mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-25 00:49:47 +00:00
1547 lines
46 KiB
C
1547 lines
46 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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* Copyright (C) 2014-2015 - Jay McCarthy
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdarg.h>
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#include <math.h>
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#include <lists/dir_list.h>
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#include <file/file_path.h>
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#include <retro_inline.h>
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#include <retro_assert.h>
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#include <queues/message_queue.h>
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#ifdef HAVE_THREADS
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#include <rthreads/rthreads.h>
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#endif
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#include <queues/task_queue.h>
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#include <string/stdstring.h>
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#include <features/features_cpu.h>
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#include <compat/strl.h>
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#ifdef HAVE_CHEEVOS
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#include "cheevos.h"
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#endif
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#include "autosave.h"
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#include "core_info.h"
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#include "configuration.h"
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#include "movie.h"
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#include "retroarch.h"
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#include "runloop.h"
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#include "managers/core_option_manager.h"
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#include "managers/cheat_manager.h"
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#include "managers/state_manager.h"
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#include "system.h"
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#include "list_special.h"
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#include "audio/audio_driver.h"
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#include "camera/camera_driver.h"
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#include "record/record_driver.h"
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#include "input/input_driver.h"
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#include "ui/ui_companion_driver.h"
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#include "core.h"
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#include "msg_hash.h"
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#include "input/input_keyboard.h"
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#include "tasks/tasks_internal.h"
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#ifdef HAVE_MENU
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#include "menu/menu_driver.h"
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#include "menu/menu_content.h"
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#endif
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#ifdef HAVE_NETPLAY
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#include "network/netplay/netplay.h"
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#endif
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#include "verbosity.h"
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#ifdef HAVE_ZLIB
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#define DEFAULT_EXT "zip"
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#else
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#define DEFAULT_EXT ""
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#endif
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#define SHADER_EXT_GLSL 0x7c976537U
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#define SHADER_EXT_GLSLP 0x0f840c87U
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#define SHADER_EXT_CG 0x0059776fU
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#define SHADER_EXT_CGP 0x0b8865bfU
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#define SHADER_EXT_SLANG 0x105ce63aU
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#define SHADER_EXT_SLANGP 0x1bf9adeaU
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#define runloop_cmd_triggered(cmd, id) BIT64_GET(cmd->state[2], id)
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#define runloop_cmd_press(cmd, id) BIT64_GET(cmd->state[0], id)
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#define runloop_cmd_pressed(cmd, id) BIT64_GET(cmd->state[1], id)
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#ifdef HAVE_MENU
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#define runloop_cmd_menu_press(cmd) (BIT64_GET(cmd->state[2], RARCH_MENU_TOGGLE) || \
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runloop_cmd_get_state_menu_toggle_button_combo( \
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settings, cmd->state[0], \
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cmd->state[1], cmd->state[2]))
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#endif
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struct rarch_dir_list
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{
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struct string_list *list;
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size_t ptr;
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};
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typedef struct event_cmd_state
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{
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retro_input_t state[3];
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} event_cmd_state_t;
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static rarch_dir_list_t runloop_shader_dir;
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static char runloop_fullpath[PATH_MAX_LENGTH];
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static rarch_system_info_t runloop_system;
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static unsigned runloop_pending_windowed_scale;
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static struct retro_frame_time_callback runloop_frame_time;
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static retro_keyboard_event_t runloop_key_event = NULL;
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static retro_keyboard_event_t runloop_frontend_key_event = NULL;
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static retro_usec_t runloop_frame_time_last = 0;
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static unsigned runloop_max_frames = false;
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static bool runloop_force_nonblock = false;
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static bool runloop_frame_time_last_enable = false;
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static bool runloop_set_frame_limit = false;
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static bool runloop_paused = false;
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static bool runloop_idle = false;
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static bool runloop_exec = false;
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static bool runloop_slowmotion = false;
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static bool runloop_shutdown_initiated = false;
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static bool runloop_core_shutdown_initiated = false;
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static bool runloop_perfcnt_enable = false;
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static bool runloop_overrides_active = false;
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static bool runloop_game_options_active = false;
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static core_option_manager_t *runloop_core_options = NULL;
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#ifdef HAVE_THREADS
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static slock_t *_runloop_msg_queue_lock = NULL;
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#endif
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static msg_queue_t *runloop_msg_queue = NULL;
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global_t *global_get_ptr(void)
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{
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static struct global g_extern;
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return &g_extern;
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}
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static void runloop_msg_queue_lock(void)
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{
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#ifdef HAVE_THREADS
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slock_lock(_runloop_msg_queue_lock);
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#endif
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}
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static void runloop_msg_queue_unlock(void)
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{
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#ifdef HAVE_THREADS
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slock_unlock(_runloop_msg_queue_lock);
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#endif
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}
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static bool runloop_msg_queue_push_internal(runloop_ctx_msg_info_t *msg_info)
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{
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if (!msg_info || !runloop_msg_queue)
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return false;
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msg_queue_push(runloop_msg_queue, msg_info->msg,
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msg_info->prio, msg_info->duration);
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if (ui_companion_is_on_foreground())
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{
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const ui_companion_driver_t *ui = ui_companion_get_ptr();
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if (ui->msg_queue_push)
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ui->msg_queue_push(msg_info->msg,
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msg_info->prio, msg_info->duration, msg_info->flush);
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}
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return true;
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}
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void runloop_msg_queue_push(const char *msg,
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unsigned prio, unsigned duration,
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bool flush)
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{
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runloop_ctx_msg_info_t msg_info;
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settings_t *settings = config_get_ptr();
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if(!settings->video.font_enable)
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return;
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runloop_msg_queue_lock();
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if (flush)
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runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_CLEAR, NULL);
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msg_info.msg = msg;
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msg_info.prio = prio;
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msg_info.duration = duration;
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msg_info.flush = flush;
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runloop_msg_queue_push_internal(&msg_info);
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runloop_msg_queue_unlock();
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}
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char* runloop_msg_queue_pull(void)
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{
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runloop_ctx_msg_info_t msg_info;
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runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_PULL, &msg_info);
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return strdup(msg_info.msg);
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}
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/* Checks if movie is being played back. */
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static bool runloop_check_movie_playback(void)
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{
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if (!bsv_movie_ctl(BSV_MOVIE_CTL_END, NULL))
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return false;
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runloop_msg_queue_push(
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msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED), 1, 180, false);
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RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED));
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command_event(CMD_EVENT_BSV_MOVIE_DEINIT, NULL);
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bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_END, NULL);
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bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_PLAYBACK, NULL);
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return true;
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}
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/* Checks if movie is being recorded. */
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static bool runloop_check_movie_record(void)
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{
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if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
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return false;
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runloop_msg_queue_push(
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msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED), 2, 180, true);
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RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED));
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command_event(CMD_EVENT_BSV_MOVIE_DEINIT, NULL);
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return true;
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}
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static bool runloop_check_movie_init(void)
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{
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char msg[128] = {0};
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char path[PATH_MAX_LENGTH] = {0};
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settings_t *settings = config_get_ptr();
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if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
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return false;
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settings->rewind_granularity = 1;
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if (settings->state_slot > 0)
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snprintf(path, sizeof(path), "%s%d",
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bsv_movie_get_path(), settings->state_slot);
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else
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strlcpy(path, bsv_movie_get_path(), sizeof(path));
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strlcat(path, ".bsv", sizeof(path));
