mirror of
https://github.com/libretro/RetroArch.git
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848 lines
29 KiB
C
848 lines
29 KiB
C
/* Copyright (C) 2010-2019 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (gfx_thumbnail.c).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <features/features_cpu.h>
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#include <file/file_path.h>
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#include <string/stdstring.h>
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#include "gfx_display.h"
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#include "gfx_animation.h"
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#include "gfx_thumbnail.h"
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#include "../tasks/tasks_internal.h"
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#define DEFAULT_GFX_THUMBNAIL_STREAM_DELAY 83.333333f
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#define DEFAULT_GFX_THUMBNAIL_FADE_DURATION 166.66667f
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/* Structure containing all gfx_thumbnail
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* global variables */
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struct gfx_thumbnail_state
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{
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/* When streaming thumbnails, to minimise the processing
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* of unnecessary images (i.e. when scrolling rapidly through
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* playlists), we delay loading until an entry has been on screen
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* for at least gfx_thumbnail_delay ms */
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float stream_delay;
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/* Duration in ms of the thumbnail 'fade in' animation */
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float fade_duration;
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/* Due to the asynchronous nature of thumbnail
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* loading, it is quite possible to trigger a load
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* then navigate to a different menu list before
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* the load is complete/handled. As an additional
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* safety check, we therefore tag the current menu
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* list with counter value that is incremented whenever
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* a list is cleared/set. This is sent as userdata when
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* requesting a thumbnail, and the upload is only
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* handled if the tag matches the most recent value
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* at the time when the load completes */
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uint64_t list_id;
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};
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typedef struct gfx_thumbnail_state gfx_thumbnail_state_t;
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/* Utility structure, sent as userdata when pushing
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* an image load */
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typedef struct
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{
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gfx_thumbnail_t *thumbnail;
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retro_time_t list_id;
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} gfx_thumbnail_tag_t;
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/* Global gfx_thumbnail_state structure */
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static gfx_thumbnail_state_t gfx_thumb_state;
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/* Global variable access */
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/* Returns pointer to global gfx_thumbnail_state
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* structure */
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static gfx_thumbnail_state_t *gfx_thumb_get_ptr(void)
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{
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return &gfx_thumb_state;
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}
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/* Setters */
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/* When streaming thumbnails, sets time in ms that an
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* entry must be on screen before an image load is
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* requested
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* > if 'delay' is negative, default value is set */
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void gfx_thumbnail_set_stream_delay(float delay)
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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p_gfx_thumb->stream_delay = (delay >= 0.0f) ?
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delay : DEFAULT_GFX_THUMBNAIL_STREAM_DELAY;
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}
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/* Sets duration in ms of the thumbnail 'fade in'
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* animation
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* > If 'duration' is negative, default value is set */
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void gfx_thumbnail_set_fade_duration(float duration)
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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p_gfx_thumb->fade_duration = (duration >= 0.0f) ?
