.. |
common
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(WINSDL2) Fix keycodes
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2021-08-21 22:27:08 +03:00 |
display_servers
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(WIN32) Remember original refresh rate
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2021-08-12 19:15:55 +03:00 |
drivers
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(UWP) Turn this back on again - seems to work fine on Xbox
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2021-08-20 10:07:29 +02:00 |
drivers_context
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Merge pull request #12785 from sonninnos/win32-vulkan-cleanup
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2021-08-12 19:23:29 +02:00 |
drivers_display
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(Wii U) Display scissor doesn't use inverted coordinates
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2021-07-20 18:51:53 +10:00 |
drivers_font
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(Metal raster font) Fix severe font driver leaks
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2021-08-08 00:42:56 +02:00 |
drivers_font_renderer
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(freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales
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2021-04-15 17:24:32 +01:00 |
drivers_renderchain
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Move defines files over to libretro-common
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2021-05-18 22:15:04 +02:00 |
drivers_shader
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Added a missing include.
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2021-05-05 01:52:04 -07:00 |
include
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Add more headers
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2019-12-07 07:17:21 +01:00 |
video_filters
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Rename HAVE_ARM_NEON_OPTIMIZATIOn to HAVE_ARM_NEON_ASM_OPTIMIZATIONS,
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2021-08-21 18:00:59 +02:00 |
video_layout
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Prefer using snprintf instead of insecure sprintf
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2021-05-18 15:14:08 +02:00 |
widgets
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Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead
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2021-08-22 17:57:21 +02:00 |
font_driver.c
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Add more PSL1GHT ifdefs
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2020-12-27 18:56:00 +01:00 |
font_driver.h
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Reorder structs, alignment
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2020-08-18 17:16:59 +02:00 |
gfx_animation.c
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improve message wrapping with CJK languages
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2021-06-03 21:09:35 +09:00 |
gfx_animation.h
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Make update_time_callback a part of the animation struct
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2020-10-15 08:35:37 +02:00 |
gfx_display.c
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Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead
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2021-08-22 17:57:21 +02:00 |
gfx_display.h
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Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead
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2021-08-22 17:57:21 +02:00 |
gfx_thumbnail_path.c
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Use path_basename_nocompression where we are sure we are not
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2021-04-11 17:44:41 +02:00 |
gfx_thumbnail_path.h
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Turn function static
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2020-10-05 21:54:07 +02:00 |
gfx_thumbnail.c
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Don't call anim_get_ptr inside gfx_thumbnail.c
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2021-04-08 01:30:42 +02:00 |
gfx_thumbnail.h
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Don't call anim_get_ptr inside gfx_thumbnail.c
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2021-04-08 01:30:42 +02:00 |
gfx_widgets.c
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Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead
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2021-08-22 17:57:21 +02:00 |
gfx_widgets.h
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show challenge indicators
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2021-06-03 19:53:17 -06:00 |
video_coord_array.c
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
video_coord_array.h
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reorder structs, alignment
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2020-08-15 00:35:15 +02:00 |
video_crt_switch.c
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Fixed monitor index corruption on Windows and added correct fractal scalling. only used when required.
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2021-07-07 18:06:47 +01:00 |
video_crt_switch.h
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Add support for switchres.ini core and directory overrides
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2021-06-20 02:31:10 -03:00 |
video_defines.h
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Added Aspect Ratio Full
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2021-07-07 09:37:36 -04:00 |
video_display_server.h
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Cleanups
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2020-09-20 17:50:06 +02:00 |
video_filter.c
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Add 'Upscale_256x-320x240' video filter
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2021-01-31 13:38:40 +00:00 |
video_filter.h
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Fix some linkage errors with RA MSVC 2010
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2017-12-30 13:00:08 +01:00 |
video_layout.c
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Revert "Move static functions to top of files"
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2020-06-26 18:40:26 +02:00 |
video_layout.h
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Reorder structs/alignment
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2020-08-25 20:39:06 +02:00 |
video_shader_parse.c
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Use path_basename_nocompression where we are sure we are not
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2021-04-11 17:44:41 +02:00 |
video_shader_parse.h
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Max_Shader_Parameters_Increased_to_1024
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2021-07-22 10:20:50 -04:00 |
video_thread_wrapper.c
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(video_thread_wrapper) Call video_driver_get_data instead of
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2021-03-20 15:15:52 +01:00 |
video_thread_wrapper.h
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Move video_driver_thread pointer grabbing to retroarch.c
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2020-10-05 18:13:53 +02:00 |