mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-25 00:49:47 +00:00
301 lines
7.6 KiB
C
301 lines
7.6 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2014-2016 - Ali Bouhlel
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#include "input_autodetect.h"
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#include "input_config.h"
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#define DECL_BTN(btn, bind) "input_" #btn "_btn = " #bind "\n"
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#define DECL_AXIS(axis, bind) "input_" #axis "_axis = " #bind "\n"
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#define DECL_MENU(btn) "input_menu_toggle_btn = " #btn "\n"
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#define DECL_AUTOCONF_DEVICE(device, driver, binds) "input_device = \"" #device "\" \ninput_driver = \"" #driver "\" \n" binds
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/* TODO/FIXME - Missing L2/R2 */
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#define SDL2_DEFAULT_BINDS \
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DECL_BTN(a, 1) \
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DECL_BTN(b, 0) \
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DECL_BTN(x, 3) \
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DECL_BTN(y, 2) \
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DECL_BTN(start, 6) \
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DECL_BTN(select, 4) \
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DECL_BTN(up, 11) \
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DECL_BTN(down, 12) \
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DECL_BTN(left, 13) \
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DECL_BTN(right, 14) \
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DECL_BTN(l, 9) \
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DECL_BTN(r, 10) \
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DECL_BTN(l3, 7) \
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DECL_BTN(r3, 8) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, +1) \
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DECL_AXIS(l_y_minus, -1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#define PSPINPUT_DEFAULT_BINDS \
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DECL_BTN(a, 8) \
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DECL_BTN(b, 0) \
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DECL_BTN(x, 9) \
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DECL_BTN(y, 1) \
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DECL_BTN(start, 3) \
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DECL_BTN(select, 2) \
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DECL_BTN(up, 4) \
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DECL_BTN(down, 5) \
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DECL_BTN(left, 6) \
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DECL_BTN(right, 7) \
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DECL_BTN(l, 10) \
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DECL_BTN(r, 11) \
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DECL_BTN(l2, 12) \
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DECL_BTN(r2, 13) \
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DECL_BTN(l3, 14) \
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DECL_BTN(r3, 15) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, +1) \
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DECL_AXIS(l_y_minus, -1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#define CTRINPUT_DEFAULT_BINDS \
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DECL_BTN(a, 8) \
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DECL_BTN(b, 0) \
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DECL_BTN(x, 9) \
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DECL_BTN(y, 1) \
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DECL_BTN(start, 3) \
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DECL_BTN(select, 2) \
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DECL_BTN(up, 4) \
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DECL_BTN(down, 5) \
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DECL_BTN(left, 6) \
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DECL_BTN(right, 7) \
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DECL_BTN(l, 10) \
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DECL_BTN(r, 11) \
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DECL_BTN(l2, 12) \
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DECL_BTN(r2, 13) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, +1) \
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DECL_AXIS(l_y_minus, -1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#define GXINPUT_GAMECUBE_DEFAULT_BINDS \
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DECL_BTN(a, 0) \
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DECL_BTN(b, 1) \
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DECL_BTN(x, 2) \
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DECL_BTN(y, 3) \
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DECL_BTN(start, 4) \
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DECL_BTN(select, 6) \
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DECL_BTN(up, 9) \
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DECL_BTN(down, 10) \
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DECL_BTN(left, 11) \
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DECL_BTN(right, 12) \
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DECL_BTN(l, 7) \
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DECL_BTN(r, 8) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, +1) \
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DECL_AXIS(l_y_minus, -1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#define GXINPUT_WIIMOTE_DEFAULT_BINDS \
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DECL_BTN(a, 31) \
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DECL_BTN(b, 30) \
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DECL_BTN(x, 29) \
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DECL_BTN(y, 28) \
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DECL_BTN(start, 32) \
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DECL_BTN(select, 33) \
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DECL_BTN(up, 35) \
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DECL_BTN(down, 36) \
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DECL_BTN(left, 37) \
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DECL_BTN(right, 38)
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#define GXINPUT_NUNCHUK_DEFAULT_BINDS \
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DECL_BTN(a, 28) \
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DECL_BTN(b, 29) \
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DECL_BTN(x, 30) \
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DECL_BTN(y, 31) \
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DECL_BTN(start, 32) \
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DECL_BTN(select, 33) \
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DECL_BTN(up, 35) \
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DECL_BTN(down, 36) \
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DECL_BTN(left, 37) \
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DECL_BTN(right, 38) \
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DECL_BTN(l, 39) \
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DECL_BTN(r, 40) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, +1) \
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DECL_AXIS(l_y_minus, -1)
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#define GXINPUT_CLASSIC_DEFAULT_BINDS \
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DECL_BTN(a, 13) \
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DECL_BTN(b, 14) \
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DECL_BTN(x, 15) \
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DECL_BTN(y, 16) \
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DECL_BTN(start, 17) \
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DECL_BTN(select, 18) \
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DECL_BTN(up, 24) \
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DECL_BTN(down, 25) \
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DECL_BTN(left, 26) \
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DECL_BTN(right, 27) \
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DECL_BTN(l, 20) \
