mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 18:50:29 +00:00
08965cfa0d
a proper interface soon so there can be multiple implementations instead of just ffmpeg
381 lines
10 KiB
C
381 lines
10 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef __GL_COMMON_H
|
|
#define __GL_COMMON_H
|
|
|
|
#include "../general.h"
|
|
#include "fonts/fonts.h"
|
|
#include "math/matrix.h"
|
|
#include "gfx_context.h"
|
|
#include "scaler/scaler.h"
|
|
#include "fonts/gl_font.h"
|
|
#include "shader_parse.h"
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "../config.h"
|
|
#endif
|
|
|
|
#include <string.h>
|
|
|
|
#ifdef HAVE_EGL
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
#endif
|
|
|
|
#include "glsym/glsym.h"
|
|
|
|
#define context_get_video_size_func(gl, win, height) gl->ctx_driver->get_video_size(gl, win, height)
|
|
#define context_update_window_title_func(gl) gl->ctx_driver->update_window_title(gl)
|
|
#define context_destroy_func(gl) gl->ctx_driver->destroy(gl)
|
|
#define context_translate_aspect_func(gl, width, height) gl->ctx_driver->translate_aspect(gl, width, height)
|
|
#define context_set_resize_func(gl, width, height) gl->ctx_driver->set_resize(gl, width, height)
|
|
#define context_swap_buffers_func(gl) gl->ctx_driver->swap_buffers(gl)
|
|
#define context_swap_interval_func(gl, var) gl->ctx_driver->swap_interval(gl, var)
|
|
#define context_has_focus_func(gl) gl->ctx_driver->has_focus(gl)
|
|
#define context_bind_hw_render(gl, enable) if (gl->shared_context_use && gl->ctx_driver->bind_hw_render) gl->ctx_driver->bind_hw_render(gl, enable)
|
|
#define context_check_window_func(gl, quit, resize, width, height, frame_count) \
|
|
gl->ctx_driver->check_window(gl, quit, resize, width, height, frame_count)
|
|
|
|
#define context_set_video_mode_func(gl, width, height, fullscreen) gl->ctx_driver->set_video_mode(gl, width, height, fullscreen)
|
|
#define context_input_driver_func(gl, input, input_data) gl->ctx_driver->input_driver(gl, input, input_data)
|
|
|
|
#ifdef HAVE_EGL
|
|
#define context_init_egl_image_buffer_func(gl, video) gl->ctx_driver->init_egl_image_buffer(gl, video)
|
|
#define context_write_egl_image_func(gl, frame, width, height, pitch, base_size, tex_index, img) \
|
|
gl->ctx_driver->write_egl_image(gl, frame, width, height, pitch, base_size, tex_index,img)
|
|
#endif
|
|
|
|
#if defined(HAVE_RECORD) && (!defined(HAVE_OPENGLES) || defined(HAVE_OPENGLES3))
|
|
#define HAVE_GL_ASYNC_READBACK
|
|
#endif
|
|
|
|
static inline bool gl_check_error(void)
|
|
{
|
|
int error = glGetError();
|
|
switch (error)
|
|
{
|
|
case GL_INVALID_ENUM:
|
|
RARCH_ERR("GL: Invalid enum.\n");
|
|
break;
|
|
case GL_INVALID_VALUE:
|
|
RARCH_ERR("GL: Invalid value.\n");
|
|
break;
|
|
case GL_INVALID_OPERATION:
|
|
RARCH_ERR("GL: Invalid operation.\n");
|
|
break;
|
|
case GL_OUT_OF_MEMORY:
|
|
RARCH_ERR("GL: Out of memory.\n");
|
|
break;
|
|
case GL_NO_ERROR:
|
|
return true;
|
|
default:
|
|
RARCH_ERR("Non specified GL error.\n");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static inline unsigned get_alignment(unsigned pitch)
|
|
{
|
|
if (pitch & 1)
|
|
return 1;
|
|
if (pitch & 2)
|
|
return 2;
|
|
if (pitch & 4)
|
|
return 4;
|
|
return 8;
|
|
}
|
|
|
|
struct gl_fbo_rect
|
|
{
|
|
unsigned img_width;
|
|
unsigned img_height;
|
|
unsigned max_img_width;
|
|
unsigned max_img_height;
|
|
unsigned width;
|
|
unsigned height;
|
|
};
|
|
|
|
struct gl_ortho
|
|
{
|
|
GLfloat left;
|
|
GLfloat right;
|
|
GLfloat bottom;
|
|
GLfloat top;
|
|
GLfloat znear;
|
|
GLfloat zfar;
|
|
};
|
|
|
|
struct gl_tex_info
|
|
{
|
|
GLuint tex;
|
|
GLfloat input_size[2];
|
|
GLfloat tex_size[2];
|
|
GLfloat coord[8];
|
|
};
|
|
|
|
struct gl_coords
|
|
{
|
|
const GLfloat *vertex;
|
|
const GLfloat *color;
|
|
const GLfloat *tex_coord;
|
|
const GLfloat *lut_tex_coord;
|
|
};
|
|
|
|
typedef struct gl_shader_backend gl_shader_backend_t;
|
|
|
|
#define MAX_SHADERS 16
|
|
#define MAX_TEXTURES 8
|
|
|
|
struct gl_overlay_data
|
|
{
|
|
GLuint tex;
|
|
GLfloat tex_coord[8];
|
|
GLfloat vertex_coord[8];
|
|
GLfloat alpha_mod;
|
|
};
|
|
|
|
typedef struct gl
|
|
{
|
|
const gfx_ctx_driver_t *ctx_driver;
|
|
const gl_shader_backend_t *shader;
|
|
|
|
bool vsync;
|
|
GLuint texture[MAX_TEXTURES];
|
|
unsigned tex_index; // For use with PREV.