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duration : DEFAULT_GFX_THUMBNAIL_FADE_DURATION;
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}
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/* Getters */
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/* Fetches current streaming thumbnails request delay */
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float gfx_thumbnail_get_stream_delay(void)
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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return p_gfx_thumb->stream_delay;
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}
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/* Fetches current 'fade in' animation duration */
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float gfx_thumbnail_get_fade_duration(void)
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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return p_gfx_thumb->fade_duration;
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}
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/* Callbacks */
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/* Used to process thumbnail data following completion
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* of image load task */
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static void gfx_thumbnail_handle_upload(
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retro_task_t *task, void *task_data, void *user_data, const char *err)
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{
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gfx_animation_ctx_entry_t animation_entry;
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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struct texture_image *img = (struct texture_image*)task_data;
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gfx_thumbnail_tag_t *thumbnail_tag = (gfx_thumbnail_tag_t*)user_data;
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/* Sanity check */
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if (!thumbnail_tag)
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goto end;
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/* Ensure that we are operating on the correct
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* thumbnail... */
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if (thumbnail_tag->list_id != p_gfx_thumb->list_id)
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goto end;
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/* Only process image if we are waiting for it */
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if (thumbnail_tag->thumbnail->status != GFX_THUMBNAIL_STATUS_PENDING)
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goto end;
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/* Sanity check: if thumbnail already has a texture,
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* we're in some kind of weird error state - in this
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* case, the best course of action is to just reset
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* the thumbnail... */
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if (thumbnail_tag->thumbnail->texture)
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gfx_thumbnail_reset(thumbnail_tag->thumbnail);
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/* Set thumbnail 'missing' status by default
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* (saves a number of checks later) */
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thumbnail_tag->thumbnail->status = GFX_THUMBNAIL_STATUS_MISSING;
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/* Check we have a valid image */
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if (!img)
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goto end;
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if ((img->width < 1) || (img->height < 1))
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goto end;
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/* Upload texture to GPU */
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if (!video_driver_texture_load(
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img, TEXTURE_FILTER_MIPMAP_LINEAR, &thumbnail_tag->thumbnail->texture))
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goto end;
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/* Cache dimensions */
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thumbnail_tag->thumbnail->width = img->width;
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thumbnail_tag->thumbnail->height = img->height;
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/* Update thumbnail status */
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thumbnail_tag->thumbnail->status = GFX_THUMBNAIL_STATUS_AVAILABLE;
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/* Trigger 'fade in' animation, if required */
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if (p_gfx_thumb->fade_duration > 0.0f)
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{
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thumbnail_tag->thumbnail->alpha = 0.0f;
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animation_entry.easing_enum = EASING_OUT_QUAD;
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animation_entry.tag = (uintptr_t)&thumbnail_tag->thumbnail->alpha;
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animation_entry.duration = p_gfx_thumb->fade_duration;
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animation_entry.target_value = 1.0f;
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animation_entry.subject = &thumbnail_tag->thumbnail->alpha;
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animation_entry.cb = NULL;
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animation_entry.userdata = NULL;
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gfx_animation_push(&animation_entry);
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}
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else
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thumbnail_tag->thumbnail->alpha = 1.0f;
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end:
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/* Clean up */
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if (img)
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{
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image_texture_free(img);
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free(img);
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}
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if (thumbnail_tag)
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free(thumbnail_tag);
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}
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/* Core interface */
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/* When called, prevents the handling of any pending
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* thumbnail load requests
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* >> **MUST** be called before deleting any gfx_thumbnail_t
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* objects passed to gfx_thumbnail_request() or
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* gfx_thumbnail_process_stream(), otherwise
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* heap-use-after-free errors *will* occur */
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void gfx_thumbnail_cancel_pending_requests(void)
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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p_gfx_thumb->list_id++;
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}
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/* Requests loading of the specified thumbnail
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* - If operation fails, 'thumbnail->status' will be set to
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* GFX_THUMBNAIL_STATUS_MISSING
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* - If operation is successful, 'thumbnail->status' will be
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* set to GFX_THUMBNAIL_STATUS_PENDING
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* 'thumbnail' will be populated with texture info/metadata
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* once the image load is complete
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* NOTE 1: Must be called *after* gfx_thumbnail_set_system()
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* and gfx_thumbnail_set_content*()
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* NOTE 2: 'playlist' and 'idx' are only required here for
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* on-demand thumbnail download support
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* (an annoyance...) */
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void gfx_thumbnail_request(
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gfx_thumbnail_path_data_t *path_data, enum gfx_thumbnail_id thumbnail_id,
