RetroArch/menu/menu_driver.h
gblues 1ef78d3e3d
Any pad can control the menu (#13173)
* Any pad can control the menu

== DETAILS
I am not sure I've quite got it so that any pad can *open* the
menu, but I do have it so any pad can control it.

- split out the input processing into a separate method
- track down and squish some hairy bugs that boiled down to
  bad pointer math
- it looks like `menu_driver.c` has a mix of line endings, so I
  ran it through `dos2unix` so it has consistent line endings
  again.
- verified that this change did not impact actual cores

* optimize out cumulative_bits

* Incorporate PR feedback

Many thanks to @jdgleaver for providing these optimizations.

* apply one more optimization
2021-11-03 16:32:15 +01:00

926 lines
32 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MENU_DRIVER_H__
#define __MENU_DRIVER_H__
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <formats/image.h>
#include <queues/task_queue.h>
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "menu_defines.h"
#include "menu_dialog.h"
#include "menu_input.h"
#include "../input/input_osk.h"
#include "menu_input_bind_dialog.h"
#include "menu_entries.h"
#include "menu_shader.h"
#include "../gfx/gfx_display.h"
#include "../gfx/font_driver.h"
#include "../performance_counters.h"
RETRO_BEGIN_DECLS
#ifndef MAX_COUNTERS
#define MAX_COUNTERS 64
#endif
#ifndef MAX_CHEAT_COUNTERS
#define MAX_CHEAT_COUNTERS 6000
#endif
#define SCROLL_INDEX_SIZE (2 * (26 + 2) + 1)
#define POWERSTATE_CHECK_INTERVAL (30 * 1000000)
#define DATETIME_CHECK_INTERVAL 1000000
#define MENU_LIST_GET(list, idx) ((list) ? ((list)->menu_stack[(idx)]) : NULL)
#define MENU_LIST_GET_SELECTION(list, idx) ((list) ? ((list)->selection_buf[(idx)]) : NULL)
#define MENU_LIST_GET_STACK_SIZE(list, idx) ((list)->menu_stack[(idx)]->size)
#define MENU_ENTRIES_GET_SELECTION_BUF_PTR_INTERNAL(menu_st, idx) ((menu_st->entries.list) ? MENU_LIST_GET_SELECTION(menu_st->entries.list, (unsigned)idx) : NULL)
#define MENU_ENTRIES_NEEDS_REFRESH(menu_st) (!(menu_st->entries_nonblocking_refresh || !menu_st->entries_need_refresh))
#define MENU_SETTINGS_CORE_INFO_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_NONE 0xffff
#define MENU_SETTINGS_CHEEVOS_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_START 0x10000
#define MENU_SETTINGS_CHEEVOS_START 0x40000
#define MENU_SETTINGS_NETPLAY_ROOMS_START 0x80000
enum menu_settings_type
{
MENU_SETTINGS_NONE = FILE_TYPE_LAST + 1,
MENU_SETTINGS,
MENU_SETTINGS_TAB,
MENU_HISTORY_TAB,
MENU_FAVORITES_TAB,
MENU_MUSIC_TAB,
MENU_VIDEO_TAB,
MENU_IMAGES_TAB,
MENU_NETPLAY_TAB,
MENU_EXPLORE_TAB,
MENU_ADD_TAB,
MENU_PLAYLISTS_TAB,
MENU_SETTING_DROPDOWN_ITEM,
MENU_SETTING_DROPDOWN_ITEM_RESOLUTION,
MENU_SETTING_DROPDOWN_ITEM_VIDEO_SHADER_PARAM,
MENU_SETTING_DROPDOWN_ITEM_VIDEO_SHADER_PRESET_PARAM,
MENU_SETTING_DROPDOWN_ITEM_VIDEO_SHADER_NUM_PASS,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_DEFAULT_CORE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_LABEL_DISPLAY_MODE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_RIGHT_THUMBNAIL_MODE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_LEFT_THUMBNAIL_MODE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_SORT_MODE,
