RetroArch/frontend/menu/menu_common.c
2013-09-27 00:19:02 +02:00

930 lines
30 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "menu_common.h"
#include "../../performance.h"
#include "../../file.h"
#ifdef HAVE_FILEBROWSER
#include "utils/file_browser.h"
#else
#include "utils/file_list.h"
#endif
#include "menu_context.h"
#include "../../compat/posix_string.h"
rgui_handle_t *rgui;
const menu_ctx_driver_t *menu_ctx;
#ifdef HAVE_SHADER_MANAGER
void shader_manager_init(rgui_handle_t *rgui)
{
memset(&rgui->shader, 0, sizeof(rgui->shader));
config_file_t *conf = NULL;
char cgp_path[PATH_MAX];
const char *ext = path_get_extension(g_settings.video.shader_path);
if (strcmp(ext, "glslp") == 0 || strcmp(ext, "cgp") == 0)
{
conf = config_file_new(g_settings.video.shader_path);
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, &rgui->shader))
gfx_shader_resolve_relative(&rgui->shader, g_settings.video.shader_path);
config_file_free(conf);
}
}
else if (strcmp(ext, "glsl") == 0 || strcmp(ext, "cg") == 0)
{
strlcpy(rgui->shader.pass[0].source.cg, g_settings.video.shader_path,
sizeof(rgui->shader.pass[0].source.cg));
rgui->shader.passes = 1;
}
else
{
const char *shader_dir = *g_settings.video.shader_dir ?
g_settings.video.shader_dir : g_settings.system_directory;
fill_pathname_join(cgp_path, shader_dir, "rgui.glslp", sizeof(cgp_path));
conf = config_file_new(cgp_path);
if (!conf)
{
fill_pathname_join(cgp_path, shader_dir, "rgui.cgp", sizeof(cgp_path));
conf = config_file_new(cgp_path);
}
if (conf)
{
if (gfx_shader_read_conf_cgp(conf, &rgui->shader))
gfx_shader_resolve_relative(&rgui->shader, cgp_path);
config_file_free(conf);
}
}
}
void shader_manager_get_str(struct gfx_shader *shader,
char *type_str, size_t type_str_size, unsigned type)
{
if (type == RGUI_SETTINGS_SHADER_APPLY)
*type_str = '\0';
else if (type == RGUI_SETTINGS_SHADER_PASSES)
snprintf(type_str, type_str_size, "%u", shader->passes);
else
{
unsigned pass = (type - RGUI_SETTINGS_SHADER_0) / 3;
switch ((type - RGUI_SETTINGS_SHADER_0) % 3)
{
case 0:
if (*shader->pass[pass].source.cg)
fill_pathname_base(type_str,
shader->pass[pass].source.cg, type_str_size);
else
strlcpy(type_str, "N/A", type_str_size);
break;
case 1:
switch (shader->pass[pass].filter)
{
case RARCH_FILTER_LINEAR:
strlcpy(type_str, "Linear", type_str_size);
break;
case RARCH_FILTER_NEAREST:
strlcpy(type_str, "Nearest", type_str_size);
break;
case RARCH_FILTER_UNSPEC:
strlcpy(type_str, "Don't care", type_str_size);
break;
}
break;
case 2:
{
unsigned scale = shader->pass[pass].fbo.scale_x;
if (!scale)
strlcpy(type_str, "Don't care", type_str_size);
else
snprintf(type_str, type_str_size, "%ux", scale);
break;
}
}
}
}
#endif
#ifdef HAVE_FILEBROWSER
static bool directory_parse(void *data, const char *path)
{
filebrowser_t *filebrowser = (filebrowser_t*)data;
struct string_list *list = dir_list_new(path,
filebrowser->current_dir.extensions, true);
if(!list || list->size < 1)
return false;
dir_list_sort(list, true);
filebrowser->current_dir.ptr = 0;