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playlist_t *playlist, size_t idx, gfx_thumbnail_t *thumbnail,
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unsigned gfx_thumbnail_upscale_threshold,
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bool network_on_demand_thumbnails
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)
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{
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const char *thumbnail_path = NULL;
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bool has_thumbnail = false;
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if (!path_data || !thumbnail)
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return;
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/* Reset thumbnail, then set 'missing' status by default
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* (saves a number of checks later) */
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gfx_thumbnail_reset(thumbnail);
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thumbnail->status = GFX_THUMBNAIL_STATUS_MISSING;
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/* Update/extract thumbnail path */
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if (gfx_thumbnail_is_enabled(path_data, thumbnail_id))
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if (gfx_thumbnail_update_path(path_data, thumbnail_id))
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has_thumbnail = gfx_thumbnail_get_path(path_data, thumbnail_id, &thumbnail_path);
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/* Load thumbnail, if required */
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if (has_thumbnail)
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{
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if (path_is_valid(thumbnail_path))
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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gfx_thumbnail_tag_t *thumbnail_tag =
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(gfx_thumbnail_tag_t*)calloc(1, sizeof(gfx_thumbnail_tag_t));
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if (!thumbnail_tag)
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return;
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/* Configure user data */
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thumbnail_tag->thumbnail = thumbnail;
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thumbnail_tag->list_id = p_gfx_thumb->list_id;
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/* Would like to cancel any existing image load tasks
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* here, but can't see how to do it... */
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if (task_push_image_load(
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thumbnail_path, video_driver_supports_rgba(),
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gfx_thumbnail_upscale_threshold,
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gfx_thumbnail_handle_upload, thumbnail_tag))
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thumbnail->status = GFX_THUMBNAIL_STATUS_PENDING;
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}
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#ifdef HAVE_NETWORKING
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/* Handle on demand thumbnail downloads */
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else if (network_on_demand_thumbnails)
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{
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const char *system = NULL;
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const char *img_name = NULL;
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static char last_img_name[PATH_MAX_LENGTH] = {0};
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if (!playlist)
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return;
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/* Get current image name */
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if (!gfx_thumbnail_get_img_name(path_data, &img_name))
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return;
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/* Only trigger a thumbnail download if image
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* name has changed since the last call of
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* gfx_thumbnail_request()
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* > Allows gfx_thumbnail_request() to be used
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* for successive right/left thumbnail requests
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* with minimal duplication of effort
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* (i.e. task_push_pl_entry_thumbnail_download()
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* will automatically cancel if a download for the
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* existing playlist entry is pending, but the
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* checks required for this involve significant
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* overheads. We can avoid this entirely with
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* a simple string comparison) */
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if (string_is_equal(img_name, last_img_name))
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return;
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strlcpy(last_img_name, img_name, sizeof(last_img_name));
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/* Get system name */
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if (!gfx_thumbnail_get_system(path_data, &system))
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return;
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/* Trigger thumbnail download */
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task_push_pl_entry_thumbnail_download(
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system, playlist, (unsigned)idx,
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false, true);
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}
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#endif
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}
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}
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/* Requests loading of a specific thumbnail image file
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* (may be used, for example, to load savestate images)
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* - If operation fails, 'thumbnail->status' will be set to
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* MUI_THUMBNAIL_STATUS_MISSING
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* - If operation is successful, 'thumbnail->status' will be
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* set to MUI_THUMBNAIL_STATUS_PENDING
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* 'thumbnail' will be populated with texture info/metadata
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* once the image load is complete */
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void gfx_thumbnail_request_file(
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const char *file_path, gfx_thumbnail_t *thumbnail,
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unsigned gfx_thumbnail_upscale_threshold
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)
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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gfx_thumbnail_tag_t *thumbnail_tag = NULL;
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if (!thumbnail)
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return;
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/* Reset thumbnail, then set 'missing' status by default
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* (saves a number of checks later) */
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gfx_thumbnail_reset(thumbnail);
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thumbnail->status = GFX_THUMBNAIL_STATUS_MISSING;
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/* Check if file path is valid */
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if (string_is_empty(file_path))
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return;
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if (!path_is_valid(file_path))
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return;
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/* Load thumbnail */
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thumbnail_tag = (gfx_thumbnail_tag_t*)calloc(1, sizeof(gfx_thumbnail_tag_t));
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if (!thumbnail_tag)
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return;
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/* Configure user data */
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thumbnail_tag->thumbnail = thumbnail;
