RetroArch/libretro-common/file/retro_stat.c
2016-12-03 00:15:29 -05:00

217 lines
5.3 KiB
C

/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_stat.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <retro_miscellaneous.h>
#if defined(_WIN32)
#ifdef _MSC_VER
#define setmode _setmode
#endif
#ifdef _XBOX
#include <xtl.h>
#define INVALID_FILE_ATTRIBUTES -1
#else
#include <io.h>
#include <fcntl.h>
#include <direct.h>
#include <windows.h>
#endif
#elif defined(VITA)
#define SCE_ERROR_ERRNO_EEXIST 0x80010011
#include <psp2/io/fcntl.h>
#include <psp2/io/dirent.h>
#include <psp2/io/stat.h>
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#endif
#if defined(PSP)
#include <pspkernel.h>
#endif
#ifdef __HAIKU__
#include <kernel/image.h>
#endif
#if defined(__CELLOS_LV2__)
#include <cell/cell_fs.h>
#endif
#if defined(VITA)
#define FIO_S_ISDIR SCE_S_ISDIR
#endif
#if (defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)) || defined(__QNX__) || defined(PSP)
#include <unistd.h> /* stat() is defined here */
#endif
#include <retro_miscellaneous.h>
#include <boolean.h>
enum stat_mode
{
IS_DIRECTORY = 0,
IS_CHARACTER_SPECIAL,
IS_VALID
};
static bool path_stat(const char *path, enum stat_mode mode, int32_t *size)
{
#if defined(VITA) || defined(PSP)
SceIoStat buf;
char *tmp = strdup(path);
size_t len = strlen(tmp);
if (tmp[len-1] == '/')
tmp[len-1]='\0';
if (sceIoGetstat(tmp, &buf) < 0)
{
free(tmp);
return false;
}
free(tmp);
#elif defined(__CELLOS_LV2__)
CellFsStat buf;
if (cellFsStat(path, &buf) < 0)
return false;
#elif defined(_WIN32)
WIN32_FILE_ATTRIBUTE_DATA file_info;
GET_FILEEX_INFO_LEVELS fInfoLevelId = GetFileExInfoStandard;
DWORD ret = GetFileAttributesEx(path, fInfoLevelId, &file_info);
if (ret == 0)
return false;
#else
struct stat buf;
if (stat(path, &buf) < 0)
return false;
#endif
#if defined(_WIN32)
if (size)
*size = file_info.nFileSizeLow;
#else
if (size)
*size = buf.st_size;
#endif
switch (mode)
{
case IS_DIRECTORY:
#if defined(VITA) || defined(PSP)
return FIO_S_ISDIR(buf.st_mode);
#elif defined(__CELLOS_LV2__)
return ((buf.st_mode & S_IFMT) == S_IFDIR);
#elif defined(_WIN32)
return (file_info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
#else
return S_ISDIR(buf.st_mode);
#endif
case IS_CHARACTER_SPECIAL:
#if defined(VITA) || defined(PSP) || defined(__CELLOS_LV2__) || defined(_WIN32)
return false;
#else
return S_ISCHR(buf.st_mode);
#endif
case IS_VALID:
return true;
}
return false;
}
/**
* path_is_directory:
* @path : path
*
* Checks if path is a directory.
*
* Returns: true (1) if path is a directory, otherwise false (0).
*/
bool path_is_directory(const char *path)
{
return path_stat(path, IS_DIRECTORY, NULL);
}
bool path_is_character_special(const char *path)
{
return path_stat(path, IS_CHARACTER_SPECIAL, NULL);
}
bool path_is_valid(const char *path)
{
return path_stat(path, IS_VALID, NULL);
}
int32_t path_get_size(const char *path)
{
int32_t filesize = 0;
if (path_stat(path, IS_VALID, &filesize))
return filesize;
return -1;
}
/**
* path_mkdir_norecurse:
* @dir : directory
*
* Create directory on filesystem.
*
* Returns: true (1) if directory could be created, otherwise false (0).
**/
bool mkdir_norecurse(const char *dir)
{
int ret;
#if defined(_WIN32)
ret = _mkdir(dir);
#elif defined(IOS)
ret = mkdir(dir, 0755);
#elif defined(VITA) || defined(PSP)
ret = sceIoMkdir(dir, 0777);
#else
ret = mkdir(dir, 0750);
#endif
/* Don't treat this as an error. */
#if defined(VITA)
if ((ret == SCE_ERROR_ERRNO_EEXIST) && path_is_directory(dir))
ret = 0;
#elif defined(PSP) || defined(_3DS)
if ((ret == -1) && path_is_directory(dir))
ret = 0;
#else
if (ret < 0 && errno == EEXIST && path_is_directory(dir))
ret = 0;
#endif
if (ret < 0)
printf("mkdir(%s) error: %s.\n", dir, strerror(errno));
return ret == 0;
}