strlcpy(filebrowser->current_dir.directory_path,
path, sizeof(filebrowser->current_dir.directory_path));
if (filebrowser->list)
dir_list_free(filebrowser->list);
filebrowser->list = list;
return true;
}
static void filebrowser_free(void *data)
{
filebrowser_t *filebrowser = (filebrowser_t*)data;
dir_list_free(filebrowser->list);
filebrowser->list = NULL;
filebrowser->current_dir.ptr = 0;
free(filebrowser);
}
void filebrowser_set_root_and_ext(void *data, const char *ext, const char *root_dir)
{
filebrowser_t *filebrowser = (filebrowser_t*)data;
if (ext)
strlcpy(filebrowser->current_dir.extensions, ext,
sizeof(filebrowser->current_dir.extensions));
strlcpy(filebrowser->current_dir.root_dir,
root_dir, sizeof(filebrowser->current_dir.root_dir));
filebrowser_iterate(filebrowser, FILEBROWSER_ACTION_RESET);
}
#define GET_CURRENT_PATH(browser) (browser->list->elems[browser->current_dir.ptr].data)
bool filebrowser_iterate(void *data, unsigned action)
{
filebrowser_t *filebrowser = (filebrowser_t*)data;
bool ret = true;
unsigned entries_to_scroll = 19;
switch(action)
{
case FILEBROWSER_ACTION_UP:
filebrowser->current_dir.ptr--;
if (filebrowser->current_dir.ptr >= filebrowser->list->size)
filebrowser->current_dir.ptr = filebrowser->list->size - 1;
break;
case FILEBROWSER_ACTION_DOWN:
filebrowser->current_dir.ptr++;
if (filebrowser->current_dir.ptr >= filebrowser->list->size)
filebrowser->current_dir.ptr = 0;
break;
case FILEBROWSER_ACTION_LEFT:
if (filebrowser->current_dir.ptr <= 5)
filebrowser->current_dir.ptr = 0;
else
filebrowser->current_dir.ptr -= 5;
break;
case FILEBROWSER_ACTION_RIGHT:
filebrowser->current_dir.ptr = (min(filebrowser->current_dir.ptr + 5,
filebrowser->list->size-1));
break;
case FILEBROWSER_ACTION_SCROLL_UP:
if (filebrowser->current_dir.ptr <= entries_to_scroll)
filebrowser->current_dir.ptr= 0;
else
filebrowser->current_dir.ptr -= entries_to_scroll;
break;
case FILEBROWSER_ACTION_SCROLL_DOWN:
filebrowser->current_dir.ptr = (min(filebrowser->current_dir.ptr +
entries_to_scroll, filebrowser->list->size-1));
break;
case FILEBROWSER_ACTION_OK:
ret = directory_parse(filebrowser, GET_CURRENT_PATH(filebrowser));
break;
case FILEBROWSER_ACTION_CANCEL:
fill_pathname_parent_dir(filebrowser->current_dir.directory_path,
filebrowser->current_dir.directory_path,
sizeof(filebrowser->current_dir.directory_path));
ret = directory_parse(filebrowser, filebrowser->current_dir.directory_path);
break;
case FILEBROWSER_ACTION_RESET:
ret = directory_parse(filebrowser, filebrowser->current_dir.root_dir);
break;
case FILEBROWSER_ACTION_RESET_CURRENT_DIR:
ret = directory_parse(filebrowser, filebrowser->current_dir.directory_path);
break;
case FILEBROWSER_ACTION_PATH_ISDIR:
ret = filebrowser->list->elems[filebrowser->current_dir.ptr].attr.b;
break;
case FILEBROWSER_ACTION_NOOP:
default:
break;
}
if (ret)
strlcpy(filebrowser->current_dir.path, GET_CURRENT_PATH(filebrowser),
sizeof(filebrowser->current_dir.path));
return ret;
}
void filebrowser_update(void *data, uint64_t action_ori, const char *extensions)
{