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snprintf(msg, sizeof(msg), "%s \"%s\".",
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msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
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path);
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bsv_movie_init_handle(path, RARCH_MOVIE_RECORD);
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if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
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return false;
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if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
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{
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runloop_msg_queue_push(msg, 1, 180, true);
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RARCH_LOG("%s \"%s\".\n",
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msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
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path);
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}
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else
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{
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runloop_msg_queue_push(
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msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD),
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1, 180, true);
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RARCH_ERR("%s\n",
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msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD));
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}
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return true;
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}
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static bool runloop_check_movie(void)
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{
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if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL))
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return runloop_check_movie_playback();
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if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
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return runloop_check_movie_init();
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return runloop_check_movie_record();
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}
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/* Checks if slowmotion toggle/hold was being pressed and/or held. */
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static bool runloop_check_slowmotion(bool *ptr)
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{
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settings_t *settings = config_get_ptr();
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if (!ptr)
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return false;
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runloop_slowmotion = *ptr;
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if (!runloop_slowmotion)
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return false;
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if (settings->video.black_frame_insertion)
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video_driver_cached_frame_render();
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if (state_manager_frame_is_reversed())
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runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION_REWIND), 0, 30, true);
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else
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runloop_msg_queue_push(msg_hash_to_str(MSG_SLOW_MOTION), 0, 30, true);
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return true;
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}
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#ifdef HAVE_MENU
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static bool runloop_cmd_get_state_menu_toggle_button_combo(
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settings_t *settings,
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retro_input_t input, retro_input_t old_input,
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retro_input_t trigger_input)
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{
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switch (settings->input.menu_toggle_gamepad_combo)
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{
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case 0:
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return false;
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case 1:
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if (!BIT64_GET(input, RETRO_DEVICE_ID_JOYPAD_DOWN))
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return false;
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if (!BIT64_GET(input, RETRO_DEVICE_ID_JOYPAD_Y))
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return false;
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if (!BIT64_GET(input, RETRO_DEVICE_ID_JOYPAD_L))
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return false;
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if (!BIT64_GET(input, RETRO_DEVICE_ID_JOYPAD_R))
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return false;
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break;
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case 2:
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if (!BIT64_GET(input, RETRO_DEVICE_ID_JOYPAD_L3))
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return false;
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if (!BIT64_GET(input, RETRO_DEVICE_ID_JOYPAD_R3))
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return false;
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break;
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}
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input_driver_set_flushing_input();
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return true;
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}
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#endif
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/**
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* runloop_check_pause:
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* @pressed : was libretro pause key pressed?
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* @frameadvance_pressed : was frameadvance key pressed?
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*
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* Check if libretro pause key was pressed. If so, pause or
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* unpause the libretro core.
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*
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* Returns: true if libretro pause key was toggled, otherwise false.
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**/
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static bool runloop_check_pause(settings_t *settings,
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bool focus, bool pause_pressed,
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bool frameadvance_pressed)
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{
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static bool old_focus = true;
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enum event_command cmd = CMD_EVENT_NONE;
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bool old_is_paused = runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL);
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/* FRAMEADVANCE will set us into pause mode. */
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pause_pressed |= !old_is_paused && frameadvance_pressed;
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if (focus && pause_pressed)
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cmd = CMD_EVENT_PAUSE_TOGGLE;
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else if (focus && !old_focus)
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cmd = CMD_EVENT_UNPAUSE;
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else if (!focus && old_focus)
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cmd = CMD_EVENT_PAUSE;
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old_focus = focus;
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if (cmd != CMD_EVENT_NONE)
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command_event(cmd, NULL);
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if (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) == old_is_paused)
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return false;
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return true;
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}
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/**
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* runloop_check_fast_forward_button:
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* @fastforward_pressed : is fastforward key pressed?
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* @hold_pressed : is fastforward key pressed and held?
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* @old_hold_pressed : was fastforward key pressed and held the last frame?
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*
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* Checks if the fast forward key has been pressed for this frame.
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*
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**/
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static void runloop_check_fast_forward_button(bool fastforward_pressed,
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bool hold_pressed, bool old_hold_pressed)
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{
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/* To avoid continous switching if we hold the button down, we require
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* that the button must go from pressed to unpressed back to pressed
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* to be able to toggle between then.
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*/
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if (fastforward_pressed)
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{
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if (input_driver_is_nonblock_state())
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input_driver_unset_nonblock_state();
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else
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input_driver_set_nonblock_state();
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}
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else if (old_hold_pressed != hold_pressed)
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{
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if (hold_pressed)
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input_driver_set_nonblock_state();
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else
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input_driver_unset_nonblock_state();
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}
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else
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return;
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driver_ctl(RARCH_DRIVER_CTL_SET_NONBLOCK_STATE, NULL);
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}
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/**
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* runloop_check_stateslots:
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* @pressed_increase : is state slot increase key pressed?
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* @pressed_decrease : is state slot decrease key pressed?
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*
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* Checks if the state increase/decrease keys have been pressed
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* for this frame.
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**/
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static void runloop_check_stateslots(settings_t *settings,
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bool pressed_increase, bool pressed_decrease)
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{
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char msg[128] = {0};
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/* Save state slots */
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if (pressed_increase)
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settings->state_slot++;
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else if (pressed_decrease)
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{
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if (settings->state_slot > 0)
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settings->state_slot--;
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}
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else
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return;
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snprintf(msg, sizeof(msg), "%s: %d",
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msg_hash_to_str(MSG_STATE_SLOT),
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settings->state_slot);
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runloop_msg_queue_push(msg, 1, 180, true);
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RARCH_LOG("%s\n", msg);
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}
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static void shader_dir_free(rarch_dir_list_t *dir_list)
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{
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if (!dir_list)
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return;
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dir_list_free(dir_list->list);
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dir_list->list = NULL;
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dir_list->ptr = 0;
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}
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static bool shader_dir_init(rarch_dir_list_t *dir_list)
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{
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unsigned i;
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settings_t *settings = config_get_ptr();
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if (!*settings->directory.video_shader)
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return false;
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dir_list->list = dir_list_new_special(NULL, DIR_LIST_SHADERS, NULL);
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if (!dir_list->list || dir_list->list->size == 0)
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{
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command_event(CMD_EVENT_SHADER_DIR_DEINIT, NULL);
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return false;
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}
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dir_list->ptr = 0;
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dir_list_sort(dir_list->list, false);
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for (i = 0; i < dir_list->list->size; i++)
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RARCH_LOG("%s \"%s\"\n",
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msg_hash_to_str(MSG_FOUND_SHADER),
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dir_list->list->elems[i].data);
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return true;
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}
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/**
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* runloop_check_shader_dir:
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* @pressed_next : was next shader key pressed?
