RetroArch/gfx/drivers/gdi_gfx.c
2020-05-19 16:20:43 +02:00

635 lines
16 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <retro_miscellaneous.h>
#include <formats/image.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../font_driver.h"
#include "../../driver.h"
#include "../../configuration.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#include "../../frontend/frontend_driver.h"
#include "../common/gdi_common.h"
#if defined(_WIN32) && !defined(_XBOX)
#include "../common/win32_common.h"
#endif
static void gdi_gfx_create(gdi_t *gdi)
{
char os[64] = {0};
frontend_ctx_driver_t *ctx = frontend_get_ptr();
if (!ctx || !ctx->get_os)
{
RARCH_ERR("[GDI] No frontend driver found.\n");
return;
}
ctx->get_os(os, sizeof(os), &gdi->win_major, &gdi->win_minor);
/* Are we running on Windows 98 or below? */
if (gdi->win_major < 4 || (gdi->win_major == 4 && gdi->win_minor <= 10))
{
RARCH_LOG("[GDI] Win98 or lower detected, using slow frame conversion method for RGB444.\n");
gdi->lte_win98 = true;
}
}
static void *gdi_gfx_init(const video_info_t *video,
input_driver_t **input, void **input_data)
{
unsigned full_x, full_y;
gfx_ctx_input_t inp;
gfx_ctx_mode_t mode;
void *ctx_data = NULL;
const gfx_ctx_driver_t *ctx_driver = NULL;
unsigned win_width = 0, win_height = 0;
unsigned temp_width = 0, temp_height = 0;
settings_t *settings = config_get_ptr();
bool video_font_enable = settings->bools.video_font_enable;
gdi_t *gdi = (gdi_t*)calloc(1, sizeof(*gdi));
if (!gdi)
return NULL;
*input = NULL;
*input_data = NULL;
gdi->video_width = video->width;
gdi->video_height = video->height;
gdi->rgb32 = video->rgb32;
gdi->video_bits = video->rgb32 ? 32 : 16;
if (video->rgb32)
gdi->video_pitch = video->width * 4;
else
gdi->video_pitch = video->width * 2;
gdi_gfx_create(gdi);
ctx_driver = video_context_driver_init_first(gdi,
settings->arrays.video_context_driver,
GFX_CTX_GDI_API, 1, 0, false, &ctx_data);
if (!ctx_driver)
goto error;
if (ctx_data)
gdi->ctx_data = ctx_data;
gdi->ctx_driver = ctx_driver;
video_context_driver_set((const gfx_ctx_driver_t*)ctx_driver);
RARCH_LOG("[GDI]: Found GDI context: %s\n", ctx_driver->ident);
video_context_driver_get_video_size(&mode);
full_x = mode.width;
full_y = mode.height;
mode.width = 0;
mode.height = 0;
RARCH_LOG("[GDI]: Detecting screen resolution %ux%u.\n", full_x, full_y);
win_width = video->width;
win_height = video->height;
if (video->fullscreen && (win_width == 0) && (win_height == 0))
{
win_width = full_x;
win_height = full_y;
}
mode.width = win_width;
mode.height = win_height;
mode.fullscreen = video->fullscreen;
if (!video_context_driver_set_video_mode(&mode))
goto error;
mode.width = 0;
mode.height = 0;
video_context_driver_get_video_size(&mode);
temp_width = mode.width;
temp_height = mode.height;
mode.width = 0;
mode.height = 0;
/* Get real known video size, which might have been altered by context. */
if (temp_width != 0 && temp_height != 0)
video_driver_set_size(temp_width, temp_height);
video_driver_get_size(&temp_width, &temp_height);
RARCH_LOG("[GDI]: Using resolution %ux%u\n", temp_width, temp_height);
inp.input = input;
inp.input_data = input_data;
video_context_driver_input_driver(&inp);
if (video_font_enable)
font_driver_init_osd(gdi,
video,
false,
video->is_threaded,
FONT_DRIVER_RENDER_GDI);
RARCH_LOG("[GDI]: Init complete.\n");
return gdi;
error:
video_context_driver_destroy();
if (gdi)
free(gdi);
return NULL;
}
static bool gdi_gfx_frame(void *data, const void *frame,
unsigned frame_width, unsigned frame_height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
BITMAPINFO *info;
gfx_ctx_mode_t mode;
const void *frame_to_copy = frame;
unsigned width = 0;
unsigned height = 0;
bool draw = true;
gdi_t *gdi = (gdi_t*)data;
unsigned bits = gdi->video_bits;
HWND hwnd = win32_get_window();
bool menu_is_alive = video_info->menu_is_alive;
/* FIXME: Force these settings off as they interfere with the rendering */
video_info->xmb_shadows_enable = false;
video_info->menu_shader_pipeline = 0;
if (!frame || !frame_width || !frame_height)
return true;
#ifdef HAVE_MENU