filebrowser_action_t action = FILEBROWSER_ACTION_NOOP;
bool ret = true;
switch (action_ori)
{
case RGUI_ACTION_DOWN:
action = FILEBROWSER_ACTION_DOWN;
break;
case RGUI_ACTION_UP:
action = FILEBROWSER_ACTION_UP;
break;
case RGUI_ACTION_RIGHT:
action = FILEBROWSER_ACTION_RIGHT;
break;
case RGUI_ACTION_LEFT:
action = FILEBROWSER_ACTION_LEFT;
break;
case RGUI_ACTION_SCROLL_DOWN:
action = FILEBROWSER_ACTION_SCROLL_DOWN;
break;
case RGUI_ACTION_SCROLL_UP:
action = FILEBROWSER_ACTION_SCROLL_UP;
break;
case RGUI_ACTION_CANCEL:
{
char tmp_str[PATH_MAX];
fill_pathname_parent_dir(tmp_str, rgui->browser->current_dir.directory_path, sizeof(tmp_str));
if (tmp_str[0] != '\0')
action = FILEBROWSER_ACTION_CANCEL;
}
break;
case RGUI_ACTION_START:
action = FILEBROWSER_ACTION_RESET;
filebrowser_set_root_and_ext(rgui->browser, NULL, default_paths.filesystem_root_dir);
strlcpy(rgui->browser->current_dir.extensions, extensions,
sizeof(rgui->browser->current_dir.extensions));
#ifdef HAVE_RMENU_XUI
filebrowser_fetch_directory_entries(1ULL << DEVICE_NAV_B);
#endif
break;
}
if (action != FILEBROWSER_ACTION_NOOP)
ret = filebrowser_iterate(rgui->browser, action);
if (!ret)
msg_queue_push(g_extern.msg_queue, "ERROR - Failed to open directory.", 1, 180);
}
#else
struct rgui_file
{
char *path;
unsigned type;
size_t directory_ptr;
};
void rgui_list_push(void *userdata,
const char *path, unsigned type, size_t directory_ptr)
{
rgui_list_t *list = (rgui_list_t*)userdata;
if (!list)
return;
if (list->size >= list->capacity)
{
list->capacity++;
list->capacity *= 2;
list->list = (struct rgui_file*)realloc(list->list, list->capacity * sizeof(struct rgui_file));
}
list->list[list->size].path = strdup(path);
list->list[list->size].type = type;
list->list[list->size].directory_ptr = directory_ptr;
list->size++;
}
void rgui_list_pop(rgui_list_t *list, size_t *directory_ptr)
{
if (!(list->size == 0))
free(list->list[--list->size].path);
if (directory_ptr)
*directory_ptr = list->list[list->size].directory_ptr;
}
void rgui_list_free(rgui_list_t *list)
{
for (size_t i = 0; i < list->size; i++)
free(list->list[i].path);
free(list->list);
free(list);
}
void rgui_list_clear(rgui_list_t *list)
{
for (size_t i = 0; i < list->size; i++)
free(list->list[i].path);
list->size = 0;
}
void rgui_list_get_at_offset(const rgui_list_t *list, size_t index,
const char **path, unsigned *file_type)
{
if (path)
*path = list->list[index].path;
if (file_type)
*file_type = list->list[index].type;
}
void rgui_list_get_last(const rgui_list_t *list,
const char **path, unsigned *file_type)
{
if (list->size)
rgui_list_get_at_offset(list, list->size - 1, path, file_type);
}
#endif
void menu_rom_history_push(const char *path,
const char *core_path,
const char *core_name)
{
if (rgui->history)
rom_history_push(rgui->history, path, core_path, core_name);
}
void menu_rom_history_push_current(void)
{
// g_extern.fullpath can be relative here.
// Ensure we're pushing absolute path.
char tmp[PATH_MAX];
// We loaded a zip, and fullpath points to the extracted file.
