mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 00:20:01 +00:00
40a6c978ce
(CoreAudio) Only iOS uses g_interrupted flag, put it behind ifdefs
610 lines
14 KiB
C
610 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#ifndef _XBOX
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmreg.h>
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#endif
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#include <dsound.h>
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#include <boolean.h>
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#include <retro_inline.h>
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#include <retro_miscellaneous.h>
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#include <retro_timers.h>
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#ifdef HAVE_THREADS
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#include <rthreads/rthreads.h>
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#endif
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#include <lists/string_list.h>
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#include <queues/fifo_queue.h>
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#include <string/stdstring.h>
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#ifdef _XBOX
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#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
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#define DSERR_INVALIDPARAM E_INVALIDARG
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#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
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#endif
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#if defined(_MSC_VER) && !defined(_XBOX)
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#pragma comment(lib, "dsound")
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#pragma comment(lib, "dxguid")
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#endif
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typedef struct dsound
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{
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LPDIRECTSOUND ds;
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LPDIRECTSOUNDBUFFER dsb;
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fifo_buffer_t *buffer;
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CRITICAL_SECTION crit;
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HANDLE event;
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#ifdef HAVE_THREADS
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sthread_t *thread;
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#else
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HANDLE thread;
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#endif
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unsigned buffer_size;
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bool nonblock;
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bool is_paused;
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volatile bool thread_alive;
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} dsound_t;
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/* Forward declarations */
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static void *dsound_list_new(void *u);
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static INLINE unsigned write_avail(unsigned read_ptr,
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unsigned write_ptr, unsigned buffer_size)
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{
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return (read_ptr + buffer_size - write_ptr) % buffer_size;
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}
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#define CHUNK_SIZE 256
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struct audio_lock
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{
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void *chunk1;
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void *chunk2;
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DWORD size1;
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DWORD size2;
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};
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static INLINE bool grab_region(dsound_t *ds, uint32_t write_ptr,
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struct audio_lock *region)
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{
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HRESULT res = IDirectSoundBuffer_Lock(ds->dsb, write_ptr, CHUNK_SIZE,
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®ion->chunk1, ®ion->size1, ®ion->chunk2, ®ion->size2, 0);
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if (res == DSERR_BUFFERLOST)
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{
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if ((res = IDirectSoundBuffer_Restore(ds->dsb)) != DS_OK)
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return false;
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if ((res = IDirectSoundBuffer_Lock(ds->dsb, write_ptr, CHUNK_SIZE,
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®ion->chunk1, ®ion->size1, ®ion->chunk2, ®ion->size2, 0)) != DS_OK)
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return false;
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}
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if (res == DS_OK)
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return true;
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#ifdef DEBUG
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switch (res)
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{
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case DSERR_BUFFERLOST:
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RARCH_WARN("[DirectSound error]: %s\n", "DSERR_BUFFERLOST");
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break;
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case DSERR_INVALIDCALL:
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RARCH_WARN("[DirectSound error]: %s\n", "DSERR_INVALIDCALL");
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break;
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case DSERR_INVALIDPARAM:
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RARCH_WARN("[DirectSound error]: %s\n", "DSERR_INVALIDPARAM");
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break;
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case DSERR_PRIOLEVELNEEDED:
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RARCH_WARN("[DirectSound error]: %s\n", "DSERR_PRIOLEVELNEEDED");
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break;
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default:
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break;
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}
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#endif
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return false;
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}
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#ifdef HAVE_THREADS
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static void dsound_thread(void *data)
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#else
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static DWORD CALLBACK dsound_thread(PVOID data)
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#endif
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{
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DWORD write_ptr;
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dsound_t *ds = (dsound_t*)data;
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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IDirectSoundBuffer_GetCurrentPosition(ds->dsb, NULL, &write_ptr);
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write_ptr = (write_ptr + ds->buffer_size / 2) % ds->buffer_size;
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while (ds->thread_alive)
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{
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bool is_pull = false;
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struct audio_lock region;
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DWORD read_ptr, avail, fifo_avail;
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IDirectSoundBuffer_GetCurrentPosition(ds->dsb, &read_ptr, NULL);
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avail = write_avail(read_ptr, write_ptr, ds->buffer_size);
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EnterCriticalSection(&ds->crit);
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fifo_avail = fifo_read_avail(ds->buffer);
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LeaveCriticalSection(&ds->crit);
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if (avail < CHUNK_SIZE || ((fifo_avail < CHUNK_SIZE) && (avail < ds->buffer_size / 2)))
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{
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/* No space to write, or we don't have data in our fifo,
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* but we can wait some time before it underruns ... */
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/* We could opt for using the notification interface,
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* but it is not guaranteed to work, so use high
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* priority sleeping patterns.