MENU_SETTING_DROPDOWN_ITEM_MANUAL_CONTENT_SCAN_SYSTEM_NAME,
MENU_SETTING_DROPDOWN_ITEM_MANUAL_CONTENT_SCAN_CORE_NAME,
MENU_SETTING_DROPDOWN_ITEM_DISK_INDEX,
MENU_SETTING_DROPDOWN_ITEM_INPUT_DEVICE_TYPE,
MENU_SETTING_DROPDOWN_ITEM_INPUT_DEVICE_INDEX,
MENU_SETTING_DROPDOWN_ITEM_INPUT_DESCRIPTION,
MENU_SETTING_DROPDOWN_ITEM_INPUT_DESCRIPTION_KBD,
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM_SPECIAL,
MENU_SETTING_NO_ITEM,
MENU_SETTING_DRIVER,
MENU_SETTING_ACTION,
MENU_SETTING_ACTION_RUN,
MENU_SETTING_ACTION_CLOSE,
MENU_SETTING_ACTION_CLOSE_HORIZONTAL,
MENU_SETTING_ACTION_CORE_OPTIONS,
MENU_SETTING_ACTION_CORE_OPTION_OVERRIDE_LIST,
MENU_SETTING_ACTION_CORE_INPUT_REMAPPING_OPTIONS,
MENU_SETTING_ACTION_CORE_CHEAT_OPTIONS,
MENU_SETTING_ACTION_CORE_MANAGER_OPTIONS,
MENU_SETTING_ACTION_CORE_DISK_OPTIONS,
MENU_SETTING_ACTION_CORE_SHADER_OPTIONS,
MENU_SETTING_ACTION_SAVESTATE,
MENU_SETTING_ACTION_LOADSTATE,
MENU_SETTING_ACTION_SCREENSHOT,
MENU_SETTING_ACTION_DELETE_ENTRY,
MENU_SETTING_ACTION_RESET,
MENU_SETTING_ACTION_CORE_LOCK,
MENU_SETTING_ACTION_CORE_DELETE,
MENU_SETTING_ACTION_FAVORITES_DIR, /* "Start Directory" */
MENU_SETTING_STRING_OPTIONS,
MENU_SETTING_GROUP,
MENU_SETTING_SUBGROUP,
MENU_SETTING_HORIZONTAL_MENU,
MENU_SETTING_ACTION_PAUSE_ACHIEVEMENTS,
MENU_SETTING_ACTION_RESUME_ACHIEVEMENTS,
MENU_SETTING_PLAYLIST_MANAGER_DEFAULT_CORE,
MENU_SETTING_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE,
MENU_SETTING_PLAYLIST_MANAGER_RIGHT_THUMBNAIL_MODE,
MENU_SETTING_PLAYLIST_MANAGER_LEFT_THUMBNAIL_MODE,
MENU_SETTING_PLAYLIST_MANAGER_SORT_MODE,
MENU_BLUETOOTH,
MENU_WIFI,
MENU_WIFI_DISCONNECT,
MENU_ROOM,
MENU_ROOM_LAN,
MENU_ROOM_RELAY,
MENU_NETPLAY_LAN_SCAN,
MENU_INFO_MESSAGE,
MENU_SETTINGS_SHADER_PARAMETER_0,
MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PRESET_PARAMETER_0,
MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST = MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PASS_0,
MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_FILTER_0,
MENU_SETTINGS_SHADER_PASS_FILTER_LAST = MENU_SETTINGS_SHADER_PASS_FILTER_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_SCALE_0,
MENU_SETTINGS_SHADER_PASS_SCALE_LAST = MENU_SETTINGS_SHADER_PASS_SCALE_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_INDEX,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_IMAGE_APPEND,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_CYCLE_TRAY_STATUS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_BIND_BEGIN,
MENU_SETTINGS_BIND_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_Y_MINUS,
MENU_SETTINGS_BIND_ALL_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_MENU_TOGGLE,
MENU_SETTINGS_CUSTOM_BIND,
MENU_SETTINGS_CUSTOM_BIND_KEYBOARD,
MENU_SETTINGS_CUSTOM_BIND_ALL,
MENU_SETTINGS_CUSTOM_BIND_DEFAULT_ALL,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END = MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_PERF_COUNTERS_END = MENU_SETTINGS_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_CHEAT_BEGIN,
MENU_SETTINGS_CHEAT_END = MENU_SETTINGS_CHEAT_BEGIN + (MAX_CHEAT_COUNTERS - 1),
MENU_SETTINGS_INPUT_LIBRETRO_DEVICE,