// Look at basename instead.
if (g_extern.rom_file_temporary)
snprintf(tmp, sizeof(tmp), "%s.zip", g_extern.basename);
else
strlcpy(tmp, g_extern.fullpath, sizeof(tmp));
if (*tmp)
path_resolve_realpath(tmp, sizeof(tmp));
menu_rom_history_push(*tmp ? tmp : NULL,
g_settings.libretro,
g_extern.system.info.library_name);
}
void load_menu_game_prepare(void)
{
if (*g_extern.fullpath || rgui->load_no_rom)
{
if (*g_extern.fullpath &&
g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
{
char tmp[PATH_MAX];
char str[PATH_MAX];
fill_pathname_base(tmp, g_extern.fullpath, sizeof(tmp));
snprintf(str, sizeof(str), "INFO - Loading %s ...", tmp);
msg_queue_push(g_extern.msg_queue, str, 1, 1);
}
menu_rom_history_push(*g_extern.fullpath ? g_extern.fullpath : NULL,
g_settings.libretro,
rgui->info.library_name ? rgui->info.library_name : "");
}
#ifdef HAVE_RGUI
// redraw RGUI frame
rgui->old_input_state = rgui->trigger_state = 0;
rgui->do_held = false;
rgui->msg_force = true;
if (menu_ctx && menu_ctx->iterate)
menu_ctx->iterate(rgui, RGUI_ACTION_NOOP);
#endif
// Draw frame for loading message
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, rgui->frame_buf_show, MENU_TEXTURE_FULLSCREEN);
if (driver.video)
rarch_render_cached_frame();
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, false,
MENU_TEXTURE_FULLSCREEN);
}
void load_menu_game_history(unsigned game_index)
{
const char *path = NULL;
const char *core_path = NULL;
const char *core_name = NULL;
rom_history_get_index(rgui->history,
game_index, &path, &core_path, &core_name);
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)core_path);
if (path)
rgui->load_no_rom = false;
else
rgui->load_no_rom = true;
rarch_environment_cb(RETRO_ENVIRONMENT_EXEC, (void*)path);
#if defined(HAVE_DYNAMIC)
libretro_free_system_info(&rgui->info);
libretro_get_system_info(g_settings.libretro, &rgui->info, NULL);
#endif
}
static void menu_init_history(void)
{
if (rgui->history)
{
rom_history_free(rgui->history);
rgui->history = NULL;
}
if (*g_extern.config_path)
{
char history_path[PATH_MAX];
if (*g_settings.game_history_path)
strlcpy(history_path, g_settings.game_history_path, sizeof(history_path));
else
{
fill_pathname_resolve_relative(history_path, g_extern.config_path,
".retroarch-game-history.txt", sizeof(history_path));
}
RARCH_LOG("[RGUI]: Opening history: %s.\n", history_path);
rgui->history = rom_history_init(history_path, g_settings.game_history_size);
}
}
static void menu_update_libretro_info(void)
{
*rgui->libretro_dir = '\0';
#ifdef HAVE_DYNAMIC
libretro_free_system_info(&rgui->info);
if (path_is_directory(g_settings.libretro))
strlcpy(rgui->libretro_dir, g_settings.libretro, sizeof(rgui->libretro_dir));
else if (*g_settings.libretro)
{
fill_pathname_basedir(rgui->libretro_dir, g_settings.libretro, sizeof(rgui->libretro_dir));
libretro_get_system_info(g_settings.libretro, &rgui->info, NULL);
}
#else
retro_get_system_info(&rgui->info);
#endif
}
bool load_menu_game(void)
{
if (g_extern.main_is_init)
rarch_main_deinit();
struct rarch_main_wrap args = {0};
args.verbose = g_extern.verbose;
args.config_path = *g_extern.config_path ? g_extern.config_path : NULL;
args.sram_path = *g_extern.savefile_dir ? g_extern.savefile_dir : NULL;
args.state_path = *g_extern.savestate_dir ? g_extern.savestate_dir : NULL;
args.rom_path = *g_extern.fullpath ? g_extern.fullpath : NULL;
args.libretro_path = *g_settings.libretro ? g_settings.libretro : NULL;
args.no_rom = rgui->load_no_rom;
rgui->load_no_rom = false;
if (rarch_main_init_wrap(&args) == 0)
{
RARCH_LOG("rarch_main_init_wrap() succeeded.\n");
// Update menu state which depends on config.