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DECL_BTN(r, 21) \
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DECL_BTN(l2, 22) \
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DECL_BTN(r2, 23) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, +1) \
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DECL_AXIS(l_y_minus, -1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#define PS3INPUT_DEFAULT_BINDS \
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DECL_BTN(a, 8) \
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DECL_BTN(b, 0) \
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DECL_BTN(x, 9) \
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DECL_BTN(y, 1) \
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DECL_BTN(start, 3) \
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DECL_BTN(select, 2) \
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DECL_BTN(up, 4) \
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DECL_BTN(down, 5) \
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DECL_BTN(left, 6) \
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DECL_BTN(right, 7) \
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DECL_BTN(l, 10) \
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DECL_BTN(r, 11) \
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DECL_BTN(l3, 14) \
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DECL_BTN(r3, 15) \
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DECL_BTN(l2, 12) \
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DECL_BTN(r2, 13) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, +1) \
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DECL_AXIS(l_y_minus, -1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#ifndef _XBOX
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#define XINPUT_DEFAULT_BINDS \
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DECL_BTN(a, 1) \
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DECL_BTN(b, 0) \
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DECL_BTN(x, 3) \
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DECL_BTN(y, 2) \
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DECL_BTN(start, 6) \
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DECL_BTN(select, 7) \
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DECL_BTN(up, h0up) \
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DECL_BTN(down, h0down) \
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DECL_BTN(left, h0left) \
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DECL_BTN(right, h0right) \
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DECL_BTN(l, 4) \
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DECL_BTN(r, 5) \
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DECL_BTN(l3, 8) \
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DECL_BTN(r3, 9) \
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DECL_BTN(menu_toggle, 10) \
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DECL_AXIS(l2, +4) \
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DECL_AXIS(r2, +5) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, -1) \
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DECL_AXIS(l_y_minus, +1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#else
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#define XINPUT_DEFAULT_BINDS \
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DECL_BTN(a, 8) \
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DECL_BTN(b, 0) \
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DECL_BTN(x, 9) \
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DECL_BTN(y, 1) \
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DECL_BTN(start, 3) \
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DECL_BTN(select, 2) \
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DECL_BTN(up, 4) \
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DECL_BTN(down, 5) \
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DECL_BTN(left, 6) \
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DECL_BTN(right, 7) \
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DECL_BTN(l, 10) \
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DECL_BTN(r, 11) \
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DECL_BTN(l3, 14) \
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DECL_BTN(r3, 15) \
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DECL_BTN(l2, 12) \
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DECL_BTN(r2, 13) \
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DECL_AXIS(l_x_plus, +0) \
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DECL_AXIS(l_x_minus, -0) \
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DECL_AXIS(l_y_plus, -1) \
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DECL_AXIS(l_y_minus, +1) \
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DECL_AXIS(r_x_plus, +2) \
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DECL_AXIS(r_x_minus, -2) \
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DECL_AXIS(r_y_plus, -3) \
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DECL_AXIS(r_y_minus, +3)
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#endif
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const char* const input_builtin_autoconfs[] =
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{
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#if defined(_WIN32) && defined(_XBOX)
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DECL_AUTOCONF_DEVICE("XInput Controller", "xdk", XINPUT_DEFAULT_BINDS),
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#elif defined(_WIN32)
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DECL_AUTOCONF_DEVICE("XInput Controller (User 1)", "xinput", XINPUT_DEFAULT_BINDS),
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DECL_AUTOCONF_DEVICE("XInput Controller (User 2)", "xinput", XINPUT_DEFAULT_BINDS),
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DECL_AUTOCONF_DEVICE("XInput Controller (User 3)", "xinput", XINPUT_DEFAULT_BINDS),
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DECL_AUTOCONF_DEVICE("XInput Controller (User 4)", "xinput", XINPUT_DEFAULT_BINDS),
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#endif
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#ifdef HAVE_SDL2
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DECL_AUTOCONF_DEVICE("Standard Gamepad", "sdl2", SDL2_DEFAULT_BINDS),
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#endif
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#if defined(VITA) || defined(SN_TARGET_PSP2)
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DECL_AUTOCONF_DEVICE("Vita Controller", "vita", PSPINPUT_DEFAULT_BINDS),
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DECL_AUTOCONF_DEVICE("DS3 Controller", "vita", PSPINPUT_DEFAULT_BINDS),
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DECL_AUTOCONF_DEVICE("DS4 Controller", "vita", PSPINPUT_DEFAULT_BINDS),
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#elif defined(PSP)
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DECL_AUTOCONF_DEVICE("PSP Controller", "psp", PSPINPUT_DEFAULT_BINDS),
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#endif
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#ifdef _3DS
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DECL_AUTOCONF_DEVICE("3DS Controller", "ctr", CTRINPUT_DEFAULT_BINDS),
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#endif
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#ifdef GEKKO
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DECL_AUTOCONF_DEVICE("GameCube Controller", "gx", GXINPUT_GAMECUBE_DEFAULT_BINDS),
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#ifdef HW_RVL
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DECL_AUTOCONF_DEVICE("Wiimote Controller", "gx", GXINPUT_WIIMOTE_DEFAULT_BINDS),
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DECL_AUTOCONF_DEVICE("Nunchuk Controller", "gx", GXINPUT_NUNCHUK_DEFAULT_BINDS),
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DECL_AUTOCONF_DEVICE("Classic Controller", "gx", GXINPUT_CLASSIC_DEFAULT_BINDS),
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#endif
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#endif
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#ifdef __CELLOS_LV2__
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DECL_AUTOCONF_DEVICE("SixAxis Controller", "ps3", PS3INPUT_DEFAULT_BINDS),
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#endif
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NULL
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};
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