sizeof(msg));
}
else
{
if (runloop_st->flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE)
{
msg_cat = MESSAGE_QUEUE_CATEGORY_ERROR;
_len = strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_ACTIVE_NOT_SAVING), sizeof(msg));
}
else
{
msg_cat = MESSAGE_QUEUE_CATEGORY_SUCCESS;
_len = command_event_save_config(path_get(RARCH_PATH_CONFIG), msg, sizeof(msg));
}
}
/* command_event_save_config() does its own logging */
if (msg_cat == MESSAGE_QUEUE_CATEGORY_ERROR)
RARCH_ERR("[Override] %s\n", msg);
runloop_msg_queue_push(msg, _len, 1, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, msg_cat);
}
break;
case OVERRIDE_GAME:
case OVERRIDE_CORE:
case OVERRIDE_CONTENT_DIR:
{
size_t _len;
char msg[256];
int8_t ret = config_save_overrides(type, &runloop_st->system, false, NULL);
enum message_queue_category msg_cat = MESSAGE_QUEUE_CATEGORY_INFO;
switch (ret)
{
case 1:
msg_cat = MESSAGE_QUEUE_CATEGORY_SUCCESS;
_len = strlcpy(msg,
msg_hash_to_str(MSG_OVERRIDES_SAVED_SUCCESSFULLY), sizeof(msg));
/* set overrides to active so the original config can be
restored after closing content */
runloop_st->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
break;
case -1:
msg_cat = MESSAGE_QUEUE_CATEGORY_WARNING;
_len = strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_NOT_SAVED), sizeof(msg));
break;
default:
case 0:
msg_cat = MESSAGE_QUEUE_CATEGORY_ERROR;
_len = strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_ERROR_SAVING), sizeof(msg));
break;
}
switch (msg_cat)
{
case MESSAGE_QUEUE_CATEGORY_ERROR:
RARCH_ERR("[Override] %s\n", msg);
break;
case MESSAGE_QUEUE_CATEGORY_WARNING:
RARCH_WARN("[Override] %s\n", msg);
break;
case MESSAGE_QUEUE_CATEGORY_SUCCESS:
default:
RARCH_LOG("[Override] %s\n", msg);
break;
}
runloop_msg_queue_push(msg, _len, 1, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, msg_cat);
#ifdef HAVE_MENU
{
struct menu_state *menu_st = menu_state_get_ptr();
menu_st->flags |= MENU_ST_FLAG_ENTRIES_NEED_REFRESH
| MENU_ST_FLAG_PREVENT_POPULATE;
}
#endif
}
break;
}
}
void command_event_remove_current_config(enum override_type type)
{
runloop_state_t *runloop_st = runloop_state_get_ptr();
switch (type)
{
default:
case OVERRIDE_NONE:
break;
case OVERRIDE_GAME:
case OVERRIDE_CORE:
case OVERRIDE_CONTENT_DIR:
{
size_t _len;
char msg[256];
enum message_queue_category msg_cat = MESSAGE_QUEUE_CATEGORY_INFO;
if (config_save_overrides(type, &runloop_st->system, true, NULL))
{
msg_cat = MESSAGE_QUEUE_CATEGORY_SUCCESS;
_len = strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_REMOVED_SUCCESSFULLY), sizeof(msg));
}
else
{
msg_cat = MESSAGE_QUEUE_CATEGORY_ERROR;
_len = strlcpy(msg, msg_hash_to_str(MSG_OVERRIDES_ERROR_REMOVING), sizeof(msg));
}
if (msg_cat == MESSAGE_QUEUE_CATEGORY_ERROR)
RARCH_ERR("[Override] %s\n", msg);
else
RARCH_LOG("[Override] %s\n", msg);
runloop_msg_queue_push(msg, _len, 1, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, msg_cat);
#ifdef HAVE_MENU
{
struct menu_state *menu_st = menu_state_get_ptr();
menu_st->flags |= MENU_ST_FLAG_ENTRIES_NEED_REFRESH
| MENU_ST_FLAG_PREVENT_POPULATE;
}
#endif
}
break;
}
}
#endif
bool command_event_main_state(unsigned cmd)
{
char msg[128] = "";
char state_path[PATH_MAX_LENGTH] = "";
size_t _len = 0;
settings_t *settings = config_get_ptr();
bool savestates_enabled = core_info_current_supports_savestate();
bool ret = false;
if (savestates_enabled)
{
size_t info_size;
runloop_get_current_savestate_path(state_path,
sizeof(state_path));
info_size = core_serialize_size();
savestates_enabled = (info_size > 0);
}
/* TODO: Load state should act in one of three ways:
- [X] Not during recording or playback: normally
- [-] During playback: If the state is part of this replay, go back to
that state and rewind the replay (not yet implemented); otherwise
halt playback and go to that state normally.