menu_update_libretro_info();
menu_init_history();
shader_manager_init(rgui);
return true;
}
else
{
char name[PATH_MAX];
char msg[PATH_MAX];
fill_pathname_base(name, g_extern.fullpath, sizeof(name));
snprintf(msg, sizeof(msg), "Failed to load %s.\n", name);
msg_queue_push(g_extern.msg_queue, msg, 1, 90);
rgui->msg_force = true;
RARCH_ERR("rarch_main_init_wrap() failed.\n");
return false;
}
}
void menu_init(void)
{
if (!menu_ctx_init_first(&menu_ctx, &rgui))
{
RARCH_ERR("Could not initialize menu.\n");
rarch_fail(1, "menu_init()");
}
rgui->trigger_state = 0;
rgui->old_input_state = 0;
rgui->do_held = false;
rgui->frame_buf_show = true;
rgui->current_pad = 0;
menu_update_libretro_info();
#ifdef HAVE_FILEBROWSER
if (!(strlen(g_settings.rgui_browser_directory) > 0))
strlcpy(g_settings.rgui_browser_directory, default_paths.filebrowser_startup_dir,
sizeof(g_settings.rgui_browser_directory));
rgui->browser = (filebrowser_t*)calloc(1, sizeof(*(rgui->browser)));
if (rgui->browser == NULL)
{
RARCH_ERR("Could not initialize filebrowser.\n");
rarch_fail(1, "menu_init()");
}
strlcpy(rgui->browser->current_dir.extensions, rgui->info.valid_extensions,
sizeof(rgui->browser->current_dir.extensions));
// Look for zips to extract as well.
if (*rgui->info.valid_extensions)
{
strlcat(rgui->browser->current_dir.extensions, "|zip",
sizeof(rgui->browser->current_dir.extensions));
}
strlcpy(rgui->browser->current_dir.root_dir, g_settings.rgui_browser_directory,
sizeof(rgui->browser->current_dir.root_dir));
filebrowser_iterate(rgui->browser, FILEBROWSER_ACTION_RESET);
#endif
#ifdef HAVE_SHADER_MANAGER
shader_manager_init(rgui);
#endif
menu_init_history();
rgui->last_time = rarch_get_time_usec();
}
void menu_free(void)
{
if (menu_ctx && menu_ctx->free)
menu_ctx->free(rgui);
#ifdef HAVE_FILEBROWSER
filebrowser_free(rgui->browser);
#endif
rom_history_free(rgui->history);
free(rgui);
}
void menu_ticker_line(char *buf, size_t len, unsigned index, const char *str, bool selected)
{
size_t str_len = strlen(str);
if (str_len <= len)
{
strlcpy(buf, str, len + 1);
return;
}
if (!selected)
{
strlcpy(buf, str, len + 1 - 3);
strlcat(buf, "...", len + 1);
}
else
{
// Wrap long strings in options with some kind of ticker line.
unsigned ticker_period = 2 * (str_len - len) + 4;
unsigned phase = index % ticker_period;
unsigned phase_left_stop = 2;
unsigned phase_left_moving = phase_left_stop + (str_len - len);
unsigned phase_right_stop = phase_left_moving + 2;
unsigned left_offset = phase - phase_left_stop;
unsigned right_offset = (str_len - len) - (phase - phase_right_stop);
// Ticker period: [Wait at left (2 ticks), Progress to right (type_len - w), Wait at right (2 ticks), Progress to left].