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*/
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retro_sleep(1);
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continue;
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}
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if (!grab_region(ds, write_ptr, ®ion))
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{
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ds->thread_alive = false;
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SetEvent(ds->event);
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break;
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}
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if (fifo_avail < CHUNK_SIZE)
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{
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/* Got space to write, but nothing in FIFO (underrun),
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* fill block with silence. */
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memset(region.chunk1, 0, region.size1);
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memset(region.chunk2, 0, region.size2);
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}
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else
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{
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/* All is good. Pull from it and notify FIFO. */
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EnterCriticalSection(&ds->crit);
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if (region.chunk1)
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fifo_read(ds->buffer, region.chunk1, region.size1);
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if (region.chunk2)
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fifo_read(ds->buffer, region.chunk2, region.size2);
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LeaveCriticalSection(&ds->crit);
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is_pull = true;
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}
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IDirectSoundBuffer_Unlock(ds->dsb, region.chunk1,
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region.size1, region.chunk2, region.size2);
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write_ptr = (write_ptr + region.size1 + region.size2)
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% ds->buffer_size;
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if (is_pull)
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SetEvent(ds->event);
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}
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ExitThread(0);
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}
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static void dsound_stop_thread(dsound_t *ds)
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{
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if (!ds->thread)
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return;
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ds->thread_alive = false;
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#ifdef HAVE_THREADS
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sthread_join(ds->thread);
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#else
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WaitForSingleObject(ds->thread, INFINITE);
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CloseHandle(ds->thread);
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#endif
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ds->thread = NULL;
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}
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static bool dsound_start_thread(dsound_t *ds)
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{
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if (!ds->thread)
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{
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ds->thread_alive = true;
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#ifdef HAVE_THREADS
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ds->thread = sthread_create(dsound_thread, ds);
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#else
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ds->thread = CreateThread(NULL, 0, dsound_thread, ds, 0, NULL);
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#endif
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if (!ds->thread)
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return false;
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}
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return true;
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}
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static void dsound_clear_buffer(dsound_t *ds)
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{
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DWORD size;
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void *ptr = NULL;
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IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
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if (IDirectSoundBuffer_Lock(ds->dsb, 0, 0, &ptr, &size,
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NULL, NULL, DSBLOCK_ENTIREBUFFER) == DS_OK)
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{
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memset(ptr, 0, size);
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IDirectSoundBuffer_Unlock(ds->dsb, ptr, size, NULL, 0);
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}
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}
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static void dsound_free(void *data)
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{
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dsound_t *ds = (dsound_t*)data;
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if (!ds)
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return;
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if (ds->thread)
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{
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ds->thread_alive = false;
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#ifdef HAVE_THREADS
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sthread_join(ds->thread);
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#else
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WaitForSingleObject(ds->thread, INFINITE);
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CloseHandle(ds->thread);
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#endif
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}
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DeleteCriticalSection(&ds->crit);
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if (ds->dsb)
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{
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IDirectSoundBuffer_Stop(ds->dsb);
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IDirectSoundBuffer_Release(ds->dsb);
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}
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if (ds->ds)
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IDirectSound_Release(ds->ds);
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if (ds->event)
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CloseHandle(ds->event);
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if (ds->buffer)
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fifo_free(ds->buffer);
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free(ds);
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}
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static BOOL CALLBACK enumerate_cb(LPGUID guid, LPCSTR desc, LPCSTR module, LPVOID context)
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{
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union string_list_elem_attr attr;
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struct string_list *list = (struct string_list*)context;