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* @pressed_previous : was previous shader key pressed?
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*
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* Checks if any one of the shader keys has been pressed for this frame:
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* a) Next shader index.
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* b) Previous shader index.
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*
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* Will also immediately apply the shader.
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**/
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static void runloop_check_shader_dir(rarch_dir_list_t *dir_list,
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bool pressed_next, bool pressed_prev)
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{
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uint32_t ext_hash = 0;
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char msg[128] = {0};
|
|
const char *shader = NULL;
|
|
const char *ext = NULL;
|
|
enum rarch_shader_type type = RARCH_SHADER_NONE;
|
|
|
|
if (!dir_list || !dir_list->list)
|
|
return;
|
|
|
|
if (pressed_next)
|
|
{
|
|
dir_list->ptr = (dir_list->ptr + 1) %
|
|
dir_list->list->size;
|
|
}
|
|
else if (pressed_prev)
|
|
{
|
|
if (dir_list->ptr == 0)
|
|
dir_list->ptr = dir_list->list->size - 1;
|
|
else
|
|
dir_list->ptr--;
|
|
}
|
|
else
|
|
return;
|
|
|
|
shader = dir_list->list->elems[dir_list->ptr].data;
|
|
ext = path_get_extension(shader);
|
|
ext_hash = msg_hash_calculate(ext);
|
|
|
|
switch (ext_hash)
|
|
{
|
|
case SHADER_EXT_GLSL:
|
|
case SHADER_EXT_GLSLP:
|
|
type = RARCH_SHADER_GLSL;
|
|
break;
|
|
case SHADER_EXT_SLANG:
|
|
case SHADER_EXT_SLANGP:
|
|
type = RARCH_SHADER_SLANG;
|
|
break;
|
|
case SHADER_EXT_CG:
|
|
case SHADER_EXT_CGP:
|
|
type = RARCH_SHADER_CG;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
snprintf(msg, sizeof(msg), "%s #%u: \"%s\".",
|
|
msg_hash_to_str(MSG_SHADER),
|
|
(unsigned)dir_list->ptr, shader);
|
|
runloop_msg_queue_push(msg, 1, 120, true);
|
|
|
|
RARCH_LOG("%s \"%s\".\n",
|
|
msg_hash_to_str(MSG_APPLYING_SHADER),
|
|
shader);
|
|
|
|
if (!video_driver_set_shader(type, shader))
|
|
RARCH_WARN("%s\n", msg_hash_to_str(MSG_FAILED_TO_APPLY_SHADER));
|
|
}
|
|
|
|
/**
|
|
* rarch_game_specific_options:
|
|
*
|
|
* Returns: true (1) if a game specific core
|
|
* options path has been found,
|
|
* otherwise false (0).
|
|
**/
|
|
static bool rarch_game_specific_options(char **output)
|
|
{
|
|
char game_path[PATH_MAX_LENGTH] = {0};
|
|
config_file_t *option_file = NULL;
|
|
|
|
if (!retroarch_validate_game_options(game_path, sizeof(game_path), false))
|
|
return false;
|
|
|
|
option_file = config_file_new(game_path);
|
|
if (!option_file)
|
|
return false;
|
|
|
|
config_file_free(option_file);
|
|
|
|
RARCH_LOG("Per-Game Options: "
|
|
"game-specific core options found at %s\n", game_path);
|
|
*output = strdup(game_path);
|
|
return true;
|
|
}
|
|
|
|
static bool runloop_is_focused(void)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
if (settings->pause_nonactive)
|
|
return video_driver_is_focused();
|
|
return true;
|
|
}
|
|
|
|
static bool runloop_check_pause_state(event_cmd_state_t *cmd)
|
|
{
|
|
bool check_is_oneshot = false;
|
|
|
|
if (!cmd)
|
|
return false;
|
|
|
|
check_is_oneshot = runloop_cmd_triggered(cmd,
|
|
RARCH_FRAMEADVANCE)
|
|
|| runloop_cmd_press(cmd, RARCH_REWIND);
|
|
|
|
if (!runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL))
|
|
return true;
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY))
|
|
{
|
|
command_event(CMD_EVENT_FULLSCREEN_TOGGLE, NULL);
|
|
video_driver_cached_frame_render();
|
|
}
|
|
|
|
if (!check_is_oneshot)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool runloop_check_idle_state(event_cmd_state_t *cmd)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
bool focused = runloop_is_focused();
|
|
|
|
runloop_check_pause(settings, focused,
|
|
runloop_cmd_triggered(cmd, RARCH_PAUSE_TOGGLE),
|
|
runloop_cmd_triggered(cmd, RARCH_FRAMEADVANCE));
|
|
|
|
if (!runloop_check_pause_state(cmd) || !focused)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
static bool runloop_check_state(event_cmd_state_t *cmd, rarch_dir_list_t *shader_dir)
|
|
{
|
|
bool tmp = false;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!cmd || runloop_ctl(RUNLOOP_CTL_IS_IDLE, NULL))
|
|
return false;
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_SCREENSHOT))
|
|
command_event(CMD_EVENT_TAKE_SCREENSHOT, NULL);
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_MUTE))
|
|
command_event(CMD_EVENT_AUDIO_MUTE_TOGGLE, NULL);
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_OSK))
|
|
{
|
|
if (input_keyboard_ctl(
|
|
RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
|
|
input_keyboard_ctl(
|
|
RARCH_INPUT_KEYBOARD_CTL_UNSET_LINEFEED_ENABLED, NULL);
|
|
else
|
|
input_keyboard_ctl(
|
|
RARCH_INPUT_KEYBOARD_CTL_SET_LINEFEED_ENABLED, NULL);
|
|
}
|
|
|
|
if (runloop_cmd_press(cmd, RARCH_VOLUME_UP))
|
|
command_event(CMD_EVENT_VOLUME_UP, NULL);
|
|
else if (runloop_cmd_press(cmd, RARCH_VOLUME_DOWN))
|
|
command_event(CMD_EVENT_VOLUME_DOWN, NULL);
|
|
|
|
#ifdef HAVE_NETPLAY
|
|
tmp = runloop_cmd_triggered(cmd, RARCH_NETPLAY_FLIP);
|
|
netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, &tmp);
|
|
tmp = runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY);
|
|
netplay_driver_ctl(RARCH_NETPLAY_CTL_FULLSCREEN_TOGGLE, &tmp);
|
|
#endif
|
|
if (!runloop_check_idle_state(cmd))
|
|
return false;
|
|
|
|