if (phase < phase_left_stop)
strlcpy(buf, str, len + 1);
else if (phase < phase_left_moving)
strlcpy(buf, str + left_offset, len + 1);
else if (phase < phase_right_stop)
strlcpy(buf, str + str_len - len, len + 1);
else
strlcpy(buf, str + right_offset, len + 1);
}
}
#ifndef HAVE_RMENU_XUI
#if defined(HAVE_RMENU) || defined(HAVE_RGUI)
static const struct retro_keybind _menu_nav_binds[] = {
#if defined(HW_RVL)
{ 0, 0, NULL, 0, GX_GC_UP | GX_GC_LSTICK_UP | GX_GC_RSTICK_UP | GX_CLASSIC_UP | GX_CLASSIC_LSTICK_UP | GX_CLASSIC_RSTICK_UP | GX_WIIMOTE_UP | GX_NUNCHUK_UP, 0 },
{ 0, 0, NULL, 0, GX_GC_DOWN | GX_GC_LSTICK_DOWN | GX_GC_RSTICK_DOWN | GX_CLASSIC_DOWN | GX_CLASSIC_LSTICK_DOWN | GX_CLASSIC_RSTICK_DOWN | GX_WIIMOTE_DOWN | GX_NUNCHUK_DOWN, 0 },
{ 0, 0, NULL, 0, GX_GC_LEFT | GX_GC_LSTICK_LEFT | GX_GC_RSTICK_LEFT | GX_CLASSIC_LEFT | GX_CLASSIC_LSTICK_LEFT | GX_CLASSIC_RSTICK_LEFT | GX_WIIMOTE_LEFT | GX_NUNCHUK_LEFT, 0 },
{ 0, 0, NULL, 0, GX_GC_RIGHT | GX_GC_LSTICK_RIGHT | GX_GC_RSTICK_RIGHT | GX_CLASSIC_RIGHT | GX_CLASSIC_LSTICK_RIGHT | GX_CLASSIC_RSTICK_RIGHT | GX_WIIMOTE_RIGHT | GX_NUNCHUK_RIGHT, 0 },
{ 0, 0, NULL, 0, GX_GC_A | GX_CLASSIC_A | GX_WIIMOTE_A | GX_WIIMOTE_2, 0 },
{ 0, 0, NULL, 0, GX_GC_B | GX_CLASSIC_B | GX_WIIMOTE_B | GX_WIIMOTE_1, 0 },
{ 0, 0, NULL, 0, GX_GC_START | GX_CLASSIC_PLUS | GX_WIIMOTE_PLUS, 0 },
{ 0, 0, NULL, 0, GX_GC_Z_TRIGGER | GX_CLASSIC_MINUS | GX_WIIMOTE_MINUS, 0 },
{ 0, 0, NULL, 0, GX_WIIMOTE_HOME | GX_CLASSIC_HOME, 0 },
#elif defined(HW_DOL)
{ 0, 0, NULL, 0, GX_GC_UP | GX_GC_LSTICK_UP | GX_GC_RSTICK_UP, 0 },
{ 0, 0, NULL, 0, GX_GC_DOWN | GX_GC_LSTICK_DOWN | GX_GC_RSTICK_DOWN, 0 },
{ 0, 0, NULL, 0, GX_GC_LEFT | GX_GC_LSTICK_LEFT | GX_GC_RSTICK_LEFT, 0 },
{ 0, 0, NULL, 0, GX_GC_RIGHT | GX_GC_LSTICK_RIGHT | GX_GC_RSTICK_RIGHT, 0 },
{ 0, 0, NULL, 0, GX_GC_A, 0 },
{ 0, 0, NULL, 0, GX_GC_B, 0 },
{ 0, 0, NULL, 0, GX_GC_START, 0 },
{ 0, 0, NULL, 0, GX_GC_Z_TRIGGER, 0 },
{ 0, 0, NULL, 0, GX_WIIMOTE_HOME, 0 },
#elif defined(__CELLOS_LV2__) || defined(_XBOX1)
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_UP), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) | (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_DOWN), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RARCH_ANALOG_LEFT_X_DPAD_LEFT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RARCH_ANALOG_LEFT_X_DPAD_RIGHT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_UP), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_DOWN), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_LEFT_X_DPAD_LEFT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_LEFT_X_DPAD_RIGHT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_UP), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_DOWN), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_LEFT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_RIGHT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_B), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_A), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_X), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_Y), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_START), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_L), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_R), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_L2), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_R2), 0 },
#else
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_UP), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_A), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_B), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_START), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), 0 },
{ 0, 0, NULL, (enum retro_key)0, (1ULL << RARCH_MENU_TOGGLE), 0 },
#endif
};
#if defined(RARCH_CONSOLE) || defined(ANDROID)
static const struct retro_keybind *menu_nav_binds[] = {
_menu_nav_binds
};
#endif
static uint64_t rgui_input(void)
{
uint64_t input_state = 0;
// FIXME: Very ugly. Should do something more uniform.