- [-] During recording: If the state is part of this replay, go back to
that state and rewind the replay, clobbering the stuff in between
then and now (not yet implemented); if the state is not part of
the replay, do nothing and log a warning.
*/
if (savestates_enabled)
{
switch (cmd)
{
case CMD_EVENT_SAVE_STATE:
case CMD_EVENT_SAVE_STATE_TO_RAM:
{
/* TODO: Saving state during recording should associate
* the state with the replay. */
video_driver_state_t *video_st =
video_state_get_ptr();
bool savestate_auto_index =
settings->bools.savestate_auto_index;
unsigned savestate_max_keep =
settings->uints.savestate_max_keep;
bool frame_time_counter_auto_reset =
settings->bools.frame_time_counter_auto_reset;
if (cmd == CMD_EVENT_SAVE_STATE)
{
bool queued = content_save_state(state_path, true);
RARCH_LOG("[State] save dispatch for slot %d, path "
"\"%s\": content_save_state queued=%s "
"(auto_index=%s, max_keep=%u). NOTE: actual disk "
"write is asynchronous; success is only known when "
"the save task completes.\n",
settings->ints.state_slot, state_path,
queued ? "yes" : "NO",
savestate_auto_index ? "on" : "off",
savestate_max_keep);
}
else
content_save_state_to_ram();
/* Clean up excess savestates if necessary */
if (savestate_auto_index && (savestate_max_keep > 0))
command_event_set_savestate_garbage_collect(settings);
if (frame_time_counter_auto_reset)
video_st->frame_time_count = 0;
ret = true;
}
break;
case CMD_EVENT_LOAD_STATE:
case CMD_EVENT_LOAD_STATE_FROM_RAM:
{
bool res = false;
if (cmd == CMD_EVENT_LOAD_STATE)
res = content_load_state(state_path, false, false);
else
res = content_load_state_from_ram();
if (res)
{
command_post_state_loaded();
ret = true;
}
}
break;
case CMD_EVENT_UNDO_LOAD_STATE:
{
/* TODO: To support this through re-recording would take some
* care around moving the replay recording forward to the time
* when the undo happened, which would need undo support for
* replays. For now, forbid it during recording and halt
* playback. */
#ifdef HAVE_BSV_MOVIE
input_driver_state_t *input_st = input_state_get_ptr();
if (input_st->bsv_movie_state.flags & BSV_FLAG_MOVIE_RECORDING)
{
RARCH_ERR("[State] Can't undo load state during movie record.\n");
return false;
}
if (input_st->bsv_movie_state.flags & BSV_FLAG_MOVIE_PLAYBACK)
{
RARCH_LOG("[State] Undo load state during movie playback, halting playback.\n");
movie_stop(input_st);
}
#endif
_len = command_event_undo_load_state(msg, sizeof(msg));
ret = true;
break;
}
case CMD_EVENT_UNDO_SAVE_STATE:
_len = command_event_undo_save_state(msg, sizeof(msg));
ret = true;
break;
}
}
else
_len = strlcpy(msg, msg_hash_to_str(
MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES), sizeof(msg));
if (_len > 0)
{
runloop_msg_queue_push(msg, _len, 2, 180, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("[State] %s\n", msg);
}
return ret;
}
bool command_event_disk_control_append_image(
const char *path)
{
runloop_state_t *runloop_st = runloop_state_get_ptr();
rarch_system_info_t *sys_info = runloop_st ? (rarch_system_info_t*)&runloop_st->system : NULL;
if ( !sys_info
|| !disk_control_append_image(&sys_info->disk_control, path))
return false;
#ifdef HAVE_THREADS
if (runloop_st->flags & RUNLOOP_FLAG_USE_SRAM)
autosave_deinit();
#endif
command_event(CMD_EVENT_AUTOSAVE_INIT, NULL);
return true;
}
/* Read-side callback for the snapshot phase of command_event_reinit.
