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52 lines
1.4 KiB
C
52 lines
1.4 KiB
C
#ifndef VIDEO_LAYOUT_VIEW_H
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#define VIDEO_LAYOUT_VIEW_H
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#include "internal.h"
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#include "element.h"
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typedef struct layer
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{
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char *name;
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video_layout_blend_t blend;
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element_t *elements;
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int elements_count;
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} layer_t;
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typedef struct view
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{
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char *name;
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video_layout_bounds_t bounds;
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video_layout_bounds_t render_bounds;
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layer_t *layers;
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int layers_count;
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video_layout_bounds_t *screens;
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int screens_count;
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} view_t;
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typedef struct view_array
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{
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view_t *views;
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int views_count;
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} view_array_t;
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void layer_init (layer_t *layer, const char *name);
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void layer_deinit (layer_t *layer);
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element_t *layer_add_element (layer_t *layer);
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void view_init (view_t *view, const char *name);
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void view_deinit (view_t *view);
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layer_t *view_find_layer (view_t *view, const char *name);
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layer_t *view_emplace_layer (view_t *view, const char *name);
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void view_sort_layers (view_t *view);
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void view_normalize (view_t *view);
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void view_count_screens (view_t *view);
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void view_array_init (view_array_t *view_array, int views_count);
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void view_array_deinit (view_array_t *view_array);
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view_t *view_array_find (view_array_t *view_array, const char *name);
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#endif
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