runloop_check_fast_forward_button(
|
|
runloop_cmd_triggered(cmd, RARCH_FAST_FORWARD_KEY),
|
|
runloop_cmd_press (cmd, RARCH_FAST_FORWARD_HOLD_KEY),
|
|
runloop_cmd_pressed (cmd, RARCH_FAST_FORWARD_HOLD_KEY));
|
|
runloop_check_stateslots(settings,
|
|
runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_PLUS),
|
|
runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_MINUS)
|
|
);
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_SAVE_STATE_KEY))
|
|
command_event(CMD_EVENT_SAVE_STATE, NULL);
|
|
else if (runloop_cmd_triggered(cmd, RARCH_LOAD_STATE_KEY))
|
|
command_event(CMD_EVENT_LOAD_STATE, NULL);
|
|
|
|
#ifdef HAVE_CHEEVOS
|
|
if(!settings->cheevos.hardcore_mode_enable)
|
|
#endif
|
|
state_manager_check_rewind(runloop_cmd_press(cmd, RARCH_REWIND));
|
|
|
|
tmp = runloop_cmd_press(cmd, RARCH_SLOWMOTION);
|
|
|
|
runloop_check_slowmotion(&tmp);
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_MOVIE_RECORD_TOGGLE))
|
|
runloop_check_movie();
|
|
|
|
runloop_check_shader_dir(shader_dir,
|
|
runloop_cmd_triggered(cmd, RARCH_SHADER_NEXT),
|
|
runloop_cmd_triggered(cmd, RARCH_SHADER_PREV));
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_DISK_EJECT_TOGGLE))
|
|
command_event(CMD_EVENT_DISK_EJECT_TOGGLE, NULL);
|
|
else if (runloop_cmd_triggered(cmd, RARCH_DISK_NEXT))
|
|
command_event(CMD_EVENT_DISK_NEXT, NULL);
|
|
else if (runloop_cmd_triggered(cmd, RARCH_DISK_PREV))
|
|
command_event(CMD_EVENT_DISK_PREV, NULL);
|
|
|
|
if (runloop_cmd_triggered(cmd, RARCH_RESET))
|
|
command_event(CMD_EVENT_RESET, NULL);
|
|
|
|
cheat_manager_state_checks(
|
|
runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_PLUS),
|
|
runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_MINUS),
|
|
runloop_cmd_triggered(cmd, RARCH_CHEAT_TOGGLE));
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool runloop_is_frame_count_end(void)
|
|
{
|
|
uint64_t *frame_count =
|
|
video_driver_get_frame_count_ptr();
|
|
return runloop_max_frames && (*frame_count >= runloop_max_frames);
|
|
}
|
|
|
|
bool runloop_ctl(enum runloop_ctl_state state, void *data)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
switch (state)
|
|
{
|
|
case RUNLOOP_CTL_SHADER_DIR_DEINIT:
|
|
shader_dir_free(&runloop_shader_dir);
|
|
break;
|
|
case RUNLOOP_CTL_SHADER_DIR_INIT:
|
|
return shader_dir_init(&runloop_shader_dir);
|
|
case RUNLOOP_CTL_SYSTEM_INFO_INIT:
|
|
core_get_system_info(&runloop_system.info);
|
|
|
|
if (!runloop_system.info.library_name)
|
|
runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN);
|
|
if (!runloop_system.info.library_version)
|
|
runloop_system.info.library_version = "v0";
|
|
|
|
video_driver_set_title_buf();
|
|
|
|
strlcpy(runloop_system.valid_extensions,
|
|
runloop_system.info.valid_extensions ?
|
|
runloop_system.info.valid_extensions : DEFAULT_EXT,
|
|
sizeof(runloop_system.valid_extensions));
|
|
break;
|
|
case RUNLOOP_CTL_GET_CORE_OPTION_SIZE:
|
|
{
|
|
unsigned *idx = (unsigned*)data;
|
|
if (!idx)
|
|
return false;
|
|
*idx = core_option_manager_size(runloop_core_options);
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_HAS_CORE_OPTIONS:
|
|
return runloop_core_options;
|
|
case RUNLOOP_CTL_CORE_OPTIONS_LIST_GET:
|
|
{
|
|
core_option_manager_t **coreopts = (core_option_manager_t**)data;
|
|
if (!coreopts)
|
|
return false;
|
|
*coreopts = runloop_core_options;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SYSTEM_INFO_GET:
|
|
{
|
|
rarch_system_info_t **system = (rarch_system_info_t**)data;
|
|
if (!system)
|
|
return false;
|
|
*system = &runloop_system;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SYSTEM_INFO_FREE:
|
|
|
|
/* No longer valid. */
|
|
if (runloop_system.subsystem.data)
|
|
free(runloop_system.subsystem.data);
|
|
runloop_system.subsystem.data = NULL;
|
|
runloop_system.subsystem.size = 0;
|
|
|
|
if (runloop_system.ports.data)
|
|
free(runloop_system.ports.data);
|
|
runloop_system.ports.data = NULL;
|
|
runloop_system.ports.size = 0;
|
|
|
|
if (runloop_system.mmaps.descriptors)
|
|
free((void *)runloop_system.mmaps.descriptors);
|
|
runloop_system.mmaps.descriptors = NULL;
|
|
runloop_system.mmaps.num_descriptors = 0;
|
|
|
|
runloop_key_event = NULL;
|
|
runloop_frontend_key_event = NULL;
|
|
|
|
audio_driver_unset_callback();
|
|
memset(&runloop_system, 0, sizeof(rarch_system_info_t));
|
|
break;
|
|
case RUNLOOP_CTL_SET_FRAME_TIME_LAST:
|
|
runloop_frame_time_last_enable = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_FRAME_TIME_LAST:
|
|
if (!runloop_ctl(RUNLOOP_CTL_IS_FRAME_TIME_LAST, NULL))
|
|
return false;
|
|
runloop_frame_time_last = 0;
|
|
runloop_frame_time_last_enable = false;
|
|
break;
|
|
case RUNLOOP_CTL_SET_OVERRIDES_ACTIVE:
|
|
runloop_overrides_active = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE:
|
|
runloop_overrides_active = false;
|
|
break;
|
|
case RUNLOOP_CTL_IS_OVERRIDES_ACTIVE:
|
|
return runloop_overrides_active;
|
|
case RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE:
|
|
runloop_game_options_active = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE:
|
|
runloop_game_options_active = false;
|
|
break;
|
|
case RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE:
|
|
return runloop_game_options_active;
|
|
case RUNLOOP_CTL_IS_FRAME_TIME_LAST:
|
|
return runloop_frame_time_last_enable;
|
|
case RUNLOOP_CTL_SET_FRAME_LIMIT:
|
|
runloop_set_frame_limit = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_FRAME_LIMIT:
|
|
runloop_set_frame_limit = false;
|
|
break;
|
|
case RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT:
|
|
return runloop_set_frame_limit;
|
|
case RUNLOOP_CTL_GET_PERFCNT:
|
|
{
|
|
bool **perfcnt = (bool**)data;