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attr.i = 0;
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string_list_append(list, desc, attr);
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if (guid)
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{
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unsigned i;
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LPGUID guid_copy = (LPGUID)malloc(sizeof(GUID) * 1);
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guid_copy->Data1 = guid->Data1;
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guid_copy->Data2 = guid->Data2;
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guid_copy->Data3 = guid->Data3;
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for (i = 0; i < 8; i++)
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guid_copy->Data4[i] = guid->Data4[i];
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list->elems[list->size-1].userdata = guid_copy;
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}
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return TRUE;
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}
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static void *dsound_init(const char *dev, unsigned rate, unsigned latency,
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unsigned block_frames,
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unsigned *new_rate)
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{
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LPGUID selected_device = NULL;
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WAVEFORMATEX wfx = {0};
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DSBUFFERDESC bufdesc = {0};
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int32_t idx_found = -1;
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struct string_list *list = (struct string_list*)dsound_list_new(NULL);
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dsound_t *ds = (dsound_t*)calloc(1, sizeof(*ds));
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if (!ds)
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goto error;
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InitializeCriticalSection(&ds->crit);
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if (dev)
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{
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/* Search for device name first */
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if (list && list->elems)
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{
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if (list->elems)
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{
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unsigned i;
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for (i = 0; i < list->size; i++)
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{
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if (string_is_equal(dev, list->elems[i].data))
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{
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idx_found = i;
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selected_device = (LPGUID)list->elems[idx_found].userdata;
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break;
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}
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}
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/* Index was not found yet based on name string,
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* just assume id is a one-character number index. */
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if (idx_found == -1 && isdigit(dev[0]))
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{
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idx_found = strtoul(dev, NULL, 0);
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RARCH_LOG("[DirectSound]: Fallback, device index is a single number index instead: %d.\n", idx_found);
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if (idx_found != -1)
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{
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if (idx_found < (int32_t)list->size)
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{
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RARCH_LOG("[DirectSound]: Corresponding name: %s\n", list->elems[idx_found].data);
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selected_device = (LPGUID)list->elems[idx_found].userdata;
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}
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}
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}
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}
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}
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}
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if (DirectSoundCreate(selected_device, &ds->ds, NULL) != DS_OK)
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goto error;
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#ifndef _XBOX
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if (IDirectSound_SetCooperativeLevel(ds->ds, GetDesktopWindow(), DSSCL_PRIORITY) != DS_OK)
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goto error;
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#endif
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wfx.wFormatTag = WAVE_FORMAT_PCM;
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wfx.nChannels = 2;
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wfx.nSamplesPerSec = rate;
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wfx.wBitsPerSample = 16;
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wfx.nBlockAlign = 2 * sizeof(int16_t);
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wfx.nAvgBytesPerSec = rate * 2 * sizeof(int16_t);
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ds->buffer_size = (latency * wfx.nAvgBytesPerSec) / 1000;
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ds->buffer_size /= CHUNK_SIZE;
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ds->buffer_size *= CHUNK_SIZE;
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if (ds->buffer_size < 4 * CHUNK_SIZE)
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ds->buffer_size = 4 * CHUNK_SIZE;
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RARCH_LOG("[DirectSound]: Setting buffer size of %u bytes\n", ds->buffer_size);
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RARCH_LOG("[DirectSound]: Latency = %u ms\n", (unsigned)((1000 * ds->buffer_size) / wfx.nAvgBytesPerSec));
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bufdesc.dwSize = sizeof(DSBUFFERDESC);
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bufdesc.dwFlags = 0;
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#ifndef _XBOX
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bufdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_GLOBALFOCUS;
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#endif
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bufdesc.dwBufferBytes = ds->buffer_size;
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bufdesc.lpwfxFormat = &wfx;
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ds->event = CreateEvent(NULL, false, false, NULL);
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if (!ds->event)
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goto error;
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ds->buffer = fifo_new(4 * 1024);
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if (!ds->buffer)
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goto error;
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if (IDirectSound_CreateSoundBuffer(ds->ds, &bufdesc, &ds->dsb, 0) != DS_OK)
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goto error;
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IDirectSoundBuffer_SetVolume(ds->dsb, DSBVOLUME_MAX);
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IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
