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6904101c44
== DETAILS Really simple code cleanup, because my editor flags trailing whitespaces and it's pretty annoying.
324 lines
12 KiB
C
324 lines
12 KiB
C
/* RSound - A PCM audio client/server
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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*
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* RSound is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RSound is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RSound.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RSOUND_H
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#define __RSOUND_H
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#include <sys/types.h>
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#include <unistd.h>
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#include <rthreads/rthreads.h>
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#include <sys/time.h>
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#include <time.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <retro_common_api.h>
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#include <queues/fifo_queue.h>
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RETRO_BEGIN_DECLS
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#ifdef _WIN32
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#define RSD_DEFAULT_HOST "127.0.0.1" /* Stupid Windows. */
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#else
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#define RSD_DEFAULT_HOST "localhost"
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#endif
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#define RSD_DEFAULT_PORT "12345"
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#define RSD_DEFAULT_UNIX_SOCK "/tmp/rsound"
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#define RSD_DEFAULT_OBJECT "rsound"
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#ifndef RSD_VERSION
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#define RSD_VERSION "1.1"
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#endif
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/* Feature tests */
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#define RSD_SAMPLERATE RSD_SAMPLERATE
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#define RSD_CHANNELS RSD_CHANNELS
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#define RSD_HOST RSD_HOST
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#define RSD_PORT RSD_PORT
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#define RSD_BUFSIZE RSD_BUFSIZE
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#define RSD_LATENCY RSD_LATENCY
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#define RSD_FORMAT RSD_FORMAT
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#define RSD_IDENTITY RSD_IDENTITY
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#define RSD_S16_LE RSD_S16_LE
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#define RSD_S16_BE RSD_S16_BE
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#define RSD_U16_LE RSD_U16_LE
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#define RSD_U16_BE RSD_U16_BE
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#define RSD_U8 RSD_U8
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#define RSD_S8 RSD_S8
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#define RSD_S16_NE RSD_S16_NE
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#define RSD_U16_NE RSD_U16_NE
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#define RSD_ALAW RSD_ALAW
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#define RSD_MULAW RSD_MULAW
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#define RSD_S32_LE RSD_S32_LE
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#define RSD_S32_BE RSD_S32_BE
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#define RSD_S32_NE RSD_S32_NE
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#define RSD_U32_LE RSD_U32_LE
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#define RSD_U32_BE RSD_U32_BE
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#define RSD_U32_NE RSD_U32_NE
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#define RSD_DELAY_MS RSD_DELAY_MS
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#define RSD_SAMPLESIZE RSD_SAMPLESIZE
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#define RSD_EXEC RSD_EXEC
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#define RSD_SIMPLE_START RSD_SIMPLE_START
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#define RSD_NO_FMT RSD_NO_FMT
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#define RSD_USES_OPAQUE_TYPE RSD_USES_OPAQUE_TYPE
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#define RSD_USES_SAMPLESIZE_MEMBER RSD_USES_SAMPLESIZE_MEMBER
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#define RSD_AUDIO_CALLBACK_T RSD_AUDIO_CALLBACK_T
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#define RSD_ERROR_CALLBACK_T RSD_ERROR_CALLBACK_T
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#define RSD_SET_CALLBACK RSD_SET_CALLBACK
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#define RSD_CALLBACK_LOCK RSD_CALLBACK_LOCK
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#define RSD_CALLBACK_UNLOCK RSD_CALLBACK_UNLOCK
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/* End feature tests */
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/* Defines sample formats available. Defaults to S16_LE should it never be set. */
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enum rsd_format
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{
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RSD_NO_FMT = 0x0000,
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RSD_S16_LE = 0x0001,
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RSD_S16_BE = 0x0002,
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RSD_U16_LE = 0x0004,
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RSD_U16_BE = 0x0008,
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RSD_U8 = 0x0010,
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RSD_S8 = 0x0020,
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RSD_S16_NE = 0x0040,
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RSD_U16_NE = 0x0080,
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RSD_ALAW = 0x0100,
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RSD_MULAW = 0x0200,
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RSD_S32_LE = 0x0400,
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RSD_S32_BE = 0x0800,
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RSD_S32_NE = 0x1000,
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RSD_U32_LE = 0x2000,
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RSD_U32_BE = 0x4000,
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RSD_U32_NE = 0x8000,
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};
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/* Defines operations that can be used with rsd_set_param() */
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enum rsd_settings
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{
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RSD_SAMPLERATE = 0,
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RSD_CHANNELS,
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RSD_HOST,
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RSD_PORT,
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RSD_BUFSIZE,
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RSD_LATENCY,
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RSD_FORMAT,
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RSD_IDENTITY
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};
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/* Audio callback for rsd_set_callback. Return -1 to trigger an error in the stream. */