|
|
unsigned textures;
|
|
struct gl_tex_info prev_info[MAX_TEXTURES];
|
|
GLuint tex_filter;
|
|
|
|
void *empty_buf;
|
|
|
|
void *conv_buffer;
|
|
struct scaler_ctx scaler;
|
|
|
|
unsigned frame_count;
|
|
|
|
#ifdef HAVE_FBO
|
|
// Render-to-texture, multipass shaders
|
|
GLuint fbo[MAX_SHADERS];
|
|
GLuint fbo_texture[MAX_SHADERS];
|
|
struct gl_fbo_rect fbo_rect[MAX_SHADERS];
|
|
struct gfx_fbo_scale fbo_scale[MAX_SHADERS];
|
|
int fbo_pass;
|
|
bool fbo_inited;
|
|
|
|
GLuint hw_render_fbo[MAX_TEXTURES];
|
|
GLuint hw_render_depth[MAX_TEXTURES];
|
|
bool hw_render_fbo_init;
|
|
bool hw_render_depth_init;
|
|
bool has_fp_fbo;
|
|
#endif
|
|
bool hw_render_use;
|
|
bool shared_context_use;
|
|
|
|
bool should_resize;
|
|
bool quitting;
|
|
bool fullscreen;
|
|
bool keep_aspect;
|
|
unsigned rotation;
|
|
|
|
unsigned full_x, full_y;
|
|
|
|
unsigned win_width;
|
|
unsigned win_height;
|
|
struct rarch_viewport vp;
|
|
unsigned vp_out_width;
|
|
unsigned vp_out_height;
|
|
unsigned last_width[MAX_TEXTURES];
|
|
unsigned last_height[MAX_TEXTURES];
|
|
unsigned tex_w, tex_h;
|
|
GLfloat tex_coords[8];
|
|
math_matrix mvp, mvp_no_rot;
|
|
|
|
struct gl_coords coords;
|
|
const GLfloat *vertex_ptr;
|
|
const GLfloat *white_color_ptr;
|
|
|
|
GLuint pbo;
|
|
|
|
GLenum internal_fmt;
|
|
GLenum texture_type; // RGB565 or ARGB
|
|
GLenum texture_fmt;
|
|
GLenum wrap_mode;
|
|
unsigned base_size; // 2 or 4
|
|
#ifdef HAVE_OPENGLES
|
|
bool support_unpack_row_length;
|
|
#else
|
|
bool have_es2_compat;
|
|
#endif
|
|
|
|
// Fonts
|
|
void *font;
|
|
const gl_font_renderer_t *font_ctx;
|
|
const font_renderer_driver_t *font_driver;
|
|
GLuint font_tex;
|
|
GLint max_font_size;
|
|
int font_tex_w, font_tex_h;
|
|
uint32_t *font_tex_buf;
|
|
char font_last_msg[256];
|
|
int font_last_width, font_last_height;
|
|
GLfloat font_color[16];
|
|
GLfloat font_color_dark[16];
|
|
|
|
bool egl_images;
|
|
video_info_t video_info;
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
struct gl_overlay_data *overlay;
|
|
unsigned overlays;
|
|
bool overlay_enable;
|
|
bool overlay_full_screen;
|
|
#endif
|
|
|
|
#ifdef HAVE_GL_ASYNC_READBACK
|
|
// PBOs used for asynchronous viewport readbacks.
|
|
GLuint pbo_readback[4];
|
|
bool pbo_readback_valid[4];
|
|
bool pbo_readback_enable;
|
|
unsigned pbo_readback_index;
|
|
struct scaler_ctx pbo_readback_scaler;
|
|
#endif
|
|
void *readback_buffer_screenshot;
|
|
|
|
#if defined(HAVE_MENU)
|
|
GLuint rgui_texture;
|
|
bool rgui_texture_enable;
|
|
bool rgui_texture_full_screen;
|
|
GLfloat rgui_texture_alpha;
|
|
#endif
|
|
|
|
#ifdef HAVE_GL_SYNC
|
|
#define MAX_FENCES 4
|
|
bool have_sync;
|
|
GLsync fences[MAX_FENCES];
|
|
unsigned fence_count;
|
|
#endif
|
|
|
|
bool core_context;
|
|
GLuint vao;
|
|
} gl_t;
|
|
|
|
#if defined(HAVE_PSGL)
|
|
#define RARCH_GL_INTERNAL_FORMAT32 GL_ARGB_SCE
|
|
#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB5 // TODO: Verify if this is really 565 or just 555.