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thumbnail_tag->list_id = p_gfx_thumb->list_id;
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/* Would like to cancel any existing image load tasks
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* here, but can't see how to do it... */
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if (task_push_image_load(
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file_path, video_driver_supports_rgba(),
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gfx_thumbnail_upscale_threshold,
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gfx_thumbnail_handle_upload, thumbnail_tag))
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thumbnail->status = GFX_THUMBNAIL_STATUS_PENDING;
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}
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/* Resets (and free()s the current texture of) the
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* specified thumbnail */
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void gfx_thumbnail_reset(gfx_thumbnail_t *thumbnail)
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{
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if (!thumbnail)
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return;
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if (thumbnail->texture)
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{
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gfx_animation_ctx_tag tag = (uintptr_t)&thumbnail->alpha;
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/* Unload texture */
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video_driver_texture_unload(&thumbnail->texture);
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/* Ensure any 'fade in' animation is killed */
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gfx_animation_kill_by_tag(&tag);
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}
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/* Reset all parameters */
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thumbnail->status = GFX_THUMBNAIL_STATUS_UNKNOWN;
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thumbnail->texture = 0;
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thumbnail->width = 0;
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thumbnail->height = 0;
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thumbnail->alpha = 0.0f;
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thumbnail->delay_timer = 0.0f;
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}
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/* Stream processing */
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/* Handles streaming of the specified thumbnail as it moves
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* on/off screen
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* - Must be called each frame for every on-screen entry
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* - Must be called once for each entry as it moves off-screen
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* (or can be called each frame - overheads are small)
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* NOTE 1: Must be called *after* gfx_thumbnail_set_system()
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* NOTE 2: This function calls gfx_thumbnail_set_content*()
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* NOTE 3: This function is intended for use in situations
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* where each menu entry has a *single* thumbnail.
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* If each entry has two thumbnails, use
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* gfx_thumbnail_process_streams() for improved
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* performance */
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void gfx_thumbnail_process_stream(
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gfx_thumbnail_path_data_t *path_data, enum gfx_thumbnail_id thumbnail_id,
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playlist_t *playlist, size_t idx, gfx_thumbnail_t *thumbnail, bool on_screen,
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unsigned gfx_thumbnail_upscale_threshold,
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bool network_on_demand_thumbnails
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)
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{
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if (!thumbnail)
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return;
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if (on_screen)
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{
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/* Entry is on-screen
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* > Only process if current status is
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* GFX_THUMBNAIL_STATUS_UNKNOWN */
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if (thumbnail->status == GFX_THUMBNAIL_STATUS_UNKNOWN)
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{
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gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
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/* Check if stream delay timer has elapsed */
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thumbnail->delay_timer += gfx_animation_get_delta_time();
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if (thumbnail->delay_timer > p_gfx_thumb->stream_delay)
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{
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/* Sanity check */
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if (!path_data || !playlist)
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return;
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/* Update thumbnail content */
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if (!gfx_thumbnail_set_content_playlist(path_data, playlist, idx))
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{
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/* Content is invalid
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* > Reset thumbnail and set missing status */
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gfx_thumbnail_reset(thumbnail);
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thumbnail->status = GFX_THUMBNAIL_STATUS_MISSING;
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return;
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}
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/* Request image load */
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gfx_thumbnail_request(
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path_data, thumbnail_id, playlist, idx, thumbnail,
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gfx_thumbnail_upscale_threshold,
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network_on_demand_thumbnails
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);
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}
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}
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}
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else
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{
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/* Entry is off-screen
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* > If status is GFX_THUMBNAIL_STATUS_UNKNOWN,
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* thumbnail is already in a blank state - but we
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* must ensure that delay timer is set to zero */
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if (thumbnail->status == GFX_THUMBNAIL_STATUS_UNKNOWN)
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thumbnail->delay_timer = 0.0f;
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/* In all other cases, reset thumbnail */
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else
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gfx_thumbnail_reset(thumbnail);
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}
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}
|
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|
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/* Handles streaming of the specified thumbnails as they move
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* on/off screen
|
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* - Must be called each frame for every on-screen entry
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* - Must be called once for each entry as it moves off-screen
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* (or can be called each frame - overheads are small)
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* NOTE 1: Must be called *after* gfx_thumbnail_set_system()
|
|
* NOTE 2: This function calls gfx_thumbnail_set_content*()
|
|
* NOTE 3: This function is intended for use in situations
|
|
* where each menu entry has *two* thumbnails.