MENU_SETTINGS_INPUT_ANALOG_DPAD_MODE,
MENU_SETTINGS_INPUT_INPUT_REMAP_PORT,
MENU_SETTINGS_INPUT_BEGIN,
MENU_SETTINGS_INPUT_END = MENU_SETTINGS_INPUT_BEGIN + RARCH_CUSTOM_BIND_LIST_END + 6,
MENU_SETTINGS_INPUT_DESC_BEGIN,
MENU_SETTINGS_INPUT_DESC_END = MENU_SETTINGS_INPUT_DESC_BEGIN + ((RARCH_FIRST_CUSTOM_BIND + 8) * MAX_USERS),
MENU_SETTINGS_INPUT_DESC_KBD_BEGIN,
MENU_SETTINGS_INPUT_DESC_KBD_END = MENU_SETTINGS_INPUT_DESC_KBD_BEGIN + (RARCH_MAX_KEYS * MAX_USERS),
MENU_SETTINGS_REMAPPING_PORT_BEGIN,
MENU_SETTINGS_REMAPPING_PORT_END = MENU_SETTINGS_REMAPPING_PORT_BEGIN + (MAX_USERS),
MENU_SETTINGS_SUBSYSTEM_LOAD,
MENU_SETTINGS_SUBSYSTEM_ADD,
MENU_SETTINGS_SUBSYSTEM_LAST = MENU_SETTINGS_SUBSYSTEM_ADD + RARCH_MAX_SUBSYSTEMS,
MENU_SETTINGS_CHEAT_MATCH,
MENU_SET_SCREEN_BRIGHTNESS,
#ifdef HAVE_LAKKA_SWITCH
MENU_SET_SWITCH_GPU_PROFILE,
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
MENU_SET_SWITCH_CPU_PROFILE,
#endif
MENU_SETTINGS_CPU_POLICY_SET_MINFREQ,
MENU_SETTINGS_CPU_POLICY_SET_MAXFREQ,
MENU_SETTINGS_CPU_POLICY_SET_GOVERNOR,
MENU_SETTINGS_CPU_MANAGED_SET_MINFREQ,
MENU_SETTINGS_CPU_MANAGED_SET_MAXFREQ,
MENU_SET_CDROM_LIST,
MENU_SET_LOAD_CDROM_LIST,
MENU_SET_CDROM_INFO,
MENU_SETTING_ACTION_DELETE_PLAYLIST,
MENU_SETTING_ACTION_PLAYLIST_MANAGER_RESET_CORES,
MENU_SETTING_ACTION_PLAYLIST_MANAGER_CLEAN_PLAYLIST,
MENU_SETTING_ACTION_PLAYLIST_MANAGER_REFRESH_PLAYLIST,
MENU_SETTING_MANUAL_CONTENT_SCAN_DIR,
MENU_SETTING_MANUAL_CONTENT_SCAN_SYSTEM_NAME,
MENU_SETTING_MANUAL_CONTENT_SCAN_CORE_NAME,
MENU_SETTING_ACTION_MANUAL_CONTENT_SCAN_START,
MENU_SETTING_ACTION_CORE_CREATE_BACKUP,
MENU_SETTING_ACTION_CORE_RESTORE_BACKUP,
MENU_SETTING_ITEM_CORE_RESTORE_BACKUP,
MENU_SETTING_ACTION_CORE_DELETE_BACKUP,
MENU_SETTING_ITEM_CORE_DELETE_BACKUP,
MENU_SETTING_ACTION_VIDEO_FILTER_REMOVE,
MENU_SETTING_ACTION_AUDIO_DSP_PLUGIN_REMOVE,
MENU_SETTING_ACTION_GAME_SPECIFIC_CORE_OPTIONS_CREATE,
MENU_SETTING_ACTION_GAME_SPECIFIC_CORE_OPTIONS_REMOVE,
MENU_SETTING_ACTION_FOLDER_SPECIFIC_CORE_OPTIONS_CREATE,
MENU_SETTING_ACTION_FOLDER_SPECIFIC_CORE_OPTIONS_REMOVE,
MENU_SETTING_ACTION_CORE_OPTIONS_RESET,
MENU_SETTING_ACTION_CORE_OPTIONS_FLUSH,
MENU_SETTINGS_LAST
};
struct menu_list
{
file_list_t **menu_stack;
size_t menu_stack_size;
file_list_t **selection_buf;
size_t selection_buf_size;
};
typedef struct menu_list menu_list_t;
typedef struct menu_ctx_load_image
{
void *data;
enum menu_image_type type;
} menu_ctx_load_image_t;
typedef struct menu_ctx_driver
{
/* Set a framebuffer texture. This is used for instance by RGUI. */
void (*set_texture)(void *data);
/* Render a messagebox to the screen. */
void (*render_messagebox)(void *data, const char *msg);
void (*render)(void *data, unsigned width, unsigned height, bool is_idle);
void (*frame)(void *data, video_frame_info_t *video_info);
/* Initializes the menu driver. (setup) */
void* (*init)(void**, bool);
/* Frees the menu driver. (teardown) */
void (*free)(void*);
/* This will be invoked when we are running a hardware context
* and we have just flushed the state. For instance - we have
* just toggled fullscreen, the GL driver did a teardown/setup -
* we now need to rebuild all of our textures and state for the