* Receives the cached frame's pixels (or NULL if HW-render / no
* cached frame), copies into the static reuse buffer, and reports
* dims back to the caller via userdata. Skips the work entirely
* if data is NULL -- caller checks the reported size to know
* whether a snapshot was actually taken. */
struct command_reinit_snapshot_ctx
{
void **buf_p; /* static cached_snapshot in the caller */
size_t *cap_p; /* static cached_snapshot_cap in the caller */
unsigned w, h;
size_t p, size;
};
static void command_reinit_snapshot_cb(void *userdata,
const void *data,
unsigned width, unsigned height, size_t pitch)
{
struct command_reinit_snapshot_ctx *ctx
= (struct command_reinit_snapshot_ctx*)userdata;
size_t want;
if (!ctx || !data || !width || !height || !pitch)
return;
want = pitch * height;
if (want > *ctx->cap_p)
{
void *tmp = realloc(*ctx->buf_p, want);
if (!tmp)
return;
*ctx->buf_p = tmp;
*ctx->cap_p = want;
}
if (!*ctx->buf_p)
return;
memcpy(*ctx->buf_p, data, want);
ctx->w = width;
ctx->h = height;
ctx->p = pitch;
ctx->size = want;
}
void command_event_reinit(const int flags)
{
settings_t *settings = config_get_ptr();
input_driver_state_t *input_st = input_state_get_ptr();
video_driver_state_t *video_st = video_state_get_ptr();
#ifdef HAVE_MENU
gfx_display_t *p_disp = disp_get_ptr();
struct menu_state *menu_st = menu_state_get_ptr();
bool video_fullscreen = settings->bools.video_fullscreen;
bool adaptive_vsync = settings->bools.video_adaptive_vsync;
unsigned swap_interval_config = settings->uints.video_swap_interval;
#endif
enum input_game_focus_cmd_type
game_focus_cmd = GAME_FOCUS_CMD_REAPPLY;
const input_device_driver_t
*joypad = input_st->primary_joypad;
#ifdef HAVE_MFI
const input_device_driver_t
*sec_joypad = input_st->secondary_joypad;
#else
const input_device_driver_t
*sec_joypad = NULL;
#endif
/* Snapshot the last cached core frame before tearing the video
* driver down. video_driver_free() invalidates the cache as
* part of the reinit cycle (the pointer was borrowed from the
* core's own framebuffer and isn't guaranteed to stay live
* across the driver swap), so without a snapshot the new
* driver would come up with no core image to replay. Restored
* + replayed below so the paused-core background remains
* visible when reinit is triggered from inside the menu (e.g.
* HDR mode toggle).
*
* The snapshot buffer is static and reused across reinits — we
* need it to outlive command_event_reinit because we publish
* the pointer back through video_driver_cached_frame_publish
* for the new driver to read via video_driver_cached_frame(),
* and the core's next real frame will replace the pointer at
* its leisure. Resizing in place on each call keeps it
* bounded at one buffer's worth.
*
* The actual copy happens inside the cached_frame_read
* callback (which is what this function was hand-rolling
* before the unified read API existed -- exactly the same
* pattern, lifted into one place). HW-render frames are
* skipped: the callback receives data == NULL for those, so
* we don't even allocate. */
static void *cached_snapshot = NULL;
static size_t cached_snapshot_cap = 0;
unsigned cached_snapshot_w = 0;
unsigned cached_snapshot_h = 0;
size_t cached_snapshot_p = 0;
size_t cached_snapshot_size = 0;
{
struct command_reinit_snapshot_ctx ctx;
ctx.buf_p = &cached_snapshot;
ctx.cap_p = &cached_snapshot_cap;
ctx.w = 0;
ctx.h = 0;
ctx.p = 0;
ctx.size = 0;
video_driver_cached_frame_read(&ctx, command_reinit_snapshot_cb);
cached_snapshot_w = ctx.w;
cached_snapshot_h = ctx.h;
cached_snapshot_p = ctx.p;
cached_snapshot_size = ctx.size;
}
(void)cached_snapshot_size;
video_driver_reinit(flags);
/* Restore the snapshot and ask the new driver to replay it so the
* paused-core background appears in the first post-reinit frame.