|
|
* If each entry only has a single thumbnail, use
|
|
* gfx_thumbnail_process_stream() for improved
|
|
* performance */
|
|
void gfx_thumbnail_process_streams(
|
|
gfx_thumbnail_path_data_t *path_data,
|
|
playlist_t *playlist, size_t idx,
|
|
gfx_thumbnail_t *right_thumbnail, gfx_thumbnail_t *left_thumbnail,
|
|
bool on_screen,
|
|
unsigned gfx_thumbnail_upscale_threshold,
|
|
bool network_on_demand_thumbnails
|
|
)
|
|
{
|
|
if (!right_thumbnail || !left_thumbnail)
|
|
return;
|
|
|
|
if (on_screen)
|
|
{
|
|
/* Entry is on-screen
|
|
* > Only process if current status is
|
|
* GFX_THUMBNAIL_STATUS_UNKNOWN */
|
|
bool process_right = (right_thumbnail->status == GFX_THUMBNAIL_STATUS_UNKNOWN);
|
|
bool process_left = (left_thumbnail->status == GFX_THUMBNAIL_STATUS_UNKNOWN);
|
|
|
|
if (process_right || process_left)
|
|
{
|
|
/* Check if stream delay timer has elapsed */
|
|
gfx_thumbnail_state_t *p_gfx_thumb = gfx_thumb_get_ptr();
|
|
float delta_time = gfx_animation_get_delta_time();
|
|
bool request_right = false;
|
|
bool request_left = false;
|
|
|
|
if (process_right)
|
|
{
|
|
right_thumbnail->delay_timer += delta_time;
|
|
request_right =
|
|
(right_thumbnail->delay_timer > p_gfx_thumb->stream_delay);
|
|
}
|
|
|
|
if (process_left)
|
|
{
|
|
left_thumbnail->delay_timer += delta_time;
|
|
request_left =
|
|
(left_thumbnail->delay_timer > p_gfx_thumb->stream_delay);
|
|
}
|
|
|
|
/* Check if one or more thumbnails should be requested */
|
|
if (request_right || request_left)
|
|
{
|
|
/* Sanity check */
|
|
if (!path_data || !playlist)
|
|
return;
|
|
|
|
/* Update thumbnail content */
|
|
if (!gfx_thumbnail_set_content_playlist(path_data, playlist, idx))
|
|
{
|
|
/* Content is invalid
|
|
* > Reset thumbnail and set missing status */
|
|
if (request_right)
|
|
{
|
|
gfx_thumbnail_reset(right_thumbnail);
|
|
right_thumbnail->status = GFX_THUMBNAIL_STATUS_MISSING;
|
|
}
|
|
|
|
if (request_left)
|
|
{
|
|
gfx_thumbnail_reset(left_thumbnail);
|
|
left_thumbnail->status = GFX_THUMBNAIL_STATUS_MISSING;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
/* Request image load */
|
|
if (request_right)
|
|
gfx_thumbnail_request(
|
|
path_data, GFX_THUMBNAIL_RIGHT, playlist, idx, right_thumbnail,
|
|
gfx_thumbnail_upscale_threshold,
|
|
network_on_demand_thumbnails);
|
|
|
|
if (request_left)
|
|
gfx_thumbnail_request(
|
|
path_data, GFX_THUMBNAIL_LEFT, playlist, idx, left_thumbnail,
|
|
gfx_thumbnail_upscale_threshold,
|
|