* menu driver. */
void (*context_reset)(void *data, bool video_is_threaded);
/* This will be invoked when we are running a hardware context
* and the context in question wants to tear itself down. All
* textures and related state on the menu driver will also
* be freed up then. */
void (*context_destroy)(void *data);
void (*populate_entries)(void *data,
const char *path, const char *label,
unsigned k);
void (*toggle)(void *userdata, bool);
/* This will clear the navigation position. */
void (*navigation_clear)(void *, bool);
/* This will decrement the navigation position by one. */
void (*navigation_decrement)(void *data);
/* This will increment the navigation position by one. */
void (*navigation_increment)(void *data);
void (*navigation_set)(void *data, bool);
void (*navigation_set_last)(void *data);
/* This will descend the navigation position by one alphabet letter. */
void (*navigation_descend_alphabet)(void *, size_t *);
/* This will ascend the navigation position by one alphabet letter. */
void (*navigation_ascend_alphabet)(void *, size_t *);
/* Initializes a new menu list. */
bool (*lists_init)(void*);
void (*list_insert)(void *userdata,
file_list_t *list, const char *, const char *, const char *, size_t,
unsigned);
int (*list_prepend)(void *userdata,
file_list_t *list, const char *, const char *, size_t);
void (*list_free)(file_list_t *list, size_t, size_t);
void (*list_clear)(file_list_t *list);
void (*list_cache)(void *data, enum menu_list_type, unsigned);
int (*list_push)(void *data, void *userdata, menu_displaylist_info_t*, unsigned);
size_t(*list_get_selection)(void *data);
size_t(*list_get_size)(void *data, enum menu_list_type type);
void *(*list_get_entry)(void *data, enum menu_list_type type, unsigned i);
void (*list_set_selection)(void *data, file_list_t *list);
int (*bind_init)(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx);
/* Load an image for use by the menu driver */
bool (*load_image)(void *userdata, void *data, enum menu_image_type type);
const char *ident;
int (*environ_cb)(enum menu_environ_cb type, void *data, void *userdata);
void (*update_thumbnail_path)(void *data, unsigned i, char pos);
void (*update_thumbnail_image)(void *data);
void (*refresh_thumbnail_image)(void *data, unsigned i);
void (*set_thumbnail_system)(void *data, char* s, size_t len);
void (*get_thumbnail_system)(void *data, char* s, size_t len);
void (*set_thumbnail_content)(void *data, const char *s);
int (*osk_ptr_at_pos)(void *data, int x, int y, unsigned width, unsigned height);
void (*update_savestate_thumbnail_path)(void *data, unsigned i);
void (*update_savestate_thumbnail_image)(void *data);
int (*pointer_down)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
int (*pointer_up)(void *data, unsigned x, unsigned y, unsigned ptr,
enum menu_input_pointer_gesture gesture,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
/* This will be invoked whenever a menu entry action
* (menu_entry_action()) is performed */
int (*entry_action)(void *userdata, menu_entry_t *entry, size_t i, enum menu_action action);
} menu_ctx_driver_t;
typedef struct
{
uint64_t state;
const menu_ctx_driver_t *driver_ctx;