|
|
if (!perfcnt)
|
|
return false;
|
|
*perfcnt = &runloop_perfcnt_enable;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SET_PERFCNT_ENABLE:
|
|
runloop_perfcnt_enable = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_PERFCNT_ENABLE:
|
|
runloop_perfcnt_enable = false;
|
|
break;
|
|
case RUNLOOP_CTL_IS_PERFCNT_ENABLE:
|
|
return runloop_perfcnt_enable;
|
|
case RUNLOOP_CTL_SET_NONBLOCK_FORCED:
|
|
runloop_force_nonblock = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_NONBLOCK_FORCED:
|
|
runloop_force_nonblock = false;
|
|
break;
|
|
case RUNLOOP_CTL_IS_NONBLOCK_FORCED:
|
|
return runloop_force_nonblock;
|
|
case RUNLOOP_CTL_SET_FRAME_TIME:
|
|
{
|
|
const struct retro_frame_time_callback *info =
|
|
(const struct retro_frame_time_callback*)data;
|
|
#ifdef HAVE_NETPLAY
|
|
global_t *global = global_get_ptr();
|
|
|
|
/* retro_run() will be called in very strange and
|
|
* mysterious ways, have to disable it. */
|
|
if (global->netplay.enable)
|
|
return false;
|
|
#endif
|
|
runloop_frame_time = *info;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_GET_WINDOWED_SCALE:
|
|
{
|
|
unsigned **scale = (unsigned**)data;
|
|
if (!scale)
|
|
return false;
|
|
*scale = (unsigned*)&runloop_pending_windowed_scale;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SET_WINDOWED_SCALE:
|
|
{
|
|
unsigned *idx = (unsigned*)data;
|
|
if (!idx)
|
|
return false;
|
|
runloop_pending_windowed_scale = *idx;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SET_LIBRETRO_PATH:
|
|
{
|
|
const char *fullpath = (const char*)data;
|
|
if (!fullpath)
|
|
return false;
|
|
strlcpy(
|
|
settings->path.libretro,
|
|
fullpath,
|
|
sizeof(settings->path.libretro));
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_CLEAR_CONTENT_PATH:
|
|
*runloop_fullpath = '\0';
|
|
break;
|
|
case RUNLOOP_CTL_GET_CONTENT_PATH:
|
|
{
|
|
char **fullpath = (char**)data;
|
|
if (!fullpath)
|
|
return false;
|
|
*fullpath = (char*)runloop_fullpath;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SET_CONTENT_PATH:
|
|
{
|
|
const char *fullpath = (const char*)data;
|
|
if (!fullpath)
|
|
return false;
|
|
strlcpy(runloop_fullpath, fullpath, sizeof(runloop_fullpath));
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_FRAME_TIME_FREE:
|
|
memset(&runloop_frame_time, 0, sizeof(struct retro_frame_time_callback));
|
|
runloop_frame_time_last = 0;
|
|
runloop_max_frames = 0;
|
|
break;
|
|
case RUNLOOP_CTL_STATE_FREE:
|
|
runloop_perfcnt_enable = false;
|
|
runloop_idle = false;
|
|
runloop_paused = false;
|
|
runloop_slowmotion = false;
|
|
runloop_frame_time_last_enable = false;
|
|
runloop_set_frame_limit = false;
|
|
runloop_overrides_active = false;
|
|
runloop_ctl(RUNLOOP_CTL_FRAME_TIME_FREE, NULL);
|
|
break;
|
|
case RUNLOOP_CTL_GLOBAL_FREE:
|
|
{
|
|
global_t *global = NULL;
|
|
command_event(CMD_EVENT_TEMPORARY_CONTENT_DEINIT, NULL);
|
|
command_event(CMD_EVENT_SUBSYSTEM_FULLPATHS_DEINIT, NULL);
|
|
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
|
|
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
|
|
|
|
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
|
|
runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH, NULL);
|
|
runloop_overrides_active = false;
|
|
|
|
core_unset_input_descriptors();
|
|
|
|
global = global_get_ptr();
|
|
memset(global, 0, sizeof(struct global));
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_CLEAR_STATE:
|
|
driver_ctl(RARCH_DRIVER_CTL_DEINIT, NULL);
|
|
runloop_ctl(RUNLOOP_CTL_STATE_FREE, NULL);
|
|
runloop_ctl(RUNLOOP_CTL_GLOBAL_FREE, NULL);
|
|
break;
|
|
case RUNLOOP_CTL_SET_MAX_FRAMES:
|
|
{
|
|
unsigned *ptr = (unsigned*)data;
|
|
if (!ptr)
|
|
return false;
|
|
runloop_max_frames = *ptr;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_IS_IDLE:
|
|
return runloop_idle;
|
|
case RUNLOOP_CTL_SET_IDLE:
|
|
{
|
|
bool *ptr = (bool*)data;
|
|
if (!ptr)
|
|
return false;
|
|
runloop_idle = *ptr;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_IS_SLOWMOTION:
|
|
return runloop_slowmotion;
|
|
case RUNLOOP_CTL_SET_SLOWMOTION:
|
|
{
|
|
bool *ptr = (bool*)data;
|
|
if (!ptr)
|
|
return false;
|
|
runloop_slowmotion = *ptr;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SET_PAUSED:
|
|
{
|
|
bool *ptr = (bool*)data;
|
|
if (!ptr)
|
|
return false;
|
|
runloop_paused = *ptr;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_IS_PAUSED:
|
|
return runloop_paused;
|
|
case RUNLOOP_CTL_MSG_QUEUE_PULL:
|
|
runloop_msg_queue_lock();
|
|
{
|
|
const char **ret = (const char**)data;
|
|
if (!ret)
|
|
return false;
|
|
*ret = msg_queue_pull(runloop_msg_queue);
|
|
}
|
|
runloop_msg_queue_unlock();
|
|
break;
|
|
case RUNLOOP_CTL_MSG_QUEUE_FREE:
|
|
#ifdef HAVE_THREADS
|
|
slock_free(_runloop_msg_queue_lock);
|
|
_runloop_msg_queue_lock = NULL;
|
|
#endif
|
|
break;
|
|
case RUNLOOP_CTL_MSG_QUEUE_CLEAR:
|
|
msg_queue_clear(runloop_msg_queue);
|
|
break;
|
|
case RUNLOOP_CTL_MSG_QUEUE_DEINIT:
|
|
if (!runloop_msg_queue)
|
|
return true;
|
|
|
|
runloop_msg_queue_lock();
|
|
|
|
msg_queue_free(runloop_msg_queue);
|
|
|
|
runloop_msg_queue_unlock();
|
|
runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_FREE, NULL);
|
|
|
|
runloop_msg_queue = NULL;
|
|
break;
|
|
case RUNLOOP_CTL_MSG_QUEUE_INIT:
|
|
runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_DEINIT, NULL);
|
|
runloop_msg_queue = msg_queue_new(8);
|
|
retro_assert(runloop_msg_queue);
|
|
|
|
#ifdef HAVE_THREADS
|
|
_runloop_msg_queue_lock = slock_new();
|
|
retro_assert(_runloop_msg_queue_lock);
|
|
#endif
|
|
break;
|
|
case RUNLOOP_CTL_TASK_INIT:
|
|
{
|
|
bool threaded_enable = false;
|
|
#ifdef HAVE_THREADS
|
|