network_on_demand_thumbnails);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Entry is off-screen
|
|
* > If status is GFX_THUMBNAIL_STATUS_UNKNOWN,
|
|
* thumbnail is already in a blank state - but we
|
|
* must ensure that delay timer is set to zero
|
|
* > In all other cases, reset thumbnail */
|
|
if (right_thumbnail->status == GFX_THUMBNAIL_STATUS_UNKNOWN)
|
|
right_thumbnail->delay_timer = 0.0f;
|
|
else
|
|
gfx_thumbnail_reset(right_thumbnail);
|
|
|
|
if (left_thumbnail->status == GFX_THUMBNAIL_STATUS_UNKNOWN)
|
|
left_thumbnail->delay_timer = 0.0f;
|
|
else
|
|
gfx_thumbnail_reset(left_thumbnail);
|
|
}
|
|
}
|
|
|
|
/* Thumbnail rendering */
|
|
|
|
/* Determines the actual screen dimensions of a
|
|
* thumbnail when centred with aspect correct
|
|
* scaling within a rectangle of (width x height) */
|
|
void gfx_thumbnail_get_draw_dimensions(
|
|
gfx_thumbnail_t *thumbnail,
|
|
unsigned width, unsigned height, float scale_factor,
|
|
float *draw_width, float *draw_height)
|
|
{
|
|
float display_aspect;
|
|
float thumbnail_aspect;
|
|
|
|
/* Sanity check */
|
|
if (!thumbnail || (width < 1) || (height < 1))
|
|
goto error;
|
|
|
|
if ((thumbnail->width < 1) || (thumbnail->height < 1))
|
|
goto error;
|
|
|
|
/* Account for display/thumbnail aspect ratio
|
|
* differences */
|
|
display_aspect = (float)width / (float)height;
|
|
thumbnail_aspect = (float)thumbnail->width / (float)thumbnail->height;
|
|
|
|
if (thumbnail_aspect > display_aspect)
|
|
{
|
|
*draw_width = (float)width;
|
|
*draw_height = (float)thumbnail->height * (*draw_width / (float)thumbnail->width);
|
|
}
|
|
else
|
|
{
|
|
*draw_height = (float)height;
|
|
*draw_width = (float)thumbnail->width * (*draw_height / (float)thumbnail->height);
|
|
}
|
|
|
|
/* Account for scale factor
|
|
* > Side note: We cannot use the gfx_display_ctx_draw_t
|
|
* 'scale_factor' parameter for scaling thumbnails,
|
|
* since this clips off any part of the expanded image
|
|
* that extends beyond the bounding box. But even if
|
|
* it didn't, we can't get real screen dimensions
|
|
* without scaling manually... */
|
|
*draw_width *= scale_factor;
|
|
*draw_height *= scale_factor;
|
|
return;
|
|
|
|
error:
|
|
*draw_width = 0.0f;
|
|
*draw_height = 0.0f;
|
|
return;
|
|
}
|
|
|
|
/* Draws specified thumbnail with specified alignment
|
|
* (and aspect correct scaling) within a rectangle of
|
|
* (width x height).
|
|
* 'shadow' defines an optional shadow effect (may be
|
|
* set to NULL if a shadow effect is not required).