void *userdata;
char *core_buf;
size_t core_len;
/* This is used for storing intermediary variables
* that get used later on during menu actions -
* for instance, selecting a shader pass for a shader
* slot */
struct
{
unsigned unsigned_var;
} scratchpad;
unsigned rpl_entry_selection_ptr;
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
/* Used to cache the type and directory
* of the last shader preset/pass loaded
* via the menu file browser */
struct
{
enum rarch_shader_type preset_type;
enum rarch_shader_type pass_type;
char preset_dir[PATH_MAX_LENGTH];
char preset_file_name[PATH_MAX_LENGTH];
char pass_dir[PATH_MAX_LENGTH];
char pass_file_name[PATH_MAX_LENGTH];
} last_shader_selection;
#endif
/* Used to cache the last start content
* loaded via the menu file browser */
struct
{
char directory[PATH_MAX_LENGTH];
char file_name[PATH_MAX_LENGTH];
} last_start_content;
char menu_state_msg[8192];
/* Scratchpad variables. These are used for instance
* by the filebrowser when having to store intermediary
* paths (subdirs/previous dirs/current dir/path, etc).
*/
char deferred_path[PATH_MAX_LENGTH];
char scratch_buf[PATH_MAX_LENGTH];
char scratch2_buf[PATH_MAX_LENGTH];
char db_playlist_file[PATH_MAX_LENGTH];
char filebrowser_label[PATH_MAX_LENGTH];
char detect_content_path[PATH_MAX_LENGTH];
} menu_handle_t;
struct menu_state
{
/* Timers */
retro_time_t current_time_us;
retro_time_t powerstate_last_time_us;
retro_time_t datetime_last_time_us;
retro_time_t input_last_time_us;
menu_input_t input_state; /* retro_time_t alignment */
struct menu_bind_state input_binds; /* uint64_t alignment */
menu_handle_t *driver_data;
void *userdata;
const menu_ctx_driver_t *driver_ctx;
const char **input_dialog_keyboard_buffer;
struct
{
rarch_setting_t *list_settings;
menu_list_t *list;
size_t begin;
} entries;
size_t selection_ptr;
/* Quick jumping indices with L/R.
* Rebuilt when parsing directory. */
struct
{
size_t index_list[SCROLL_INDEX_SIZE];
unsigned index_size;
unsigned acceleration;
} scroll;
/* unsigned alignment */
unsigned input_dialog_kb_type;
unsigned input_dialog_kb_idx;
unsigned input_driver_flushing_input;
menu_dialog_t dialog_st;
/* int16_t alignment */
menu_input_pointer_hw_state_t input_pointer_hw_state;
/* When generating a menu list in menu_displaylist_build_list(),
* the entry with a label matching 'pending_selection' will
* be selected automatically */
char pending_selection[PATH_MAX_LENGTH];
/* Storage container for current menu datetime
* representation string */
char datetime_cache[255];
#ifdef HAVE_MENU
char input_dialog_kb_label_setting[256];
char input_dialog_kb_label[256];
#endif
unsigned char kb_key_state[RETROK_LAST];
bool input_dialog_kb_display;
/* when enabled, on next iteration the 'Quick Menu' list will
* be pushed onto the stack */
bool pending_quick_menu;
bool prevent_populate;
/* The menu driver owns the userdata */
bool data_own;
/* Flagged when menu entries need to be refreshed */
bool entries_need_refresh;
bool entries_nonblocking_refresh;
/* 'Close Content'-hotkey menu resetting */
bool pending_close_content;
/* Screensaver status
* - Does menu driver support screensaver functionality?