threaded_enable = settings->threaded_data_runloop_enable;
|
|
#endif
|
|
task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL);
|
|
task_queue_ctl(TASK_QUEUE_CTL_INIT, &threaded_enable);
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_SET_CORE_SHUTDOWN:
|
|
runloop_core_shutdown_initiated = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_CORE_SHUTDOWN:
|
|
runloop_core_shutdown_initiated = false;
|
|
break;
|
|
case RUNLOOP_CTL_IS_CORE_SHUTDOWN:
|
|
return runloop_core_shutdown_initiated;
|
|
case RUNLOOP_CTL_SET_SHUTDOWN:
|
|
runloop_shutdown_initiated = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_SHUTDOWN:
|
|
runloop_shutdown_initiated = false;
|
|
break;
|
|
case RUNLOOP_CTL_IS_SHUTDOWN:
|
|
return runloop_shutdown_initiated;
|
|
case RUNLOOP_CTL_SET_EXEC:
|
|
runloop_exec = true;
|
|
break;
|
|
case RUNLOOP_CTL_UNSET_EXEC:
|
|
runloop_exec = false;
|
|
break;
|
|
case RUNLOOP_CTL_IS_EXEC:
|
|
return runloop_exec;
|
|
case RUNLOOP_CTL_DATA_DEINIT:
|
|
task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL);
|
|
break;
|
|
case RUNLOOP_CTL_IS_CORE_OPTION_UPDATED:
|
|
if (!runloop_core_options)
|
|
return false;
|
|
return core_option_manager_updated(runloop_core_options);
|
|
case RUNLOOP_CTL_CORE_OPTION_PREV:
|
|
{
|
|
unsigned *idx = (unsigned*)data;
|
|
if (!idx)
|
|
return false;
|
|
core_option_manager_prev(runloop_core_options, *idx);
|
|
if (ui_companion_is_on_foreground())
|
|
ui_companion_driver_notify_refresh();
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_CORE_OPTION_NEXT:
|
|
{
|
|
unsigned *idx = (unsigned*)data;
|
|
if (!idx)
|
|
return false;
|
|
core_option_manager_next(runloop_core_options, *idx);
|
|
if (ui_companion_is_on_foreground())
|
|
ui_companion_driver_notify_refresh();
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_CORE_OPTIONS_GET:
|
|
{
|
|
struct retro_variable *var = (struct retro_variable*)data;
|
|
|
|
if (!runloop_core_options || !var)
|
|
return false;
|
|
|
|
RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key);
|
|
core_option_manager_get(runloop_core_options, var);
|
|
RARCH_LOG("\t%s\n", var->value ? var->value : "N/A");
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_CORE_OPTIONS_INIT:
|
|
{
|
|
char *game_options_path = NULL;
|
|
bool ret = false;
|
|
char buf[PATH_MAX_LENGTH] = {0};
|
|
global_t *global = global_get_ptr();
|
|
const char *options_path = settings->path.core_options;
|
|
const struct retro_variable *vars =
|
|
(const struct retro_variable*)data;
|
|
|
|
if (!*options_path && *global->path.config)
|
|
{
|
|
fill_pathname_resolve_relative(buf, global->path.config,
|
|
"retroarch-core-options.cfg", sizeof(buf));
|
|
options_path = buf;
|
|
}
|
|
|
|
|
|
if (settings->game_specific_options)
|
|
ret = rarch_game_specific_options(&game_options_path);
|
|
|
|
if(ret)
|
|
{
|
|
runloop_ctl(RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE, NULL);
|
|
runloop_core_options =
|
|
core_option_manager_new(game_options_path, vars);
|
|
free(game_options_path);
|
|
}
|
|
else
|
|
{
|
|
runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL);
|
|
runloop_core_options =
|
|
core_option_manager_new(options_path, vars);
|
|
}
|
|
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_CORE_OPTIONS_FREE:
|
|
if (runloop_core_options)
|
|
core_option_manager_free(runloop_core_options);
|
|
runloop_core_options = NULL;
|
|
break;
|
|
case RUNLOOP_CTL_CORE_OPTIONS_DEINIT:
|
|
{
|
|
global_t *global = global_get_ptr();
|
|
if (!runloop_core_options)
|
|
return false;
|
|
|
|
/* check if game options file was just created and flush
|
|
to that file instead */
|
|
if(global && !string_is_empty(global->path.core_options_path))
|
|
{
|
|
core_option_manager_flush_game_specific(runloop_core_options,
|
|
global->path.core_options_path);
|
|
global->path.core_options_path[0] = '\0';
|
|
}
|
|
else
|
|
core_option_manager_flush(runloop_core_options);
|
|
|
|
if (runloop_ctl(RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE, NULL))
|
|
runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL);
|
|
|
|
runloop_ctl(RUNLOOP_CTL_CORE_OPTIONS_FREE, NULL);
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_KEY_EVENT_GET:
|
|
{
|
|
retro_keyboard_event_t **key_event =
|
|
(retro_keyboard_event_t**)data;
|
|
if (!key_event)
|
|
return false;
|
|
*key_event = &runloop_key_event;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET:
|
|
{
|
|
retro_keyboard_event_t **key_event =
|
|
(retro_keyboard_event_t**)data;
|
|
if (!key_event)
|
|
return false;
|
|
*key_event = &runloop_frontend_key_event;
|
|
}
|
|
break;
|
|
case RUNLOOP_CTL_NONE:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static void runloop_iterate_linefeed_overlay(settings_t *settings)
|
|
{
|
|
static char prev_overlay_restore = false;
|
|
bool osk_enable = input_driver_is_onscreen_keyboard_enabled();
|
|
|
|
if (osk_enable && !input_keyboard_ctl(
|
|
RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
|
|
{
|
|
input_driver_unset_onscreen_keyboard_enabled();
|
|
prev_overlay_restore = true;
|
|
command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
|
|
}
|
|
else if (!osk_enable && input_keyboard_ctl(
|
|
RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
|
|
{
|
|
input_driver_set_onscreen_keyboard_enabled();
|
|
prev_overlay_restore = false;
|
|
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
|
|
}
|
|
else if (prev_overlay_restore)
|
|
{
|
|
if (!settings->input.overlay_hide_in_menu)
|
|
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
|
|
prev_overlay_restore = false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/* Loads dummy core instead of exiting RetroArch completely.