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typedef ssize_t (*rsd_audio_callback_t)(void *data, size_t bytes, void *userdata);
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/* Error callback. Signals caller that stream has been stopped,
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* either by audio callback returning -1 or stream was hung up. */
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typedef void (*rsd_error_callback_t)(void *userdata);
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/* Defines the main structure for use with the API. */
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typedef struct rsound
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{
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struct
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{
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volatile int socket;
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volatile int ctl_socket;
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} conn;
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char *host;
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char *port;
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char *buffer; /* Obsolete, but kept for backwards header compatibility. */
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int conn_type;
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volatile int buffer_pointer; /* Obsolete, but kept for backwards header compatibility. */
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size_t buffer_size;
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fifo_buffer_t *fifo_buffer;
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volatile int thread_active;
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int64_t total_written;
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int64_t start_time;
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volatile int has_written;
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int bytes_in_buffer;
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int delay_offset;
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int max_latency;
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struct
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{
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uint32_t latency;
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uint32_t chunk_size;
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} backend_info;
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volatile int ready_for_data;
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uint32_t rate;
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uint32_t channels;
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uint16_t format;
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int samplesize;
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struct
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{
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sthread_t *thread;
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slock_t *mutex;
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slock_t *cond_mutex;
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scond_t *cond;
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} thread;
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char identity[256];
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rsd_audio_callback_t audio_callback;
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rsd_error_callback_t error_callback;
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size_t cb_max_size;
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void *cb_data;
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slock_t *cb_lock;
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} rsound_t;
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/* -- API --
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All functions (except for rsd_write() return 0 for success, and -1 for error. errno is currently not set. */
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/* Initializes an rsound_t structure. To make sure no memory leaks occur, you need to rsd_free() it after use.
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A typical use of the API is as follows:
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rsound_t *rd;
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rsd_init(&rd);
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rsd_set_param(rd, RSD_HOST, "foohost");
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*sets more params*
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rsd_start(rd);
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rsd_write(rd, buf, size);
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rsd_stop(rd);
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rsd_free(rd);
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*/
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int rsd_init (rsound_t **rd);
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/* This is a simpler function that initializes an rsound struct, sets params as given,
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and starts the stream. Should this function fail, the structure will stay uninitialized.
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Should NULL be passed in either host, port or ident, defaults will be used. */
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int rsd_simple_start (rsound_t **rd, const char* host, const char* port, const char* ident,
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int rate, int channels, enum rsd_format format);
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/* Sets params associated with an rsound_t. These options (int options) include:
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RSD_HOST: Server to connect to. Expects (char *) in param.
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If not set, will default to environmental variable RSD_SERVER or "localhost".
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RSD_PORT: Set port. Expects (char *) in param.
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If not set, will default to environmental variable RSD_PORT or "12345".
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RSD_CHANNELS: Set number of audio channels. Expects (int *) in param. Mandatory.
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RSD_SAMPLERATE: Set samplerate of audio stream. Expects (int *) in param. Mandatory.
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RSD_BUFSIZE: Sets internal buffersize for the stream.
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Might be overridden if too small.
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Expects (int *) in param. Optional.
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RSD_LATENCY: Sets maximum audio latency in milliseconds,
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(must be used with rsd_delay_wait() or this will have no effect).
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Most applications do not need this.
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Might be overridden if too small.
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Expects (int *) in param. Optional.
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RSD_FORMAT: Sets sample format.
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It defaults to S16_LE, so you probably will not use this.
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Expects (int *) in param, with available values found in the format enum.
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If invalid format is given, param might be changed to reflect the sample format the library will use.
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RSD_IDENTITY: Sets an identity string associated with the client.
