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d3d
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(D3D) Buildfix
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2015-02-08 18:46:03 +01:00 |
drivers
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Move GLSL driver higher up the priority list
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2015-02-09 21:49:29 +01:00 |
drivers_context
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(GLX) Buildfix
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2015-02-09 02:03:41 +01:00 |
drivers_font
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(XMB) Align datetime to the right
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2015-01-23 01:54:31 +01:00 |
drivers_font_renderer
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(CoreText) Fix Y coordinate draw offset
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2015-02-10 17:48:51 +01:00 |
drivers_shader
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Backport Lioncash' memory leak fixes
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2015-01-27 15:35:31 +01:00 |
image
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Rename rnpg_image_load_tga_shift
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2015-02-11 07:12:21 +01:00 |
inc/Cg
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(OSX) OSX version now requires that you have Cg toolkit installed.
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2014-08-16 08:42:51 +02:00 |
video_filters
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Add math.h header include in 2xbr.c
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2015-01-16 06:34:45 +01:00 |
font_d3d_driver.c
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Cleanups
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2015-01-24 03:07:13 +01:00 |
font_d3d_driver.h
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Rename gl_font.c and d3d_font.c
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2015-01-12 23:19:21 +01:00 |
font_gl_driver.c
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Cleanups
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2015-01-24 03:07:13 +01:00 |
font_gl_driver.h
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Rename gl_font.c and d3d_font.c
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2015-01-12 23:19:21 +01:00 |
font_renderer_driver.c
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Move some files around
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2015-01-12 23:34:10 +01:00 |
font_renderer_driver.h
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Move some files around
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2015-01-12 23:34:10 +01:00 |
gl_common.c
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
gl_common.h
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
video_context_driver.c
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(Win32) Hide this warning so that a terminal window doesn't stay open
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2015-01-31 06:01:27 +01:00 |
video_context_driver.h
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Add RETRO_ENVIRONMENT_MAKE_CURRENT_CONTEXT
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2015-02-08 18:39:12 +01:00 |
video_driver.c
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Create video_driver_set_shader
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2015-02-10 17:20:02 +01:00 |
video_driver.h
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Create video_driver_set_shader
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2015-02-10 17:20:02 +01:00 |
video_filter.c
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(gfx/video_filter.c) Add more logging
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2015-01-24 20:18:44 +01:00 |
video_filter.h
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Update headers
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2015-01-07 18:06:50 +01:00 |
video_monitor.c
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Rename gfx_get_fps to video_monitor_get_fps
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2015-01-18 20:03:33 +01:00 |
video_monitor.h
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Rename gfx_get_fps to video_monitor_get_fps
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2015-01-18 20:03:33 +01:00 |
video_pixel_converter.c
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Split up pixconv code to gfx/video_pixel_converter.c
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2015-01-18 23:17:16 +01:00 |
video_pixel_converter.h
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Split up pixconv code to gfx/video_pixel_converter.c
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2015-01-18 23:17:16 +01:00 |
video_shader_driver.c
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Move GLSL driver higher up the priority list
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2015-02-09 21:49:29 +01:00 |
video_shader_driver.h
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
video_shader_parse.c
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
video_shader_parse.h
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
video_state_python.c
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Rename state tracker files
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2015-01-12 16:00:13 +01:00 |
video_state_python.h
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Rename state tracker files
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2015-01-12 16:00:13 +01:00 |
video_state_tracker.c
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Rename state tracker files
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2015-01-12 16:00:13 +01:00 |
video_state_tracker.h
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Rename state tracker files
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2015-01-12 16:00:13 +01:00 |
video_thread_wrapper.c
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Add RETRO_ENVIRONMENT_MAKE_CURRENT_CONTEXT
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2015-02-08 18:39:12 +01:00 |
video_thread_wrapper.h
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Implement suspend_screensaver callback
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2015-01-18 22:32:14 +01:00 |
video_viewport.c
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Rewrite video_viewport_get_scaled_integer
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2015-01-19 00:46:02 +01:00 |
video_viewport.h
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Rewrite video_viewport_get_scaled_integer
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2015-01-19 00:46:02 +01:00 |