#if defined(RARCH_CONSOLE) || defined(ANDROID)
for (unsigned i = 0; i < DEVICE_NAV_LAST; i++)
input_state |= driver.input->input_state(driver.input_data, menu_nav_binds, 0,
RETRO_DEVICE_JOYPAD, 0, i) ? (1ULL << i) : 0;
input_state |= driver.input->key_pressed(driver.input_data, RARCH_MENU_TOGGLE) ? (1ULL << DEVICE_NAV_MENU) : 0;
#ifdef HAVE_OVERLAY
for (unsigned i = 0; i < DEVICE_NAV_LAST; i++)
input_state |= driver.overlay_state.buttons & menu_nav_binds[0][i].joykey ? (1ULL << i) : 0;
#endif
#else
static const int maps[] = {
RETRO_DEVICE_ID_JOYPAD_UP, DEVICE_NAV_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN, DEVICE_NAV_DOWN,
RETRO_DEVICE_ID_JOYPAD_LEFT, DEVICE_NAV_LEFT,
RETRO_DEVICE_ID_JOYPAD_RIGHT, DEVICE_NAV_RIGHT,
RETRO_DEVICE_ID_JOYPAD_A, DEVICE_NAV_A,
RETRO_DEVICE_ID_JOYPAD_B, DEVICE_NAV_B,
RETRO_DEVICE_ID_JOYPAD_L, DEVICE_NAV_L,
RETRO_DEVICE_ID_JOYPAD_R, DEVICE_NAV_R,
RETRO_DEVICE_ID_JOYPAD_START, DEVICE_NAV_START,
RETRO_DEVICE_ID_JOYPAD_SELECT, DEVICE_NAV_SELECT,
};
static const struct retro_keybind *binds[] = { g_settings.input.binds[0] };
for (unsigned i = 0; i < ARRAY_SIZE(maps); i += 2)
{
input_state |= input_input_state_func(binds,
0, RETRO_DEVICE_JOYPAD, 0, maps[i + 0]) ? (1ULL << maps[i + 1]) : 0;
#ifdef HAVE_OVERLAY
input_state |= (driver.overlay_state.buttons & (UINT64_C(1) << maps[i + 0])) ? (1ULL << maps[i + 1]) : 0;
#endif
}
input_state |= input_key_pressed_func(RARCH_MENU_TOGGLE) ? (1ULL << DEVICE_NAV_MENU) : 0;
#endif
rgui->trigger_state = input_state & ~rgui->old_input_state;
rgui->do_held = (input_state & (
(1ULL << DEVICE_NAV_LEFT)
| (1ULL << DEVICE_NAV_RIGHT)
| (1ULL << DEVICE_NAV_UP)
| (1ULL << DEVICE_NAV_DOWN)
| (1ULL << DEVICE_NAV_L)
| (1ULL << DEVICE_NAV_R)
#if defined(HAVE_RMENU)
| (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_UP)
| (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_DOWN)
| (1ULL << RARCH_ANALOG_LEFT_X_DPAD_LEFT)
| (1ULL << RARCH_ANALOG_LEFT_X_DPAD_RIGHT)
| (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_UP)
| (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_DOWN)
| (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_LEFT)
| (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_RIGHT)
#endif
)) && !(input_state & (1ULL << DEVICE_NAV_MENU));
return input_state;
}
bool menu_iterate(void)
{
rarch_time_t time, delta, target_msec, sleep_msec;
rgui_action_t action;
static bool initial_held = true;
static bool first_held = false;
uint64_t input_state = 0;
int input_entry_ret = 0;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_PREINIT))
{
rgui->need_refresh = true;
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_PREINIT);
rgui->old_input_state |= 1ULL << DEVICE_NAV_MENU;
}
rarch_input_poll();
#ifdef HAVE_OVERLAY
rarch_check_overlay();
#endif
if (input_key_pressed_func(RARCH_QUIT_KEY) || !video_alive_func())
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