|
|
#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
|
|
#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
|
|
#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
|
|
#define RARCH_GL_FORMAT16 GL_RGB5
|
|
#elif defined(HAVE_OPENGLES)
|
|
// Imgtec/SGX headers have this missing.
|
|
#ifndef GL_BGRA_EXT
|
|
#define GL_BGRA_EXT 0x80E1
|
|
#endif
|
|
#ifdef IOS
|
|
#define RARCH_GL_INTERNAL_FORMAT32 GL_RGBA // Stupid Apple
|
|
#else
|
|
#define RARCH_GL_INTERNAL_FORMAT32 GL_BGRA_EXT
|
|
#endif
|
|
#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB
|
|
#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA_EXT
|
|
#define RARCH_GL_TEXTURE_TYPE16 GL_RGB
|
|
#define RARCH_GL_FORMAT32 GL_UNSIGNED_BYTE
|
|
#define RARCH_GL_FORMAT16 GL_UNSIGNED_SHORT_5_6_5
|
|
#else
|
|
// On desktop, we always use 32-bit.
|
|
#define RARCH_GL_INTERNAL_FORMAT32 GL_RGBA8
|
|
#define RARCH_GL_INTERNAL_FORMAT16 GL_RGBA8
|
|
#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
|
|
#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
|
|
#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
|
|
#define RARCH_GL_FORMAT16 GL_UNSIGNED_INT_8_8_8_8_REV
|
|
|
|
// GL_RGB565 internal format isn't in desktop GL until 4.1 core (ARB_ES2_compatibility).
|
|
// Check for this.
|
|
#ifndef GL_RGB565
|
|
#define GL_RGB565 0x8D62
|
|
#endif
|
|
#define RARCH_GL_INTERNAL_FORMAT16_565 GL_RGB565
|
|
#define RARCH_GL_TEXTURE_TYPE16_565 GL_RGB
|
|
#define RARCH_GL_FORMAT16_565 GL_UNSIGNED_SHORT_5_6_5
|
|
#endif
|
|
|
|
// Platform specific workarounds/hacks.
|
|
#if defined(__CELLOS_LV2__)
|
|
#define NO_GL_READ_PIXELS
|
|
|
|
// Performance hacks
|
|
#ifdef HAVE_GCMGL
|
|
extern GLvoid* glMapBufferTextureReferenceRA( GLenum target, GLenum access );
|
|
extern GLboolean glUnmapBufferTextureReferenceRA( GLenum target );
|
|
extern void glBufferSubDataTextureReferenceRA( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data );
|
|
#define glMapBuffer(target, access) glMapBufferTextureReferenceRA(target, access)
|
|
#define glUnmapBuffer(target) glUnmapBufferTextureReferenceRA(target)
|
|
#define glBufferSubData(target, offset, size, data) glBufferSubDataTextureReferenceRA(target, offset, size, data)
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(HAVE_OPENGL_MODERN) || defined(HAVE_OPENGLES2) || defined(HAVE_PSGL)
|
|
#define NO_GL_FF_VERTEX
|
|
#endif
|
|
|
|
#if defined(HAVE_OPENGL_MODERN) || defined(HAVE_OPENGLES2) || defined(HAVE_PSGL)
|
|
#define NO_GL_FF_MATRIX
|
|
#endif
|
|
|
|
#if defined(HAVE_OPENGLES2) // TODO: Figure out exactly what.
|
|
#define NO_GL_CLAMP_TO_BORDER
|
|
#endif
|
|
|
|
#if defined(HAVE_OPENGLES)
|
|
|
|
#ifndef GL_UNPACK_ROW_LENGTH
|
|
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
|
#endif
|
|
|
|
#endif
|
|
|
|
void gl_set_projection(void *data, struct gl_ortho *ortho, bool allow_rotate);
|
|
void gl_set_viewport(void *data, unsigned width, unsigned height, bool force_full, bool allow_rotate);
|
|
void gl_shader_set_coords(void *data, const struct gl_coords *coords, const math_matrix *mat);
|
|
|
|
void gl_init_fbo(void *data, unsigned width, unsigned height);
|
|
void gl_deinit_fbo(void *data);
|
|
|
|
static inline GLenum gl_wrap_type_to_enum(enum gfx_wrap_type type)
|
|
{
|
|
switch (type)
|
|
{
|
|
#ifndef HAVE_OPENGLES
|
|
case RARCH_WRAP_BORDER:
|
|
return GL_CLAMP_TO_BORDER;
|
|
#else
|
|
case RARCH_WRAP_BORDER:
|
|
#endif
|
|
case RARCH_WRAP_EDGE:
|
|
return GL_CLAMP_TO_EDGE;
|
|
case RARCH_WRAP_REPEAT:
|
|
return GL_REPEAT;
|
|
case RARCH_WRAP_MIRRORED_REPEAT:
|
|
return GL_MIRRORED_REPEAT;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|