menu_driver_frame(menu_is_alive, video_info);
#endif
if ( gdi->video_width != frame_width ||
gdi->video_height != frame_height ||
gdi->video_pitch != pitch)
{
if (frame_width > 4 && frame_height > 4)
{
gdi->video_width = frame_width;
gdi->video_height = frame_height;
gdi->video_pitch = pitch;
}
}
if (gdi->menu_frame && video_info->menu_is_alive)
{
frame_to_copy = gdi->menu_frame;
width = gdi->menu_width;
height = gdi->menu_height;
pitch = gdi->menu_pitch;
bits = gdi->menu_bits;
}
else
{
width = gdi->video_width;
height = gdi->video_height;
pitch = gdi->video_pitch;
if ( frame_width == 4 &&
frame_height == 4 &&
(frame_width < width && frame_height < height)
)
draw = false;
if (video_info->menu_is_alive)
draw = false;
}
if (hwnd && !gdi->winDC)
{
gdi->winDC = GetDC(hwnd);
gdi->memDC = CreateCompatibleDC(gdi->winDC);
gdi->video_width = width;
gdi->video_height = height;
gdi->bmp = CreateCompatibleBitmap(
gdi->winDC, gdi->video_width, gdi->video_height);
}
gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
if (gdi->video_width != width || gdi->video_height != height)
{
SelectObject(gdi->memDC, gdi->bmp_old);
DeleteObject(gdi->bmp);
gdi->video_width = width;
gdi->video_height = height;
gdi->bmp = CreateCompatibleBitmap(
gdi->winDC, gdi->video_width, gdi->video_height);
gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
if (gdi->lte_win98)
{
unsigned short *tmp = NULL;
if (gdi->temp_buf)
free(gdi->temp_buf);
tmp = (unsigned short*)malloc(width * height
* sizeof(unsigned short));
if (tmp)
gdi->temp_buf = tmp;
}
}
video_context_driver_get_video_size(&mode);
gdi->screen_width = mode.width;
gdi->screen_height = mode.height;
info = (BITMAPINFO*)
calloc(1, sizeof(*info) + (3 * sizeof(RGBQUAD)));
info->bmiHeader.biBitCount = bits;
info->bmiHeader.biWidth = pitch / (bits / 8);
info->bmiHeader.biHeight = -height;
info->bmiHeader.biPlanes = 1;
info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
info->bmiHeader.biSizeImage = 0;
if (bits == 16)
{
if (gdi->lte_win98 && gdi->temp_buf)
{
/* Win98 and below cannot use BI_BITFIELDS with RGB444,
* so convert it to RGB555 first. */
unsigned x, y;
for (y = 0; y < height; y++)
{
for (x = 0; x < width; x++)
{
unsigned short pixel = ((unsigned short*)frame_to_copy)[width * y + x];
gdi->temp_buf[width * y + x] = (pixel & 0xF000) >> 1 | (pixel & 0x0F00) >> 2 | (pixel & 0x00F0) >> 3;
}
}
frame_to_copy = gdi->temp_buf;
info->bmiHeader.biCompression = BI_RGB;
}
else
{
unsigned *masks = (unsigned*)info->bmiColors;
info->bmiHeader.biCompression = BI_BITFIELDS;
/* default 16-bit format on Windows is XRGB1555 */
if (frame_to_copy == gdi->menu_frame)
{
/* map RGB444 color bits for RGUI */
masks[0] = 0xF000;
masks[1] = 0x0F00;
masks[2] = 0x00F0;
}
else
{
/* map RGB565 color bits for core */
masks[0] = 0xF800;
masks[1] = 0x07E0;
masks[2] = 0x001F;
}
}
}
else
info->bmiHeader.biCompression = BI_RGB;
if (draw)
StretchDIBits(gdi->memDC, 0, 0, width, height, 0, 0, width, height,
frame_to_copy, info, DIB_RGB_COLORS, SRCCOPY);
SelectObject(gdi->memDC, gdi->bmp_old);
free(info);
if (msg)
font_driver_render_msg(gdi, msg, NULL, NULL);
InvalidateRect(hwnd, NULL, false);
if (gdi->ctx_driver->update_window_title)
gdi->ctx_driver->update_window_title(
video_info->context_data);
return true;
}
static void gdi_gfx_set_nonblock_state(void *a, bool b, bool c, unsigned d)
{
}
static bool gdi_gfx_alive(void *data)
{
unsigned temp_width = 0;
unsigned temp_height = 0;
bool quit = false;
bool resize = false;
bool ret = false;
gdi_t *gdi = (gdi_t*)data;
/* Needed because some context drivers don't track their sizes */
video_driver_get_size(&temp_width, &temp_height);
gdi->ctx_driver->check_window(gdi->ctx_data,
&quit, &resize, &temp_width, &temp_height);
ret = !quit;
if (temp_width != 0 && temp_height != 0)
video_driver_set_size(temp_width, temp_height);
return ret;
}
static bool gdi_gfx_focus(void *data)
{
(void)data;
return true;
}
static bool gdi_gfx_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static bool gdi_gfx_has_windowed(void *data)
{
(void)data;
return true;
}
static void gdi_gfx_free(void *data)