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Takes a (char *) parameter with the stream name.
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Will be truncated if longer than 256 bytes.
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*/
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int rsd_set_param (rsound_t *rd, enum rsd_settings option, void* param);
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/* Enables use of the callback interface. This must be set when stream is not active.
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When callback is active, use of the blocking interface is disabled.
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Only valid functions to call after rsd_start() is stopping the stream with either rsd_pause() or rsd_stop(). Calling any other function is undefined.
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The callback is called at regular intervals and is asynchronous, so thread safety must be ensured by the caller.
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If not enough data can be given to the callback, librsound will fill the rest of the callback data with silence.
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librsound will attempt to obey latency information given with RSD_LATENCY as given before calling rsd_start().
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max_size signifies the maximum size that will ever be requested by librsound. Set this to 0 to let librsound decide the maximum size.
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Should an error occur to the stream, err_callback will be called, and the stream will be stopped. The stream can be started again.
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Callbacks can be disabled by setting callbacks to NULL. */
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void rsd_set_callback (rsound_t *rd, rsd_audio_callback_t callback, rsd_error_callback_t err_callback, size_t max_size, void *userdata);
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/* Lock and unlock the callback. When the callback lock is aquired, the callback is guaranteed to not be executing.
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The lock has to be unlocked afterwards.
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Attemping to call several rsd_callback_lock() in succession might cause a deadlock.
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The lock should be held for as short period as possible.
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Try to avoid calling code that may block when holding the lock. */
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void rsd_callback_lock (rsound_t *rd);
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void rsd_callback_unlock (rsound_t *rd);
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/* Establishes connection to server. Might fail if connection can't be established or that one of
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the mandatory options isn't set in rsd_set_param(). This needs to be called after params have been set
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with rsd_set_param(), and before rsd_write(). */
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int rsd_start (rsound_t *rd);
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/* Shuts down the rsound data structures, but returns the file descriptor associated with the connection.
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The control socket will be shut down. If this function returns a negative number, the exec failed,
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but the data structures will not be teared down.
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Should a valid file descriptor be returned, it will always be blocking.
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This call will block until all internal buffers have been sent to the network. */
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int rsd_exec (rsound_t *rd);
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/* Disconnects from server. All audio data still in network buffer and other buffers will be dropped.
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To continue playing, you will need to rsd_start() again. */
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int rsd_stop (rsound_t *rd);
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/* Writes from buf to the internal buffer. Might fail if no connection is established,
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or there was an unexpected error. This function will block until all data has
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been written to the buffer. This function will return the number of bytes written to the buffer,
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or 0 should it fail (disconnection from server). You will have to restart the stream again should this occur. */
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size_t rsd_write (rsound_t *rd, const void* buf, size_t size);
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/* Gets the position of the buffer pointer.
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Not really interesting for normal applications.
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Might be useful for implementing rsound on top of other blocking APIs.
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*NOTE* This function is deprecated, it should not be used in new applications. */
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size_t rsd_pointer (rsound_t *rd);
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/* Aquires how much data can be written to the buffer without blocking */
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size_t rsd_get_avail (rsound_t *rd);
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/* Aquires the latency at the moment for the audio stream. It is measured in bytes. Useful for syncing video and audio. */
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size_t rsd_delay (rsound_t *rd);
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/* Utility for returning latency in milliseconds. */
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size_t rsd_delay_ms (rsound_t *rd);
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/* Returns bytes per sample */
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int rsd_samplesize(rsound_t *rd);
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/* Will sleep until latency of stream reaches maximum allowed latency defined earlier by rsd_set_param - RSD_LATENCY
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Useful for hard headed blocking I/O design where user defined latency is needed. If rsd_set_param hasn't been set
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with RSD_LATENCY, this function will do nothing. */
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void rsd_delay_wait(rsound_t *rd);
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/* Pauses or unpauses a stream. pause -> enable = 1
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This function essentially calls on start() and stop(). This behavior might be changed later. */
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int rsd_pause (rsound_t *rd, int enable);
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/* Frees an rsound_t struct. Make sure that the stream is properly closed down with rsd_stop() before calling rsd_free(). */
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int rsd_free (rsound_t *rd);
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RETRO_END_DECLS
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#endif
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