* The buffer stays live across subsequent frame_cb calls from the
* core (which overwrite the pointer) and is reused on the next
* reinit. The static cached_snapshot itself is not freed at
* shutdown - it's a one-shot leak bounded at one framebuffer's
* worth of memory, reclaimed by the OS on process exit. Adding
* a teardown hook would mean wiring command_event_reinit's
* statics into retroarch_deinit_drivers; the size cap makes the
* leak benign in practice, so we leave it. */
if (cached_snapshot_p && cached_snapshot_h)
{
video_driver_cached_frame_publish(cached_snapshot,
cached_snapshot_w, cached_snapshot_h, cached_snapshot_p);
#ifdef HAVE_MENU
/* If the menu is alive across the reinit, the runloop's
* pre-frame menu work (driver_ctx->render +
* set_texture_enable) doesn't get a chance to run before
* the cached_frame() replay below. Two consequences if we
* don't reproduce that work here:
*
* 1. The new video driver instance starts with its
* menu-texture flag (D3D11_ST_FLAG_MENU_ENABLE,
* GL2_FLAG_MENU_TEXTURE_ENABLE, etc.) cleared, so the
* replay frame falls into the driver's "else if
* (statistics_show)" branch and draws OSD stats on the
* bare core framebuffer instead of the menu overlay.
*
* 2. Menu drivers like ozone cache layout/font dimensions
* keyed on the previous viewport size and only
* recompute them when their render() callback notices a
* width/height change. If we replay before render()
* runs, the menu draws at the old (windowed) scale into
* the new (fullscreen) viewport, so fonts and widgets
* appear undersized for one frame until the next
* runloop iteration corrects them.
*
* Mirroring the runloop's pre-frame menu sequence here --
* render with the new dimensions, then raise the
* texture-enable flag -- keeps the snapshot replay
* visually consistent with subsequent frames.
*
* Gated on a valid snapshot: without one we won't be
* pushing a replay frame anyway, and calling render() on a
* freshly-(re)initialised menu driver before the runloop
* has had a chance to populate it can leave it in a
* partially-computed state for the next real frame
* (e.g. ozone clears OZONE_FLAG_NEED_COMPUTE after a
* premature render). */
if (menu_st->flags & MENU_ST_FLAG_ALIVE)
{
unsigned output_size = VIDEO_DRIVER_OUTPUT_SIZE(video_st);
if ( menu_st->driver_ctx
&& menu_st->driver_ctx->render)
menu_st->driver_ctx->render(
menu_st->userdata,
VIDEO_DRIVER_OUTPUT_WIDTH(output_size),
VIDEO_DRIVER_OUTPUT_HEIGHT(output_size),
false);
if ( video_st->poke
&& video_st->poke->set_texture_enable)
video_st->poke->set_texture_enable(video_st->data,
true, false);
}
#endif
video_driver_cached_frame();
}
/* Poll input to avoid possibly stale data to corrupt things. */
if (joypad && joypad->poll)
joypad->poll();
if (sec_joypad && sec_joypad->poll)
sec_joypad->poll();
if (input_st->current_driver && input_st->current_driver->poll)
input_st->current_driver->poll(input_st->current_data);
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, &game_focus_cmd);
#ifdef HAVE_MENU
p_disp->flags |= GFX_DISP_FLAG_FB_DIRTY;
if (video_fullscreen)
{
if ( video_st->poke
&& video_st->poke->show_mouse)
video_st->poke->show_mouse(video_st->data, false);
}
if ( (menu_st->flags & MENU_ST_FLAG_ALIVE)
&& video_st->current_video->set_nonblock_state)
video_st->current_video->set_nonblock_state(
video_st->data, false,
video_driver_test_all_flags(GFX_CTX_FLAGS_ADAPTIVE_VSYNC)
&& adaptive_vsync,
runloop_get_video_swap_interval(swap_interval_config));
#endif
}