* - Is screensaver currently active? */
bool screensaver_supported;
bool screensaver_active;
bool is_binding;
bool alive;
};
typedef struct menu_content_ctx_defer_info
{
void *data;
const char *dir;
const char *path;
const char *menu_label;
char *s;
size_t len;
} menu_content_ctx_defer_info_t;
typedef struct menu_ctx_displaylist
{
menu_displaylist_info_t *info;
unsigned type;
} menu_ctx_displaylist_t;
typedef struct menu_ctx_environment
{
void *data;
enum menu_environ_cb type;
} menu_ctx_environment_t;
typedef struct menu_ctx_pointer
{
menu_file_list_cbs_t *cbs;
menu_entry_t *entry;
unsigned x;
unsigned y;
unsigned ptr;
unsigned action;
int retcode;
enum menu_input_pointer_gesture gesture;
} menu_ctx_pointer_t;
typedef struct menu_ctx_bind
{
menu_file_list_cbs_t *cbs;
const char *path;
const char *label;
size_t idx;
unsigned type;
} menu_ctx_bind_t;
/**
* config_get_menu_driver_options:
*
* Get an enumerated list of all menu driver names,
* separated by '|'.
*
* Returns: string listing of all menu driver names,
* separated by '|'.
**/
const char* config_get_menu_driver_options(void);
const char *menu_driver_ident(void);
bool menu_driver_ctl(enum rarch_menu_ctl_state state, void *data);
void menu_driver_frame(bool menu_is_alive, video_frame_info_t *video_info);
int menu_driver_deferred_push_content_list(file_list_t *list);
bool menu_driver_list_cache(menu_ctx_list_t *list);
void menu_driver_navigation_set(bool scroll);
void menu_driver_populate_entries(menu_displaylist_info_t *info);
bool menu_driver_push_list(menu_ctx_displaylist_t *disp_list);
bool menu_driver_init(bool video_is_threaded);
void menu_driver_set_thumbnail_system(char *s, size_t len);
void menu_driver_get_thumbnail_system(char *s, size_t len);
void menu_driver_set_thumbnail_content(char *s, size_t len);
bool menu_driver_list_get_selection(menu_ctx_list_t *list);
bool menu_driver_list_get_entry(menu_ctx_list_t *list);
bool menu_driver_list_get_size(menu_ctx_list_t *list);
bool menu_driver_screensaver_supported(void);
retro_time_t menu_driver_get_current_time(void);
size_t menu_navigation_get_selection(void);
void menu_navigation_set_selection(size_t val);
void menu_display_handle_thumbnail_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
void menu_display_handle_left_thumbnail_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
void menu_display_handle_savestate_thumbnail_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
void menu_display_timedate(gfx_display_ctx_datetime_t *datetime);
void menu_display_powerstate(gfx_display_ctx_powerstate_t *powerstate);
void menu_display_handle_wallpaper_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
#if defined(HAVE_LIBRETRODB)
typedef struct explore_state explore_state_t;
explore_state_t *menu_explore_build_list(const char *directory_playlist,
const char *directory_database);
uintptr_t menu_explore_get_entry_icon(unsigned type);
void menu_explore_context_init(void);
void menu_explore_context_deinit(void);
void menu_explore_free_state(explore_state_t *state);
void menu_explore_free(void);
void menu_explore_set_state(explore_state_t *state);
#endif
/* Returns true if search filter is enabled
* for the specified menu list */
bool menu_driver_search_filter_enabled(const char *label, unsigned type);
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
void menu_driver_set_last_shader_preset_path(const char *path);
void menu_driver_set_last_shader_pass_path(const char *path);
enum rarch_shader_type menu_driver_get_last_shader_preset_type(void);
enum rarch_shader_type menu_driver_get_last_shader_pass_type(void);
void menu_driver_get_last_shader_preset_path(
const char **directory, const char **file_name);
void menu_driver_get_last_shader_pass_path(
const char **directory, const char **file_name);
#endif
const char *menu_driver_get_last_start_directory(void);
const char *menu_driver_get_last_start_file_name(void);
void menu_driver_set_last_start_content(const char *start_content_path);
const char *menu_driver_get_pending_selection(void);
void menu_driver_set_pending_selection(const char *pending_selection);
struct menu_state *menu_state_get_ptr(void);
enum action_iterate_type
{
ITERATE_TYPE_DEFAULT = 0,