{
gdi_t *gdi = (gdi_t*)data;
HWND hwnd = win32_get_window();
if (!gdi)
return;
if (gdi->menu_frame)
free(gdi->menu_frame);
gdi->menu_frame = NULL;
if (gdi->temp_buf)
free(gdi->temp_buf);
gdi->temp_buf = NULL;
if (gdi->bmp)
DeleteObject(gdi->bmp);
if (gdi->texDC)
{
DeleteDC(gdi->texDC);
gdi->texDC = 0;
}
if (gdi->memDC)
{
DeleteDC(gdi->memDC);
gdi->memDC = 0;
}
if (hwnd && gdi->winDC)
{
ReleaseDC(hwnd, gdi->winDC);
gdi->winDC = 0;
}
font_driver_free_osd();
video_context_driver_free();
free(gdi);
}
static bool gdi_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path)
{
(void)data;
(void)type;
(void)path;
return false;
}
static void gdi_set_texture_frame(void *data,
const void *frame, bool rgb32, unsigned width, unsigned height,
float alpha)
{
gdi_t *gdi = (gdi_t*)data;
unsigned pitch = width * 2;
if (rgb32)
pitch = width * 4;
if (gdi->menu_frame)
free(gdi->menu_frame);
gdi->menu_frame = NULL;
if ( !gdi->menu_frame ||
gdi->menu_width != width ||
gdi->menu_height != height ||
gdi->menu_pitch != pitch)
{
if (pitch && height)
{
unsigned char *tmp = (unsigned char*)malloc(pitch * height);
if (tmp)
gdi->menu_frame = tmp;
}
}
if (gdi->menu_frame && frame && pitch && height)
{
memcpy(gdi->menu_frame, frame, pitch * height);
gdi->menu_width = width;
gdi->menu_height = height;
gdi->menu_pitch = pitch;
gdi->menu_bits = rgb32 ? 32 : 16;
}
}
static void gdi_set_video_mode(void *data, unsigned width, unsigned height,
bool fullscreen)
{
gfx_ctx_mode_t mode;
mode.width = width;
mode.height = height;
mode.fullscreen = fullscreen;
video_context_driver_set_video_mode(&mode);
}
static uintptr_t gdi_load_texture(void *video_data, void *data,
bool threaded, enum texture_filter_type filter_type)
{
void *tmpdata = NULL;
gdi_texture_t *texture = NULL;
struct texture_image *image = (struct texture_image*)data;
if (!image || image->width > 2048 || image->height > 2048)
return 0;
texture = (gdi_texture_t*)calloc(1, sizeof(*texture));
if (!texture)
return 0;
texture->width = image->width;
texture->height = image->height;
texture->active_width = image->width;
texture->active_height = image->height;
texture->data = calloc(1,
texture->width * texture->height * sizeof(uint32_t));
texture->type = filter_type;
if (!texture->data)
{
free(texture);
return 0;
}
memcpy(texture->data, image->pixels,
texture->width * texture->height * sizeof(uint32_t));
return (uintptr_t)texture;
}
static void gdi_unload_texture(void *data, uintptr_t handle)
{
struct gdi_texture *texture = (struct gdi_texture*)handle;
if (!texture)
return;
if (texture->data)
free(texture->data);
if (texture->bmp)
{
DeleteObject(texture->bmp);
texture->bmp = NULL;
}
free(texture);
}
static uint32_t gdi_get_flags(void *data)
{
uint32_t flags = 0;
return flags;
}
static const video_poke_interface_t gdi_poke_interface = {
gdi_get_flags,
gdi_load_texture,
gdi_unload_texture,
gdi_set_video_mode,
win32_get_refresh_rate,
NULL,
NULL, /* get_video_output_size */
NULL, /* get_video_output_prev */
NULL, /* get_video_output_next */
NULL,
NULL,
NULL,
NULL,
gdi_set_texture_frame,
NULL,
font_driver_render_msg,
NULL,
NULL, /* grab_mouse_toggle */
NULL, /* get_current_shader */
NULL, /* get_current_software_framebuffer */
NULL /* get_hw_render_interface */
};
static void gdi_gfx_get_poke_interface(void *data,
const video_poke_interface_t **iface)
{
(void)data;
*iface = &gdi_poke_interface;
}
static void gdi_gfx_set_viewport(void *data, unsigned viewport_width,
unsigned viewport_height, bool force_full, bool allow_rotate)
{
}
bool gdi_has_menu_frame(void *data)
{
gdi_t *gdi = (gdi_t*)data;
return (gdi->menu_frame != NULL);
}
video_driver_t video_gdi = {
gdi_gfx_init,
gdi_gfx_frame,
gdi_gfx_set_nonblock_state,
gdi_gfx_alive,
gdi_gfx_focus,
gdi_gfx_suppress_screensaver,
gdi_gfx_has_windowed,
gdi_gfx_set_shader,
gdi_gfx_free,
"gdi",
gdi_gfx_set_viewport,
NULL, /* set_rotation */
NULL, /* viewport_info */
NULL, /* read_viewport */
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL, /* overlay_interface */
#endif
#ifdef HAVE_VIDEO_LAYOUT
NULL,
#endif
gdi_gfx_get_poke_interface,
};