RetroArch/input/connect/connect_ps3.c
2020-08-15 02:55:29 +02:00

240 lines
6.7 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <boolean.h>
#include "joypad_connection.h"
#include "../input_defines.h"
#include "../common/hid/hid_device_driver.h"
struct hidpad_ps3_data
{
struct pad_connection* connection;
hid_driver_t *driver;
uint32_t slot;
uint32_t buttons;
uint16_t motors[2];
uint8_t data[512];
bool have_led;
};
/*
* TODO: give these more meaningful names.
*/
#define DS3_ACTIVATION_REPORT_ID 0xf4
#define DS3_RUMBLE_REPORT_ID 0x01
static void hidpad_ps3_send_control(struct hidpad_ps3_data* device)
{
/* TODO: Can this be modified to turn off motion tracking? */
static uint8_t report_buffer[] = {
0x52, 0x01,
0x00, 0xFF, 0x00, 0xFF, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* Turn on the appropriate LED */
report_buffer[11] = 1 << ((device->slot % 4) + 1);
/* Set rumble state */
report_buffer[4] = device->motors[1] >> 8;
report_buffer[6] = device->motors[0] >> 8;
#ifdef HAVE_WIIUSB_HID
report_buffer[1] = 0x03; /* send control message type */
device->driver->send_control(device->connection, &report_buffer[1], sizeof(report_buffer)-1);
#elif defined(WIIU)
device->driver->set_report(device->connection,
HID_REPORT_OUTPUT,
DS3_RUMBLE_REPORT_ID,
report_buffer+2,
sizeof(report_buffer) - (2*sizeof(uint8_t)));
#else
device->driver->send_control(device->connection, report_buffer, sizeof(report_buffer));
#endif
}
static void* hidpad_ps3_init(void *data, uint32_t slot, hid_driver_t *driver)
{
#if defined(HAVE_WIIUSB_HID) || defined(WIIU)
/* Special command to enable Sixaxis, first byte defines the message type */
static uint8_t magic_data[] = {0x02, 0x42, 0x0c, 0x00, 0x00};
#elif defined(IOS)
/* Magic packet to start reports. */
static uint8_t magic_data[] = {0x53, 0xF4, 0x42, 0x03, 0x00, 0x00};
#endif
struct pad_connection* connection = (struct pad_connection*)data;
struct hidpad_ps3_data* device = (struct hidpad_ps3_data*)
calloc(1, sizeof(struct hidpad_ps3_data));
if (!device)
return NULL;
if (!connection)
{
free(device);
return NULL;
}
device->connection = connection;
device->slot = slot;
device->driver = driver;
#if defined(IOS) || defined(HAVE_WIIUSB_HID)
device->driver->send_control(device->connection, magic_data, sizeof(magic_data));
#endif
#ifdef WIIU
device->driver->set_protocol(device->connection, 1);
hidpad_ps3_send_control(device);
device->driver->set_report(device->connection,
HID_REPORT_FEATURE,
DS3_ACTIVATION_REPORT_ID,
magic_data+1,
(sizeof(magic_data) - sizeof(uint8_t)));
#endif
#ifndef HAVE_WIIUSB_HID
/* Without this, the digital buttons won't be reported. */
hidpad_ps3_send_control(device);
#endif
return device;
}
static void hidpad_ps3_deinit(void *data)
{
struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data;
if (device)
free(device);
}
static void hidpad_ps3_get_buttons(void *data, input_bits_t *state)
{
struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data;
if ( device )
{
/* copy 32 bits : needed for PS button? */
BITS_COPY32_PTR(state, device->buttons);
}
else
BIT256_CLEAR_ALL_PTR(state);
}
static int16_t hidpad_ps3_get_axis(void *data, unsigned axis)
{
int val;
struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data;
if (!device || axis >= 4)
return 0;
val = device->data[7 + axis];
val = (val << 8) - 0x8000;
if (abs(val) > 0x1000)
return val;
return 0;
}
static void hidpad_ps3_packet_handler(void *data,
uint8_t *packet, uint16_t size)
{
uint32_t i, pressed_keys;
static const uint32_t button_mapping[17] =
{
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_L3,
RETRO_DEVICE_ID_JOYPAD_R3,
RETRO_DEVICE_ID_JOYPAD_START,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_L2,
RETRO_DEVICE_ID_JOYPAD_R2,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_Y,
16 /* PS Button */
};
struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data;
if (!device)
return;
if (!device->have_led)
{
hidpad_ps3_send_control(device);
device->have_led = true;
}
memcpy(device->data, packet, size);
device->buttons = 0;
pressed_keys = device->data[3] | (device->data[4] << 8) |
((device->data[5] & 1) << 16);
for (i = 0; i < 17; i ++)
device->buttons |= (pressed_keys & (1 << i)) ?
(1 << button_mapping[i]) : 0;
}
static void hidpad_ps3_set_rumble(void *data,
enum retro_rumble_effect effect, uint16_t strength)
{
struct hidpad_ps3_data *device = (struct hidpad_ps3_data*)data;
unsigned idx = (effect == RETRO_RUMBLE_STRONG) ? 0 : 1;
if (!device)
return;
if (device->motors[idx] == strength)
return;
device->motors[idx] = strength;
hidpad_ps3_send_control(device);
}
const char * hidpad_ps3_get_name(void *data)
{
(void)data;
/* For now we return a single static name */
return "PLAYSTATION(R)3 Controller";
}
pad_connection_interface_t pad_connection_ps3 = {
hidpad_ps3_init,
hidpad_ps3_deinit,
hidpad_ps3_packet_handler,
hidpad_ps3_set_rumble,
hidpad_ps3_get_buttons,
hidpad_ps3_get_axis,
hidpad_ps3_get_name,
};