|
|
* NOTE: Setting scale_factor > 1.0f will increase the
|
|
* size of the thumbnail beyond the limits of the
|
|
* (width x height) rectangle (alignment + aspect
|
|
* correct scaling is preserved). Use with caution */
|
|
void gfx_thumbnail_draw(
|
|
video_frame_info_t *video_info, gfx_thumbnail_t *thumbnail,
|
|
float x, float y, unsigned width, unsigned height,
|
|
enum gfx_thumbnail_alignment alignment,
|
|
float alpha, float scale_factor,
|
|
gfx_thumbnail_shadow_t *shadow)
|
|
{
|
|
/* Sanity check */
|
|
if (!video_info || !thumbnail ||
|
|
(width < 1) || (height < 1) || (alpha <= 0.0f) || (scale_factor <= 0.0f))
|
|
return;
|
|
|
|
/* Only draw thumbnail if it is available... */
|
|
if (thumbnail->status == GFX_THUMBNAIL_STATUS_AVAILABLE)
|
|
{
|
|
gfx_display_ctx_rotate_draw_t rotate_draw;
|
|
gfx_display_ctx_draw_t draw;
|
|
struct video_coords coords;
|
|
math_matrix_4x4 mymat;
|
|
float draw_width;
|
|
float draw_height;
|
|
float draw_x;
|
|
float draw_y;
|
|
float thumbnail_alpha = thumbnail->alpha * alpha;
|
|
float thumbnail_color[16] = {
|
|
1.0f, 1.0f, 1.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f
|
|
};
|
|
|
|
/* Set thumbnail opacity */
|
|
if (thumbnail_alpha <= 0.0f)
|
|
return;
|
|
else if (thumbnail_alpha < 1.0f)
|
|
gfx_display_set_alpha(thumbnail_color, thumbnail_alpha);
|
|
|
|
/* Get thumbnail dimensions */
|
|
gfx_thumbnail_get_draw_dimensions(
|
|
thumbnail, width, height, scale_factor,
|
|
&draw_width, &draw_height);
|
|
|
|
gfx_display_blend_begin(video_info);
|
|
|
|
/* Perform 'rotation' step
|
|
* > Note that rotation does not actually work...
|
|
* > It rotates the image all right, but distorts it
|
|
* to fit the aspect of the bounding box while clipping
|
|
* off any 'corners' that extend beyond the bounding box
|
|
* > Since the result is visual garbage, we disable
|
|
* rotation entirely
|
|
* > But we still have to call gfx_display_rotate_z(),
|
|
* or nothing will be drawn...
|
|
* Note that we also disable scaling here (scale_enable),
|
|
* since we handle scaling internally... */
|
|
rotate_draw.matrix = &mymat;
|
|
rotate_draw.rotation = 0.0f;
|
|
rotate_draw.scale_x = 1.0f;
|
|
rotate_draw.scale_y = 1.0f;
|
|
rotate_draw.scale_z = 1.0f;
|
|
rotate_draw.scale_enable = false;
|
|
|
|
gfx_display_rotate_z(&rotate_draw, video_info);
|
|
|
|
/* Configure draw object
|
|
* > Note: Colour, width/height and position must
|
|
* be set *after* drawing any shadow effects */
|
|
coords.vertices = 4;
|
|
coords.vertex = NULL;
|
|
coords.tex_coord = NULL;
|
|
coords.lut_tex_coord = NULL;
|
|
|
|
draw.scale_factor = 1.0f;
|
|
draw.rotation = 0.0f;
|
|
draw.coords = &coords;
|
|
draw.matrix_data = &mymat;
|
|
draw.texture = thumbnail->texture;
|
|
draw.prim_type = GFX_DISPLAY_PRIM_TRIANGLESTRIP;
|
|
draw.pipeline.id = 0;
|
|
|
|
/* Set thumbnail alignment within bounding box */
|
|
switch (alignment)
|
|
{
|
|
case GFX_THUMBNAIL_ALIGN_TOP:
|
|
/* Centred horizontally */
|
|
draw_x = x + ((float)width - draw_width) / 2.0f;
|
|
