RetroArch/gfx/font_driver.c
2018-01-04 14:42:13 +01:00

554 lines
14 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "font_driver.h"
#include "video_thread_wrapper.h"
#include "../configuration.h"
#include "../verbosity.h"
static const font_renderer_driver_t *font_backends[] = {
#ifdef HAVE_FREETYPE
&freetype_font_renderer,
#endif
#if defined(__APPLE__) && defined(HAVE_CORETEXT)
&coretext_font_renderer,
#endif
#ifdef HAVE_STB_FONT
#if defined(VITA) || defined(WIIU) || defined(ANDROID) || defined(_WIN32) && !defined(_XBOX) && !defined(_MSC_VER) || (defined(_WIN32) && !defined(_XBOX) && defined(_MSC_VER) && _MSC_VER > 1400) || defined(__CELLOS_LV2__)
&stb_unicode_font_renderer,
#else
&stb_font_renderer,
#endif
#endif
&bitmap_font_renderer,
NULL
};
static void *video_font_driver = NULL;
int font_renderer_create_default(const void **data, void **handle,
const char *font_path, unsigned font_size)
{
unsigned i;
const font_renderer_driver_t **drv =
(const font_renderer_driver_t**)data;
for (i = 0; font_backends[i]; i++)
{
const char *path = font_path;
if (!path)
path = font_backends[i]->get_default_font();
if (!path)
continue;
*handle = font_backends[i]->init(path, font_size);
if (*handle)
{
RARCH_LOG("[Font]: Using font rendering backend: %s.\n",
font_backends[i]->ident);
*drv = font_backends[i];
return 1;
}
else
RARCH_ERR("Failed to create rendering backend: %s.\n",
font_backends[i]->ident);
}
*drv = NULL;
*handle = NULL;
return 0;
}
#ifdef HAVE_D3D
static const font_renderer_t *d3d_font_backends[] = {
#if defined(_XBOX1)
&d3d_xdk1_font,
#elif defined(_XBOX360)
&d3d_xbox360_font,
#elif defined(_WIN32) && defined(HAVE_D3DX)
&d3d_win32_font,
#endif
NULL
};
static bool d3d_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; i < ARRAY_SIZE(d3d_font_backends); i++)
{
void *data = d3d_font_backends[i] ? d3d_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded) : NULL;
if (!data)
continue;
*font_driver = d3d_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#ifdef HAVE_OPENGL
static const font_renderer_t *gl_font_backends[] = {
&gl_raster_font,
#if defined(HAVE_LIBDBGFONT)
&libdbg_font,
#endif
NULL,
};
static bool gl_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; gl_font_backends[i]; i++)
{
void *data = gl_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = gl_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#ifdef HAVE_CACA
static const font_renderer_t *caca_font_backends[] = {
&caca_font,
NULL,
};
static bool caca_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; caca_font_backends[i]; i++)
{
void *data = caca_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = caca_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#ifdef DJGPP
static const font_renderer_t *vga_font_backends[] = {
&vga_font,
NULL,
};
static bool vga_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; vga_font_backends[i]; i++)
{
void *data = vga_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = vga_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#if defined(_WIN32) && !defined(_XBOX)
static const font_renderer_t *gdi_font_backends[] = {
&gdi_font,
NULL,
};
static bool gdi_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; gdi_font_backends[i]; i++)
{
void *data = gdi_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = gdi_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#ifdef HAVE_VULKAN
static const font_renderer_t *vulkan_font_backends[] = {
&vulkan_raster_font,
NULL,
};
static bool vulkan_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; vulkan_font_backends[i]; i++)
{
void *data = vulkan_font_backends[i]->init(video_data,
font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = vulkan_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#ifdef HAVE_VITA2D
static const font_renderer_t *vita2d_font_backends[] = {
&vita2d_vita_font
};
static bool vita2d_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; vita2d_font_backends[i]; i++)
{
void *data = vita2d_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = vita2d_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#ifdef _3DS
static const font_renderer_t *ctr_font_backends[] = {
&ctr_font
};
static bool ctr_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; ctr_font_backends[i]; i++)
{
void *data = ctr_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = ctr_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
#ifdef WIIU
static const font_renderer_t *wiiu_font_backends[] = {
&wiiu_font,
NULL
};
static bool wiiu_font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path,
float font_size, bool is_threaded)
{
unsigned i;