ITERATE_TYPE_HELP,
ITERATE_TYPE_INFO,
ITERATE_TYPE_BIND
};
int menu_dialog_iterate(
menu_dialog_t *p_dialog,
settings_t *settings,
char *s, size_t len,
retro_time_t current_time);
void menu_entries_settings_deinit(struct menu_state *menu_st);
int menu_input_key_bind_set_mode_common(
struct menu_state *menu_st,
struct menu_bind_state *binds,
enum menu_input_binds_ctl_state state,
rarch_setting_t *setting,
settings_t *settings);
void menu_input_key_bind_poll_bind_get_rested_axes(
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
struct menu_bind_state *state);
#ifdef ANDROID
bool menu_input_key_bind_poll_find_hold_pad(
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p);
#endif
bool menu_input_key_bind_poll_find_trigger_pad(
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p);
bool menu_input_key_bind_poll_find_trigger(
unsigned max_users,
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output);
void input_event_osk_iterate(
void *osk_grid,
enum osk_type osk_idx);
void menu_input_get_mouse_hw_state(
gfx_display_t *p_disp,
menu_handle_t *menu,
input_driver_state_t *input_driver_st,
input_driver_t *current_input,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
bool keyboard_mapping_blocked,
bool menu_mouse_enable,
bool input_overlay_enable,
bool overlay_active,
menu_input_pointer_hw_state_t *hw_state);
void menu_input_get_touchscreen_hw_state(
gfx_display_t *p_disp,
menu_handle_t *menu,
input_driver_state_t *input_driver_st,
input_driver_t *current_input,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
bool keyboard_mapping_blocked,
bool overlay_active,
bool pointer_enabled,
unsigned input_touch_scale,
menu_input_pointer_hw_state_t *hw_state);
bool menu_entries_init(
struct menu_state *menu_st,
const menu_ctx_driver_t *menu_driver_ctx);
void menu_entries_list_deinit(
const menu_ctx_driver_t *menu_driver_ctx,
struct menu_state *menu_st);
void menu_list_flush_stack(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
struct menu_state *menu_st,
menu_list_t *list,
size_t idx, const char *needle, unsigned final_type);
bool menu_list_pop_stack(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
menu_list_t *list,
size_t idx,
size_t *directory_ptr);
bool input_event_osk_show_symbol_pages(
menu_handle_t *menu);
float menu_input_get_dpi(
menu_handle_t *menu,
gfx_display_t *p_disp,
unsigned video_width,
unsigned video_height);
void menu_input_pointer_close_messagebox(struct menu_state *menu_st);
void menu_input_key_bind_poll_bind_state(
input_driver_state_t *input_driver_st,
const retro_keybind_set *binds,
float input_axis_threshold,
unsigned joy_idx,
struct menu_bind_state *state,
bool timed_out,
bool keyboard_mapping_blocked);
enum action_iterate_type action_iterate_type(const char *label);
void menu_cbs_init(
struct menu_state *menu_st,
const menu_ctx_driver_t *menu_driver_ctx,
file_list_t *list,
menu_file_list_cbs_t *cbs,
const char *path, const char *label,
unsigned type, size_t idx);
bool menu_driver_displaylist_push(
struct menu_state *menu_st,
settings_t *settings,
file_list_t *entry_list,
file_list_t *entry_stack);
int generic_menu_entry_action(void *userdata, menu_entry_t *entry, size_t i, enum menu_action action);
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
void menu_driver_get_last_shader_path_int(
settings_t *settings, enum rarch_shader_type type,
const char *shader_dir, const char *shader_file_name,
const char **dir_out, const char **file_name_out);
#endif
int menu_entries_elem_get_first_char(
file_list_t *list, unsigned offset);
void menu_entries_build_scroll_indices(
struct menu_state *menu_st,
file_list_t *list);
void get_current_menu_value(struct menu_state *menu_st,
char *s, size_t len);
void get_current_menu_label(struct menu_state *menu_st,
char *s, size_t len);
void get_current_menu_sublabel(struct menu_state *menu_st,
char *s, size_t len);
void menu_display_common_image_upload(
const menu_ctx_driver_t *menu_driver_ctx,
void *menu_userdata,
struct texture_image *img,
void *user_data,
unsigned type);
enum menu_driver_id_type menu_driver_set_id(
const char *driver_name);
/**
* config_get_menu_driver_options:
*
* Get an enumerated list of all menu driver names,
* separated by '|'.
