mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-15 05:09:42 +00:00
293 lines
8.7 KiB
C
293 lines
8.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2016 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef COMMAND_H__
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#define COMMAND_H__
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#include <stdint.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "playlist.h"
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RETRO_BEGIN_DECLS
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typedef struct command command_t;
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typedef struct command_handle
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{
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command_t *handle;
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unsigned id;
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} command_handle_t;
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enum event_command
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{
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CMD_EVENT_NONE = 0,
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/* Resets RetroArch. */
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CMD_EVENT_RESET,
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CMD_EVENT_SET_PER_GAME_RESOLUTION,
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CMD_EVENT_SET_FRAME_LIMIT,
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/* Loads core. */
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CMD_EVENT_LOAD_CORE,
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CMD_EVENT_LOAD_CORE_PERSIST,
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CMD_EVENT_UNLOAD_CORE,
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CMD_EVENT_LOAD_STATE,
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/* Swaps the current state with what's on the undo load buffer */
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CMD_EVENT_UNDO_LOAD_STATE,
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/* Rewrites a savestate on disk */
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CMD_EVENT_UNDO_SAVE_STATE,
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CMD_EVENT_SAVE_STATE,
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CMD_EVENT_SAVE_STATE_DECREMENT,
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CMD_EVENT_SAVE_STATE_INCREMENT,
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/* Takes screenshot. */
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CMD_EVENT_TAKE_SCREENSHOT,
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/* Quits RetroArch. */
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CMD_EVENT_QUIT,
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/* Reinitialize all drivers. */
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CMD_EVENT_REINIT_FROM_TOGGLE,
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/* Reinitialize all drivers. */
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CMD_EVENT_REINIT,
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/* Toggles cheevos hardcore mode. */
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CMD_EVENT_CHEEVOS_HARDCORE_MODE_TOGGLE,
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/* Deinitialize rewind. */
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CMD_EVENT_REWIND_DEINIT,
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/* Initializes rewind. */
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CMD_EVENT_REWIND_INIT,
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/* Toggles rewind. */
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CMD_EVENT_REWIND_TOGGLE,
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/* Deinitializes autosave. */
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CMD_EVENT_AUTOSAVE_DEINIT,
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/* Initializes autosave. */
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CMD_EVENT_AUTOSAVE_INIT,
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CMD_EVENT_AUTOSAVE_STATE,
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/* Stops audio. */
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CMD_EVENT_AUDIO_STOP,
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/* Starts audio. */
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CMD_EVENT_AUDIO_START,
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/* Mutes audio. */
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CMD_EVENT_AUDIO_MUTE_TOGGLE,
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/* Initializes overlay. */
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CMD_EVENT_OVERLAY_INIT,
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/* Deinitializes overlay. */
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CMD_EVENT_OVERLAY_DEINIT,
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/* Sets current scale factor for overlay. */
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CMD_EVENT_OVERLAY_SET_SCALE_FACTOR,
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/* Sets current alpha modulation for overlay. */
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CMD_EVENT_OVERLAY_SET_ALPHA_MOD,
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/* Cycle to next overlay. */
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CMD_EVENT_OVERLAY_NEXT,
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/* Deinitializes overlay. */
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CMD_EVENT_DSP_FILTER_INIT,
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/* Deinitializes graphics filter. */
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CMD_EVENT_DSP_FILTER_DEINIT,
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/* Deinitializes GPU recoring. */
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CMD_EVENT_GPU_RECORD_DEINIT,
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/* Initializes recording system. */
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CMD_EVENT_RECORD_INIT,
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/* Deinitializes recording system. */
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CMD_EVENT_RECORD_DEINIT,
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/* Deinitializes history playlist. */
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CMD_EVENT_HISTORY_DEINIT,
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/* Initializes history playlist. */
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CMD_EVENT_HISTORY_INIT,
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/* Deinitializes core information. */
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CMD_EVENT_CORE_INFO_DEINIT,
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/* Initializes core information. */
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CMD_EVENT_CORE_INFO_INIT,
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/* Deinitializes core. */
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CMD_EVENT_CORE_DEINIT,
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/* Initializes core. */
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CMD_EVENT_CORE_INIT,
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/* Set audio blocking state. */
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CMD_EVENT_AUDIO_SET_BLOCKING_STATE,
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/* Set audio nonblocking state. */
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CMD_EVENT_AUDIO_SET_NONBLOCKING_STATE,
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/* Apply video state changes. */
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CMD_EVENT_VIDEO_APPLY_STATE_CHANGES,
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/* Set video blocking state. */
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CMD_EVENT_VIDEO_SET_BLOCKING_STATE,
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/* Set video nonblocking state. */
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CMD_EVENT_VIDEO_SET_NONBLOCKING_STATE,
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/* Sets current aspect ratio index. */
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CMD_EVENT_VIDEO_SET_ASPECT_RATIO,
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CMD_EVENT_RESET_CONTEXT,
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/* Restarts RetroArch. */
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CMD_EVENT_RESTART_RETROARCH,
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/* Shutdown the OS */
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CMD_EVENT_SHUTDOWN,
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/* Reboot the OS */
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CMD_EVENT_REBOOT,
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/* Resume RetroArch when in menu. */
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CMD_EVENT_RESUME,
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/* Add a playlist entry to favorites. */
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CMD_EVENT_ADD_TO_FAVORITES,
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/* Reset playlist entry associated core to DETECT */
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CMD_EVENT_RESET_CORE_ASSOCIATION,
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/* Toggles pause. */
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CMD_EVENT_PAUSE_TOGGLE,
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/* Pauses RetroArch. */
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CMD_EVENT_UNPAUSE,
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/* Unpauses retroArch. */
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CMD_EVENT_PAUSE,
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CMD_EVENT_PAUSE_CHECKS,
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CMD_EVENT_MENU_RESET_TO_DEFAULT_CONFIG,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
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CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
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CMD_EVENT_MENU_SAVE_CONFIG,
