mirror of
https://github.com/libretro/RetroArch.git
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a078d40b80
1548bee835 Update glsm df7c8aebea Update glsm git-subtree-dir: libretro-common git-subtree-split: 1548bee835ab5fa2d120a4859ff653a5f128de1f
144 lines
4.5 KiB
C
144 lines
4.5 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _FILE_PATH_SPECIAL_H
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#define _FILE_PATH_SPECIAL_H
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#include <stdint.h>
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#include <stddef.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include <retro_environment.h>
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RETRO_BEGIN_DECLS
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enum file_path_enum
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{
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FILE_PATH_UNKNOWN = 0,
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FILE_PATH_CONTENT_BASENAME,
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FILE_PATH_PROGRAM_NAME,
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FILE_PATH_DETECT,
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FILE_PATH_NUL,
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FILE_PATH_LUTRO_PLAYLIST,
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FILE_PATH_LOG_WARN,
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FILE_PATH_LOG_ERROR,
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FILE_PATH_LOG_INFO,
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FILE_PATH_CONTENT_HISTORY,
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FILE_PATH_CONTENT_FAVORITES,
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FILE_PATH_CONTENT_MUSIC_HISTORY,
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FILE_PATH_CONTENT_VIDEO_HISTORY,
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FILE_PATH_CONTENT_IMAGE_HISTORY,
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FILE_PATH_BACKGROUND_IMAGE,
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FILE_PATH_TTF_FONT,
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FILE_PATH_MAIN_CONFIG,
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FILE_PATH_CORE_OPTIONS_CONFIG,
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FILE_PATH_ASSETS_ZIP,
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FILE_PATH_AUTOCONFIG_ZIP,
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FILE_PATH_CORE_INFO_ZIP,
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FILE_PATH_OVERLAYS_ZIP,
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FILE_PATH_DATABASE_RDB_ZIP,
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FILE_PATH_SHADERS_SLANG_ZIP,
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FILE_PATH_SHADERS_GLSL_ZIP,
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FILE_PATH_SHADERS_CG_ZIP,
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FILE_PATH_CHEATS_ZIP,
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FILE_PATH_LAKKA_URL,
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FILE_PATH_CORE_THUMBNAILS_URL,
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FILE_PATH_INDEX_DIRS_URL,
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FILE_PATH_NETPLAY_ROOM_LIST_URL,
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FILE_PATH_INDEX_URL,
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FILE_PATH_INDEX_EXTENDED_URL,
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FILE_PATH_CGP_EXTENSION,
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FILE_PATH_GLSLP_EXTENSION,
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FILE_PATH_SLANGP_EXTENSION,
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FILE_PATH_SRM_EXTENSION,
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FILE_PATH_PNG_EXTENSION,
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FILE_PATH_BMP_EXTENSION,
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FILE_PATH_TGA_EXTENSION,
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FILE_PATH_JPEG_EXTENSION,
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FILE_PATH_JPG_EXTENSION,
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FILE_PATH_UPS_EXTENSION,
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FILE_PATH_OPT_EXTENSION,
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FILE_PATH_IPS_EXTENSION,
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FILE_PATH_BPS_EXTENSION,
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FILE_PATH_STATE_EXTENSION,
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FILE_PATH_RTC_EXTENSION,
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FILE_PATH_REMAP_EXTENSION,
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FILE_PATH_CHT_EXTENSION,
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FILE_PATH_LPL_EXTENSION,
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FILE_PATH_LPL_EXTENSION_NO_DOT,
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FILE_PATH_RDB_EXTENSION,
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FILE_PATH_BSV_EXTENSION,
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FILE_PATH_AUTO_EXTENSION,
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FILE_PATH_ZIP_EXTENSION,
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FILE_PATH_7Z_EXTENSION,
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FILE_PATH_OGG_EXTENSION,
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FILE_PATH_MP3_EXTENSION,
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FILE_PATH_FLAC_EXTENSION,
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FILE_PATH_WAV_EXTENSION,
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FILE_PATH_MOD_EXTENSION,
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FILE_PATH_S3M_EXTENSION,
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FILE_PATH_XM_EXTENSION,
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FILE_PATH_CONFIG_EXTENSION,
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FILE_PATH_CORE_INFO_EXTENSION
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};
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enum application_special_type
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{
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APPLICATION_SPECIAL_NONE = 0,
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APPLICATION_SPECIAL_DIRECTORY_AUTOCONFIG,
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APPLICATION_SPECIAL_DIRECTORY_CONFIG,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_FONT,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_ICONS,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_BG,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_FONT,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_ZARCH,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_ZARCH_FONT,
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_ZARCH_ICONS,
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APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_CHEEVOS_BADGES
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};
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/**
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* fill_short_pathname_representation:
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* @out_rep : output representation
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* @in_path : input path
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* @size : size of output representation
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*
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* Generates a short representation of path. It should only
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* be used for displaying the result; the output representation is not
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* binding in any meaningful way (for a normal path, this is the same as basename)
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* In case of more complex URLs, this should cut everything except for
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* the main image file.
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*
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* E.g.: "/path/to/game.img" -> game.img
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* "/path/to/myarchive.7z#folder/to/game.img" -> game.img
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*/
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void fill_short_pathname_representation_wrapper(char* out_rep,
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const char *in_path, size_t size);
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const char *file_path_str(enum file_path_enum enum_idx);
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bool fill_pathname_application_data(char *s, size_t len);
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void fill_pathname_application_special(char *s, size_t len, enum application_special_type type);
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RETRO_END_DECLS
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#endif
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