*
* Returns: string listing of all menu driver names,
* separated by '|'.
**/
const char *config_get_menu_driver_options(void);
bool generic_menu_init_list(struct menu_state *menu_st,
settings_t *settings);
/* Teardown function for the menu driver. */
void menu_driver_destroy(
struct menu_state *menu_st);
bool rarch_menu_init(
struct menu_state *menu_st,
menu_dialog_t *p_dialog,
const menu_ctx_driver_t *menu_driver_ctx,
menu_input_t *menu_input,
menu_input_pointer_hw_state_t *pointer_hw_state,
settings_t *settings
);
extern menu_ctx_driver_t menu_ctx_ozone;
extern menu_ctx_driver_t menu_ctx_xui;
extern menu_ctx_driver_t menu_ctx_rgui;
extern menu_ctx_driver_t menu_ctx_mui;
extern menu_ctx_driver_t menu_ctx_xmb;
extern menu_ctx_driver_t menu_ctx_stripes;
void menu_input_search_cb(void *userdata, const char *str);
bool menu_input_key_bind_custom_bind_keyboard_cb(
void *data, unsigned code);
/* This callback gets triggered by the keyboard whenever
* we press or release a keyboard key. When a keyboard
* key is being pressed down, 'down' will be true. If it
* is being released, 'down' will be false.
*/
void menu_input_key_event(bool down, unsigned keycode,
uint32_t character, uint16_t mod);
const menu_ctx_driver_t *menu_driver_find_driver(
settings_t *settings,
const char *prefix,
bool verbosity_enabled);
bool menu_input_key_bind_iterate(
settings_t *settings,
menu_input_ctx_bind_t *bind,
retro_time_t current_time);
/*
* This function gets called in order to process all input events
* for the current frame.
*
* Sends input code to menu for one frame.
*
* It uses as input the local variables 'input' and 'trigger_input'.
*
* Mouse and touch input events get processed inside this function.
*
* NOTE: 'input' and 'trigger_input' is sourced from the keyboard and/or
* the gamepad. It does not contain input state derived from the mouse
* and/or touch - this gets dealt with separately within this function.
*
* TODO/FIXME - maybe needs to be overhauled so we can send multiple
* events per frame if we want to, and we shouldn't send the
* entire button state either but do a separate event per button
* state.
*/
unsigned menu_event(
settings_t *settings,
input_bits_t *p_input,
input_bits_t *p_trigger_input,
bool display_kb);
int menu_input_post_iterate(
gfx_display_t *p_disp,
struct menu_state *menu_st,
unsigned action,
retro_time_t current_time);
/* Gets called when we want to toggle the menu.
* If the menu is already running, it will be turned off.
* If the menu is off, then the menu will be started.
*/
void menu_driver_toggle(
void *curr_video_data,
void *video_driver_data,
menu_handle_t *menu,
menu_input_t *menu_input,
settings_t *settings,
bool menu_driver_alive,
bool overlay_alive,
retro_keyboard_event_t *key_event,
retro_keyboard_event_t *frontend_key_event,
bool on);
extern const menu_ctx_driver_t *menu_ctx_drivers[];
RETRO_END_DECLS
#endif