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CMD_EVENT_MENU_PAUSE_LIBRETRO,
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/* Toggles menu on/off. */
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CMD_EVENT_MENU_TOGGLE,
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/* Applies shader changes. */
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CMD_EVENT_SHADERS_APPLY_CHANGES,
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/* A new shader preset has been loaded */
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CMD_EVENT_SHADER_PRESET_LOADED,
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/* Initializes shader directory. */
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CMD_EVENT_SHADER_DIR_INIT,
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/* Deinitializes shader directory. */
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CMD_EVENT_SHADER_DIR_DEINIT,
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/* Initializes controllers. */
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CMD_EVENT_CONTROLLERS_INIT,
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/* Initializes cheats. */
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CMD_EVENT_CHEATS_INIT,
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/* Deinitializes cheats. */
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CMD_EVENT_CHEATS_DEINIT,
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/* Apply cheats. */
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CMD_EVENT_CHEATS_APPLY,
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/* Deinitializes network system. */
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CMD_EVENT_NETWORK_DEINIT,
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/* Initializes network system. */
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CMD_EVENT_NETWORK_INIT,
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/* Initializes netplay system with a string or no host specified. */
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CMD_EVENT_NETPLAY_INIT,
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/* Initializes netplay system with a direct host specified. */
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CMD_EVENT_NETPLAY_INIT_DIRECT,
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/* Initializes netplay system with a direct host specified after loading content. */
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CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED,
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/* Deinitializes netplay system. */
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CMD_EVENT_NETPLAY_DEINIT,
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/* Switch between netplay gaming and watching. */
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CMD_EVENT_NETPLAY_GAME_WATCH,
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/* Initializes BSV movie. */
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CMD_EVENT_BSV_MOVIE_INIT,
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/* Deinitializes BSV movie. */
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CMD_EVENT_BSV_MOVIE_DEINIT,
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/* Initializes command interface. */
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CMD_EVENT_COMMAND_INIT,
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/* Deinitialize command interface. */
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CMD_EVENT_COMMAND_DEINIT,
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/* Initializes remote gamepad interface. */
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CMD_EVENT_REMOTE_INIT,
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/* Deinitializes remote gamepad interface. */
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CMD_EVENT_REMOTE_DEINIT,
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/* Initializes keyboard to gamepad mapper interface. */
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CMD_EVENT_MAPPER_INIT,
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/* Deinitializes keyboard to gamepad mapper interface. */
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CMD_EVENT_MAPPER_DEINIT,
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/* Reinitializes audio driver. */
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CMD_EVENT_AUDIO_REINIT,
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/* Resizes windowed scale. Will reinitialize video driver. */
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CMD_EVENT_RESIZE_WINDOWED_SCALE,
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CMD_EVENT_LOG_FILE_DEINIT,
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/* Toggles disk eject. */
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CMD_EVENT_DISK_EJECT_TOGGLE,
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/* Cycle to next disk. */
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CMD_EVENT_DISK_NEXT,
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/* Cycle to previous disk. */
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CMD_EVENT_DISK_PREV,
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/* Appends disk image to disk image list. */
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CMD_EVENT_DISK_APPEND_IMAGE,
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/* Stops rumbling. */
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CMD_EVENT_RUMBLE_STOP,
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/* Toggles mouse grab. */
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CMD_EVENT_GRAB_MOUSE_TOGGLE,
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/* Toggles game focus. */
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CMD_EVENT_GAME_FOCUS_TOGGLE,
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/* Toggles desktop menu. */
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CMD_EVENT_UI_COMPANION_TOGGLE,
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/* Toggles fullscreen mode. */
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CMD_EVENT_FULLSCREEN_TOGGLE,
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CMD_EVENT_PERFCNT_REPORT_FRONTEND_LOG,
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CMD_EVENT_VOLUME_UP,
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CMD_EVENT_VOLUME_DOWN,
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CMD_EVENT_MIXER_VOLUME_UP,
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CMD_EVENT_MIXER_VOLUME_DOWN,
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CMD_EVENT_DISABLE_OVERRIDES,
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CMD_EVENT_RESTORE_REMAPS,
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CMD_EVENT_RESTORE_DEFAULT_SHADER_PRESET,
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CMD_EVENT_DISCORD_INIT,
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CMD_EVENT_DISCORD_DEINIT,
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CMD_EVENT_DISCORD_UPDATE
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};
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bool command_set_shader(const char *arg);
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bool command_network_send(const char *cmd_);
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bool command_network_new(
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command_t *handle,
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bool stdin_enable,
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bool network_enable,
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uint16_t port);
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command_t *command_new(void);
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bool command_poll(command_t *handle);
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bool command_get(command_handle_t *handle);
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bool command_set(command_handle_t *handle);
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bool command_free(command_t *handle);
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/**
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* command_event:
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* @cmd : Command index.
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*
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* Performs RetroArch command with index @cmd.
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*
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* Returns: true (1) on success, otherwise false (0).
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**/
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bool command_event(enum event_command action, void *data);
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void command_playlist_push_write(
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playlist_t *playlist,
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const char *path,
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const char *label,
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const char *core_path,
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const char *core_name);
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void command_playlist_update_write(
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playlist_t *playlist,
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size_t idx,
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const char *path,
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const char *label,
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const char *core_path,
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const char *core_display_name,
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const char *crc32,
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const char *db_name);
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RETRO_END_DECLS
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#endif
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