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dsound_clear_buffer(ds);
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if (IDirectSoundBuffer_Play(ds->dsb, 0, 0, DSBPLAY_LOOPING) != DS_OK)
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goto error;
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if (!dsound_start_thread(ds))
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goto error;
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string_list_free(list);
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return ds;
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error:
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RARCH_ERR("[DirectSound] Error occurred in init.\n");
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if (list)
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string_list_free(list);
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dsound_free(ds);
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return NULL;
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}
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static bool dsound_stop(void *data)
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{
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dsound_t *ds = (dsound_t*)data;
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dsound_stop_thread(ds);
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ds->is_paused = (IDirectSoundBuffer_Stop(ds->dsb) == DS_OK) ? true : false;
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return (ds->is_paused) ? true : false;
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}
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static bool dsound_start(void *data, bool is_shutdown)
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{
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dsound_t *ds = (dsound_t*)data;
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dsound_clear_buffer(ds);
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if (!dsound_start_thread(ds))
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return false;
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ds->is_paused = (IDirectSoundBuffer_Play(
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ds->dsb, 0, 0, DSBPLAY_LOOPING) == DS_OK) ? false : true;
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return (ds->is_paused) ? false : true;
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}
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static bool dsound_alive(void *data)
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{
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dsound_t *ds = (dsound_t*)data;
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if (!ds)
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return false;
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return !ds->is_paused;
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}
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static void dsound_set_nonblock_state(void *data, bool state)
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{
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dsound_t *ds = (dsound_t*)data;
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if (ds)
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ds->nonblock = state;
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}
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static ssize_t dsound_write(void *data, const void *buf_, size_t size)
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{
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size_t written = 0;
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dsound_t *ds = (dsound_t*)data;
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const uint8_t *buf = (const uint8_t*)buf_;
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if (!ds->thread_alive)
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return -1;
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if (ds->nonblock)
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{
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if (size > 0)
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{
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size_t avail;
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EnterCriticalSection(&ds->crit);
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avail = fifo_write_avail(ds->buffer);
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if (avail > size)
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avail = size;
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fifo_write(ds->buffer, buf, avail);
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LeaveCriticalSection(&ds->crit);
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buf += avail;
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size -= avail;
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written += avail;
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}
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}
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else
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{
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while (size > 0)
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{
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size_t avail;
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EnterCriticalSection(&ds->crit);
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avail = fifo_write_avail(ds->buffer);
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if (avail > size)
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avail = size;
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fifo_write(ds->buffer, buf, avail);
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LeaveCriticalSection(&ds->crit);
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buf += avail;
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size -= avail;
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written += avail;
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if (!ds->thread_alive)
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break;
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if (avail == 0)
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WaitForSingleObject(ds->event, INFINITE);
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}
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}
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return written;
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}
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static size_t dsound_write_avail(void *data)
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{
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size_t avail;
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dsound_t *ds = (dsound_t*)data;
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EnterCriticalSection(&ds->crit);
|
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avail = fifo_write_avail(ds->buffer);
|
|
LeaveCriticalSection(&ds->crit);
|
|
return avail;
|
|
}
|
|
|
|
static size_t dsound_buffer_size(void *data)
|
|
{
|
|
return 4 * 1024;
|
|
}
|
|
|
|
static bool dsound_use_float(void *data)
|
|
{
|
|
(void)data;
|
|
return false;
|
|
}
|
|
|
|
static void *dsound_list_new(void *u)
|
|
{
|
|
struct string_list *sl = string_list_new();
|
|
|
|
if (!sl)
|
|
return NULL;
|
|
|
|
#ifndef _XBOX
|
|
#ifdef UNICODE
|
|
DirectSoundEnumerate((LPDSENUMCALLBACKW)enumerate_cb, sl);
|
|
#else
|
|
DirectSoundEnumerate((LPDSENUMCALLBACKA)enumerate_cb, sl);
|
|
#endif
|
|
#endif
|
|
|
|
return sl;
|
|
}
|
|
|
|
static void dsound_device_list_free(void *u, void *slp)
|
|
{
|
|
struct string_list *sl = (struct string_list*)slp;
|
|
|
|
if (sl)
|
|
string_list_free(sl);
|
|
}
|
|
|
|
audio_driver_t audio_dsound = {
|
|
dsound_init,
|
|
dsound_write,
|
|
dsound_stop,
|
|
dsound_start,
|
|
dsound_alive,
|
|
dsound_set_nonblock_state,
|
|
dsound_free,
|
|
dsound_use_float,
|
|
"dsound",
|
|
dsound_list_new,
|
|
dsound_device_list_free,
|
|
dsound_write_avail,
|
|
dsound_buffer_size,
|
|
};
|