RetroArch/gfx
aliaspider 19aed2af36 (D3D11/12) prevent double-free when resizing framebuffers.
(D3D12)
- correctly support lut/filtering/wrap options for slang shaders.
- rework frame sync.
2018-02-11 22:56:37 +01:00
..
common (D3D11/12) prevent double-free when resizing framebuffers. 2018-02-11 22:56:37 +01:00
display_servers Make code compatible when compiled as C++ 2018-02-04 21:50:05 +01:00
drivers (D3D11/12) prevent double-free when resizing framebuffers. 2018-02-11 22:56:37 +01:00
drivers_context Buildfixes/cleanups 2018-01-25 12:30:08 +01:00
drivers_font (D3D12) add a font driver. 2018-02-08 00:18:04 +01:00
drivers_font_renderer Move path_file_exists to filestream and do away with filestream 2017-12-14 20:05:46 +01:00
drivers_renderchain readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time 2018-02-07 21:25:59 -05:00
drivers_shader (D3D11/12) prevent double-free when resizing framebuffers. 2018-02-11 22:56:37 +01:00
drivers_tracker Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
include (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
video_filters Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
font_driver.c (D3D12) add a font driver. 2018-02-08 00:18:04 +01:00
font_driver.h (D3D12) add a font driver. 2018-02-08 00:18:04 +01:00
video_coord_array.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_coord_array.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_defines.h Header update #1 2017-01-22 13:40:32 +01:00
video_display_server.c fix display server memory leaks 2018-01-25 21:48:08 -05:00
video_display_server.h fix display server memory leaks 2018-01-25 21:48:08 -05:00
video_driver.c (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
video_driver.h (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
video_filter.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_filter.h Fix some linkage errors with RA MSVC 2010 2017-12-30 13:00:08 +01:00
video_shader_parse.c (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
video_shader_parse.h (D3D11) multi-pass shaders: add support for history frames. 2018-02-03 13:29:00 +01:00
video_state_tracker.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_state_tracker.h Fix some linkage errors with RA MSVC 2010 2017-12-30 13:00:08 +01:00
video_thread_wrapper.c Update video_poke_interface 2018-01-30 22:29:57 +01:00
video_thread_wrapper.h Clean up trailing whitespace 2017-12-12 00:24:18 -08:00