|
|
* Aborts core shutdown if invoked. */
|
|
static int runloop_iterate_time_to_exit_load_dummy(void)
|
|
{
|
|
content_ctx_info_t content_info = {0};
|
|
if (!task_push_content_load_default(
|
|
NULL, NULL,
|
|
&content_info,
|
|
CORE_TYPE_DUMMY,
|
|
CONTENT_MODE_LOAD_NOTHING_WITH_DUMMY_CORE,
|
|
NULL, NULL))
|
|
return -1;
|
|
|
|
runloop_ctl(RUNLOOP_CTL_UNSET_SHUTDOWN, NULL);
|
|
runloop_ctl(RUNLOOP_CTL_UNSET_CORE_SHUTDOWN, NULL);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* Time to exit out of the main loop?
|
|
* Reasons for exiting:
|
|
* a) Shutdown environment callback was invoked.
|
|
* b) Quit key was pressed.
|
|
* c) Frame count exceeds or equals maximum amount of frames to run.
|
|
* d) Video driver no longer alive.
|
|
* e) End of BSV movie and BSV EOF exit is true. (TODO/FIXME - explain better)
|
|
*/
|
|
static INLINE int runloop_iterate_time_to_exit(bool quit_key_pressed)
|
|
{
|
|
settings_t *settings = NULL;
|
|
bool time_to_exit = runloop_ctl(RUNLOOP_CTL_IS_SHUTDOWN, NULL);
|
|
time_to_exit = time_to_exit || quit_key_pressed;
|
|
time_to_exit = time_to_exit || !video_driver_is_alive();
|
|
time_to_exit = time_to_exit || bsv_movie_ctl(BSV_MOVIE_CTL_END_EOF, NULL);
|
|
time_to_exit = time_to_exit || runloop_is_frame_count_end();
|
|
time_to_exit = time_to_exit || runloop_ctl(RUNLOOP_CTL_IS_EXEC, NULL);
|
|
|
|
if (!time_to_exit)
|
|
return 1;
|
|
|
|
if (runloop_ctl(RUNLOOP_CTL_IS_EXEC, NULL))
|
|
runloop_ctl(RUNLOOP_CTL_UNSET_EXEC, NULL);
|
|
|
|
if (!runloop_ctl(RUNLOOP_CTL_IS_CORE_SHUTDOWN, NULL))
|
|
return -1;
|
|
|
|
/* Quits out of RetroArch main loop. */
|
|
|
|
settings = config_get_ptr();
|
|
|
|
if (settings->load_dummy_on_core_shutdown)
|
|
return runloop_iterate_time_to_exit_load_dummy();
|
|
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* runloop_iterate:
|
|
*
|
|
* Run Libretro core in RetroArch for one frame.
|
|
*
|
|
* Returns: 0 on success, 1 if we have to wait until
|
|
* button input in order to wake up the loop,
|
|
* -1 if we forcibly quit out of the RetroArch iteration loop.
|
|
**/
|
|
int runloop_iterate(unsigned *sleep_ms)
|
|
{
|
|
unsigned i;
|
|
event_cmd_state_t cmd;
|
|
retro_time_t current, target, to_sleep_ms;
|
|
event_cmd_state_t *cmd_ptr = &cmd;
|
|
static retro_time_t frame_limit_minimum_time = 0.0;
|
|
static retro_time_t frame_limit_last_time = 0.0;
|
|
static retro_input_t last_input = 0;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
cmd.state[1] = last_input;
|
|
cmd.state[0] = input_keys_pressed();
|
|
last_input = cmd.state[0];
|
|
|
|
runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_TIME_LAST, NULL);
|
|
|
|
if (runloop_ctl(RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT, NULL))
|
|
{
|
|
struct retro_system_av_info *av_info =
|
|
video_viewport_get_system_av_info();
|
|
float fastforward_ratio =
|
|
(settings->fastforward_ratio == 0.0f)
|
|
? 1.0f : settings->fastforward_ratio;
|
|
|
|
frame_limit_last_time = cpu_features_get_time_usec();
|
|
frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f
|
|
/ (av_info->timing.fps * fastforward_ratio));
|
|
|
|
runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_LIMIT, NULL);
|
|
}
|
|
|
|
if (input_driver_is_flushing_input())
|
|
{
|
|
input_driver_unset_flushing_input();
|
|
if (cmd.state[0])
|
|
{
|
|
cmd.state[0] = 0;
|
|
|
|
/* If core was paused before entering menu, evoke
|
|
* pause toggle to wake it up. */
|
|
if (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL))
|
|
BIT64_SET(cmd.state[0], RARCH_PAUSE_TOGGLE);
|
|
input_driver_set_flushing_input();
|
|
}
|
|
}
|
|
|
|
if (runloop_frame_time.callback)
|
|
{
|
|
/* Updates frame timing if frame timing callback is in use by the core.
