mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-13 20:33:22 +00:00
148 lines
5.0 KiB
C
148 lines
5.0 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include "video_display_server.h"
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#include "video_driver.h"
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#include "../verbosity.h"
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static const video_display_server_t *current_display_server = &dispserv_null;
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static void *current_display_server_data = NULL;
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static enum rotation initial_screen_orientation = ORIENTATION_NORMAL;
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static enum rotation current_screen_orientation = ORIENTATION_NORMAL;
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const char *video_display_server_get_ident(void)
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{
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if (!current_display_server)
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return "null";
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return current_display_server->ident;
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}
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void* video_display_server_init(void)
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{
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enum rarch_display_type type = video_driver_display_type_get();
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video_display_server_destroy();
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switch (type)
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{
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case RARCH_DISPLAY_WIN32:
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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current_display_server = &dispserv_win32;
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#endif
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break;
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case RARCH_DISPLAY_X11:
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#if defined(HAVE_X11)
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current_display_server = &dispserv_x11;
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#endif
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break;
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default:
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#if defined(ANDROID)
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current_display_server = &dispserv_android;
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#else
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current_display_server = &dispserv_null;
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#endif
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break;
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}
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current_display_server_data = current_display_server->init();
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RARCH_LOG("[Video]: Found display server: %s\n",
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current_display_server->ident);
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initial_screen_orientation = video_display_server_get_screen_orientation();
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return current_display_server_data;
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}
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void video_display_server_destroy(void)
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{
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if (initial_screen_orientation != current_screen_orientation)
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video_display_server_set_screen_orientation(initial_screen_orientation);
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if (current_display_server && current_display_server->destroy)
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if (current_display_server_data)
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current_display_server->destroy(current_display_server_data);
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}
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bool video_display_server_set_window_opacity(unsigned opacity)
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{
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if (current_display_server && current_display_server->set_window_opacity)
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return current_display_server->set_window_opacity(current_display_server_data, opacity);
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return false;
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}
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bool video_display_server_set_window_progress(int progress, bool finished)
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{
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if (current_display_server && current_display_server->set_window_progress)
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return current_display_server->set_window_progress(current_display_server_data, progress, finished);
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return false;
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}
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bool video_display_server_set_window_decorations(bool on)
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{
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if (current_display_server && current_display_server->set_window_decorations)
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return current_display_server->set_window_decorations(current_display_server_data, on);
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return false;
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}
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bool video_display_server_set_resolution(unsigned width, unsigned height,
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int int_hz, float hz, int center, int monitor_index, int xoffset)
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{
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if (current_display_server && current_display_server->set_resolution)
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return current_display_server->set_resolution(current_display_server_data, width, height, int_hz, hz, center, monitor_index, xoffset);
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return false;
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}
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void *video_display_server_get_resolution_list(unsigned *size)
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{
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if (current_display_server && current_display_server->get_resolution_list)
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return current_display_server->get_resolution_list(current_display_server_data, size);
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return NULL;
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}
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const char *video_display_server_get_output_options(void)
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{
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if (current_display_server && current_display_server->get_output_options)
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return current_display_server->get_output_options(current_display_server_data);
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return NULL;
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}
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void video_display_server_set_screen_orientation(enum rotation rotation)
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{
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if (current_display_server && current_display_server->set_screen_orientation)
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{
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RARCH_LOG("[Video]: Setting screen orientation to %d.\n", rotation);
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current_screen_orientation = rotation;
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current_display_server->set_screen_orientation(rotation);
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}
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}
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bool video_display_server_can_set_screen_orientation(void)
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{
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if (current_display_server && current_display_server->set_screen_orientation)
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return true;
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return false;
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}
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enum rotation video_display_server_get_screen_orientation(void)
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{
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if (current_display_server && current_display_server->get_screen_orientation)
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return current_display_server->get_screen_orientation();
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return ORIENTATION_NORMAL;
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}
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