for (i = 0; wiiu_font_backends[i]; i++)
{
void *data = wiiu_font_backends[i]->init(
video_data, font_path, font_size,
is_threaded);
if (!data)
continue;
*font_driver = wiiu_font_backends[i];
*font_handle = data;
return true;
}
return false;
}
#endif
static bool font_init_first(
const void **font_driver, void **font_handle,
void *video_data, const char *font_path, float font_size,
enum font_driver_render_api api, bool is_threaded)
{
if (font_path && !font_path[0])
font_path = NULL;
switch (api)
{
#ifdef HAVE_D3D
case FONT_DRIVER_RENDER_DIRECT3D_API:
return d3d_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef HAVE_OPENGL
case FONT_DRIVER_RENDER_OPENGL_API:
return gl_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef HAVE_VULKAN
case FONT_DRIVER_RENDER_VULKAN_API:
return vulkan_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef HAVE_VITA2D
case FONT_DRIVER_RENDER_VITA2D:
return vita2d_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef _3DS
case FONT_DRIVER_RENDER_CTR:
return ctr_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef WIIU
case FONT_DRIVER_RENDER_WIIU:
return wiiu_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef HAVE_CACA
case FONT_DRIVER_RENDER_CACA:
return caca_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#if defined(_WIN32) && !defined(_XBOX)
case FONT_DRIVER_RENDER_GDI:
return gdi_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
#ifdef DJGPP
case FONT_DRIVER_RENDER_VGA:
return vga_font_init_first(font_driver, font_handle,
video_data, font_path, font_size, is_threaded);
#endif
case FONT_DRIVER_RENDER_DONT_CARE:
/* TODO/FIXME - lookup graphics driver's 'API' */
break;
default:
break;
}
return false;
}
void font_driver_render_msg(
video_frame_info_t *video_info,
void *font_data,
const char *msg, const void *params)
{
font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver);
if (font && font->renderer && font->renderer->render_msg)
font->renderer->render_msg(video_info, font->renderer_data, msg, params);
}
void font_driver_bind_block(void *font_data, void *block)
{
font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver);
if (font && font->renderer && font->renderer->bind_block)
font->renderer->bind_block(font->renderer_data, block);
}
void font_driver_flush(unsigned width, unsigned height, void *font_data,
video_frame_info_t *video_info)
{
font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver);
if (font && font->renderer && font->renderer->flush)
font->renderer->flush(width, height, font->renderer_data, video_info);
}
int font_driver_get_message_width(void *font_data,
const char *msg, unsigned len, float scale)
{
font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver);
if (font && font->renderer && font->renderer->get_message_width)
return font->renderer->get_message_width(font->renderer_data, msg, len, scale);
return -1;
}
void font_driver_free(void *font_data)
{
font_data_t *font = (font_data_t*)font_data;
if (font)
{
bool is_threaded = false;
#ifdef HAVE_THREADS
bool *is_threaded_tmp = video_driver_get_threaded();
is_threaded = *is_threaded_tmp;
#endif
if (font->renderer && font->renderer->free)
font->renderer->free(font->renderer_data, is_threaded);
font->renderer = NULL;
font->renderer_data = NULL;
free(font);
}
}
font_data_t *font_driver_init_first(
void *video_data, const char *font_path, float font_size,
bool threading_hint, bool is_threaded,
enum font_driver_render_api api)
{
const void *font_driver = NULL;
void *font_handle = NULL;
bool ok = false;
#ifdef HAVE_THREADS
if ( threading_hint
&& is_threaded
&& !video_driver_is_hw_context())
ok = video_thread_font_init(&font_driver, &font_handle,
video_data, font_path, font_size, api, font_init_first,
is_threaded);
else
#endif
ok = font_init_first(&font_driver, &font_handle,
video_data, font_path, font_size, api, is_threaded);
if (ok)
{
font_data_t *font = (font_data_t*)calloc(1, sizeof(*font));
font->renderer = (const font_renderer_t*)font_driver;
font->renderer_data = font_handle;
font->size = font_size;
return font;
}
return NULL;
}
void font_driver_init_osd(
void *video_data,
bool threading_hint,
bool is_threaded,
enum font_driver_render_api api)
{
settings_t *settings = config_get_ptr();
if (video_font_driver)
return;
video_font_driver = font_driver_init_first(video_data,
*settings->paths.path_font ? settings->paths.path_font : NULL,
settings->floats.video_font_size, threading_hint, is_threaded, api);
if (!video_font_driver)
RARCH_ERR("[font]: Failed to initialize OSD font.\n");
}
void font_driver_free_osd(void)
{
if (video_font_driver)
font_driver_free(video_font_driver);
video_font_driver = NULL;
}