/* Drawn at top of bounding box */
|
|
draw_y = (float)video_info->height - y - draw_height;
|
|
break;
|
|
case GFX_THUMBNAIL_ALIGN_BOTTOM:
|
|
/* Centred horizontally */
|
|
draw_x = x + ((float)width - draw_width) / 2.0f;
|
|
/* Drawn at bottom of bounding box */
|
|
draw_y = (float)video_info->height - y - (float)height;
|
|
break;
|
|
case GFX_THUMBNAIL_ALIGN_LEFT:
|
|
/* Drawn at left side of bounding box */
|
|
draw_x = x;
|
|
/* Centred vertically */
|
|
draw_y = (float)video_info->height - y - draw_height - ((float)height - draw_height) / 2.0f;
|
|
break;
|
|
case GFX_THUMBNAIL_ALIGN_RIGHT:
|
|
/* Drawn at right side of bounding box */
|
|
draw_x = x + (float)width - draw_width;
|
|
/* Centred vertically */
|
|
draw_y = (float)video_info->height - y - draw_height - ((float)height - draw_height) / 2.0f;
|
|
break;
|
|
case GFX_THUMBNAIL_ALIGN_CENTRE:
|
|
default:
|
|
/* Centred both horizontally and vertically */
|
|
draw_x = x + ((float)width - draw_width) / 2.0f;
|
|
draw_y = (float)video_info->height - y - draw_height - ((float)height - draw_height) / 2.0f;
|
|
break;
|
|
}
|
|
|
|
/* Draw shadow effect, if required */
|
|
if (shadow)
|
|
{
|
|
/* Sanity check */
|
|
if ((shadow->type != GFX_THUMBNAIL_SHADOW_NONE) &&
|
|
(shadow->alpha > 0.0f))
|
|
{
|
|
float shadow_width;
|
|
float shadow_height;
|
|
float shadow_x;
|
|
float shadow_y;
|
|
float shadow_color[16] = {
|
|
0.0f, 0.0f, 0.0f, 1.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f
|
|
};
|
|
float shadow_alpha = thumbnail_alpha;
|
|
|
|
/* Set shadow opacity */
|
|
if (shadow->alpha < 1.0f)
|
|
shadow_alpha *= shadow->alpha;
|
|
|
|
gfx_display_set_alpha(shadow_color, shadow_alpha);
|
|
|
|
/* Configure shadow based on effect type
|
|
* > Not using a switch() here, since we've
|
|
* already eliminated GFX_THUMBNAIL_SHADOW_NONE */
|
|
if (shadow->type == GFX_THUMBNAIL_SHADOW_OUTLINE)
|
|
{
|
|
shadow_width = draw_width + (float)(shadow->outline.width * 2);
|
|
shadow_height = draw_height + (float)(shadow->outline.width * 2);
|
|
shadow_x = draw_x - (float)shadow->outline.width;
|
|
shadow_y = draw_y - (float)shadow->outline.width;
|
|
}
|
|
/* Default: GFX_THUMBNAIL_SHADOW_DROP */
|
|
else
|
|
{
|
|
shadow_width = draw_width;
|
|
shadow_height = draw_height;
|
|
shadow_x = draw_x + shadow->drop.x_offset;
|
|
shadow_y = draw_y - shadow->drop.y_offset;
|
|
}
|
|
|
|
/* Apply shadow draw object configuration */
|
|
coords.color = (const float*)shadow_color;
|
|
draw.width = (unsigned)shadow_width;
|
|
draw.height = (unsigned)shadow_height;
|
|
draw.x = shadow_x;
|
|
draw.y = shadow_y;
|
|
|
|
/* Draw shadow */
|
|
gfx_display_draw(&draw, video_info);
|
|
}
|
|
}
|
|
|
|
/* Final thumbnail draw object configuration */
|
|
coords.color = (const float*)thumbnail_color;
|
|
draw.width = (unsigned)draw_width;
|
|
draw.height = (unsigned)draw_height;
|
|
draw.x = draw_x;
|
|
draw.y = draw_y;
|
|
|
|
/* Draw thumbnail */
|
|
gfx_display_draw(&draw, video_info);
|
|
gfx_display_blend_end(video_info);
|
|
}
|
|
}
|