|
|
* Limits frame time if fast forward ratio throttle is enabled. */
|
|
|
|
retro_time_t current = cpu_features_get_time_usec();
|
|
retro_time_t delta = current - runloop_frame_time_last;
|
|
bool is_locked_fps = (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) ||
|
|
input_driver_is_nonblock_state()) |
|
|
!!recording_driver_get_data_ptr();
|
|
|
|
|
|
if (!runloop_frame_time_last || is_locked_fps)
|
|
delta = runloop_frame_time.reference;
|
|
|
|
if (!is_locked_fps && runloop_ctl(RUNLOOP_CTL_IS_SLOWMOTION, NULL))
|
|
delta /= settings->slowmotion_ratio;
|
|
|
|
runloop_frame_time_last = current;
|
|
|
|
if (is_locked_fps)
|
|
runloop_frame_time_last = 0;
|
|
|
|
runloop_frame_time.callback(delta);
|
|
}
|
|
|
|
cmd.state[2] = cmd.state[0] & ~cmd.state[1]; /* trigger */
|
|
|
|
if (runloop_cmd_triggered(cmd_ptr, RARCH_OVERLAY_NEXT))
|
|
command_event(CMD_EVENT_OVERLAY_NEXT, NULL);
|
|
|
|
if (runloop_cmd_triggered(cmd_ptr, RARCH_FULLSCREEN_TOGGLE_KEY))
|
|
{
|
|
bool fullscreen_toggled = !runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL);
|
|
#ifdef HAVE_MENU
|
|
fullscreen_toggled = fullscreen_toggled ||
|
|
menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL);
|
|
#endif
|
|
|
|
if (fullscreen_toggled)
|
|
command_event(CMD_EVENT_FULLSCREEN_TOGGLE, NULL);
|
|
}
|
|
|
|
if (runloop_cmd_triggered(cmd_ptr, RARCH_GRAB_MOUSE_TOGGLE))
|
|
command_event(CMD_EVENT_GRAB_MOUSE_TOGGLE, NULL);
|
|
|
|
#ifdef HAVE_MENU
|
|
if (runloop_cmd_menu_press(cmd_ptr) ||
|
|
rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
|
|
{
|
|
if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
|
|
{
|
|
if (rarch_ctl(RARCH_CTL_IS_INITED, NULL) &&
|
|
!rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
|
|
rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
|
|
}
|
|
else
|
|
rarch_ctl(RARCH_CTL_MENU_RUNNING, NULL);
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
runloop_iterate_linefeed_overlay(settings);
|
|
#endif
|
|
|
|
if (runloop_iterate_time_to_exit(
|
|
runloop_cmd_press(cmd_ptr, RARCH_QUIT_KEY)) != 1)
|
|
{
|
|
frame_limit_last_time = 0.0;
|
|
return -1;
|
|
}
|
|
|
|
|
|
#ifdef HAVE_MENU
|
|
if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
|
|
{
|
|
menu_ctx_iterate_t iter;
|
|
bool focused = runloop_is_focused() &&
|
|
!ui_companion_is_on_foreground();
|
|
bool is_idle = runloop_ctl(RUNLOOP_CTL_IS_IDLE, NULL);
|
|
enum menu_action action = (enum menu_action)
|
|
menu_input_frame_retropad(cmd.state[0], cmd.state[2]);
|
|
|
|
iter.action = action;
|
|
|
|
if (!menu_driver_ctl(RARCH_MENU_CTL_ITERATE, &iter))
|
|
rarch_ctl(RARCH_CTL_MENU_RUNNING_FINISHED, NULL);
|
|
|
|
if (focused || !is_idle)
|
|
menu_driver_ctl(RARCH_MENU_CTL_RENDER, NULL);
|
|
|
|
if (!focused || is_idle)
|
|
{
|
|
*sleep_ms = 10;
|
|
return 1;
|
|
}
|
|
|
|
if (!settings->menu.throttle_framerate)
|
|
{
|
|
if (!settings->fastforward_ratio)
|
|
return 0;
|
|
}
|
|
goto end;
|
|
}
|
|
#endif
|
|
|
|
if (!runloop_check_state(&cmd, &runloop_shader_dir))
|
|
{
|
|
/* RetroArch has been paused. */
|
|
core_poll();
|
|
*sleep_ms = 10;
|
|
return 1;
|
|
}
|
|
|
|
#if defined(HAVE_THREADS)
|
|
autosave_lock();
|
|
#endif
|
|
|
|
#ifdef HAVE_NETPLAY
|
|
netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL);
|
|
#endif
|
|
|
|
if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
|
|
bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_START, NULL);
|
|
|
|
camera_driver_ctl(RARCH_CAMERA_CTL_POLL, NULL);
|
|
|
|
/* Update binds for analog dpad modes. */
|
|
for (i = 0; i < settings->input.max_users; i++)
|
|
{
|
|
if (!settings->input.analog_dpad_mode[i])
|
|
continue;
|
|
|
|
input_push_analog_dpad(settings->input.binds[i],
|
|
settings->input.analog_dpad_mode[i]);
|
|
input_push_analog_dpad(settings->input.autoconf_binds[i],
|
|
settings->input.analog_dpad_mode[i]);
|
|
}
|
|
|
|
if ((settings->video.frame_delay > 0) &&
|
|
!input_driver_is_nonblock_state())
|
|
retro_sleep(settings->video.frame_delay);
|
|
|
|
core_run();
|
|
|
|
#ifdef HAVE_CHEEVOS
|
|
cheevos_test();
|
|
#endif
|
|
|
|
for (i = 0; i < settings->input.max_users; i++)
|
|
{
|
|
if (!settings->input.analog_dpad_mode[i])
|
|
continue;
|
|
|
|
input_pop_analog_dpad(settings->input.binds[i]);
|
|
input_pop_analog_dpad(settings->input.autoconf_binds[i]);
|
|
}
|
|
|
|
if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
|
|
bsv_movie_ctl(BSV_MOVIE_CTL_SET_FRAME_END, NULL);
|
|
|
|
#ifdef HAVE_NETPLAY
|
|
netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
|
|
#endif
|
|
|
|
#if defined(HAVE_THREADS)
|
|
autosave_unlock();
|
|
#endif
|
|
|
|
if (!settings->fastforward_ratio)
|
|
return 0;
|
|
#ifdef HAVE_MENU
|
|
end:
|
|
#endif
|
|
|
|
current = cpu_features_get_time_usec();
|
|
target = frame_limit_last_time +
|
|
frame_limit_minimum_time;
|
|
to_sleep_ms = (target - current) / 1000;
|
|
|
|
if (to_sleep_ms > 0)
|
|
{
|
|
*sleep_ms = (unsigned)to_sleep_ms;
|
|
/* Combat jitter a bit. */
|
|
frame_limit_last_time += frame_limit_minimum_time;
|
|
return 1;
|
|
}
|
|
|
|
frame_limit_last_time = cpu_features_get_time_usec();
|
|
|
|
return 0;
|
|
}
|