RetroArch/thread/psp_pthread.h

156 lines
3.8 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
* Copyright (C) 2014 - Ali Bouhlel ( aliaspider@gmail.com )
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
// FIXME: unfinished, mutexes and condvars basically a stub.
#ifndef _PSP_PTHREAD_WRAP__
#define _PSP_PTHREAD_WRAP__
#include <pspkernel.h>
#include <pspthreadman.h>
#include <pspthreadman_kernel.h>
#include <stdio.h>
#define STACKSIZE (64 * 1024)
typedef SceUID pthread_t;
typedef SceUID pthread_mutex_t;
typedef void* pthread_mutexattr_t;
typedef int pthread_attr_t;
typedef SceUID pthread_cond_t;
typedef SceUID pthread_condattr_t;
// use pointer values to create unique names for threads/mutexes
char name_buffer[256];
typedef void* (*sthreadEntry)(void *argp);
typedef struct
{
void* arg;
sthreadEntry start_routine;
} sthread_args_struct;
static int psp_thread_wrap(SceSize args, void *argp)
{
sthread_args_struct* sthread_args = (sthread_args_struct*)argp;
return (int)sthread_args->start_routine(sthread_args->arg);
}
static inline int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
{
sprintf(name_buffer, "0x%08X", (uint32_t) thread);
*thread = sceKernelCreateThread(name_buffer,psp_thread_wrap, 0x20, STACKSIZE, 0, NULL);
sthread_args_struct sthread_args;
sthread_args.arg = arg;
sthread_args.start_routine = start_routine;
return sceKernelStartThread(*thread, sizeof(sthread_args), &sthread_args);
}
static inline int pthread_mutex_init(pthread_mutex_t *mutex, const pthread_mutexattr_t *attr)
{
sprintf(name_buffer, "0x%08X", (uint32_t) mutex);
return *mutex = sceKernelCreateSema(name_buffer, 0, 1, 1, NULL);
}
static inline int pthread_mutex_destroy(pthread_mutex_t *mutex)
{
return sceKernelDeleteSema(*mutex);
}
static inline int pthread_mutex_lock(pthread_mutex_t *mutex)
{
//FIXME: stub
return 1;
}
static inline int pthread_mutex_unlock(pthread_mutex_t *mutex)
{
//FIXME: stub
return 1;
}
static inline int pthread_join(pthread_t thread, void **retval)
{
SceUInt timeout = (SceUInt)-1;
sceKernelWaitThreadEnd(thread, &timeout);
int exit_status = sceKernelGetThreadExitStatus(thread);
sceKernelDeleteThread(thread);
return exit_status;
}
static inline int pthread_mutex_trylock(pthread_mutex_t *mutex)
{
//FIXME: stub
return 1;
}
static inline int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex)
{
sceKernelDelayThread(10000);
return 1;
}
static inline int pthread_cond_timedwait(pthread_cond_t *cond, pthread_mutex_t *mutex, const struct timespec *abstime)
{
//FIXME: stub
return 1;
}
static inline int pthread_cond_init(pthread_cond_t *cond, const pthread_condattr_t *attr)
{
//FIXME: stub
return 1;
}
static inline int pthread_cond_signal(pthread_cond_t *cond)
{
//FIXME: stub
return 1;
}
static inline int pthread_cond_broadcast(pthread_cond_t *cond)
{
//FIXME: stub
return 1;
}
static inline int pthread_cond_destroy(pthread_cond_t *cond)
{
//FIXME: stub
return 1;
}
static inline int pthread_detach(pthread_t thread)
{
return 1;
}
static inline void pthread_exit(void *retval)
{
(void)retval;
}
#endif //_PSP_PTHREAD_WRAP__