goto deinit;
}
input_state = rgui_input();
if (rgui->do_held)
{
if (!first_held)
{
first_held = true;
rgui->delay_timer = initial_held ? 12 : 6;
rgui->delay_count = 0;
}
if (rgui->delay_count >= rgui->delay_timer)
{
first_held = false;
rgui->trigger_state = input_state;
}
initial_held = false;
}
else
{
first_held = false;
initial_held = true;
}
rgui->delay_count++;
rgui->old_input_state = input_state;
action = RGUI_ACTION_NOOP;
// don't run anything first frame, only capture held inputs for old_input_state
if (rgui->trigger_state & (1ULL << DEVICE_NAV_UP))
action = RGUI_ACTION_UP;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_DOWN))
action = RGUI_ACTION_DOWN;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_LEFT))
action = RGUI_ACTION_LEFT;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_RIGHT))
action = RGUI_ACTION_RIGHT;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_L))
action = RGUI_ACTION_SCROLL_UP;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_R))
action = RGUI_ACTION_SCROLL_DOWN;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_B))
action = RGUI_ACTION_CANCEL;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_A))
action = RGUI_ACTION_OK;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_SELECT))
action = RGUI_ACTION_START;
else if (rgui->trigger_state & (1ULL << DEVICE_NAV_START))
action = RGUI_ACTION_SETTINGS;
if (menu_ctx && menu_ctx->iterate)
input_entry_ret = menu_ctx->iterate(rgui, action);
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, rgui->frame_buf_show, MENU_TEXTURE_FULLSCREEN);
rarch_render_cached_frame();
// Throttle in case VSync is broken (avoid 1000+ FPS RGUI).
time = rarch_get_time_usec();
delta = (time - rgui->last_time) / 1000;
target_msec = 750 / g_settings.video.refresh_rate; // Try to sleep less, so we can hopefully rely on FPS logger.
sleep_msec = target_msec - delta;
if (sleep_msec > 0)
rarch_sleep(sleep_msec);
rgui->last_time = rarch_get_time_usec();
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, false,
MENU_TEXTURE_FULLSCREEN);
if (rgui_input_postprocess(rgui, rgui->old_input_state) || input_entry_ret)
goto deinit;
return true;
deinit:
return false;
}
#endif
#endif
// Quite intrusive and error prone.
// Likely to have lots of small bugs.
// Cleanly exit the main loop to ensure that all the tiny details get set properly.
// This should mitigate most of the smaller bugs.
bool menu_replace_config(const char *path)
{
if (strcmp(path, g_extern.config_path) == 0)
return false;
if (g_extern.config_save_on_exit && *g_extern.config_path)
config_save_file(g_extern.config_path);
strlcpy(g_extern.config_path, path, sizeof(g_extern.config_path));
g_extern.block_config_read = false;
// Load dummy core.
*g_extern.fullpath = '\0';
*g_settings.libretro = '\0'; // Load core in new config.
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
rgui->load_no_rom = false;
return true;
}