RetroArch/menu
2020-08-19 17:35:15 +03:00
..
cbs String stack size cleanups 2020-08-19 06:53:09 +02:00
drivers (XMB+OZONE) Quick Menu ports: AtD icon + key labels for keyboard type 2020-08-19 17:35:15 +03:00
menu_cbs.h Add option to hide 'Explore' tab + menu clean-ups 2020-07-29 13:01:49 +01:00
menu_defines.h (RGUI/GLUI) Clean up 'scan content' menu entries 2020-08-05 14:25:09 +01:00
menu_dialog.h More struct reordering/alignment 2020-08-14 21:00:04 +02:00
menu_displaylist.c (XMB+OZONE) Quick Menu ports: AtD icon + key labels for keyboard type 2020-08-19 17:35:15 +03:00
menu_displaylist.h Struct reorder, alignments 2020-08-14 23:08:33 +02:00
menu_driver.h (XMB+OZONE) Quick Menu ports: AtD icon + key labels for keyboard type 2020-08-19 17:35:15 +03:00
menu_entries.h Reorder structs 2020-08-14 20:21:44 +02:00
menu_explore.c Order structs according to coding guidelines 2020-08-16 03:22:09 +09:00
menu_input_bind_dialog.h (menu) move headers around - no more menu/widgets 2020-06-27 19:33:49 +02:00
menu_input.h Reorder structs, alignment 2020-08-15 19:43:17 +02:00
menu_networking.c Clean up more string variables on heap - move to stack 2020-08-18 14:26:15 +02:00
menu_networking.h If we are inside online updater screen and go back ingame and then 2019-04-23 23:35:52 +02:00
menu_setting.c Merge pull request #11186 from fpscan/boysenberry-ozone 2020-08-19 12:55:56 +02:00
menu_setting.h (Menu) Fix cursor forced to first entry after displaying lists 2020-06-30 13:59:52 +01:00
menu_shader.h Pass state around to menu_shader_manager_free 2020-06-06 18:44:53 +02:00