RetroArch/tools
Johannes Schickel 3a658172f8 (tools/cg2glsl.py) Write uniform declarations for fragment shaders.
Formerly, the fragment shader conversion pass did not write required uniform
declarations. This resulted in use of undefined symbols in some cases. In turn
conversion of some shaders to GLSL were broken.

This fixes conversion of some shaders, most prominently the hq shaders.
2016-03-05 12:49:21 +01:00
..
ps3/ps3py (PS3) ps3py/crypt.c - style nits 2015-10-27 02:02:15 +01:00
cg2glsl.py (tools/cg2glsl.py) Write uniform declarations for fragment shaders. 2016-03-05 12:49:21 +01:00
gas-preprocessor.pl